
Second Wind is a passive ability in Avowed that automatically revives the player when they die. Learn more about Second Wind and how to improve its effects.

Second Wind is a passive ability you get at the start of the game that automatically activates when your health drops to zero. Once it activates, you are revived and the ability goes on cooldown.
This ability is tied to the Resolve attribute. Each point put into resolve will increase the efficieny of Second Wind, lowering its cooldown and increasing the amount of HP it restores upon revive.

Once Second Wind triggers, an icon will appear above your health bar - this indicates that the ability is now on cooldown. When it fades, it means your Second Wind ability is now off cooldown and ready to use.

Allotting Attribute Points into Resolve decreases Second Wind's cooldown and increases the health it replenishes when activated. With high Resolve, the Second Wind ability becomes a more reliable safety net for new players.
List of All Attributes and Stats

Aside from pumping points into Resolve, you can also opt to use Accessories that directly give bonuses to the Resolve attribute (like the Steel Garrote's Medallion) or that influence Second Wind directly (like how the Gilded Skull shortens the CD of Second Wind).

Some God Totems in the game like the Scales of the Oathbinder will provide players with buffs that modify your Second Wind ability. Try assembling the God Totem of each region to get ability and attribute buffs (like bonus Resolve) to Second Wind more effective.

What is Second Wind?



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