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This is a guide to the best Paladin build in Avowed. Read on to learn the best stats, skills and abilities, weapons, and armor to get in order to create a powerful Paladin build.
List of Contents
![]() ![]() ![]() ![]() ![]() ![]() Might and Resolve > Intellect > Dexterity > Constitution > Perception |
For the Paladin, we need points in Might and Resolve for maximum damage output and Stamina, the bedrock of attacking and blocking. With both brains and brawn, put points into Intellect for increased Essence, as this build uses both Fighter abilities and defensive Magic in combat.
Then, Dexterity is important to increase as it boosts attack speed, helpful for dishing out more blows, and increases ability usage speed as well. Constitution is a lower priority due to the efficiency of the Toughness ability, so points can be allocated elsewhere first.
Perception is the least important, as this build doesn’t focus on ranged attacks or critical hits, but it’s still worth investing in for its crit bonuses once other key stats are sufficiently high and are hitting caps.
Best Stats: Attribute Points Priority
Prioritize key combat passives and invest three points in Grimoire Mastery to unlock Ring of Fire with a Grimoire of Embers early on. Defensive auras such as Arcane Veil from other Grimoires are also useful for charging in.
At Level 15, get Into the Fray to pull enemies in, synergizing well with Ring of Fire. Follow up with Unbreakable for better blocking, Stunning Blows for stronger stuns, and further on, keep upgrading the core Fighter passives.
2 | 3 | 4 |
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5 | 6 | 7 |
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8 | 9 | 10 |
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11 | 12 | 13 |
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14 | 15 | 16 |
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17 | 18 | 19 |
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20 | 21 | 22 |
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23 | 24 | 25 |
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Main Hand | Off-Hand | |
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Loadout 1 | Mace | Shield |
Loadout 2 | Mace | Grimoire |
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The Paladin focuses on being the bulwark of the party in combat, brushing off damage and crushing foes back. For your mighty Paladin to stand strong and smite evil, hold a Mace and Shield mainly in combat, and a Grimoire in the other loadout to cast Defensive Auras.
Each main area has one stand-out Unique weapon that complements the Paladin playstyle well. Get these weapons listed in each area, and steadily upgrade them until you find the Battletrance in Galwain's Tusks in the late game.
1 | Dawnshore (Early Game) |
Use any Common Sword, Axe, or Mace at first, and shortly after find the
Last Light of Day Last Light of Day Golden Sun's Ascent: Killing an enemy restores 3% of your Maximum Health
sword early. Not a mace yet, but still the best One-Handed Paladin weapon in Dawnshore.Dawn's Remembrance: Hits deal +10% bonus Fire Damage |
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2 | Emerald Stair (Early Game) |
In Emerald Stair, you can buy the
Lodestone Lodestone Tremor: Power Attacks deal low Stun to nearby enemies
mace. Make sure to upgrade it to Exceptional, or have an Exceptional weapon before going to Shatterscarp.Greater Stunning: +20% Stun |
3 | Shatterscarp (Mid-Game) |
Grab the
Star of Unbeing Star of Unbeing Unmaking: Power Attacks deal high Poison Accumulation
in Naku Kubel, during the Shadows of the Past quest.Untamed Void: A successful Special Attack casts Pull of Eora |
4 | Galawain's Tusks (Endgame) |
At Galawain's Tusks, obtain the
Battletrance Battletrance Rallying Strike: Power Attacks give you +15% Attack Speed for 10 seconds and restore a small amount of Health to you and your Companions
. This is the best mace for Paladins that will help complete the entirety of this region.Tactical Efficiency: +20% Ability Cast Speed |
5 | The Garden (Point of No Return) |
Before or while inside the Garden, you can upgrade your
Battletrance Battletrance Rallying Strike: Power Attacks give you +15% Attack Speed for 10 seconds and restore a small amount of Health to you and your Companions
to Legendary +3.Tactical Efficiency: +20% Ability Cast Speed |
Shields that have these boosts benefit your Paladin the most. Having extra Stamina helps combat overall, but if you find yourself running out of Essence too soon, shields with Essence boosts help in keeping the upkeep of Fighter abilities and Grimoire spells.
1 | Northreach (Tutorial) You get a free Common Round Shield in the starting area. |
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2 | Dawnshore (Early Game) Replace the Round Shield with the Unflinching Duty Unflinching Duty Lesser Glancing Strikes: 5% chance to avoid Melee damage
shield early. You can get this by simply following the first Main Quest and killing the first bear boss.
Lesser Peak Conditioning: +20 Maximum Stamina |
3 | Emerald Stair (Early Game) Obtain the Tree of Life Tree of Life Unending Regrowth: Slowly regenerate up to 30% of your Maximum Health
that you get as a reward for completing all the Bounties in Fior.
All Seasons: -15% incoming Fire, Frost, and Shock Damage |
4 | Shatterscarp (Mid-Game) Grab The Desert’s Bounty The Desert’s Bounty Desert Walker: +20% resistance to Fire Accumulation during the day, +20% resistance to Frost Accumulation at night
in the Sand Sea Ruins. This dungeon is located on the east side of the map.Peak Conditioning: +30 Maximum Stamina |
5 | Galawain's Tusks (Endgame) You can get the Bastion of Solace Bastion of Solace Nandru's Retribution: Blocking has a 25% chance to inflict Fire Damage on the attacking enemy
shield only if you save Solace Keep. It has the highest HP and Stamina bonuses of all equipment.
Pargrun Reiliency: +75 Maximum Health, +50 Maximum Stamina ▶︎ Should You Save or Doom Solace Keep? |
* | Galawain's Tusks (Endgame) Alternatively, if you want the most Essence possible instead, you can purchase the Sun of Black Heaven Sun of Black Heaven Hel-Touched: Blocking has a 10% chance to restore 20 Essence
in Solace Keep.
Tethered Soul: +50 Maximum Essence |
6 | The Garden (Point of No Return) Upgrade your final shield of choice to Legendary +3, before, or in the Garden. |
For Grimoires, use those with defensive aura-like spells such as Arcane Veil, Bristling Frost, Ring of Fire, and Arcane Seal. Until you obtain the Grimoire of Defense, which includes all of these, use these early alternatives:
1 | Northreach (Tutorial) |
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2 | Dawnshore (Early Game) |
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3 | Emerald Stair (Early Game) |
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4 | Shatterscarp (Mid-Game) |
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For a Paladin seeking to be the party's bulwark, drawing enemies and absorbing damage, Heavy Armor is the optimal choice. Since you'll be holding your ground, using your might and abilities to smite foes and protect allies, many Unique Heavy Armor enchantments complement this build well.
1 | Northreach (Tutorial) |
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2 | Dawnshore (Early Game) |
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3 | Emerald Stair (Early Game) |
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4 | Galawain's Tusks (Mid-Late Game) |
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5 | Galawain's Tusks (Late-Game) |
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Best Clothing for Paladins | |
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Boots | Gloves |
Similar to the Unique Shield selection, use Boots that grant added Stamina or Essence. You can pick out Essence boosting boots if you already have a stamina-boosting shield.
1 | Dawnshore (Early Game) |
![]() Bound Boots Item Bonus: +15 Maximum Stamina |
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2 | Emerald Stair (Early Game) |
![]() Eothasian Boots Item Bonus: +5 Carry Capacity The Martyr's Path: +1 Resolve and +30 Maximum Stamina |
![]() Warmage's Boots Item Bonus: +15 Maximum Essence Arcane Step: Dodging has a 10% chance to restore 20 Essence |
3 | Shatterscarp (Mid-Game) |
![]() Wavebinder Boots Item Bonus: +15 Maximum Essence Sure Footing: Experience smaller hit reactions |
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4 | Galawain's Tusks (Endgame) |
![]() Berserker Boots Item Bonus: -10% incoming Fire, Frost, and Shock Damage Frenzied Strides: +100% Stamina regeneration rate |
![]() Sentinel Boots Item Bonus: +15 Maximum Stamina Greater Survivor: +60 Maximum Health |
Many Unique Gloves boost Essence, and are the preferred choice for the Paladin. Gloves that grant bonuses to Blocking can also be useful, especially the late game Sentinel Gloves.
1 | Dawnshore (Early Game) |
![]() Steel Garrote Gauntlets Item Bonus: +10% Parry Efficiency Lesser Peak Conditioning: +20 Maximum Stamina |
![]() Arcanist's Gloves Item Bonus: +10% Parkour Speed Lesser Innate Talent: +20 Maximum Essence |
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2 | Emerald Stair (Early Game) |
![]() Eothasian Gauntlets Item Bonus: +10% Parry Efficiency The Martyr's Fist: +15% Attack Damage with maces and two-handed hammers |
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3 | Shatterscarp (Mid-Game) |
![]() Magran's Force Item Bonus: -10% Stamina cost while Blocking Blazing Spirit: +15% Fire Damage |
![]() Stormdancer Gloves Item Bonus: +10% Ability Cast Speed Thundering Blows: Power Attacks deal +5% bonus Shock Damage |
4 | Galawain's Tusks (Endgame) |
![]() Sentinel Gloves Item Bonus: +15% Stun Hold the Line: -50% Stamina cost while Blocking |
Best Accessories for Paladins | |
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Rings | Amulets and Trinkets |
Prioritize rings that enhance total Essence to counteract the Paladin's Heavy Armor Essence reductions, allowing more frequent use of active abilities in combat.
Focus on Amulets and Trinkets that grant attribute bonuses, as these stat boosts are always valuable in combat.
Best Builds | |
---|---|
Wizard | Fighter |
Paladin | Ranger |
Summoner | Gunslinger |
Unarmed | Dual Wield |
Wands | Gun Mage |
Poison | - |
Background Builds | |
Arcane Scholar | Court Augur |
Noble Scion | Vanguard Scout |
War Hero | - |
Best Paladin Build
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