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This is a guide to the best Ranger build in Avowed. Read on to learn the best stats, spells and abilities, weapons, and armor to get in order to create a powerful Ranger build.
List of Contents
![]() ![]() ![]() ![]() ![]() ![]() Might = Perception > Resolve > Dexterity = Intellect = Constitution |
For Ranger builds, you want to maximize as much Might and Perception as possible to up your damage, as the Ranger is a damage-focused build that emphasizes raw critical hits.
While it is generally recommended to invest as little into possible as Consitution to give you more damage later on, this comes at the significant downside of having less room for error during combat.
However, this is easily mitigated by proper positioning in combat, items, buffs, and companions, making Constitution not as big of a priority.
As you play through the game, you will want to increase your damaging passives with Bows, One-Handed weapons, and Critical hits at every chance you get.
Look out for these abilities across the Warrior and Ranger skill trees and max them out if possible:
One of the major milestones in a Ranger's arsenal is the Bear Ally summon at Level 15, which allows you to summon a fairly beefy unit that can take aggro away from you and allow you to safely hit enemies.
Once you unlock this off the Ranger skill tree at Level 15, be sure to upgrade this ability to make it more effective in future encounters.
Ranger Ability Progression | ||
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Lvl. 2 | Lvl. 3 | Lvl. 4 |
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Lvl. 5 | Lvl. 6 | Lvl. 7 |
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Lvl. 8 | Lvl. 9 | Lvl. 10 |
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Lvl. 11 | Lvl. 12 | Lvl. 13 |
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Lvl. 14 | Lvl. 15 | Lvl. 16 |
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Lvl. 17 | Lvl. 18 | Lvl. 19 |
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Lvl. 20 | Lvl. 21 | Lvl. 22 |
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Lvl. 23 | Lvl. 24 | Lvl. 25 |
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Note: Before the final quest, respec your ability points so you can replace Scavenger with another point in Critical Strike. You will not need Scavenger anymore, and the extra Critical Hit Chance will help.
Main Hand | Off-Hand | |
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Loadout 1 | Bow | |
Loadout 2 | Axe or Sword or Spear | Pistol |
Click on a link above to see recommendations!
Your two loadouts will mainly be composed of an Axe, a Sword, or a Spear for close combat encounters, a Pistol on the off-hand for emergency burst damage, and a Bow on the other loadout as your primary damage tool when you are not within melee range.
Since the Bow is your primary combat tool, it is important that you go through substantial upgrade milestones for your Bow so that you are well-equipped for most of the game's combat at each phase.
1 | Dawnshore (Early Game) |
Start off with any Common Bow then reach Paradis to acquire The Long Touch. This will be your main weapon for most of the game and you can explore the eastern side of Dawnshore using this. |
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2 | Emerald Stair (Early Game) |
Upgrade The Long Touch to Exceptional quality and continue using this weapon until you make it to Shatterscarp, or keep it on Fine quality and rely on your melee weapons for the meantime. |
3 | Shatterscarp (Mid-Game) |
You have the option of trading The Long Touch for Storm-Sworn once you reach Shatterscarp. While this is generally an upgrade, you do need to re-invest into the weapon and upgrade it to Superb. |
4 | Galawain's Tusks (Endgame) |
At Galawain's Tusks, you'll want to upgrade Storm-Sworn to at least Legendary +0. This'll help you complete all side content in the region. |
5 | The Garden (Point of No Return) |
Before or while inside the Garden, you can acquire Ancient Alacrity as the last Bow in your arsenal and level it all the way to Legendary +3. |
For one-handed weapons, you can choose between Axes, Swords, or even Spears. Maces are off the table since they cost too much stamina to swing, and two-handed weapons will slow you down too much. Some good ones to get are:
1 | Dawnshore (Early Game) |
![]() Last Light of Day Golden Sun's Ascent: Killing an enemy restores 3% of your Maximum Health
Dawn's Remembrance: Hits deal +10% bonus Fire Damage |
![]() Drawn in Winter Rising Chill: Power Attacks deal moderate Frost Accumulation to nearby enemies
Freezing Lash: Hits deal +10% bonus Frost Damage |
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2 | Emerald Stair (Early Game) |
![]() Giant’s Slumber Toppling Strike: Power Attacks deal moderate Stun
Vessel Slaying: +20% Damage against Vessels |
![]() Woodman’s Labor Hack and Hew: A Full Combo Attack creates an area of effect that damages nearby enemies
Woodland Woe: +15% Attack Damage against Beasts and Primordials |
3 | Shatterscarp (Mid-Game) |
![]() The Emperor’s Reach Rightful Annexation: Killing an enemy gives you +10% Attack Damage and +10% Move Speed for 6 seconds
Bend the Knee: Special Attacks Stun nearby Kith, cannot be chained |
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4 | Galawain's Tusks (Endgame) |
![]() Meteor Blade Lamenting Flurry: A Full Combo Attack gives the hit enemy +20% Damage for 15 seconds.
Freezing Lash: Hits deal +10% bonus Frost Damage |
![]() Ondra’s Offense Lamenting Flurry: A Full Combo gives the hit enemy -20% Damage for 15 seconds
Freezing Lash: Hits deal +10% bonus Frost Damage |
Using Pistols on your off-hand slot can be a great way to capitalize on the Ranger abilities that you have chosen as it gains the same effects as the bow but gives you the agency of having a melee weapon on the other hand.
Some good pistols to get at each stage of the game are:
1 | Dawnshore (Early Game) |
![]() Caeroc’s Pride Distant Thunder: Power Attacks deal high Shock Accumulation
Shocking Lash: Hits deal +10% bonus Shock Damage |
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2 | Shatterscarp (Mid-Game) |
![]() Fair Play Recompense: Killing an enemy restores 5% of your Maximum Health and 25% of your Maximum Stamina
Vengeful Shot: Taunt and gain +100% Critical Hit Chance against enemies that Incapacitate one of your Companions |
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3 | Galawain's Tusks (Endgame) |
![]() Magic Mistol Infused Shot: Power Attacks deal very high Stun
For Seeker: Bullets seek and target enemies |
As a Ranger, most of the armor pieces and equipment you get will be based around light or medium armor that gives helpful bonuses to you in combat.
These are either buffs to your Dexterity, damage, critical damage or hit chance, or all of the above.
1 | Northreach (Tutorial) |
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2 | Dawnshore (Early Game) |
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2 | Emerald Stair (Early Game) |
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3 | Shatterscarp (Mid-Game) |
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4 | Galawain's Tusks (Endgame) |
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5 | The Garden (Point of No Return) |
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During early game, you will be looking for armor that helps boost your stats or provides helpful utility passives as a Ranger, as you will still be in the process of acquiring stat-boosting buffs, equipment, and accessories.
Later on as you attain more raw stats, you can move towards slotting in for extra elemental damage as you will have leveled abilities and the proper accessories by then.
Best Clothing for Rangers | |
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Boots | Gloves |
You'll want an even spread of stats as you progress through the game, and the best way to do that is to equip gear that grant attribute bonuses. Ideally, you will want to get an even mix between Dexterity and Perception from your clothing as that will give you more damage in the long run.
For early game, you can focus on getting Dodge Distance boots, and continue to find items related to dodge distance, dexterity, and perception during late game.
1 | Dawnshore (Early Game) |
![]() Boots of the Bricklayer Item Bonus: +10% Dodge Distance Lesser Porter: +15 Carry Capacity |
![]() Blackwing Boots Item Bonus: +10 Dodge Distance Quick: +1 Dexterity |
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2 | Emerald Stair (Early - Mid Game) |
![]() Wolf Boots Item Bonus: +10% Dodge Distance Fit: +1 Constitution |
![]() Warmage's Boots Item Bonus: +15 Maximum Essence Arcane Step: Dodging has a 10% chance to restore 20 Essence |
![]() Vailian Boots Item Bonus: +5 Carry Capacity Duelist's Dance: +1 Dexterity and +20% Dodge Distance |
![]() Tranton Family Greaves Item Bonus: +20 Maximum Health Outlaw's Escape: +20% Dodge Distance and +10% Move Speed |
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3 | Galawain's Tusks (Endgame) |
![]() Shadowdancer's Boots Item Bonus: Increases your Health restoration from all sources by 5% Ephemeral Evasion: +40% Dodge Distance |
![]() Imp Catchers Item Bonus: +10% Dodge Distance And Their Champion Fell, Sundered: +25 Maximum Stamina and +15% Move Speed |
4 | The Garden (Point of No Return) |
![]() Wildwalker Boots Item Bonus: +10% Dodge Distance Stalker's Grace: +3 Dexterity |
For gloves, you'll want the ones that can either boost your attributes or buff damage. Here are some you can get from early to late-game:
1 | Dawnshore (Early Game) |
![]() Blackwing Gloves Item Bonus: +1% Critical Hit Chance Lesser Annihilation: +10% Critical Damage |
![]() Gloves of the Strangler Item Bonus: +3% Critical Hit Chance Lesser Ambushing: +15% Stealth Attack Damage |
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2 | Emerald Stair (Early Game) |
![]() Tranton Family Gauntlets Item Bonus: +5% Power Attack Damage Shocking Lash: Power Attacks deal +5% bonus Shock Damage |
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![]() Vailian Gauntlets Item Bonus: +10% Parry Efficiency Duelist's Edge: +15% Attack Damage with swords and daggers |
![]() Wolf Gloves Item Bonus: +1% Critical Hit Chance Quick: +1 Dexterity |
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3 | Shatterscarp (Mid-Game) |
![]() Bracers of Bloodletting Item Bonus: +10% Parkour Speed Bloodletting: Hits deal +5% bonus Bleed Damage |
![]() Trickster's Gloves Item Bonus: +1% Critical Hit Chance Fatal Misdirection: +25% Critical Damage |
4 | The Garden (Point of No Return) |
![]() Wildwalker Gloves Item Bonus: +1% Critical Hit Chance Ensnaring Strike: Critical Hits have a 15% chance to Root the Enemy in place |
Best Accessories for Rangers | |
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Rings | Amulets and Trinkets |
For amulets, trinkets, and rings, you'll want ones that boost your attributes in one way or another. Rings are a bit more flexible since they have a bunch of general damage buffs, but amulets and trinkets will need to have attribute bonuses since they get the bigger bonuses in late game.
The earliest helpful piece of equipment you can get is Delver's Caution, thish can be replaced later on with more damaging rings like the Ring of Pain Amplification or Ring of the Peerless Marksman.
Focus on attribute-increasing amulets or trinkets as that allows you more freedom with your choice of ring above and helps provide raw damage for your character.
Best Builds | |
---|---|
Wizard | Fighter |
Paladin | Ranger |
Summoner | Gunslinger |
Unarmed | Dual Wield |
Wands | Gun Mage |
Poison | - |
Background Builds | |
Arcane Scholar | Court Augur |
Noble Scion | Vanguard Scout |
War Hero | - |
Apologies for the oversight. We've updated the build to allocate 3 points to Marksmanship and 2 points of Steady Aim instead. Thank you for your feedback!
Best Ranger Build
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Could you update build? With new patch there are some additional points at lvl 5, 10 etc.