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This is a guide to all Set Items in the game Diablo Immortal. Read on to learn more about each item's effects, and drop locations!
All Set Items | |||
---|---|---|---|
Feasting Baron's Pack | Grace of the Flagellant | Issatar Imbued | Shepherd's Call to Wolves |
Untouchable Mountebank | Vithu's Urges | War Rags of Shal'baas | Windloft Perfection |
Equipment Set | |
---|---|
The Subjugator
(Neck) Destruction's End (Hell II+) |
The Gaoler
(Waist) Temple of Namari (Hell I+) |
The Prisoner
(Ring) Forgotten Tower (Hell IV) |
The Turnkey
(Ring) Tomb of Fahir (Hell IV) |
The Mailed Fist
(Hands) Kikuras Rapids (Hell II+) |
The Tyrant
(Feet) Cave of Echoes (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | Duration of bilities that induce Loss of Control increases by 30% |
4 out of 6 Set Pieces | Enemies suffering Loss of Control take 15% more damage. |
6 out of 6 Set Pieces | Freezes and damages nearby enemies when you kill an enemy affected by your Loss of Control effect. |
Equipment Set | |
---|---|
Slit Throat
(Neck) Destruction's End (Hell II+) |
Open Gut
(Waist) Pit of Anguish (Hell I+) |
Broken Palm
(Ring) Kikuras Rapids (Hell IV+) |
Severed Thumb
(Ring) Temple of Namari (Hell IV+) |
Bloody Hand
(Hands) Cavern of Echoes (Hell II+) |
Torn Sole
(Feet) Mad King's Breach (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | Persistent Ground, Channeled, and Continual Damage are all increased by 15% |
4 out of 6 Set Pieces | Deals additional damage to enemies after 5 successive hits. |
6 out of 6 Set Pieces | 4% chance to summon lightning when damaging an enemy. Lightning will damage and stun enemies for 2 seconds upon hitting. |
Equipment Set | |
---|---|
Issatar At Rest
(Neck) Mad King's Breach (Hell II+) |
Issatar Contained
(Waist) Tomb of Fahir (Hell I+) |
Issatar Enraged
(Ring) Pit of Anguish (Hell IV) |
Issatar Undone
(Ring) Cavern of Echoes (Hell IV) |
Issatar's Open Hand
(Hands) Forgotten Tower (Hell II+) |
Issatar The Brute
(Feet) Destruction's End (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | Movement speed increases by 30% for 2 seconds every time an enemy is defeated |
4 out of 6 Set Pieces | Damage dealt increases by 2.5% for every 5% increase in movement speed. Damage buff stacks up to 25%. |
6 out of 6 Set Pieces | 10% chance to obtain a soul orb for 10 seconds every time an enemy is defeated. Cannot be used successively. |
Equipment Set | |
---|---|
Shepherd and Architect
(Neck) Tomb of Fahir (Hell II+) |
Shepherd and Begetter
(Waist) Kikuras Rapids (Hell I+) |
Shepherd and Father
(Ring) Forgotten Tower (Hell IV+) |
Shepherd and Mother
(Ring) Mad King's Breach (Hell IV) |
Shepherd and Beastmaster
(Hands) Destruction's End (Hell II+) |
Shepherd and Leader
(Feet) Temple of Namari (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | Summons deal 15% more damage. |
4 out of 6 Set Pieces | Critical Hit Chance increases by 3% every time you summon. Stacks up to 18%. |
6 out of 6 Set Pieces | Summons enter a Frenzy state for 10 seconds every time you land a critical hit. |
Equipment Set | |
---|---|
Mountebank's Flourish
(Neck) Cavern of Echoes (Hell II+) |
Mountebank's Bravado
(Waist) Mad King's Breach (Hell I+) |
Mountebank's Marvel
(Ring) Kikuras Rapids (Hell IV+) |
Mountebank's Misdirection
(Ring) Temple of Namari (Hell IV) |
Mountebank's Shirking
(Hands) Pit of Anguish (Hell II+) |
Mountebank's Slyness
(Feet) Forgotten Tower (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | 20% Chance to gain a shield that absorbs damage up to 13% of your Max HP when you get hit. |
4 out of 6 Set Pieces | Chance to gain a shield that absorbs damage up to 33% of your Max HP when you get hit. |
6 out of 6 Set Pieces | 25% chance for shield to explode dealing damage equivalent to 40% of Max HP to nearby enemies. |
Equipment Set | |
---|---|
Awakener's Urge
(Neck) Kikuras Rapids (Hell II+) |
Exemplar's Urge
(Waist) Cavern of Echoes (Hell I+) |
Modest Urge
(Ring) Destruction's End (Hell IV) |
Shameless Urge
(Ring) Tomb of Fahir (Hell IV) |
Luminary's Urge
(Hands) Temple of Namari (Hell II+) |
Beacon's Urge
(Feet) Pit of Anguish (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | Buff Duration of you and your party increases by 30% |
4 out of 6 Set Pieces | Every time you use a buff oh yourself or a party member, attack speed of that buff's target will increase by 30% for 3 seconds. |
6 out of 6 Set Pieces | Create an area of 15% Life Drain when you use a Buff Skill. Last for 40 seconds. Cannot be used successively |
Equipment Set | |
---|---|
Burning Heart of Shal'baas
(Neck) Pit of Anguish (Hell II+) |
Storm-Tack of Shal'baas
(Waist) Forgotten Tower (Hell I+) |
Braided Serpent of Shal'baas
(Ring) Cavern of Echoes (Hell IV) |
Resting Fangs of Shal'baas
(Ring) Temple of Namari (Hell IV) |
Dozen Strikes of Shal'baas
(Hands) Mad King's Breach (Hell II+) |
Wind-Trods of Shal'baas
(Feet) Tomb of Fahir (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | Primary Attack damage increases by 15% |
4 out of 6 Set Pieces | Attack Speed increases slowly as Primary Attack is used. Stacks up to 25%. |
6 out of 6 Set Pieces | Chance to increase Primary Attack's attack speed for 10 seconds. |
Equipment Set | |
---|---|
Wisdom's Edge
(Neck) Forgotten Tower (Hell II+) |
Whipcrack
(Waist) Destruction's End (Hell I+) |
Fairfleet
(Ring) Mad King's Breach (Hell IV) |
Foulfleet
(Ring) Pit of Anguish (Hell IV) |
Hurtling Steel
(Hands) Tomb of Fahir (Hell II+) |
Stump-Stir
(Feet) Kikuras Rapids (Hell I+) |
No. of Pieces Equipped | Bonus |
---|---|
2 out of 6 Set Pieces | Gain Thousand Winds. Increases movement speed by 15%, but will deactivate for 3 seconds if hit. |
4 out of 6 Set Pieces | Damage dealt increases by 20% when Thousand Winds is active. |
6 out of 6 Set Pieces | Chance to get a shield buff that protects you from damage from up to 5 hits while Thousand Winds is active. |
Set Items are unique secondary gear, equivalent to Legendary Items in your primary gear in terms of worth and power. There are six slots for set items: Neck, Hands, Feet, Waist, and two Rings. Each Set also grants bonuses depending on how many items of that set you have equipped. These bonuses are granted when you equip 2, 4, or 6-pieces from a single set.
Set Items are farmable in dungeons once you unlock Hell I difficulty and beyond. Each dungeon will have different drop rates for each set piece at different days of the week, so be sure to check your codex for daily things to do.
All Equipment | ||
---|---|---|
Barbarian | Crusader | Demon Hunter |
Monk | Necromancer | Wizard |
All Set Items |
All Equipment Rarities | |
---|---|
Legendary | Rare |
Magic | Normal |
All Set Items: Set Bonuses and Set Item Drop Locations
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