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This is a ranking page for the hero Hel - Death Sovereign from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hel.
List of Contents
Legendary Heroes - Guinivere: Queen of Bern Featured Heroes | |||
---|---|---|---|
Legendary Veronica [9.5/10] |
Alear (F) [9.0/10] |
Legendary Yuri [9.5/10] |
Ullr [9.0/10] |
Chloé [9.0/10] |
Geoffrey [9.0/10] |
Hel [9.0/10] |
Legendary Xander [9.0/10] |
Heiðr [9.0/10] |
Askr [9.5/10] |
Fomortiis [9.0/10] |
Legendary Guinivere [9.0/10] |
Overall Rating | 9.0/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・A Dark-Type Mythic Hero ・Withstands lethal damage with 1 HP ・Inflicts debuffs to all stats against enemies in her vicinity |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). If foe does not use magic or staff, calculates damage using foe’s Res, and if unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.) |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Spd+5 during combat, but after combat, if unit attacked, deals 5 damage to unit. |
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 50%. |
For each foe within 4 spaces of unit, unit can move to any of the nearest spaces adjacent to that foe (unless space is impassible terrain). Inflicts Atk/Spd/Def/Res-5 on foes within 2 spaces of unit during combat. If unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (26) | ★★★★☆ | |
Spd (11) | ★★★★★ | |
Def (8) | ★★★☆☆ | |
Res (3) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Hel are +Spd and -Res. A +Spd adds to her already amazing Spd of 41.
This helps her score more follow-up attacks and take less follow-up attacks from enemies. It also works very well with the effect of Hel's Reaper as a follow-up attack will knock her off the 1 HP blessing.
Lastly, her Spd is a superboon so you should take advantage of it as much as possible. Her Res is of less importance and she is not built for taking magic damage so it is safe to take as a bane.
We recommend a +Spd IV when merging Hel to 10. This is for the same reasons as above. At this point, Hel will be able to evade follow-up attacks from even the fastest of foes with skills like Swift Sparrow 3 or Atk/Spd Push 4.
HOT | |
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:
-
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:
-
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This is a premium build for Aether Raids Defense. Guard Bearing 4 amplifies Hel's defensive bulk while the Mystic Boost Sacred Seal reactivates her Miracle effect.
:
Luna
:
-
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:
-
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A budget build for Hel. The Mystic Boost 3 Seal makes sure she is at more than 1 HP. This keeps Hel's Reaper always activated.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and also, if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per combat; does not stack). If foe initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and restores 7 HP to unit after combat. At start of combat, if unit's HP ≥ 25% or 【Penalty】 is active on foe, grants Atk/Spd/Def/Res+4 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 40% during combat. :500 :200 |
|
Refined Hel's Reaper grants bonus stats, post-combat healing, true damage equal to 20% of Hel's Spd, and a 40% damage reduction effect on her foe's first attack.
This refine vastly improves Hel's combat potential, reactivating the Miracle effect and ensuring that Hel does not fall in combat.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
167 | ||
HP |
40 |
Rank: 472/1160 |
Atk |
38 |
Rank: 477/1160 |
Spd |
41 |
Rank: 238/1160 |
Def |
30 |
Rank: 477/1160 |
Res |
18 |
Rank: 1041/1160 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 59 | 46 | 34 | 22 | 206 | Lv.40 +10 | 45 | 43 | 46 | 34 | 22 | 190 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 42 | 45 | 34 | 22 | 190 |
+Atk Lv.40 +10 | 44 | 45 | 45 | 34 | 22 | 190 |
+Spd Lv.40 +10 | 44 | 42 | 49 | 34 | 22 | 191 |
+Def Lv.40 +10 | 44 | 42 | 45 | 37 | 22 | 190 |
+Res Lv.40 +10 | 44 | 42 | 45 | 34 | 25 | 190 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 54 | 41 | 30 | 18 | 183 |
5★ Lv.40 | 40 | 38 | 41 | 30 | 18 | 167 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 26 | 11 | 8 | 3 | 66 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 44 | 47 | 31 | 27 | 189 | |
40 | 43 | 46 | 44 | 16 | 189 | |
38 | 42 | 47 | 27 | 35 | 189 | |
43 | 44 | 20 | 44 | 32 | 183 | |
40 | 44 | 19 | 41 | 34 | 178 | |
35 | 37 | 40 | 40 | 25 | 177 | |
40 | 39 | 40 | 36 | 17 | 172 | |
40 | 39 | 17 | 41 | 35 | 172 | |
40 | 40 | 41 | 28 | 23 | 172 | |
39 | 35 | 41 | 28 | 24 | 167 | |
Hel
|
40 | 38 | 41 | 30 | 18 | 167 |
Note: Stats bonuses from skills are not taken into account.
Hel is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Eff. |
Atk+3 |
Spd+4 |
Def+5 |
Res+5 |
---|---|---|---|---|
Hel is a Mythic Hero who will also give you a Dark Blessing when summoned. During Dark Season, Hel's allies who also have a Dark Blessing will receive a HP+5 and Def+5 to their stats, increasing the party's usability.
Not only does Hel's Reaper allows her to withstand lethal damage with 1 HP once per combat, but it also negates weapons that are effective against flying units.
This makes her more durable than she appears to be at first glance. This makes her perfect for the sole wielder of the C skill, Inevitable Death+ which is discussed in detail down below.
She can freely breeze through the battlefield with little worry of being taken out while applying the debuffs of Inevitable Death+.
Guard Bearing reduces the damage of the first attack of the first combat engagement in the enemy phase by 50%.
She also has access to Distant Counter which punishes ranged units if they attack her. Combined with Hel's Reaper and the to-be-discussed Inevitable Death+ that works in the enemy phase, she is a complete enemy phase power house.
Put her into your front lines and watch the enemies fall one-by-one!
Hel's remix C skill, Inevitable Death+, inflicts -5 to all stats on foes within 2 spaces of Hel during combat. The range and ease of activation makes this skill very convenient and very powerful.
This debuff can be utilized both by Hel and her whole team. Put Hel into your frontlines as to make the best use of Inevitable Death+!
More importantly, Inevitable Death+ allows Hel to warp to spaces adjacent to any foe within 4 spaces of Hel, and grants her a Null Follow-Up effect. The warping effect greatly extends Hel's threat range, while the Null FoHllow-Up effect ensures that Hel is only attacked once in combat (if she outspeeds), bringing her down to her Hel's Reaper's Miracle threshold.
Hel's Reaper only protects Hel from getting knocked out once per combat so if she takes multiple attacks from multiple enemies, she will be taken out.
Since her presence in the battlefield is very important as she has the powerful debuff from Inevitable Death+, pair her with units that have passive heals such as her daughter Eir or Reyson to prolong her presence in the battlefield.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Hel - Death Sovereign only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Hel - Death Sovereign if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). If foe does not use magic or staff, calculates damage using foe’s Res, and if unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.) | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
Enables unit to counterattack regardless of distance to attacker. | 5★ | |
Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Spd+5 during combat, but after combat, if unit attacked, deals 5 damage to unit. |
5★ | |
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 30%. | 5★ | |
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 40%. | 5★ | |
During unit’s first combat in enemy phase, if foe initiates combat, reduces damage from foe’s first attack by 50%. | 5★ | |
Inflicts Atk/Spd/Def/Res-4 on foes within 2 spaces during combat. | 5★ | |
For each foe within 4 spaces of unit, unit can move to any of the nearest spaces adjacent to that foe (unless space is impassible terrain). Inflicts Atk/Spd/Def/Res-5 on foes within 2 spaces of unit during combat. If unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. | 5★ |
Value of Skills | ★★★★★ |
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Hel can be used to inherit the skills Distant Pressure and Guard Bearing 3. However, as a powerful Dark Mystic Hero that can be used in Aether Raids, we recommend keeping at least one Hel before foddering off any duplicates.
・List of Source Heroes
・The Top Source Heroes
Hel is a limited time Hero who can be pulled from a Mythic Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Voice Actor (English) |
Barbara Goodson |
---|---|
Illustrator | Kozaki Yusuke |
Appears In |
Heroes from Legendary Heroes - Guinivere: Queen of Bern | |||
---|---|---|---|
Legendary Veronica [9.5/10] |
Alear (F) [9.0/10] |
Legendary Yuri [9.5/10] |
Ullr [9.0/10] |
Chloé [9.0/10] |
Geoffrey [9.0/10] |
Hel [9.0/10] |
Legendary Xander [9.0/10] |
Heiðr [9.0/10] |
Askr [9.5/10] |
Fomortiis [9.0/10] |
Legendary Guinivere [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Hel Builds and Best IVs
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