Fire Emblem Heroes (FEH)

Shinon Builds and Best IVs

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This is a ranking page for the hero Shinon - Scathing Archer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Shinon.

Heroes With the Same Name
Shinon - Scathing Archer Icon Shinon

Debut - Mythic Hero Battle - Ótr Featured Heroes
Legendary Eliwood IconLegendary Eliwood
[9.0/10]
Altina IconAltina
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Valentian Palla IconValentian Palla
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Legendary Chrom IconLegendary Chrom
[9.5/10]
Marianne IconMarianne
[9.0/10]
Zeke IconZeke
[9.0/10]
Legendary Celica IconLegendary Celica
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Legendary Byleth (M) IconLegendary Byleth (M)
[9.0/10]
Ótr IconÓtr
[9.0/10]
Legendary Leif IconLegendary Leif
[9.0/10]
Shinon IconShinon
[9.0/10]
Legendary Claude IconLegendary Claude
[9.0/10]

Shinon Rating and Basic Information

FEH Shinon Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) B
(▶FEH Tier List)

Shinon - Scathing Archer: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Refined Double Bow has built-in Close Counter, Guard, damage reflection, and healing per attack.
・Special disables non-special skills that have damage reduction.

Shinon Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+5 during combat and unit can counterattack regardless of foe's range.

Cooldown Count = 3
Doubles damage dealt. Disables non-Special skills that "reduce damage by X%."

If unit is not adjacent to an ally, grants Atk/Def +7 during combat.

Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat.

At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1.

Shinon Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★☆☆☆
Atk (24) No Attack IV ★★★★☆
Spd (12) Spd Boon ★★★★★
Def (5) Def Bane ★★★☆☆
Res (5) Res Boon ★★★★☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-Res

The best IVs for Shinon are +Spd and -Res. Shinon's damage is already backed by his skills so he does not need to worry that much about his Atk stat. Taking a +Spd IV is best in improving his overall effectiveness in both offense and defense. His Spd His Res is of less importance so it is safe to take it as his bane.

+Atk for a +10 Merge

We recommend a +Atk IV when merging Shinon to 10. At +10 Merges, Shinon's Spd will reach such high levels that pushing it up higher is a waste, considering he has access to Double Bow and Lull Atk/Spd 3. At this point, it would be better to opt with a +Atk IV instead to help him get more direct firepower.

If you prefer a more balanced Shinion, you can still go for a +Spd IV. It still makes for a strong case especially because it is a superboon.

Shinon Best Builds

Laguz Friend Shinon

HOT
Special Skill IconAether
Emblem Icon: -

How to Use, Explanation

This build uses Laguz Friend to make Shinon as bulky as possible. The Special skipping effect of Laguz Friend and Time's Pulse 4 help trigger Aether consistently for both damage and sustain.

Budget Shinon

Special Skill IconDeadeye
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This budget build uses skills easily available from Divine Codes to improve Shinon's combat performance.

Source Heroes for All Skills

Shinon Best Weapon Refine

Effect of Shinon's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Accelerates Special trigger (cooldown count-1).
Effective against flying foes.
If number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+5 to unit, unit can counterattack regardless of foe's range, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, inflicts penalty on foe's Atk/Spd/Def = 8 - number of allies adjacent to unit × 2 (min 0), and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat).
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Double Bow

Refined Double Bow grants Shinon a Close Counter effect, Atk/Spd/Def/Res+9 in combat, neutralizes effects that slow down his Special cooldown charges, 7 HP healing per attack during combat, true damage reduction on his foe's first attack equal to 20% of his Spd, damage reflection based on the amount of damage reduced, and inflicts an Atk/Spd/Def penalty on his foes during combat.

While Double Bow's effects are not gamebreaking or unique to Shinon, when combined into one weapon, turn Shinon into a formidable unit on the battlefield.

Shinon Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
171
HP
HP 40 40
Rank: 489/1171
Atk
Atk 38 38
Rank: 510/1171
Spd
Spd 42 42
Rank: 217/1171
Def
Def 27 27
Rank: 646/1171
Res
Res 24 24
Rank: 761/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 57 47 31 28 208
Lv.40 +10 45 43 47 31 28 194

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 42 46 31 28 194
+Atk
Lv.40 +10
44 45 46 31 28 194
+Spd
Lv.40 +10
44 42 50 31 28 195
+Def
Lv.40 +10
44 42 46 34 28 194
+Res
Lv.40 +10
44 42 46 31 32 195

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 52 42 27 24 185
5★ Lv.40 40 38 42 27 24 171

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 24 12 5 5 64

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
39 43 46 30 24 182
41 37 42 16 36 172
Shinon Icon Shinon
40 38 42 27 24 171
41 40 40 25 24 170
42 37 38 25 24 166
40 37 37 26 22 162
42 30 25 26 31 154
36 32 36 27 20 151
35 32 37 16 31 151
36 35 35 19 22 148
34 30 37 19 28 148
40 32 33 25 18 148
35 33 34 14 31 147

Note: Stats bonuses from skills are not taken into account.

Shinon Roles, Strengths, and Weaknesses

Shinon Roles

Shinon - Scathing Archer Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Shinon is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Shinon Strengths

Refined Double Bow has multiple useful effects

Refined Double Bow grants Shinon a Close Counter effect, Atk/Spd/Def/Res+9 in combat, neutralizes effects that slow down his Special cooldown charges, 7 HP healing per attack during combat, true damage reduction on his foe's first attack equal to 20% of his Spd, damage reflection based on the amount of damage reduced, and inflicts an Atk/Spd/Def penalty on his foes during combat.

While Double Bow's effects are not gamebreaking or unique to Shinon, when combined into one weapon, turn Shinon into a formidable unit on the battlefield.

Deadeye is a hard counter to some powerful skills

Deadeye not only doubles Shinon's damage upon activation, but it also disables damage reduction skills. This allows him to counter Fallen Ike's Repel 3 and Brave Edelgard's Black Eagle Rule among other similar skills provided that it is not a special skill.

Special skill can be activated very frequently

Deadeye has a fair cooldown counter of 3, but Shinon has access to effects that speed up its activation. Double Bow accelereates its special trigger, so it sits at a default of 2. That is when his C skill, Time's Pulse 3 comes into play. If Deadeye's cooldown is at maximum, it subtracts another count in Deadeye's counter. This puts Deadeye's special trigger to 1.

As mentioned, one of Shinon's strengths is having access to Close Counter through Double Bow whenever he is not adjacent to an ally. This means that he can consistenly dish out attacks in both phases. This leads to a very rapid rate of activation for Deadeye. We recommend having healers around Shinon to make up for the damage he takes in the enemy phase!

Shinon Weaknesses

Low Res

Shinon's Res only sits at 24 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Shinon's positioning in relation to magical units that can easily take him out.

Shinon's Def is only at 27 base, but he has skills that help him reduce damage from physical sources!

Shinon Team and Counters

Teammates for Shinon

Ayra IconAyra Legendary Eliwood IconLegendary Eliwood Mirabilis IconMirabilis Legendary Azura IconLegendary Azura
Peony IconPeony Brave Dimitri IconBrave Dimitri New Year Peony IconNew Year Peony Eir IconEir

Flexible Unit That Can Fit in Any Team

Shinon can fit in a wide variety of teams as he can mostly take care of himself.

He can be paired with those that can boost his firepower even more, like Legendary Eliwood's Bonus Doubler effect on his Ardent Durandal or any of the dancers above.

Shinon Counters

Brave Hector IconBrave Hector Reinhardt IconReinhardt Robin (M) IconRobin (M) Cecilia IconCecilia
Nagi IconNagi Legendary Celica IconLegendary Celica Fallen Lyon IconFallen Lyon Brave Edelgard IconBrave Edelgard

Tanky Units

He will struggle against tanky units like Brave or Brave Edelgard as their high stats and the ability to counterattack regardless of distance may provide difficult for him.

Heroes with Colorless-Effective Weapons

Shinon has a colorless bow weapon, so he is also weak to weapons that are effective against colorless units.

Tome Users

Due to his low Res, fast mages or those with high firepower like Legendary Celica and Reinhardt will have no problem dealing with him as they can easily take him out when they attack him.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Shinon - Scathing Archer Only Appears as a 5 Star Hero!

Shinon - Scathing Archer only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Shinon - Scathing Archer if a 4 Star version is released!

Unlock Potential Tier List

Shinon - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 Effective against flying units. 5★
6 2 Effective against flying units. 5★
9 2 Effective against flying units. 5★
14 2 Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+5 during combat and unit can counterattack regardless of foe's range. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Boosts damage dealt by 50%. 5★
(Cooldown Count = 2) Boosts damage dealt by 50%. 5★
(Cooldown Count = 3) Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." 5★

Passives

Skill Name Effect Learned At
If unit is not adjacent to an ally, grants Atk/Def+2 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Def+4 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Def+6 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Def +7 during combat. 5★
Inflicts Atk/Spd-1 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Spd-2 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. 5★
Inflicts Atk/Spd-3 on foe and neutralizes foe's bonuses to Atk/Spd (from skills like Fortify, Rally, etc.) during combat. 5★
At the start of every third turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. 5★
At the start of every second turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. 5★
At start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. 5★

Shinon as a Source Hero

Shinon Avatar

Value of Skills ★★★★★

Inheriting Atk/Def Solo 4 or Time's Pulse 3

Shinon can be used to inherit Atk/Def Solo 4 or Time's Pulse 3. However, Shinon is a very powerful offensive unit that easily outclasses many of the colorless bow users in the game. We recommend training and investing in him instead!

How to Get Shinon / Illustrations / Voice Actor / Quotes

How to Get Shinon

Obtain Through Regular Summon

Shinon is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Brendan McKian
Illustrator Wada Sachiko
Appears In

Illustration

FEH: Related Guides

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All Types of Colorless Weapons

Close-Range Ranged
Colorless BreathColorless Breath Colorless DaggerColorless Dagger
Colorless BeastColorless Beast Colorless BowColorless Bow
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