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This is a ranking page for the hero Nifl - God of Ice from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Nifl.
| Heroes With the Same Name | |
|---|---|
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List of Contents
| Remix - Legendary & Mythic Hero Remix: Hríd & Eir Featured Heroes | |||
|---|---|---|---|
Hríd[8.0/10] |
Múspell[9.0/10] |
Mythic Naga[8.0/10] |
Nifl[8.5/10] |
Legendary Hector[8.5/10] |
Yune[8.5/10] |
Eir[8.0/10] |
Fallen Edelgard[8.5/10] |

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Refined Frostbite Breath inflicts Frozen and Flash onto multiple foes, creates Ice terrain after Nifl acts, and grants bonus true damage and true damage reduction. ・Domain of Ice grants Nifl and allies within 2 spaces Spd/Res+4 and 30% damage reduction on foe's first attack |
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Might: 16 Range: 1 Grants Spd +3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def/Res-5 on foe during combat, and also, after combat, if unit attacked, inflicts status preventing counterattacks on target and foes within 2 spaces of target through their next actions. If foe's Range = 2. calculates damage using the lower of foe's Def or Res. |
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Range: 1 Grants Def/Res+6 to target ally for 1 turn. |
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If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures ≥ 5 structures grants +11; 4 grants +7; ≤ 3 grants +3. Destroyed defensive structures are not counted.) |
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Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. |
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Grants Spd/Res+4 and the effect "reduces damage from foe's first attack by 30%" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd/Res+4 to unit and reduces damage from foe's first attack by 30% during combat. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (17) |
|
★★★☆☆ |
| Atk (8) |
|
★★★★★ |
| Spd (10) |
|
★★★★★ |
| Def (8) |
|
★★★★☆ |
| Res (6) |
|
★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
We recommend a +Spd/-Res IV for Nifl. Her Spd is a superboon and she will benefit greatly from the increased Spd for her combat potential. Her HP is a superbane and her Res isn't significant enough to warrant investment, so we recommend taking her Res as a bane.
We recommend taking +Atk as your boon of choice when building a +10 merged Nifl. Her Spd should be high enough to avoid follow-up attacks from speedy enemies, thus boosting her Atk is the best use of her additional stats through her boon.
| HOT | |
|---|---|
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This build retains the support elements of refined Frostbite Breath while improving Nifl's offenses to make her useful on the battlefield beyond simply debuffing foes and setting Ice terrain.
| Exclusive Weapon Effect from Refining (Special Effect Type) | |
|---|---|
| SP: 400 | |
| Might: 16 Range: 1 HP: 3 Enables 【Canto (Rem. +1; Min 2)】. Grants Spd+3. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn or after unit acts or triggers Canto, inflicts Spd/Res-7, 【Frozen】, and status preventing counterattacks on closest foes and foes within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def/Res-5 on foe and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). If a Rally or movement Assist skill is used by unit, if there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from target after movement for 1 turn (excludes spaces occupied by a foe, destructible terrain other than Divine Vein, and warp spaces in Rival Domains). After unit acts (if Canto triggers, after Canto) or, if defending in Aether Raids, at the start of enemy phase, if there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from unit for 1 turn (excludes spaces occupied by a foe, destructible terrain other than Divine Vein, and warp spaces in Rival Domains). Inflicts Atk/Spd/Def/Res-10 on foe, and unit deals +20 damage during combat (excluding area-of-effect Specials). |
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Refined Frostbite Breath applies 【Frozen】 and 【Flash】 onto multiple foes and creates 【Divine Vein (Ice)】 tiles after each of Nifl's actions, whether it is by using an assist, attacking, or simply moving.
It also grants the standard set of in-combat effects for modern refines or weapons, including stat swings, true damage, and true damage reduction.
Refined Frostbite Breath is geared more towards support than actual combat, and is best used when Nifl is placed in a support role for the team.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 167 | ||
| HP |
39 |
Rank: 778/1355 |
| Atk |
38 |
Rank: 510/1355 |
| Spd |
40 |
Rank: 309/1355 |
| Def |
27 |
Rank: 646/1355 |
| Res |
23 |
Rank: 836/1355 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 44 | 59 | 48 | 31 | 27 | 209 | Lv.40 +10 | 44 | 43 | 45 | 31 | 27 | 190 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 46 | 42 | 44 | 31 | 27 | 190 |
| +Atk Lv.40 +10 | 43 | 46 | 44 | 31 | 27 | 191 |
| +Spd Lv.40 +10 | 43 | 42 | 48 | 31 | 27 | 191 |
| +Def Lv.40 +10 | 43 | 42 | 44 | 35 | 27 | 191 |
| +Res Lv.40 +10 | 43 | 42 | 44 | 31 | 30 | 190 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 39 | 54 | 43 | 27 | 23 | 186 |
| 5★ Lv.40 | 39 | 38 | 40 | 27 | 23 | 167 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 17 | 24 | 13 | 8 | 6 | 68 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 40 | 48 | 49 | 35 | 23 | 195 | |
| 41 | 46 | 48 | 38 | 22 | 195 | |
| 40 | 47 | 45 | 32 | 21 | 185 | |
| 40 | 44 | 47 | 32 | 21 | 184 | |
| 38 | 43 | 46 | 32 | 25 | 184 | |
| 40 | 45 | 45 | 31 | 18 | 179 | |
| 41 | 41 | 44 | 32 | 21 | 179 | |
| 41 | 42 | 42 | 37 | 17 | 179 | |
| 40 | 42 | 38 | 36 | 18 | 174 | |
| 39 | 40 | 42 | 28 | 24 | 173 | |
| 40 | 37 | 41 | 34 | 20 | 172 | |
| 41 | 36 | 38 | 35 | 18 | 168 | |
|
|
39 | 38 | 40 | 27 | 23 | 167 |
| 37 | 35 | 40 | 28 | 27 | 167 | |
| 39 | 34 | 42 | 25 | 26 | 166 | |
| 38 | 32 | 37 | 28 | 27 | 162 | |
| 40 | 34 | 37 | 35 | 16 | 162 | |
| 40 | 37 | 35 | 32 | 18 | 162 | |
| 41 | 32 | 38 | 28 | 18 | 157 |
Note: Stats bonuses from skills are not taken into account.
Nifl is a close magical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

| Condition(s) | Effect |
|---|---|
| Always | ・ Enables【Canto (Rem. +1; Min 2)】 ・ Grants Spd+3 ・ Grants Nifl adaptive damage against ranged foes |
| At start of turn or after Nifl acts or triggers Canto | ・Inflicts Spd/Res-7, 【Frozen】, and 【Flash】 on closest foes and foes within 2 spaces of those foes |
| After Nifl uses a Rally or Movement Assist, and there is no 【Divine Vein (Ice)】 currently applied by Nifl or allies | ・Applies 【Divine Vein (Ice)】 to spaces 2 spaces away from target after movement |
| After unit acts (if Canto triggers, after Canto), and if there is no 【Divine Vein (Ice)】 currently applied by Nifl or allies | ・Applies 【Divine Vein (Ice)】 to spaces 2 spaces away from Nifl |
| In Combat | ・Inflicts Atk/Spd/Def/Res-15 on foe ・Grants Nifl +20 bonus true damage ・Grants Nifl +15 bonus true damage reduction |
Refined Frostbite Breath has great effects that heavily inconvenience Nifl's foes, from the 【Frozen】 and 【Flash】 status effects to the 【Divine Vein (Ice)】 terrain.
The in-combat effects aren't as spectacular as other modern weapon refines, but they are sufficient to make Nifl able to compete with the common foes in competitive game modes.

Domain of Ice is a unique skill to Nifl. It grants Spd/Res+4 and a 30% damage reduction effect to allies within 2 spaces, and to Nifl herself if she is within 2 spaces of an ally. This greatly helps her team survive high damaging attacks, and it helps her survive her foe's first attack so she can retaliate and apply the Flash status debuff from her weapon as well!
Nifl takes 1.5x damage from dragon-effective weapons like Falchion, Divine Breath, and Ífingr. While Nifl has damage reduction in her kit, an attack from a dragon-effective weapon such as these will deal a lot of damage, if not knock out Nifl entirely.
Nifl also takes 1.5x damage from cavalry-effective weapons such as the wolf tomes (Keen Rauðrwolf+, Keen Blárwolf+, and Keen Gronnwolf+) and several unique weapons like Thani, Light of Dawn, and Bunny Fang. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Nifl's cavalry movement of 3 is amazing, but it leaves her unable to cross trenches. Her kit prefers her to attack first in order for her allies to take advantage of the Flash debuff, but trenches may get in the way and force her to take an alternate route to her enemies. Be wary of movement restrictions before engaging the enemies!
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Nifl - God of Ice only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nifl - God of Ice if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Grants Spd +3. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def/Res-5 on foe during combat, and also, after combat, if unit attacked, inflicts status preventing counterattacks on target and foes within 2 spaces of target through their next actions. If foe's Range = 2. calculates damage using the lower of foe's Def or Res. | 5★ |
| Skill Name | Range | Effect | Learned At |
|---|---|---|---|
| 1 | Grants Res+4 to an adjacent ally until the end of turn. | 5★ | |
| 1 | Grants Def/Res +3 to an adjacent ally until the end of turn. | 5★ | |
| 1 | Grants Def/Res+6 to target ally for 1 turn. | 5★ |
| This Hero has no Special skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.) | 5★ | |
| If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.) | 5★ | |
| If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +10; 4 grants +7; 3 grants +4; ≤2 grants +1. Destroyed defensive structures are not counted.) | 5★ | |
| If defending in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of your defensive structures ≥ 5 structures grants +11; 4 grants +7; ≤ 3 grants +3. Destroyed defensive structures are not counted.) | 5★ | |
| Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
| Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
| Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
| Grants Spd/Res+4 and the effect "reduces damage from foe's first attack by 30%" to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Spd/Res+4 to unit and reduces damage from foe's first attack by 30% during combat. | 5★ |

| Value of Skills | ★★★☆☆ |
|---|
Nifl can be used to inherit AR-D Atk/Spd 4, Rally Def/Res+, or Lull Atk/Spd 3. From these options, AR-D Atk/Spd 4 is the rarest, as Nifl is the only hero with this skill (As of July 2021).
Take note that you can inherit multiple skills from one Nifl if you pre-inherit other skills first. For example, by giving your unit Rally Def/Res from a Roderick source, you can inherit Rally Def/Res+ and Lull Atk/Spd 3 from one Nifl!
Nifl is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Anairis Quiñones |
|---|---|
| Illustrator | Suzuhito Yasuda |
| Appears In |
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| Heroes from Remix - Legendary & Mythic Hero Remix: Hríd & Eir | |||
|---|---|---|---|
Hríd[8.0/10] |
Múspell[9.0/10] |
Mythic Naga[8.0/10] |
Nifl[8.5/10] |
Legendary Hector[8.5/10] |
Yune[8.5/10] |
Eir[8.0/10] |
Fallen Edelgard[8.5/10] |
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Nifl Builds and Best IVs



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