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Dawntreader is a side quest from Dawnshore in Avowed that can be completed in different ways. Read on for a complete Dawntreader walkthrough and find out all Dawntreader outcomes and the best choice you can make.
Objectives | |||
---|---|---|---|
1 | Talk to Ofryc | ||
2 | Find the Aedyran Expedition Team | ||
3 | Retrieve the Relic | ||
4 | Optional: Continue Searching for the Aedyran Expedition | Skipping the Optional Objectives ↓ |
|
5 | Optional: Speak to the Oracle | ||
6 | ① |
② |
|
7 | Optional: Speak to the Voice | ||
8 | ① |
② |
|
9 | Report to the Embassy |
An injured Ofryc can be found outside the Aedyran Embassy in Paradis. Talk to him and agree to help him out to start the Dawntreader side quest.
You can also start this quest by talking to Seegwin and Kauia at Pilgrim’s Path north of Paradis.
# | Step-by-step Walkthrough |
---|---|
1 | ![]() From Paradis, head north toward Pilgrim’s Path. You’ll know you’re on the right track when you encounter two women, Seegwin and Kauia, standing near a narrow passage. |
2 | ![]() Continue through the narrow passage and move forward to enter the Eothasian Temple. |
3 | ![]() Once inside, turn right and just follow the designated path while navigating through obstacles. Be careful of Xaurips, who are roaming throughout the area. |
* | ![]() On the right, you’ll find a gate locked by an Essence Generator. You can use Electric Lily Seeds nearby to throw them at the orange-sealed generator to activate it and open the gate. You can also use any Shock-based abilities or weapons such as Jolting Touch or Caeroc’s Pride to power the generator. Once the gate is open, head inside, clear enemies, and loot the area for valuable items. |
4 | ![]() Keep moving forward until you reach a wrecked library illuminated by purple light. Head upstairs and speak with Caedmon. |
# | Step-by-step Walkthrough |
---|---|
1 | ![]() From the library, jump down to the ground and continue moving forward until you reach a workstation. You can ask Sargamis, the Oracle of Eothas, about the expedition team's whereabouts or ignore him and continue north to the cave ahead. |
2 | ![]() Turn right and swim through the water to reach another library. Be cautious of Spiders that lurk in the area. |
3 | ![]() Burn the webbed wall on the left and proceed into another cave. |
4 | ![]() Jump up the ledge on the right and continue forward until you reach what appears to be a shrine. Interact with the relic, the Splinter of Eothas. Upon obtaining the relic, the earth will shake, and a horde of Skeletons will appear. |
* | ![]() To the right of the relic, there is another gate locked by an Essence Generator. The first generator is inside the relic room, while the second is just below the gate, behind a cracked wall. Use any Shock-based item, weapon, or ability to power the generators. Once activated, open the Sarcophagus inside to collect valuable loot. |
5 | ![]() Head back the way you came. You’ll notice that the environment has flooded and opened up a new pathway. Follow this path to the exit. Note that if you stay too long in the shrine, a Godless Executioner will spawn. You can choose whether to fight the boss or run away from it. |
# | Step-by-step Walkthrough |
---|---|
1 | ![]() Before returning to Sargamis' workstation, jump to the ledge on the right and follow the purple light leading to a small opening. |
2 | ![]() Drop down to enter a purple-lit room, where you'll find the corpses of the expedition team. Pick up Gjeda’s Journal to complete the objective, then leave the room. |
With the relic in hand, you can speak to Sargamis about it or just run past him and deliver the relic to the Aedyran Embassy in Paradis:
Options | |
---|---|
1 | Attacking the Oracle |
2 | Putting the Relic in the Statue |
3 | Destroying the Statue |
4 | Going Back to the Embassy (Skipping optional objective) |
Should You Give Sargamis the Relic?
Upon returning to the Oracle, you could immediately be aggressive towards the Oracle for having killed the expedition team. You can refuse to put the relic in the statue and choose the subsequent Attack option. This wil trigger a boss fight with the Oracle. Upon beating him, you can obtain the Last Light of Day Unique Sword.
# | Step-by-step Walkthrough |
---|---|
1 | ![]() If you speak to Sargamis and choose to give him the relic, he will ask you to place it in the wheel of the statue. |
2 | ![]() Pull the lever, but nothing will happen. Talk to Sargamis again, and he will suggest sacrificing someone in the Animancy device. There's 3 main outcomes here: Sacrificng Yourself (leading to death and reload), Sacrificing Sargamis, and Persuading Sargamis to Stop. |
Option A: Sacrificing Yourself | |
3a | ![]() If you volunteer to sacrifice yourself, select “Sure. I'll let you put my soul in the statue,” then stand beneath the Animancy device. Getting sacrificed will result in your death and the Get in the Statue, Envoy achievement. You'll respawn to the last autosave. If you volunteered yourself but want to back out: Step away just as Sargamis is about to activate it. This will trigger a boss fight against Sargamis, that leads you down Path #1. Defeat him to complete the objective. |
Option B: Sacrificing Sargamis | |
3b | Choose the dialogue option “The chime of an unknown godlike wouldn’t interest Eothas. It has to be you,” and Sargamis will then volunteer himself. |
![]() Wait for him to stand beneath the Animancy device, then activate the switch to electrocute him. He dies, and you can loot the Last Light of Day Unique Sword without a boss fight. |
|
Option C: Persuading Sargamis to Stop | |
3c | ![]() Select the 3 Intellect / 3 Perception or the Background-specific option in order to persuade Sargamis to stop his experiment. This results in Sargamis walking away from the device without a fight. You can then get the Last Light of Day from him by going up the lift near the statue and talking to him in his room. |
If you choose to kill Sargamis or persuade him to walk away, the Voice will want to speak to you. Interact with the adra pillar on the opposite side of the experiment area, and the Voice will present you with two major choices: fusing the voice with the statue (The statue is yours.) or destroying the statue (Everything about that statue is wrong. I have to destroy it.).
Options | |
---|---|
1 | Destroying the Statue |
2 | Fusing the Voice with the Statue |
3 | Not Choosing Either (Skipping optional objective) |
Should You Put the Relic in the Statue or Destroy It?
You can choose to destroy the Eothas statue by overloading the three Essence Generators with Electric Lily Seed or a weapon/spell that causes shock damage.
# | Essence Generator Locations |
---|---|
1 | ![]() The first generator is located directly to the left of the Eothas statue, behind the destroyable plank. |
2 | ![]() The second generator is located to the left of the Eothas statue. Just follow the path until you see a destroyable plank where the generator is located. |
3 | ![]() The third generator is located at the top of the Eothas statue and look to the platform above the lever. |
Take note that doing this before killing Sargamis or talking him out of the experiment will trigger a boss fight with Sargamis.
If Sargamis was defeated or gave up on his experiment, the Voice will ask to be fused with the statue. Pull the lever to grant the Voice's desire. This unlocks a unique ending after beating the story.
![]() Sapadal pours a fragment of their power into the statue they claimed from the Temple of Eothas. Newly embodied, they roam the Living Lands and learn to experience the world as kith do. Their first attempts at locomotion are clumsy, and a stand of innocent trees is violently returned to the Wheel. But as their confidence grows, so does their grace. Soon, they are bounding across the plains of Eastern Dawnshore, leaping the river gorge in Emerald Stair, scaling the Shark's Teeth of Shatterscarp, and fearlessly wading into the Tusks' acid sea. When they break, they come to you to put them back together, and in time, they learn to fix themselves. They wander far afield. You see less of them. But they are never far from your thoughts, and on the rare occassion they return, they always bring you something beautiful and strange. |
If you skip the optional objectives (speaking to the Oracle, choosing to destroy the statue or fuse it with the Voice), then you can head straight back to the Embassy in Paradis and complete the quest by talking to Ofryc. This unlocks a unique ending after beating the story.
![]() "When his energy flags, he recalls the compassion you extended him, and he returns to his work with renewed devotion. His new labors cannot fill the hole left by his god's passing from the world, but they give him succor during the long hours of the night. He dies alone in the Dyrwood - beloved of no one, but remembered by all he knew. He does not forget you." |
Leave the temple through the elevator on the right side of the statue. No matter what you decide to do with the relic—whether you decide to use it, keep it, or avoid the Oracle altogether—your last objective is to report to Ofryc at the embassy. The dialogue will vary based on how much you uncovered about the expedition team's fate.
After speaking with Ofryc, the quest will be complete and you will recieve the Delver’s Caution as a reward.
Outcomes | Unlock Condition |
---|---|
![]() |
Sargamis is alive, and the statue is neither destroyed nor fused with the Voice |
![]() |
① The statue is fused with the Voice and not destroyed. ② Free Sapadal during The Heart of the Living Lands. |
The best choices in Dawntreader are to persuade Sargamis to stop his experiment, in order to get the Unique Sword Last Light of Day without hassle as well as keep him alive, and to let the Voice take over the statue, as it's depicted to be a good ending after beating the story.
Destroying the statue or killing Sargamis while leaving the statue behind will result in no unique Dawntreader ending.
Completing the quest in whatever way will reward you with the Delver's Caution from Ofryc. This unique ring adds +1 Dexterity and +15% Parkour Speed.
You will not get any additional rewards if you decide to give the relic to Ofryc and the embassy.
You can obtain the Last Light of Day sword from Sargamis whether he's dead or alive by either defeating him, convincing him to sacrifice himself, or convincing him to stop the experiment.
If you convinced him to stop the experiment, just take the lift near the statue to find him. Once at the top, move forward to see him sitting in his study room. Talk to him, and he will give you the sword regardless of your dialogue choices.
Dawntreader Quest Info | |
---|---|
![]() |
|
Quest Type | Side Quest |
Starting Location | Southern Paradis, Dawnshore |
Quest Giver | Ofrye |
You can unlock Dawntreader by speaking with Ofrye outside the Aedyran Embassy in Southern Paradis or with Seegwin and Kauia at Pilgrim's Path.
Dawntreader is a missable side quest that disappears when you progress through The Animancy Method main quest.
It disappears during the middle of this main quest.
List of Missables and Points of No Return
Thank you for your feedback! We have updated our guide with more information.
Dawntreader Walkthrough and Outcomes
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I can give Ofrye the splinter of Eothas? Idk what they'll give me for it so I'll just lie and I can't find the answer anywhere tbh