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This is a ranking page for the hero Alm - Lovebird Duo from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Valentine's Alm.
Heroes With the Same Name | |
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List of Contents
Focus - Double Special Heroes (August 2020) Featured Heroes | |||
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Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
SS (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
SS (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・A Duo hero with an additional skill ・Gains bonus to Atk equal to 25% of foe's Def ・Very powerful exclusive Special Skill |
Skill Name | Might | Range | Effect |
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16 | 1 | Grants Spd +3. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit, or if unit's HP ≥ 70% at start of combat, grants bonus to unit's Atk = 25% of foe’s Def and inflicts penalty on foe’s Atk = 25% of foe’s Res during combat. | |
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Cooldown = 2 Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit’s Spd. |
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Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit’s stats. Calculates each stat bonus independently. | ||
- |
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | ||
- |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +6 to unit for 1 turn. |
Duo Skill |
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Restores 30 HP, neutralizes【Penalty】, and grants Atk/Spd+6 to unit and allies within 5 rows and 5 columns centered on unit for 1 turn. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) |
Duel |
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If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 56 | 48 | 36 | 29 | 214 | Lv.40 +10 | 45 | 40 | 45 | 36 | 29 | 195 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 |
47 | 39 | 44 | 36 | 29 | 195 |
+Atk Lv.40 +10 |
44 | 42 | 44 | 36 | 29 | 195 |
+Spd Lv.40 +10 |
44 | 39 | 48 | 36 | 29 | 196 |
+Def Lv.40 +10 |
44 | 39 | 44 | 39 | 29 | 195 |
+Res Lv.40 +10 |
44 | 39 | 44 | 36 | 33 | 196 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 51 | 43 | 32 | 25 | 191 |
5★ Lv.40 | 40 | 35 | 40 | 32 | 25 | 172 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 27 | 13 | 6 | 6 | 70 |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) |
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★★★☆☆ |
Atk (27) |
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★★★★☆ |
Spd (13) |
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★★★★★ |
Def (6) |
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★★★☆☆ |
Res (6) |
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★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
V!Alm's best IVs are +Spd and -Res. With a Spd asset, Alm gains Spd+4, allowing him to gain a follow-up attack against most foes. On the other hand, since he has a superboon in HP, we recommend -Res for his flaw.
If you are planning on merging Alm to +10, we recommend +Atk. At +10 merges, his Spd will reach 47, which is already pretty insane, so instead focus on upping the damage he can deal with each attack. If you really want to be sure he can get a follow-up attack, +Spd is still a solid option.
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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40 | 40 | 35 | 36 | 25 | 176 | |
40 | 39 | 36 | 28 | 30 | 173 | |
42 | 35 | 36 | 33 | 27 | 173 | |
47 | 37 | 36 | 30 | 22 | 172 | |
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40 | 35 | 40 | 32 | 25 | 172 |
43 | 37 | 37 | 28 | 23 | 168 | |
41 | 39 | 30 | 37 | 21 | 168 |
Note: Stats bonuses from skills are not taken into account.
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+ Atk |
- Res |
An explanation is not yet available.
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An explanation is not yet available.
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An explanation is not yet available.
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Valentine's Alm's weapon cannot currently be refined. This section will be updated if it becomes refineable in the future!
V!Alm is a close ranged physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Valentine's Alm's Duo Skill raises his arena score, in addition to granting him a powerful battle effect. Duo Heroes have a Duo Skill which can be used once per map. Additionally, his Duel effect treats his stats as 185 in Arena modes, giving him a huge advantage over many other heroes.
Restores 30 HP, neutralizes【Penalty】, and grants Atk/Spd+6 to unit and allies within 5 rows and 5 columns centered on unit for 1 turn.
【Penalty】
All effects that last on foe through its next action.
Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
When V!Alm's HP is above 70% or when a skill like Rally or Hone is active on him, his exclusive weapon Scepter of Love will cause Alm's Atk to increase the higher the foe's Def is, and the foe's Atk will also decrease more the higher that foe's Res is. This weapon skill is powerful in its duel ability to raise the damage Alm inflicts while lowering the amount he takes.
V!Alm's default skills are all very good. Rouse Spd/Res gives him a bonus at the start of a turn while Bonus Doubler will increase that amount, and during combat, Lull Atk/Spd will inflict an Atk/Spd penalty on the foe and neutralize their bonuses to Atk/Spd. Top this off with the fact that his exclusive special skill Lunar Flash is a quick and powerful special, and you have a very strong unit with a great set of base skills.
More information on this skill is coming soon.
V!Alm has a low Res stat, so he will take massive damage from both tome users and manaketes. Keep out of reach from these foes and avoid ketting hit by this type of unit.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Alm - Lovebird Duo only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Alm - Lovebird Duo if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Spd +3. At start of combat, if a bonus granted by a skill like Rally or Hone is active on unit, or if unit's HP ≥ 70% at start of combat, grants bonus to unit's Atk = 25% of foe’s Def and inflicts penalty on foe’s Atk = 25% of foe’s Res during combat. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ | |
(Cooldown Count = 2) Treats foe’s Def/Res as if reduced by 20% during combat. Boosts damage by 20% of unit’s Spd. | 5★ |
Skill Name | Effect | Learned At |
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Grants bonus to Atk/Spd/Def/Res during combat = 50% of current bonus on each of unit’s stats. Calculates each stat bonus independently. | 5★ | |
Grants bonus to Atk/Spd/Def/Res during combat = 75% of current bonus on each of unit’s stats. Calculates each stat bonus independently. | 5★ | |
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit’s stats. Calculates each stat bonus independently. | 5★ | |
Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +2 to unit for 1 turn. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +4 to unit for 1 turn. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Spd/Res +6 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★★ |
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V!Alm can be used to inherit the skills Bonus Doubler, Lull Atk/Spd, and Rouse Spd/Res. These are all very good skills, but since he is a rare special hero, think carefully about your decision before foddering him off.
Valentine's Alm is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
▶Current Focuses and Which You Should Pull From
Voice Actor (English) |
Kyle McCarley |
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Illustrator | Tsukii |
Appears In |
Heroes from Focus - Double Special Heroes (August 2020) | |||
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![]() [8.0/10] |
![]() [9.9/10] |
![]() [9.0/10] |
![]() [8.5/10] |
![]() [9.5/10] |
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![]() [7.5/10] |
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Close-Range | Ranged |
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>>[230] It'll work! Cooldown count reduction will work first, THEN Time's Pulse.
>>[48] feels bad man :( 0 Dimitri here all Seiros
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