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This is a ranking page for the hero Byleth - The Fódlan Light from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Byleth (F).
Heroes With the Same Name | |
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Legendary Byleth (F)
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List of Contents
Emblem Heroes - Ike: Of Radiance Featured Heroes | |||
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Embla [9.5/10] |
Legendary Elincia [9.0/10] |
Emblem Ike [9.9/10] |
Legendary Byleth (F) [9.0/10] |
Mycen [9.0/10] |
Isadora [9.0/10] |
Seiðr [9.5/10] |
Attuned Nino [9.5/10] |
Legendary Camilla [9.5/10] |
Arval [9.0/10] |
Tina [9.5/10] |
Safy [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Refined Professorial Guide grants bonus stats and Tempo to allies and grants Byleth bonus stats, Tempo, damage reduction, true damage, and damage reduction piercing on Special triggers. ・Goddess Bearer II grants Byleth bonus stats, a Null Follow-Up effect, an Orders warping effect, Special cooldown jumping before her first attack, and inflicts a Scowl effect onto her foe during combat. |
Might: 14 Range: 2 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that grant "Special cooldown charge -X" on unit during combat. Allies within 2 spaces gain: "Neutralizes effects that grant 'Special cooldown charge +X' to foe or inflict 'Special cooldown charge -X' on unit during combat." |
Cooldown Count = 2 Boosts damage by 20% of foe's Atk. If in combat against a dragon foe or beast foe, boosts damage by 40% instead of 20%. |
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
Inflicts Spd/Res -3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. |
At start of turn, if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd+7, 【Null Follow-Up】, and "unit can move to a space adjacent to any ally within 2 spaces" to unit for 1 turn. If there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+4 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (9) | ★★★★★ | |
Spd (10) | ★★★★★ | |
Def (4) | ★★☆☆☆ | |
Res (9) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Legendary Byleth (F) are +Spd and -Def. Her entire kit is reliant on boosting her Spd as much as possble, thus the decision to take it as a boon.
Byleth's Def is very low, and she shouldn't be taking attacks from physical units in the first place so this is the best bane she can take.
We recommend a +Spd IV when merging Legendary Byleth (F) to +10. This is for the same reasons as above.
HOT | |
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Flare
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-
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This build maximizes Byleth's offenses allowing her to deal as much damage as possible.
:
-
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:
-
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This is a budget build aimed at attacking magic damage units to prevent them from retaliating through Watersweep. A Windsweep version is also viable, aimed at hitting physical damage foes instead.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 14 Range: 2 HP: Accelerates Special trigger (cooldown count-1). If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 30% (for standard attacks, "first attack" means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+4 and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on ally during their combat. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 2, + 5 (max 11) and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, when unit's Special triggers, neutralizes "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials). :500 :200 |
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Refined Professorial Guide grants Byleth a Tempo effect, up to Atk/Spd/Def/Res+16 during combat, 30% damage reduction on her foe's first attack, true damage equal to 20% of Byleth's Spd, and 100% damage reduction piercing on her Special triggers.
Refined Professorial Guide also grants Atk/Spd/Def/Res+4 and a Tempo effect onto all allies within 3 rows or 3 columns centered on Byleth, providing extra support to Byleth's allies on top of all the offensive effects above.
This refine provides both support and offensive effects, allowing Byleth and her team to swing combat in their favor.
Neutral Stats at Lv. 40 (5★) | ||
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171 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
39 |
Rank: 458/1171 |
Spd |
43 |
Rank: 182/1171 |
Def |
23 |
Rank: 826/1171 |
Res |
26 |
Rank: 596/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 58 | 48 | 27 | 30 | 208 | Lv.40 +10 | 45 | 44 | 48 | 27 | 30 | 194 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 48 | 43 | 47 | 27 | 30 | 195 |
+Atk Lv.40 +10 | 44 | 47 | 47 | 27 | 30 | 195 |
+Spd Lv.40 +10 | 44 | 43 | 50 | 27 | 30 | 194 |
+Def Lv.40 +10 | 44 | 43 | 47 | 31 | 30 | 195 |
+Res Lv.40 +10 | 44 | 43 | 47 | 27 | 33 | 194 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 53 | 43 | 23 | 26 | 185 |
5★ Lv.40 | 40 | 39 | 43 | 23 | 26 | 171 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 22 | 9 | 3 | 8 | 59 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
36 | 44 | 47 | 16 | 45 | 188 | |
40 | 45 | 46 | 30 | 22 | 183 | |
45 | 46 | 46 | 21 | 24 | 182 | |
40 | 38 | 43 | 24 | 31 | 176 | |
40 | 41 | 43 | 17 | 31 | 172 | |
Legendary Byleth (F)
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40 | 39 | 43 | 23 | 26 | 171 |
40 | 38 | 40 | 19 | 34 | 171 | |
36 | 35 | 40 | 16 | 38 | 165 | |
37 | 30 | 37 | 25 | 28 | 157 | |
33 | 36 | 32 | 16 | 34 | 151 | |
38 | 34 | 36 | 17 | 26 | 151 | |
33 | 29 | 37 | 19 | 30 | 148 | |
35 | 29 | 36 | 22 | 25 | 147 | |
35 | 35 | 36 | 14 | 27 | 147 |
Note: Stats bonuses from skills are not taken into account.
Legendary Byleth (F) is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 | Pair Up | ||
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Pair Up and Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 |
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As a legendary hero, the Summoner receives a Wind Blessing by default when Legendary Byleth (F) is summoned. Being a wind-type Legendary Hero means that during Wind Season, Wind-blessed heroes will gain HP+3, and Legendary Byleth (F)'s effect will make her base stats be treated as 185. This effect makes it easy to raise your arena score when playing her on your team.
Byleth repeatedly attacks the Red Fafnir!
Professorial Guide is a powerful tome, assuming Legendary Byleth (F) meets the conditions to activate it in combat.
When refined, Professorial Guide grants Byleth a Tempo effect, up to Atk/Spd/Def/Res+16 during combat, 30% damage reduction on her foe's first attack, true damage equal to 20% of Byleth's Spd, and 100% damage reduction piercing on her Special triggers.
Refined Professorial Guide also grants Atk/Spd/Def/Res+4 and a Tempo effect onto all allies within 3 rows or 3 columns centered on Byleth, providing extra support to Byleth's allies on top of all the offensive effects above.
This refine provides both support and offensive effects, allowing Byleth and her team to swing combat in their favor.
Legendary Byleth (F)'s remix skill Goddess Bearer II grants Atk/Spd+7, a Null Follow-Up effect, and the Orders warping effect to Byleth at the start of each turn
In combat, Goddess Bearer II grants Byleth Atk/Spd/Def/Res+4, Special cooldown count -1 before her first attack, and a Scowl effect if her foe is using an offensive Special.
This remix skill provides mobility, offensive power, and defensive effects, making it a worthwhile skill to equip above other options.
Legendary Byleth (F)'s unique skills require her to either initiate combat or be near her allies. These may restrict your movement and action plans for future turns if you want to keep these skills active.
Additionally, Byleth needs to win a Spd check to activate the Null Follow-Up effect of Goddess Bearer II. With common meta units having high speed, Byleth needs to be invested well enough to ensure she wins the Spd check every time.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Byleth - The Fódlan Light only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Byleth - The Fódlan Light if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | No Effect | 5★ | |
6 | 2 | No Effect | 5★ | |
9 | 2 | No Effect | 5★ | |
14 | 2 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that grant "Special cooldown charge -X" on unit during combat. Allies within 2 spaces gain: "Neutralizes effects that grant 'Special cooldown charge +X' to foe or inflict 'Special cooldown charge -X' on unit during combat." |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 3) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 2) Boosts damage by 20% of foe's Atk. If in combat against a dragon foe or beast foe, boosts damage by 40% instead of 20%. | 5★ |
Skill Name | Effect | Learned At |
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At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+3 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat. | 5★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+4 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat. | 5★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+5 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat. | 5★ | |
At start of combat, if unit's HP = 100% or if 【Bonus】 is active on unit, grants Atk/Spd+7 to unit during combat. At start of combat, if unit's HP = 100% and 【Bonus】 is active on unit, grants an additional Atk/Spd+2 to unit during combat. | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 5★ | |
Inflicts Spd/Res -1 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Spd/Res -2 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Spd/Res -3 on foe and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+7, 【Null Follow-Up】, and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. |
5★ | |
At start of turn, if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd+7, 【Null Follow-Up】, and "unit can move to a space adjacent to any ally within 2 spaces" to unit for 1 turn. If there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+4 to unit and grants Special cooldown count-1 to unit before unit's first attack during combat, and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed foe's maximum Special cooldown). 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn. |
5★ |
Value of Skills | ★★★★☆ |
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Legendary Byleth (F) comes with the premium skills Ruptured Sky, Atk/Spd Finish 4, Atk/Spd Ideal 4, and Lull Spd/Res 3
Through pre-inheritance, it is possible to inherit two of her premium skills at the same time. Ensure you make the necessary steps for this before foddering her off!
Legendary Byleth (F) is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Jeannie Tirado |
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Illustrator | Kakage |
Appears In |
Heroes from Emblem Heroes - Ike: Of Radiance | |||
---|---|---|---|
Embla [9.5/10] |
Legendary Elincia [9.0/10] |
Emblem Ike [9.9/10] |
Legendary Byleth (F) [9.0/10] |
Mycen [9.0/10] |
Isadora [9.0/10] |
Seiðr [9.5/10] |
Attuned Nino [9.5/10] |
Legendary Camilla [9.5/10] |
Arval [9.0/10] |
Tina [9.5/10] |
Safy [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Legendary Byleth (F) Builds and Best IVs
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