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This is a ranking page for the hero Tiki - Legendary Dragon from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Tiki (Young).
Heroes With the Same Name | |
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Legendary Tiki (Young)
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List of Contents
Remix - Legendary Hero Remix - Tiki (Young) and Marth Featured Heroes | |||
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Legendary Marth [9.0/10] |
Fallen Ike [9.5/10] |
Legendary Tiki (Young) [9.0/10] |
Brave Dimitri [9.5/10] |
Gunnthrá [9.0/10] |
Brave Edelgard [9.5/10] |
Legendary Robin (F) [8.5/10] |
Brave Claude [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・An Earth-Type Legendary Hero ・Has a powerful Breath passive ・Gains a guaranteed follow-up attack when initiating combat |
Might: 16 Range: 1 Effective against dragon foes. Unit can counterattack regardless of foe’s range. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res |
Cooldown Count = 2 Treats foe's Def/Res as if reduced by 30% during combat. |
If foe initiates combat, grants Atk +4 during combat and Special cooldown charge +1 per attack. (Only highest value applies. Does not stack. ) |
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. |
At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Spd/Def/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★☆☆☆ | |
Atk (26) | ★★★☆☆ | |
Spd (11) | ★★★★☆ | |
Def (4) | ★★★★☆ | |
Res (5) | ★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Legendary Tiki's best IVs are +Res and -HP. L!Tiki's stats are excellent, other than the fact that her Res is just a little low, but a +Res asset will allow her to tank more magic damage. On the other hand, HP is generally speaking the best flaw for her to take.
HOT | |
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Swap
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Aether
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-
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-
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L! Tiki already has Fierce Breath, which is a wonderful skill, but with Steady Breath or Warding Breath, she can further increase her Def or Res stats, which is ideal for her kit. A Breath skill and Bold Fighter allow Aether to trigger much more quickly, and triggering this special to recover HP will keep her in the range to use Quick Riposte, making all skills in this build highly synergistic with one anohter.
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Pivot
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Aether
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-
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-
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This build maximizes L! Tiki's defensive capability while granting her guaranteed follow-up attacks through Vengeful Fighter. Aether in the Special slot will allow her to recover HP and deal heavy damage to a foe, and the synergy from Vengeful Fighter makes it easy to trigger. While the build investment is quite high, the power to endure attacks from dragon effective weapons like Falchion justifies it.
HOT | |
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Pivot
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Bonfire
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-
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:
-
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Refined Divine Mist allows Tiki to function as a tank by increasing her tanking prowess. With Everyone! requires an adjacent ally, which is perfect for the Armor March 3 seal to increase mobility.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Effective against dragon foes. Unit can counterattack regardless of foe's range. If for's Range = 2, calculates damage using the lower of foe's Def or Res. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk = 75% of total bonuses on unit's Def and Res during combat. :500 :200 |
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Legendary Tiki (Young)'s refined Divine Mist grants +4 to all stats during combat and inflicts a penalty on the foe's Atk equal to 75% of Tiki's bonuses on her Def and Res.
This works well with her unique C skill With Everyone! II which buffs her Def/Res and grants a Savior effect.
The other refine options are underwhelming compared to the special effect refine, thus we recommend the special effect refine for Legendary Tiki (Young).
Neutral Stats at Lv. 40 (5★) | ||
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180 | ||
HP |
45 |
Rank: 107/1171 |
Atk |
34 |
Rank: 836/1171 |
Spd |
35 |
Rank: 557/1171 |
Def |
37 |
Rank: 156/1171 |
Res |
29 |
Rank: 446/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 50 | 55 | 40 | 41 | 33 | 219 | Lv.40 +10 | 50 | 39 | 40 | 41 | 33 | 203 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 52 | 38 | 39 | 41 | 33 | 203 |
+Atk Lv.40 +10 | 49 | 41 | 39 | 41 | 33 | 203 |
+Spd Lv.40 +10 | 49 | 38 | 42 | 41 | 33 | 203 |
+Def Lv.40 +10 | 49 | 38 | 39 | 44 | 33 | 203 |
+Res Lv.40 +10 | 49 | 38 | 39 | 41 | 36 | 203 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 45 | 50 | 35 | 37 | 29 | 196 |
5★ Lv.40 | 45 | 34 | 35 | 37 | 29 | 180 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 26 | 11 | 4 | 5 | 63 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
42 | 43 | 44 | 36 | 31 | 196 | |
45 | 43 | 26 | 43 | 38 | 195 | |
37 | 43 | 46 | 27 | 40 | 193 | |
37 | 43 | 45 | 27 | 41 | 193 | |
40 | 42 | 45 | 36 | 30 | 193 | |
40 | 42 | 28 | 37 | 41 | 188 | |
40 | 36 | 42 | 31 | 34 | 183 | |
40 | 39 | 25 | 42 | 36 | 182 | |
Legendary Tiki (Young)
|
45 | 34 | 35 | 37 | 29 | 180 |
40 | 42 | 18 | 37 | 40 | 177 | |
39 | 39 | 42 | 32 | 25 | 177 | |
42 | 38 | 38 | 33 | 26 | 177 | |
39 | 36 | 41 | 27 | 30 | 173 | |
42 | 35 | 35 | 31 | 24 | 167 | |
40 | 31 | 33 | 31 | 29 | 164 | |
45 | 34 | 27 | 30 | 27 | 163 | |
37 | 30 | 36 | 33 | 26 | 162 | |
41 | 27 | 34 | 34 | 21 | 157 |
Note: Stats bonuses from skills are not taken into account.
L!Tiki is a close magic attacker. Therefore, the damage she deals is equal to her Atk minus the foe's Res when the effects of the weapon triangle are not considered.
Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 | Pair Up | ||
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Pair Up and Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 |
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Legendary Tiki is an Earth-Type Legendary Hero, and when summoned, you will receive an Earth Blessing. During Earth Season, allies who appear in a team alongside L!Tiki will gain HP+3 and Spd+3 when they have been given an Earth Blessing.
L!Tiki has the exclusive weapon skill Divine Mist, which allows her to counterattack from any range. On top of beign able to counterattack any foe, this weapon is effective on dragon units, allowing her to counter other powerful foes on the battlefield like Idunn or Fallen Tiki.
On top of all that, Divine Mist can be refined to grant an additional +4 to all stats during combat and inflict a penalty on the foe's Atk equal to 75% of Tiki's bonuses on her Def and Res.
Tiki's A Skill Fierce Breath gives her Atk+4 when the foe initiates combat, and special cooldown+1 per attack. Her B skill Bold Fighter will also allow her to speed up her cooldown when she initiates combat as well. She will pretty much be able to activate Moonbow in any battle, and the synergy of L!Tiki's default skillset is one of her greatest strengths.
All of L!Tiki's stats are on the higher end, and her relatively high Spd despite being an armored unit is another one of her great features. She has good defensive stats, so even without Vengeful Fighter, she should be able to tank enemy attacks and strike back with a follow-up. When putting her on an armor/dragon team where she can get access to even more powerful buffs, she is an extremely strong and versatile unit.
Tiki has the exclusive C Skill With Everyone! II, which, provided there is at least one unit within 2 spaces of her, will grant +6 to the Def/Res of both Tiki and those units. When paired up with an ally with another buff skill like Ward Armor, both units will be able to receive crazy buffs to their stats.
Additionally, With Everyone! II also has a Far Save effect, which allows Tiki to enter combat in place of nearby allies when they are attacked by ranged units. With the buffs granted at the start of the turn, Tiki should be well positioned to protect her allies and survive multiple engagements!
As an armored unit, Tiki is susceptible to heavy damage from weapons like Slaying Spear+ and Hammer+, which are effective on armored units. Be sure and keep an eye on what type of weapons your opponents are using.
In addition to being weak to armored effective weapons, Tiki takes heavy damage to weapons like Falchion, which are effective on dragons. Be sure and watch out for anti-dragon units on the enemy team.
Idunn | Spring Idunn | Ninian | Nowi |
Myrrh | Fallen Robin (M) | Legendary Robin (F) | Duma |
Legendary Tiki can also take advantage of being in an all-dragon team, receiving buffs from Hone Dragons or Goad Dragons.
If she's in a full armored dragon team, she can also gain benefits from Armor March 3 for more mobility.
Brave Hector | Naga | Brave Eliwood | Halloween Tiki (Young) |
Julia | Deirdre | Legendary Edelgard | Brave Edelgard |
As a dragon, Legendary Tiki is weak to weapons that are effective against dragons.
Be mindful, as well, of units that have Ruptured Sky. They have the potential to one shot her because of the damage that Ruptured Sky can bring.
Specifically Brave Edelgard, Legendary Edelgard, and Brave Hector.
Brave Edelgard can reduce Legendary Tiki's damage by 80% if Legendary Tiki attacks her, as well as debuffing her with her weapon.
Legendary Edelgard can prevent Legendary Tiki from counterattacking due to her weapon and has a guaranteed follow up with her skill Raging Storm.
Brave Hector, meanwhile, has his own sheer bulk that Legendary Tiki will have to get through, not to mention his weapon refine that not only debuffs her, but also prevents her from making follow up attacks.
Hector himself can make him even bulkier with Ostian Counter.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Tiki - Legendary Dragon only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Tiki - Legendary Dragon if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Effective against dragon foes. Unit can counterattack regardless of foe’s range. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 2) Treats foe's Def/Res as if reduced by 30% during combat. | 5★ |
Skill Name | Effect | Learned At |
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If foe initiates combat, grants Atk+2 during combat. | 5★ | |
If foe initiates combat, grants Atk+4 during combat. | 5★ | |
If foe initiates combat, grants Atk +4 during combat and Special cooldown charge +1 per attack. (Only highest value applies. Does not stack. ) | 5★ | |
If unit’s HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit’s HP ≥ 50% and unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ | |
If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ | |
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 5★ | |
At start of turn, if unit is adjacent to an ally, grants Def/Res +5 to unit and adjacent allies for 1 turn. | 5★ | |
At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Spd/Def/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. |
5★ |
Value of Skills | ★★★★★ |
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L! Tiki can be used to inherit Sthe powerful breath skill Fierce Breath and the fighter skill Slick Fighter 3. However, as a Legendary Hero with excellent skills and stats, we recommend first leveling and building at leat one L!Tiki before merging or foddering any duplicates.
Legendary Tiki (Young) is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Mela Lee |
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Illustrator | Enkyo Yuichiro (円居雄一郎) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
Stop fighting! I said no! I’ll hurt you! I’ll do what I want! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Will you tell me something, {Summoner}? Why are you here? For me, things are a little strange— even scary sometimes. When I think about being all alone, I… When the fighting is done, I want to go back and see all of my friends again. Do you think I can? Would you go with me? That’s what I wanted to ask you. I hope that’s OK… More than anything, I...I just don’t want to be alone anymore. |
Heroes from Remix - Legendary Hero Remix - Tiki (Young) and Marth | |||
---|---|---|---|
Legendary Marth [9.0/10] |
Fallen Ike [9.5/10] |
Legendary Tiki (Young) [9.0/10] |
Brave Dimitri [9.5/10] |
Gunnthrá [9.0/10] |
Brave Edelgard [9.5/10] |
Legendary Robin (F) [8.5/10] |
Brave Claude [9.0/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
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Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Tiki now has the following skills: Slick Fighter 3 With Everyone! II (At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6 to unit and allies within 2 spaces for 1 turn. If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Spd/Def/Res+4 during combat.)
Legendary Tiki Builds and Best IVs
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