★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
☆ New Units - Harmonized Brave Ike, Harmonized Brave Lyn, Vanitas
☆ Free Units - N/A

This is a ranking page for the hero Corrin - Child of Dusk from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Corrin (F).
| Heroes With the Same Name | |
|---|---|
|
|
|
List of Contents
| Focus - Legendary & Mythic Hero Remix: Legendary Veronica Featured Heroes | |||
|---|---|---|---|
Legendary Veronica[8.5/10] |
Attuned Hector[9.5/10] |
Legendary Julia[8.5/10] |
Seiros[8.5/10] |
Legendary Xander[8.5/10] |
Brigid[9.0/10] |
Legendary Corrin (F)[8.5/10] |
Mythic Gotoh[8.5/10] |

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・A Wind-Type Legendary Hero ・Skillset is made up of skills specialized in tanking attacks ・Special skill reduces damage taken and increases damage output |
|
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit and grants unit Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) |
|
Cooldown Count = 3 Reduces damage from foe's attacks by 40%. After Special triggers, unit's next attack deals damage = 40% of unit's Atk. (Boost resets at the end of combat.) If foe has the "attacks twice" effect, grants Special cooldown count-2 to unit after first Special trigger per combat. |
|
Unit can counterattack regardless of foe's range. |
|
At start of combat, if unit's HP ≥ 25%, inflicts Atk-4 and Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack) and reduces damage from foe's first attack during combat by 30%. |
|
Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (15) |
|
★★☆☆☆ |
| Atk (24) |
|
★★★★★ |
| Spd (7) |
|
★★★★☆ |
| Def (8) |
|
★★★☆☆ |
| Res (7) |
|
★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
L!Corrin's best IVs are +Atk and HP. With a superboon in Atk, L!Corrin gets +4 Atk with an asset in this stat, allowing each attack she makes deal even more damage. HP is rather low priority overall, so it is the ideal bane.
If you are planning on merging L!Corrin to +10, we also recommend a +Atk IV. Negating Fang will boost this Atk even higher, allowing her to OHKO foes and make her a very useful unit in battle.
| HOT | |
|---|---|
|
|
|
This build utilizes Mag. Null Follow to ensure Legendary Corrin can create her own follow-up attacks or deny her foe's follow-up attacks through her excellent Spd stat.
|
|
|
A simple budget build that uses Corrin's base kit effectively. An Atk/Spd boosting Sacred Seal is preferred to keep up with faster units.
| HOT | |
|---|---|
|
|
|
This build is meant for withstanding multiple melee engagements with Negating Fang II's damage reduction and the healing from Negating Fang II, Atk/Spd FInish, and Spd/Res Bulwark.
| Exclusive Weapon Effect from Refining (Special Effect Type) | |
|---|---|
| SP: 400 | |
| Might: 16 Range: 1 HP: 3 Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 per unit's attack (only highest value applied; does not stack), and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). At the start of turn 1, if foe's attack can trigger unit's Special, grants Special cooldown count-2. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%, and restores 7 HP to unit after combat. |
|
The refined Primordial Breath improves Legendary Corrin (F)'s tanking capabilities by providing damage reduction, stat buffs of Atk/Spd/Def/Res+4, and 7HP recovery every after combat. It also grants her special cooldown charges while negating any debuffs that affect it, efficiently helping in triggering Negating Fang II during combat.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 182 | ||
| HP |
41 |
Rank: 342/1322 |
| Atk |
38 |
Rank: 510/1322 |
| Spd |
40 |
Rank: 309/1322 |
| Def |
34 |
Rank: 309/1322 |
| Res |
29 |
Rank: 446/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 46 | 59 | 44 | 39 | 33 | 221 | Lv.40 +10 | 46 | 43 | 44 | 39 | 33 | 205 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 48 | 42 | 44 | 38 | 33 | 205 |
| +Atk Lv.40 +10 | 45 | 46 | 44 | 38 | 33 | 206 |
| +Spd Lv.40 +10 | 45 | 42 | 47 | 38 | 33 | 205 |
| +Def Lv.40 +10 | 45 | 42 | 44 | 41 | 33 | 205 |
| +Res Lv.40 +10 | 45 | 42 | 44 | 38 | 36 | 205 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 41 | 54 | 40 | 34 | 29 | 198 |
| 5★ Lv.40 | 41 | 38 | 40 | 34 | 29 | 182 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 15 | 24 | 7 | 8 | 7 | 61 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 48 | 48 | 18 | 45 | 48 | 207 | |
| 46 | 48 | 17 | 46 | 50 | 207 | |
| 50 | 47 | 16 | 48 | 45 | 206 | |
| 42 | 40 | 46 | 37 | 40 | 205 | |
| 39 | 42 | 47 | 32 | 38 | 198 | |
| 40 | 41 | 46 | 30 | 41 | 198 | |
| 43 | 41 | 44 | 35 | 33 | 196 | |
| 37 | 41 | 27 | 45 | 45 | 195 | |
| 42 | 42 | 26 | 40 | 45 | 195 | |
| 46 | 43 | 21 | 43 | 37 | 190 | |
| 46 | 43 | 18 | 40 | 43 | 190 | |
| 40 | 44 | 16 | 42 | 46 | 188 | |
| 40 | 44 | 18 | 38 | 43 | 183 | |
| 38 | 42 | 31 | 35 | 37 | 183 | |
|
|
41 | 38 | 40 | 34 | 29 | 182 |
| 40 | 43 | 26 | 41 | 30 | 180 | |
| 45 | 36 | 34 | 37 | 28 | 180 | |
| 40 | 38 | 25 | 40 | 35 | 178 | |
| 39 | 38 | 43 | 28 | 26 | 174 | |
| 48 | 40 | 21 | 34 | 31 | 174 | |
| 43 | 35 | 37 | 31 | 27 | 173 | |
| 41 | 37 | 17 | 40 | 37 | 172 | |
| 40 | 32 | 35 | 30 | 25 | 162 |
Note: Stats bonuses from skills are not taken into account.
Legendary Corrin (F) is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
| Eff. |
|
|
|
|
|
||
|---|---|---|---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Pair Up and Eff. |
|
|
|
|
|---|---|---|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
As a Legendary Hero, you will gain a Wind Blessing when summoning Legendary Corrin (F). Additionally, being a Wind type Legendary Hero means that during Wind Seasons, other allies with a Wind Blessing will receive HP+3 when they appear in battle with Legendary Corrin (F), and her total stats will be treated as 180. This will lead to a higher Arena Score.
If foe initiates combat against Legendary Corrin (F), Primordial Breath grants +5 to all stats and special cooldown charge +1 per attack. This effect can also be triggered in the player phase if the enemy is at 100% HP making her a great unit in the first few phases.
Primordial Breath also grants adaptive damage against ranged units and accelerates her special trigger by 1 counter.
Adapative damage is when a skill allows damage to be calculated using the lower defensive stat of a foe. (e.g. Say'ri's Def is lower, so Corrin will use Def to calculate damage instead of Res. This results in higher damage as normally, Corrin would use Res to calculate damage and Say'ri has great Res.)
When refined, Primordial Breath improves Legendary Corrin (F)'s tanking capabilities by providing damage reduction, stat buffs of Atk/Spd/Def/Res+4, and 7HP recovery every after combat. It also grants her special cooldown charges while negating any debuffs that affect it, efficiently helping in triggering Negating Fang II during combat.
Upon activation, Negating Fang II reduces damage from foe's attacks by 40%. In the next turn, it boosts Corrin's damage by 40% of her Atk! It is a powerful special that helps Corrin in both offensive and defensive sides. This is perfect for her as being a dual-phase unit means that she needs a little bit of both.
Because of Primordial Breaths special trigger reduction and bonus cooldown charge combined with the special cooldown reduction effect when refined, Negating Fang II can be activated pretty frequently. In fact, it can be activated at the first turn!
If Corrin's foe has a brave effect, Negating Fang II also grants Special cooldown count-2 to Corrin after it triggers once, allowing it to trigger immediately again! This effect protects Corrin from enemies that can attack twice consecutively by ensuring she mitigates the damage from both strikes.
As discussed, her weapon, special skill and B skill works well with each other in making her a very effective dual-phase unit. Her ability to tank attacks and retaliate accordingly is further boosted by Distant Counter. The ability to counterattack most units combined with her colorless attribute makes her a great match-up against a wide range of units. To top it all off, Joint Drive Atk is a very accessible and easy-to-trigger buff that grants +4 Atk to her and adjacent allies at the start of the turn!
Legendary Corrin (F) takes 1.5x damage from dragon-effective weapons like Falchion, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Corrin - Child of Dusk only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Corrin - Child of Dusk if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 16 | 1 | Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If foe initiates combat or if foe's HP = 100% at start of combat, grants Atk/Spd/Def/Res+5 to unit and grants unit Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) | 5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
| (Cooldown Count = 4) Boosts Atk by 50%. | 5★ | |
| (Cooldown Count = 3) Reduces damage from foe's attacks by 30%. After triggering, boosts damage for unit's next attack by 30% of unit's Atk. (Boost resets at the end of combat.) | 5★ | |
| (Cooldown Count = 3) Reduces damage from foe's attacks by 40%. After Special triggers, unit's next attack deals damage = 40% of unit's Atk. (Boost resets at the end of combat.) If foe has the "attacks twice" effect, grants Special cooldown count-2 to unit after first Special trigger per combat. | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| Unit can counterattack regardless of foe's range. | 5★ | |
| If unit’s HP = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 5★ | |
| If unit’s HP ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 5★ | |
| If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) | 5★ | |
| At start of combat, if unit's HP ≥ 25%, inflicts Atk-4 and Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack) and reduces damage from foe's first attack during combat by 30%. | 5★ | |
| At the start of turn 1, if foe’s attack triggers Special, grants Special cooldown -1. | 5★ | |
| At the start of turn 1, if foe’s attack triggers Special, grants Special cooldown -1. Unit takes 5 less damage when Special triggers. | 5★ | |
| At the start of turn 1, if foe’s attack triggers Special, grants Special cooldown -2. Unit takes 5 less damage when Special triggers. | 5★ | |
| Grants adjacent allies Atk +2 during combat. | 5★ | |
| Grants allies within 2 spaces Atk +2 during combat. | 5★ | |
| Grants allies within 2 spaces Atk +3 during combat. | 5★ | |
| Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat. | 5★ |

| Value of Skills | ★★★☆☆ |
|---|
Legendary Corrin (F) can be used to inherit the skills Distant Counter, Guard 4, and Joint Drive Atk. However, Legendary Corrin (F) is a pretty powerful unit and she can lead your team in the Arena when it is Wind season. Thus, we recommend building and investing in her instead.
Legendary Corrin (F) is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Marcella Lentz-Pope |
|---|---|
| Illustrator | Sencha |
| Appears In |
![]() |
![]() |
![]() |
![]() |

| Heroes from Focus - Legendary & Mythic Hero Remix: Legendary Veronica | |||
|---|---|---|---|
Legendary Veronica[8.5/10] |
Attuned Hector[9.5/10] |
Legendary Julia[8.5/10] |
Seiros[8.5/10] |
Legendary Xander[8.5/10] |
Brigid[9.0/10] |
Legendary Corrin (F)[8.5/10] |
Mythic Gotoh[8.5/10] |
▶︎Return to the Colorless Heroes Page
| Close-Range | Ranged |
|---|---|
Colorless Breath |
Colorless Dagger |
Colorless Beast |
Colorless Bow |
Colorless Tome |
Staff |
Legendary Corrin (F) Builds and Best IVs



Genshin Impact Walkthrough & Guides Wiki

Umamusume: Pretty Derby Walkthrough & Guides Wiki

Where Winds Meet Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki

Digimon Story: Time Stranger Walkthrough & Guides Wiki

Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Pokemon Legends: Z-A Walkthrough & Guides Wiki

Clair Obscur: Expedition 33 Walkthrough & Guides Wiki
Yu-Gi-Oh! Master Duel Walkthrough & Guides Wiki

Fire Emblem Heroes (FEH) Walkthrough & Guides Wiki

Diablo 4: Vessel of Hatred Walkthrough & Guides Wiki

Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki

Monster Hunter World Walkthrough & Guides Wiki

Pokemon Brilliant Diamond and Shining Pearl (BDSP) Walkthrough & Guides Wiki
The Legend of Zelda: Tears of the Kingdom Walkthrough & Guides Wiki

Persona 3 Reload Walkthrough & Guides Wiki
Cyberpunk 2077: Ultimate Edition Walkthrough & Guides Wiki
© 2025 Nintendo / INTELLIGENT SYSTEMS
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.