Diablo Immortal

Necromancer Bone Spike PvP Build Guide: Gems, Items, and How to Play

Bone Spike PvPBuild
This is a guide to the Bone Spike PvP Build, a PvP Necromancer Build in Diablo Immortal! This is a Crowd Control support build that makes use of the Hideous Dawning headpiece synergy with Bone Spikes to have 3 charges of stuns to keep enemies in place for allies.

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Bone Spike PvP Build Profile

Build Profile and Rating

Bone Spike PvP
Class NecromancerNecromancer
Build Rating S Rank Icon
Preference Party
Build Focus PvP
Stat Priorities Willpower
Cooldown Reduction
Vitality
Fortitude
Movement Speed

Build Strengths and Weaknesses

Strengths Weaknesses
・High HP and survivabilty
・Supportive Skills allows a safer playstyle
・Several tools to disrupt other players
・Low damage output
・Can't perform its role alone

Build Gear and Skill Summary

Main Hand Off Hand
Simulacrator Pyre's Allure
Head Shoulder Chest Legs
Hideous Dawning Chasm-CrosserChasm-Crosser The Inviting Tomb Sacral ChaussesSacral Chausses
Feasting Baron’s Pack Set
Neck Ring 1 Ring 2 Waist
The SubjugatorThe Subjugator The TurnkeyThe Turnkey The PrisonerThe Prisoner The GaolerThe Gaoler
Hands Feet
The Mailed FistThe Mailed Fist The TyrantThe Tyrant
Paragon Trees
Survivor > Gladiator > Soldier
Skills
SoulfireSoulfire (Primary)
Bone SpikesBone Spikes Wraith FormWraith Form
Bone WallBone Wall Bone ArmorBone Armor
Charm Priority

Gem Setup

Normal Gems
Legendary Gems
Gem Name Effect
AquamarineAquamarine x4+ 8 Armor
CitrineCitrine x6+ 8 Potency
RubyRuby x4+ 80 Life
Gem Name Effect
BattleguardBattleguard Decreases all melee damage you take by 8.00% from enemies within 3 yards.
You move unhindered through enemies while your Life is below 15%.
Unlocks at Rank 3
Blood-Soaked JadeBlood-Soaked Jade Increases all damage you deal by up to 8% while at full Life, with a minimum bonus of 4% while at low Life. Increases your Movement Speed by 10%.
Take 2% decreased damage while below 50% Life.
Unlocks at Rank 3
Bottled HopeBottled Hope Using a skill to grant a buff increases the target's damage done and movement speed by 8.00% for 6 seconds. Cannot occur more often than once every 20 seconds per target.
Decreases the cooldown on all your skills by 1.5%.
Unlocks at Rank 3
Fervent FangFervent Fang Each time you deal damage to an enemy, that enemy now takes 0.80% increased from your attacks, up to a maximum increase of 8% at 10 stacks.
All damage you deal to Elite monsters increased by 1.5%
Unlocks at Rank 3
Pain of SubjugationPain of Subjugation You deal 5.50% increased damage to enemies suffering loss of control.
Decreases all damage you take by 1% while suffering loss of control of your character.
Unlocks at Rank 3
Unity CrystalUnity Crystal You and all party members take 0.50% reduced damage per additional party member within 6 yards of you.
Each nearby party member increases damage done by all party members by 0.3%
Unlocks at Rank 3

Indicated gem effects only display their base effect. Values will be higher depending on the gem's upgrade level.

A Crowd Control Support Build

We focus on providing support and utility to allies. We can bait enemies by providing allies shields from Bone Armor, blocking choke points in the arena with Bone Wall, or just imprisoning them with it while keeping them in place with Bone Spikes. The build is meant to be as annoying to enemies as possible while being unkillable at the same time.

Focus On Cooldown Reduction and Potency

With our setup, we will not be the one dealing damage in PvP. Instead, we want to focus on having as many skill rotations as possible and making them as effective as we can. Increase your Potency (either by investing in Willpower or Citrines) to make sure we maximize the value of Bone Spikes and invest in Cooldown Reduction to give us more engage and disengage tools.

Hideous Dawning and Bone Spike Synergy

Hideous Dawning removes the charging property of Bone Spikes in exchange for a bleed effect. This may sound to be in contrast with our build setup being focused on Crowd Control but the real reason we take this legendary is for its secondary effect which grants Bone Spikes 3 charges. With this, we can engage enemies from afar using Wraith Form (to overcome the shorter range limitation) and permanently stun enemies by using all charges consecutively.

Gem Setup and Choices

For Normal Gems we choose to invest in Potency and survivability. We don't want to do the damage ourselves, we simply want to be at the right place and at the right time to apply crowd control to setup kills for our allies.

For Legendary Gems, we slot in several defensive gems such as Battleguard, Bottled Hope, and Unity Crystal to make sure we stay alive for as long as we can for more skill rotations.

We slot in some DPS gems like Fervent Fang (for bonespike bleed and bonewall fire synergy), Blood-Soaked Jade, and Pain of Subjugation to give that damage boost to help speed up kills but these can be replaced by more supportive and defensive gems depending on preference.

Stats and Paragon Priorities

Attribute Priorities

Willpower Increases your stun duration if your potency is higher than the enemy's resistance. This is the most crucial stat in this Necro support build.
Cooldown Reduction More times to use your abilities means more mayhem and disruption against the enemy.
Vitality A dead player can't cast skills.
Fortitude We want to use enemy corpses as a necromancer, not turn to a corpse ourselves More survivability allows you to kite and return to the fight for more skill rotations.
Movement Speed Easier kiting and movement around the battlefield.

Paragon Priorities

Survivor > Gladiator > Soldier

Survivor

Survivor provides some extra survivability (hence the Survivor tree name) which allows us to stay on during the fight. We completely forego the Vanquisher Tree as this build does not need offensive stats and skills and is more focused on making sure enemies stay in place for your allies to kill.

Gladiator and Soldier

Both trees provide bonuses to PvP. As a PvP-centered build, we want to make sure we immediately put points into these trees as much as possible. For the two trees, we want to focus more on Gladiator than Soldier due to Gladiator's defensive perks.

How to Play




Use Bone Spikes and Bone Wall to Setup Kills

The main playstyle of this build is to make sure we pin enemies down and keep them in place while allies follow up for kills. Focus on your positioning and use your Crowd Control skills to keep enemies in place and set up kills for your allies.

Ignite Bone Wall for DPS

Bone Wall can stop enemies from moving around but it can also be used as a small DPS tool in our build by igniting the wall with Soul Fire. It deals a small amount of DPS but it can still help in finishing off enemies with ally support.

Use Wraith Form to Engage and Disengage

Wraith Form is both an offensive tool and a defensive tool. Use it to get near enemies to set up your Crowd Control effects for allies to follow up. You are durable with this setup and we also have Bone Armor to support ourselves from enemy burst so don't be afraid to engage but do not engage too deep!

Watch Ally HP for Bone Armor Baits

Most enemies will overcommit to eliminating low HP allies. Bone Armor can provide a decent amount of Shield which can potentially save an ally from a short burst of damage. Use this to bait kills and stun them with our Bone Spike for a reversal.

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