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Fire Emblem Heroes (FEH)

Legendary Veronica Builds and Best IVs

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★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
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FEH Legendary Veronica Banner

This is a ranking page for the hero Veronica - Princess Rising from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Veronica.

Heroes With the Same Name
Veronica - Princess Rising Icon Legendary Veronica

Focus - Legendary & Mythic Hero Remix: Legendary Veronica Featured Heroes
Legendary Veronica IconLegendary Veronica
[8.5/10]
Attuned Hector IconAttuned Hector
[9.5/10]
Legendary Julia IconLegendary Julia
[8.5/10]
Seiros IconSeiros
[8.5/10]
Legendary Xander IconLegendary Xander
[8.5/10]
Brigid IconBrigid
[9.0/10]
Legendary Corrin (F) IconLegendary Corrin (F)
[8.5/10]
Mythic Gotoh IconMythic Gotoh
[8.5/10]

Legendary Veronica Rating and Basic Information

FEH Legendary Veronica Banner

Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) B
(▶Reroll Ranking)
Ranking (including Inherit Skill) B
(▶FEH Tier List)

Veronica - Princess Rising: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Refined Enclosing Dark grants Veronica and nearby allies Atk/Spd+6, 【Preempt Pulse】, and 【Resonance: Blades】, grants Veronica Atk/Spd bonuses, Null Follow-Up and Desperation effects, bonus true damage, and inflicts Spd/Res and Flash on her foe.
・Enclosure II inflicts Spd/Res-7, 【Feud】, and 【Sabotage】 on multiple foes, grants Veronica Null Guard and a Potent Follow-Up, and neutralizes foe's non-Special percentage DR effects.

Legendary Veronica Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and the following effects will occur during combat based on the number of foes within 2 spaces of target (excluding target): if = 1, inflicts Spd/Res-4 on foe; if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe can counterattack.

Cooldown Count = 2
When Special triggers, boosts damage by 30% of unit's Atk and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills.
At start of turn, inflicts Spd/Res-7, 【Feud】, and 【Sabotage】 on closest foes and foes within 2 spaces of those foes through their next actions.
Neutralizes effects that inflict "Special cooldown charge -X" on unit, and if decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】 during combat (if 【Feud】 is active on foe, X = 100; otherwise, X = 40).

At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Enables 【Canto (Rem.; Min 1)】.
Deals damage to unit as combat begins = 20% of X (X = unit's max HP before entering battle - 20; "max HP before entering battle" means unit's max HP excluding HP increases from Legendary Effects, Mythic Effects, Bonus Heroes, etc.; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce unit's HP below 1).
Inflicts Spd/Res-4 on foe, unit deals damage = unit's HP at start of combat - current HP, x 2 (max 12, min 6; excluding area-of-effect Specials) and reduces the percentage of foe's non-Special "reduce damage by X%" skills by percentage = unit's HP at start of combat - current HP, x 10 during combat (max 60%, min 30%; excluding area-of-effect Specials).

After combat, inflicts Atk/Spd/Def/Res-3 and 【Panic】 on target and foes within 2 spaces of target through their next actions, and grants 【Foe Penalty Doubler】 to unit and allies in cardinal directions.
【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.

Legendary Veronica Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (16) HP Superbane ★★☆☆☆
Atk (12) Attack Boon ★★★★★
Spd (12) Spd Bane ★★★★★
Def (4) No Def IV ★☆☆☆☆
Res (3) Res Boon ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Def

The best IVs for Legendary Veronica are +Spd and -Def. Her Spd at base 45 is the fastest in the game as of the time of her release, and she needs the Spd to make a follow-up attack against enemies. Being able to attack twice allows her to trigger Enclosure and deal significant damage to her foes.

Her Def is below average and is her least important stat, thus it is safe to take as a bane.

+Spd for a +10 merge

We recommend +Spd when merging Legendary Veronica to +10 for similar reasons above. She needs the Spd to reliably double her enemies.

Legendary Veronica Best Builds

Offensive Legendary Veronica

HOT
Attuned Skill Icon: -
Updated on 09/08/2025

How to Use, Explanation

This build uses premium skills to make Legendary Veronica hit as hard as possible with her refined Enclosing Dark. Fatal Smoke 4 is used to prevent Miracle effects from being used against her.

Source Heroes for All Skills

Legendary Veronica Best Weapon Refine

Effect of Legendary Veronica's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or the number of allies adjacent to unit ≤ 1, grants Atk/Spd+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and inflicts the following effects based on the number of foes within 2 spaces of target (excluding target) during combat: if = 1, inflicts Spd/Res-4 on foe, and if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack.
If unit initiates combat, unit can make a follow-up attack before foe's next attack.
At start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6, 【Preempt Pulse】, and 【Resonance: Blades】 to unit and allies within 2 spaces of unit for 1 turn.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = 10% of unit's Spd at start of combat, + 6, and unit deals +X × 5 damage during combat (excluding area-of- effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses, + number of Penalty effects active on foe, excluding stat penalties; max 5).
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Enclosing Dark

Refined Enclosing Dark grants Legendary Veronica bonus Atk/Spd, bonus true damage, and provides bonus Atk, bonus Spd, and 【Preempt Pulse】 for herself and nearby allies.

This is a significant upgrade over the base Enclosing Dark and is worth refining if Legendary Veronica is a core member of any of your teams.

Legendary Veronica Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
169
HP
HP 38 38
Rank: 875/1322
Atk
Atk 42 42
Rank: 279/1322
Spd
Spd 45 45
Rank: 119/1322
Def
Def 19 19
Rank: 989/1322
Res
Res 25 25
Rank: 668/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 43 61 50 23 29 206
Lv.40 +10 43 47 50 23 29 192

HP Atk Spd Def Res Total
+HP
Lv.40 +10
45 46 49 23 29 192
+Atk
Lv.40 +10
42 50 49 23 29 193
+Spd
Lv.40 +10
42 46 52 23 29 192
+Def
Lv.40 +10
42 46 49 26 29 192
+Res
Lv.40 +10
42 46 49 23 33 193

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 38 56 45 19 25 183
5★ Lv.40 38 42 45 19 25 169

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 16 26 12 4 3 61

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 49 27 16 48 180
40 48 28 16 48 180
38 46 47 21 27 179
45 46 47 20 21 179
40 46 47 24 17 174
40 44 47 17 26 174
40 47 24 16 47 174
40 45 46 20 22 173
37 44 45 16 27 169
Legendary Veronica Icon Legendary Veronica
38 42 45 19 25 169
40 46 35 23 24 168
40 41 25 18 38 162
41 36 27 20 34 158
39 39 25 30 25 158
39 42 21 16 40 158
38 39 25 17 38 157
39 37 40 24 17 157
35 30 33 17 30 145
39 29 22 25 30 145
36 31 35 20 22 144

Note: Stats bonuses from skills are not taken into account.

Legendary Veronica Roles, Strengths, and Weaknesses

Legendary Veronica Roles

Veronica - Princess Rising Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Legendary Veronica is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he/she deals will be equivalent to his/her Atk minus the foe's Res stat.

Legendary Veronica Strengths

Enclosing Dark is a powerful offensive weapon

Legendary Veronica Attack Fire Emblem Heroes FEH

Veronica's new refined Enclosing Dark is loaded with offensive effects that allow her to overwhelm her foe when attacking.

Below is a summary of its effects:

Condition(s) Effect
Always Accelerates Special trigger (cooldown count-1).
Legendary Veronica initiates combat Grants Veronica a Desperation effect.
Legendary Veronica's HP ≥ 25% at start of turn Grants Atk/Spd+6, 【Preempt Pulse】, and 【Resonance: Blades】 to Veronica and allies within 2 spaces of Veronica.
Legendary Veronica initiates combat
OR
number of allies adjacent to Veronica ≤ 1
・ Grants Atk/Spd+6 to Veronica during combat.
・ Grants Veronica a Null Follow-Up effect.
・ Inflicts Spd/Res-4 on Veronica's foe (if there is exactly one foe within 2 spaces of the target foe).
・ Inflicts Spd/Res-8 and a Flash effect on Veronica's foe (if there are 2 or more foes within 2 spaces of the target foe).
Legendary Veronica's HP ≥ 25% at start of combat ・ Grants Veronica bonus Atk/Spd in combat equal to 6 + 10% of Veronica's Spd.
・ Grants Veronica up to +25 bonus true damage (based on the number of non-stat Bonus effects on Veronica and non-stat Penalty effects on her foe).

Enclosure II charges quickly and prevents anti-Special effects

Legendary Veronica also comes with a remixed exclusive Special in Enclosure II. This 2 charge Special boosts her damage by 30% of her Atk and neutralizes her foe's non-Special percentage-based damage reduction effects.

Enclosure II also inflicts Spd/Res-7, 【Feud】, and 【Sabotage】 on closest foes and foes within 2 spaces of those foes at the start of each turn, providing long-distance support for Veronica's team.

In combat, Enclosure II grants a null Guard effect, and a 【Potent Follow X%】 effect if Veronica wins a modified Spd check. The 【Potent Follow X%】 amount is dependent on whether her foe has 【Feud】 active - 100% if 【Feud】 is active and 40% otherwise.

Enclosure II is a versatile skill providing both offense and support, and also a short cooldown to make triggering it easier.

Legendary Veronica Weaknesses

Weak to Cavalry Effective Weapons

Legendary Veronica takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Veronica - Princess Rising Only Appears as a 5 Star Hero!

Veronica - Princess Rising only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Veronica - Princess Rising if a 4 Star version is released!

Unlock Potential Tier List

Legendary Veronica - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 5★
6 2 No Effect 5★
9 2 No Effect 5★
14 2 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and the following effects will occur during combat based on the number of foes within 2 spaces of target (excluding target): if = 1, inflicts Spd/Res-4 on foe; if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe can counterattack. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Boosts damage dealt to foe by 30% of damage dealt to unit. 5★
(Cooldown Count = 2) Boosts damage dealt to foe by 30% of damage dealt to unit. 5★
(Cooldown Count = 2) Boosts Special damage by 25% of unit's Atk. If Special triggers, neutralizes "reduces damage by X%" effects from non-Special skills. Neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 5★
(Cooldown Count = 2) When Special triggers, boosts damage by 30% of unit's Atk and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills.
At start of turn, inflicts Spd/Res-7, 【Feud】, and 【Sabotage】 on closest foes and foes within 2 spaces of those foes through their next actions.
Neutralizes effects that inflict "Special cooldown charge -X" on unit, and if decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow X%】 during combat (if 【Feud】 is active on foe, X = 100; otherwise, X = 40).
5★

Passives

Skill Name Effect Learned At
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe's HP=100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP=100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
Enables 【Canto (Rem.)】.
Inflicts Spd/Res-1 on foe during combat.
【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement.
5★
Enables 【Canto (Rem.)】.
Inflicts Spd/Res-2 on foe during combat.
【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement.
5★
Enables 【Canto (Rem.)】.
Inflicts Spd/Res-3 on foe during combat.
【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement.
5★
Enables 【Canto (Rem.; Min 1)】.
Deals damage to unit as combat begins = 20% of X (X = unit's max HP before entering battle - 20; "max HP before entering battle" means unit's max HP excluding HP increases from Legendary Effects, Mythic Effects, Bonus Heroes, etc.; activates only when unit can attack in combat; effects that reduce damage "during combat" do not apply; will not reduce unit's HP below 1).
Inflicts Spd/Res-4 on foe, unit deals damage = unit's HP at start of combat - current HP, x 2 (max 12, min 6; excluding area-of-effect Specials) and reduces the percentage of foe's non-Special "reduce damage by X%" skills by percentage = unit's HP at start of combat - current HP, x 10 during combat (max 60%, min 30%; excluding area-of-effect Specials).
5★
If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat.
【Panic】
Converts bonuses on target into penalties through its next action.
5★
If unit initiates combat, inflicts【Panic】on target and foes within 2 space of target after combat.
【Panic】
Converts bonuses on target into penalties through its next action.
5★
Inflicts【Panic】on target and foes within 2 spaces of target after combat.
【Panic】
Converts bonuses on target into penalties through its next action.
5★
After combat, inflicts Atk/Spd/Def/Res-3 and 【Panic】 on target and foes within 2 spaces of target through their next actions, and grants 【Foe Penalty Doubler】 to unit and allies in cardinal directions.
【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.
5★

Legendary Veronica as a Source Hero

Legendary Veronica Avatar

Value of Skills ★★★★☆

Legendary Veronica comes with Atk/Spd Catch 4, S/R Far Trace 3, and Panic Smoke 4 as valuable inheritance options.

All of these skills are very useful and can be great on other units.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Legendary Veronica?

Top tier hero. Must summon. 69
Votes
Summon if you need his/her hero archetype. 4
Votes
Summon if you like this hero. 5
Votes
Summon for his/her Skill Inheritance options. 0
Votes
Pass on this hero. 1
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Legendary Veronica / Illustrations / Voice Actor / Quotes

How to Get Legendary Veronica

Obtained through a Special Summoning Event!

Legendary Veronica is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Wendee Lee
Illustrator Kozaki Yusuke
Appears In

Illustration

FEH: Related Guides

Focus: Legendary & Mythic Hero Remix: Legendary Veronica

Legendary & Mythic Hero Remix: Legendary Veronica Banner

Heroes from Focus - Legendary & Mythic Hero Remix: Legendary Veronica
Legendary Veronica IconLegendary Veronica
[8.5/10]
Attuned Hector IconAttuned Hector
[9.5/10]
Legendary Julia IconLegendary Julia
[8.5/10]
Seiros IconSeiros
[8.5/10]
Legendary Xander IconLegendary Xander
[8.5/10]
Brigid IconBrigid
[9.0/10]
Legendary Corrin (F) IconLegendary Corrin (F)
[8.5/10]
Mythic Gotoh IconMythic Gotoh
[8.5/10]

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12 Twztid13  Twztid13  almost 2 years

Says 11 comments, so i was hoping i could see a date on them to see when these ratings were relevant, but.... Shows ZERO comments after clicking. I'm starting to think this isn't the site i should be using to get up to date information on this game.

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