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This is a guide to the Corpse Explosion Challenge Rift Build, a PvE Necromancer Build in Diablo Immortal! This is a build that relies on the Corpse Explosion's high damage output and maximizing its value by using legendary and set effects to create an unstoppable chain of explosions.
All Necromancer Guides | ||
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Necromancer Class Overview | Best Necromancer Builds | All Necromancer Items & Gear |
Corpse Explosion Challenge Rift | |
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Class | Necromancer |
Build Rating | |
Preference | Solo and Party |
Build Focus | PvE: Bounty, Elder Rift, Challenge Rift |
Stat Priorities |
・Intelligence ・Critical Hit Chance ・Critical Hit Damage ・Movement Speed ・Vitality |
Strengths | Weaknesses |
---|---|
・Quick mob clearing
・ fast pacing when clearing rifts, bounties, and other non-boss PvE content ・High burst damage |
・Low DPS
・Suffers against places with no corpses to create like Helliquary bosses ・Damage drops if corpses on the field run out |
Main Hand | Off Hand | ||
---|---|---|---|
Clotburst | The Prong | ||
Head | Shoulder | Chest | Legs |
Coals for Eyes | Surge and Stillness | Gallowsborn | Proximal Fear |
Issatar Set | |||
Neck | Ring 1 | Ring 2 | Waist |
Wisdom's Edge | Fairfleet | Foulfleet | Whipcrack |
Hands | Feet | ||
Hurtling Steel | Stump-Stir | ||
Paragon Trees | |||
Vanquisher > Treasure Hunter | |||
Skills | |||
Soulfire (Primary) | |||
Corpse Explosion | Command Skeletons | ||
Wraith Form | Grim Scythe | ||
Charm Priority | |||
Gem Name | Effect |
---|---|
Sapphire x4 | + 8 Armor Penetration |
Topaz x4 | + 8 Resistance |
Tourmaline x6 | + 8 Damage |
Gem Name | Effect |
---|---|
Berserker's Eye | Increases all damage you deal by 5.00%, but increases all damage you take by 6%. Increases your Critical Hit Chance by 1%. Unlocks at Rank 3 |
Blood-Soaked Jade | Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%. Take 2% decreased damage while below 50% Life. Unlocks at Rank 3 |
Ca'arsen's Invigoration | Increases the speed of your Primary Attack by 6%. Increases the damage of your primary attack by 2%. Unlocks at Rank 3 |
Chained Death | Increases damage done by your attacks by 1.50% per target hit, up to a maximum of 4.5% with 3 targets. Chained death bonus damage increases to a maximum of 4 targets. Unlocks at Rank 3 |
Everlasting Torment | Your critical hits inflict agony, dealing 16.7% Base damage + 202 every second for 3 seconds. Each enemy can only be affected by this once every 6 seconds. Each nearby enemy afflicted with agony increases your Attack Speed by 1%. Each enemy can only be affected by this once every 6 seconds. Unlocks at Rank 3 |
Fervent Fang | Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks. All damage you deal to Elite monsters increased by 1.5% Unlocks at Rank 3 |
Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.
This build is focused on clear speed by utilizing the Corpse Explosion's homing mechanic from Surge and Stillness. Surge and Stillness allow your Corpse Explosions to be summoned as a walking corpse that will chase enemies when used. This makes it easy to use corpses from a separate mob group and crash it into other mobs.
In this build, we make sure to always generate a corpse or use a corpse with every move we make. Use Corpse Explosion to dish out Burst and use your other skills to generate more corpses to generate more bursts!
This build highly suffers in a scenario where we can't generate corpses at all either due to our skills being unavailable or just enemy groups missing in general. We try to slot in more Primary Skill enhancing gems like Ca'arsen's Invigoration and Fervent Fang to increase our DPS against bosses. However, this is still not enough to take down these bosses and the build will still be weak against boss-type enemies.
Intelligence | Higher Combat Rating and higher damage output. The most important stat to raise for this build. |
---|---|
Critical Hit Chance | Potentially doubles our damage output. This can easily increase the burst damage we can deal. |
Critical Hit Damage | Greatly amplifies the effects of critical strikes and is the next stat to raise once a decent amount of crit chance is obtained. |
Movement Speed | Faster pacing and easier mob pulling to chain your Corpse Explosions. |
Vitality | Not slotting in some durability in your character is sure to spell doom. Make sure to invest in some Vitality to avoid dying especially in higher hell difficulties. |
Vanquisher > Treasure Hunter > Survivor |
---|
Vanquisher provides the best value for PvE-focused builds that want to dish out damage as much as they can. This also makes it easier to chain Corpse Explosions as this paragon tree gives you more damage output to easily one-shot enemies.
Better resources gained, more Experience points, and more rewards just for clearing PvE content. The only tree that can provide real value to this build after the Vanquisher tree.
Some investment in defensive stats becomes more valuable as you reach higher hell difficulties. Make sure to invest some stats in Survivor to avoid dying too fast against enemies!
|
Chaining your Corpse Explosions is mandatory for this build. With its homing property, it becomes easier to use Corpses from a mob group and have it deal damage to the next one. Leaving corpses behind means you won't get a good burst when fighting the next group so always pull enemies to corpses when starting a fight!
Our Command Skeletons applies an additional burst due to its self-destruct property. This self-destruct feature is also the reason we don't have pet-based sets or legendary gems equipped as we'll be always consuming these corpses instead of having them up on the field. Use Corpse Explosion to burst enemies down then use Command Skeletons to deal the finishing blow if needed.
Grim Scythe can dish out some decent AoE damage and it can also create corpses. Use Grim Scythe to generate more corpses if you happen to run out during your movement on the map or if your burst is insufficient.
Corpse Explosion's damage output gets reduced for each subsequent corpse use. Try to aim your Corpse Explosions in angles that won't immediately use up all corpses in the area to reset the damage reduction formula and be able to dish out 100% of its damage output to gain max value from corpses.
Corpse Explosion deal 40% less damage with each cumulative hit. However, this only applies during the cumulative hits during that single use of Corpse Explosion. So if you use it once on 2 corpses, you can only deal 160% damage but using your Corpse Explosion in an angle that only uses one corpse and using it twice, you can dish out 200% damage instead! This is why it's important to space out your corpse explosion usage!
Diablo Immortal Builds | ||
---|---|---|
Barbarian | Crusader | Demon Hunter |
Monk | Necromancer | Wizard |
Diablo Immortal Builds | ||
---|---|---|
Bone Spike PvP
(PvP) |
Corpse Explosion Challenge Rift
(PvE) |
Corpse Lance Elder Rift
(PvE) |
Dark Curse Summoner Raid
(PvE) |
Necromancer Leveling Build
(PvE) |
Summoner Corpse Explosion Rift Build
(PvE) |
Necromancer Corpse Explosion Challenge Rift Build Guide: Gems, Items, and How to Play
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