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Companion Abilities are the abilities of the Companions to help players in combat in Avowed. See the list of all Companion Abilities with their effects and learn how to use Companion Abilities in the game.
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Abilities | Effects and Info |
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Ability Effect: Kai fires a powerful shot from his blunderbuss, dealing high Stun to a single enemy and Taunting them for 10 seconds.
Additional Effects: ・Extra Powder: Fire and Ire Ignites the target. ・Pure Lead: Greatly increases the amount of Stun dealt by Fire and Ire by 50%. ・Quick Reload: Reduces the cooldown for Fire and Ire by 50%. |
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Ability Effect: Kai steels his mind to regenerate Health and increase his Damage Reduction by 25%.
Additional Effects: ・Iron Will: Unbending Defense reduces incoming damage by 50%. ・Indomitable Spirit: Increases Health regeneration of Unbending Defense. ・Retaliation: When Unbending Defense ends, it unleashes a shockwave that damages nearby enemies. |
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Ability Effect: With a mighty leap, Kai crashes down upon the enemy, Stunning and Taunting all nearby enemies.
Additional Effects: ・Leap of Pride: Doubles the area of effect for Leap of Daring. ・Leap of Faith: Kai gains Temporary Health proportional to the number of enemies hit by Leap of Daring. ・Leap of Conviction : Kai Temporarily gains bonus Attack Damage proportional to the number of enemies hit by Leap of Daring. |
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Ability Effect: When Kai's Health is reduced to zero, he revives himself by restoring 50% of his maximum Health.
Additional Effects: ・Soothing Wind: Increases the amount of Health restored by Second Wind to 75% of Kai's maximum Health ・Rallying Wind: Kai gains a temporary burst of Attack Speed when Second Wind activates. |
Kai Best Abilities and Outfits
Abilities | Effects and Info |
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Ability Effect: Marius uses his wilderness lore to Root an enemy in place for 8 seconds.
Additional Effects: ・Constricting Roots: Binding Roots deals Stun to trapped enemies. ・Grasping Roots: Binding Roots traps multiple enemies in a small area of effect. ・Thorny Roots: Binding Roots deals Bleed Accumulation to trapped enemies. |
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Ability Effect: Marius takes aim and fires a piercing shot that always hits its mark, passing through any obstacles in its path.
Additional Effects: ・Twinned Shot: After hitting the original enemy, Heart Seeker also hits the next closest enemy ・Sharpshooter: Increases the amount of damage dealt by Heart Seeker to enemies that are below 50% Health. ・Quick Draw: Reduces the cooldown for Heart Seeker by 33%. |
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Ability Effect: Marius vanishes into a cloud of smoke, then reappears near an enemy and slashes then with his daggers. Her repeats this up to 3 times.
Additional Effects: ・Assassinate: Shadow Step instantly kills most Stunned enemies. ・Devastating Blow: Increases the amount of damage done by Shadow Step in proportion to the enemy's missing Health. ・Shadow Mastery: Marius vanishes and strikes enemies up to 6 times. |
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Ability Effect: Marius' attacks deal Bleed Accumulation.
Additional Effects: ・Exposing Shots: Marius's attacks reduce enemy Damage Reduction. ・Impeding Shots: Marius' attacks slow any hit enemies. ・Maiming Shots: Marius' attacks reduce enemy damage. |
Marius Best Abilities and Outfits
Abilities | Effects and Info |
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Ability Effect: Giatta calls forth an invigorating wave of energy that heals allies by 25% of their maximum Health.
Additional Effects: ・Boosted Essence: Purification heals allies by 50% of their maximum Health. ・Essence Pressure: Enemies within the range of Purification are interrupted and knocked back. ・Essence Shielding: Increases Damage Reduction of allies by 20% for 15 seconds. |
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Ability Effect: Giatta grants all allies a shield that provides Temporary Health for 20 seconds.
Additional Effects: ・Greater Barrier: Increases the amount of Temporary Health granted by Barrier. ・Medic Shielding: When Barrier ends, allies are healed in proportion to the amount of Temporary Health remaining. ・Impenetrable: While Barrier is active, Giatta cannot be hit and knocks melee attackers back. |
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Ability Effect: Giatta increases the Move Speed and Attack Speed of all allies for 15 seconds.
Additional Effects: ・Evade Attacks: Allies empowered by Acceleration use their speed to gain 15% Damage Reduction. ・Extended Acceleration: Increases the duration of Acceleration by 10 seconds. ・Time Shift: Any abilities activated while Acceleration is active will have their cooldowns reduced by 50%. |
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Ability Effect: Giatta's attacks heal all allies by a small amount.
Additional Effects: ・Critical Restore: Reconstruction increases the healing granted to allies below 20% Health. ・Overcharge: Reconstruction grants Temporary Health to allies that are already at maximum Health. ・Revitalize: Reconstruction revives Incapacitated allies when Giatta kills an enemy. |
Giatta Best Abilities and Outfits
Abilities | Effects and Info |
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Ability Effect: Yatzli invokes a strange arcane power that explodes upon hitting an enemy, releasing a burst of Essence and Explosive Damage.
Additional Effects: ・Concentrated Essence: Increases the size of the blast caused by Essence Explosion. ・Fire Aspect: Essence Explosion deals Fire Accumulation to hit enemies. ・Scrappy Casting: Reduces the cooldown for Essence Explosion by 33%. |
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Ability Effect: Yatzli conjures a volley of arcane missiles that seek out nearby enemies.
Additional Effects: ・Speedy Salvo: Increases the rate of fire for missiles from Minoletta's Missile Battery. ・Horizon Strike: Increases the maximum range of missile from Minoletta's Missile Battery. ・Shock Aspect: Missiles from Minoletta's Missile Battery deal Shock Accumulation to hit enemies. |
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Ability Effect: Yatzli manipulates the arcane energy around an enemy, slowing them for 10 seconds.
Additional Effects: ・Energy Sap: Arduous Delay of Motion intensifies its slowing effect on enemies. ・Exhausting Field: Arduous Delay of Motion creates an area of effect that afflicts all enemies within its radius. ・Frost Aspect: Arduous Delay of Motion periodically deals Frost Accumulation to afflicted enemies. |
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Ability Effect: Yatzli's attacks burst into a small area of effect when they hit an enemy.
Additional Effects: ・Explosive Blast: Blast deals Explosive Damage, breaking enemy Blocks, destroying walls, and shattering frozen enemies for bonus damage. ・Force Blast: Increases the Stun dealt to enemies hit by Blast. ・Affliction Blast: Blast has a 5% chance to inflict Frozen, Ignited, or Shocked. |
Yatzli Best Abilities and Outfits
You can press the Action Radial dedicated to Companions and select from one of the abilities you set up there to cast their abilities. You can use their abilities on enemies, obstacles, and some environmental hazards.
Their abilities will go into cooldown before you can use them again, so only use them depending on the situation.
Companion Abilities are the abilities of your companions that could help with combat. Their abilities will be tied closely to their class, allowing them to play their role perfectly in your team.
Companions may cast their active abilities on their own, but they will be less powerful than when you commanded them to. On the good side, the abilities won't go into cooldown if they use them independently.
Abilities Guides | |
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Fighter | Ranger |
Wizard | Godlike |
Companions |
List of All Companion Abilities
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