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This is a ranking page for the hero Xander - Gallant King from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Xander.
Heroes With the Same Name | |
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Legendary Xander
|
List of Contents
Emblem Heroes - Celica: Of Echoes Featured Heroes | |||
---|---|---|---|
Legendary Veronica [9.5/10] |
Embla [9.5/10] |
Legendary Hinoka [9.5/10] |
Ivy [9.5/10] |
Attuned Caeda [9.5/10] |
Emblem Celica [9.5/10] |
Legendary Xander [9.0/10] |
Rosado [9.0/10] |
Ascended Merric [9.5/10] |
Medeus [9.5/10] |
Fomortiis [9.0/10] |
Gotoh [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill grants stat bonuses, Null Follow-Up, Special cooldown acceleration, and post-combat healing. ・ Exclusive B skill grants damage reduction, Canto, and inflicts stat penalties on foes. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of 2 or more allies, grants 【Null Follow-Up】 and Special cooldown charge +1 per attack during combat to unit for 1 turn. (Only highest value applied. Does not stack.) If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. |
Cooldown Count = 3 Treats foe's Def/Res as if reduced by 50% during combat. |
At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
Enables 【Canto (Rem.) +1】. At start of combat, if foe's HP ≥ 50%, inflicts Atk/Spd/Def-5 on foe during combat. Reduces damage from attacks during combat and from area-of-effect Specials by percentage = 50% of foe's HP at start of combat. (Example: if foe's HP = 75%, damage is reduced by 37%.) |
If in combat against a colorless foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all colorless foes, excluding foe in combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (9) | ★★★★★ | |
Spd (8) | ★★★★★ | |
Def (11) | ★★★★☆ | |
Res (4) | ★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Legendary Xander are +Spd and -Res. Spd helps him achieve follow-up attacks and is assisted by his high Spd stat, Atk/Spd Catch 4, and his exclusive skills.
Legendary Xander's Res is abysmal and cannot be salvaged, even with his damage reduction. It is the bane of choice.
We recommend +Spd when merging Legendary Xander up to +10. He needs the additional Spd to keep up with the fastest units in the metagame.
HOT | |
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:
Bonfire
:
-
|
:
Chivalry
:
-
|
This build allows Legendary Xander to function both on player and enemy phase. Atk Smoke 4 increases his bulk and denies enemy follow-up attacks which greatly improves his survivability. Atk Smoke 3 or a Rouse skill can be used if on a budget.
Neutral Stats at Lv. 40 (5★) | ||
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175 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
42 |
Rank: 279/1171 |
Spd |
41 |
Rank: 260/1171 |
Def |
35 |
Rank: 244/1171 |
Res |
17 |
Rank: 1120/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 63 | 45 | 40 | 21 | 214 | Lv.40 +10 | 45 | 47 | 45 | 40 | 21 | 198 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 46 | 45 | 39 | 21 | 198 |
+Atk Lv.40 +10 | 44 | 49 | 45 | 39 | 21 | 198 |
+Spd Lv.40 +10 | 44 | 46 | 48 | 39 | 21 | 198 |
+Def Lv.40 +10 | 44 | 46 | 45 | 42 | 21 | 198 |
+Res Lv.40 +10 | 44 | 46 | 45 | 39 | 24 | 198 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 58 | 41 | 35 | 17 | 191 |
5★ Lv.40 | 40 | 42 | 41 | 35 | 17 | 175 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 25 | 8 | 11 | 4 | 66 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 43 | 47 | 35 | 24 | 190 | |
41 | 46 | 16 | 47 | 40 | 190 | |
41 | 46 | 28 | 47 | 23 | 185 | |
41 | 47 | 46 | 32 | 19 | 185 | |
40 | 43 | 47 | 31 | 23 | 184 | |
41 | 47 | 16 | 44 | 31 | 179 | |
40 | 44 | 35 | 37 | 23 | 179 | |
40 | 45 | 47 | 24 | 22 | 178 | |
Legendary Xander
|
40 | 42 | 41 | 35 | 17 | 175 |
40 | 41 | 25 | 38 | 30 | 174 | |
40 | 42 | 40 | 35 | 17 | 174 | |
39 | 38 | 42 | 30 | 25 | 174 | |
41 | 41 | 17 | 40 | 35 | 174 | |
40 | 40 | 38 | 31 | 24 | 173 | |
39 | 33 | 42 | 26 | 28 | 168 | |
41 | 37 | 36 | 26 | 28 | 168 | |
45 | 36 | 30 | 38 | 19 | 168 | |
41 | 37 | 37 | 31 | 22 | 168 | |
41 | 37 | 25 | 39 | 25 | 167 | |
38 | 39 | 19 | 36 | 29 | 161 | |
40 | 31 | 36 | 30 | 20 | 157 | |
41 | 37 | 27 | 36 | 16 | 157 | |
41 | 35 | 33 | 30 | 18 | 157 | |
37 | 28 | 34 | 25 | 30 | 154 | |
43 | 35 | 25 | 36 | 14 | 153 | |
43 | 32 | 24 | 33 | 18 | 150 |
Note: Stats bonuses from skills are not taken into account.
Legendary Xander is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he/she deals will be equivalent to his/her Atk minus the foe's Def stat.
Legendary Xander inherits his father's axe in Ebon Bölverk. It has multiple effects that trigger based on certain conditions.
Below is a summary of these effects:
Condition(s) | Effect |
---|---|
Always | Accelerates Special trigger (cooldown count-1). |
Legendary Xander is within 2 spaces of 2 or more allies at the start of the turn | Grants 【Null Follow-Up】to Legendary Xander for 1 turn. |
Legendary Xander is within 2 spaces of 2 or more allies at the start of the turn | Grants Special cooldown charge +1 per attack during combat to Legendary Xander for 1 turn. |
Legendary Xander initiates combat or is within 2 spaces of an ally | Grants Atk/Spd/Def/Res+5 to Legendary Xander during combat. |
Legendary Xander initiates combat or is within 2 spaces of an ally | Restores 7 HP to Legendary Xander after combat. |
Legendary Xander receiving 【Null Follow-Up】is huge, since cavalry units are unable to inherit Null Follow-Up 3. They can only receive this effect from other means.
Legendary Xander's exclusive B skill Chivalry grants him 【Canto (Rem.) +1】, allowing him to maneuver around the battlefield.
It also inflicts Atk/Spd/Def-5 on his foe during combat, and grants him percentage damage reduction equal to half his foe's HP at start of combat, rounded down.
Similar to how he obtains the Null Follow-Up effect from Ebon Bölverk, the damage reduction effect is huge on a cavalry unit like Xander since they cannot inherit the standard damage reduction skills like Spurn 3.
Legendary Xander is at his best when the enemy is at full HP, activating his Atk/Spd Catch 4 and receiving the maximum 50% damage reduction from Chivalry.
If the foe is weakened, Legendary Xander's performance drops as well. This may lead to him being unable to knock out his foes or get knocked out himself.
Legendary Xander takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon is sure to take him/her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Xander - Gallant King only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Xander - Gallant King if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of 2 or more allies, grants 【Null Follow-Up】 and Special cooldown charge +1 per attack during combat to unit for 1 turn. (Only highest value applied. Does not stack.) If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and restores 7 HP to unit after combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
5★ | |
Enables 【Canto (Rem.) +1】. At start of combat, if foe's HP ≥ 50%, inflicts Atk/Spd/Def-5 on foe during combat. Reduces damage from attacks during combat and from area-of-effect Specials by percentage = 50% of foe's HP at start of combat. (Example: if foe's HP = 75%, damage is reduced by 37%.) |
5★ | |
If in combat against a colorless foe, disables skills of all foes, excluding foe in combat. During combat, disables skills of all colorless foes, excluding foe in combat. | 5★ | |
If in combat against a colorless foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-2 on foe during combat. During combat, disables skills of all colorless foes, excluding foe in combat. | 5★ | |
If in combat against a colorless foe, disables skills of all foes, excluding foe in combat, and inflicts Atk/Spd/Def/Res-4 on foe during combat. During combat, disables skills of all colorless foes, excluding foe in combat. | 5★ |
Value of Skills | ★★★★☆ |
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Legendary Xander has Atk/Spd Catch 4 and C Feud 3 as valuable inheritance options.
C Feud 3 is a niche skill which performs well in Aether Raids defense, while Atk/Spd Catch 4 is a strong A skill for cavalry and flying units.
Consider keeping a copy of Legendary Xander before foddering him off, since he is a strong unit on his own.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Legendary Xander is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
George Spelvin |
---|---|
Illustrator | PenekoR |
Appears In |
Heroes from Emblem Heroes - Celica: Of Echoes | |||
---|---|---|---|
Legendary Veronica [9.5/10] |
Embla [9.5/10] |
Legendary Hinoka [9.5/10] |
Ivy [9.5/10] |
Attuned Caeda [9.5/10] |
Emblem Celica [9.5/10] |
Legendary Xander [9.0/10] |
Rosado [9.0/10] |
Ascended Merric [9.5/10] |
Medeus [9.5/10] |
Fomortiis [9.0/10] |
Gotoh [9.0/10] |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Legendary Xander Builds and Best IVs
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