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This is a ranking page for the hero Myrrh - Guardian Dragon from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Myrrh.
Heroes With the Same Name | |
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Legendary Myrrh
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List of Contents
Mythic Heroes - Double Mythic Heroes: Níðhöggr & Læraðr Featured Heroes | |||
---|---|---|---|
Kvasir [9.0/10] |
Legendary Shez (M) [9.5/10] |
Níðhöggr [9.5/10] |
Legendary Myrrh [9.0/10] |
Legendary Shez (F) [9.5/10] |
Ascended Amelia [9.0/10] |
Legendary Ninian [9.5/10] |
Legendary Alear (F) [9.5/10] |
Legendary Camilla [9.5/10] |
Mythic Loki [9.5/10] |
Rearmed Sothe [9.0/10] |
Læraðr [9.5/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill inflicts stat debuffs, grants damage reduction and a guaranteed follow-up attack. ・Exclusive C skill grants Def/Res buffs, denies foes' follow-up attacks, and prevents foes from warping to nearby spaces. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat, reduces damage from attacks during combat and from area-of-effect Specials by 30%, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Def. |
If unit is within 2 spaces of an ally, grants Def/Res+5 and bonus to Def/Res during combat = current penalty on each of those stats x 2 (Example: If unit has -7 penalty to Def, grants Def+19, for a net bonus of Def+12.) Calculates each stat bonus independently. |
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). |
At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6, "foe cannot make a follow-up attack," and 【Warp Bubble】 to unit for one turn. 【Warp Bubble】 Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.) |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (18) | ★★★☆☆ | |
Atk (9) | ★★★★☆ | |
Spd (6) | ★★☆☆☆ | |
Def (5) | ★★★★★ | |
Res (6) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Legendary Myrrh's best IVs are +Atk and -Spd. Boosting her Atk allows her to deal the most damage possible, aided by both her guaranteed follow-up attack and an Atk superboon.
Taking a +Res boon is also good when preferring a more defensive build. Res is also a superboon and will improve the performance of Dragon Wall 3.
Her Spd is on the low side and can be safely taken as a bane.
We recommend +Atk when merging Legendary Myrrh up to +10. Boosting her Atk improves her combat potential the most.
Using +Res also works when opting for a more defensive build, or even +Spd when giving her maximum investment in skills, merges, and further support.
HOT | |
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:
Bonfire
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-
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:
-
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Legendary Myrrh's base kit is good to go right out of the box. Simply add an assist and a Sacred Seal of your choice. We opted for Iote's Shield to remove her weakness to bows, but a stat buffing seal like Bonds or Solos will work as well.
Neutral Stats at Lv. 40 (5★) | ||
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182 | ||
HP |
40 |
Rank: 489/1173 |
Atk |
39 |
Rank: 458/1173 |
Spd |
25 |
Rank: 938/1173 |
Def |
42 |
Rank: 68/1173 |
Res |
36 |
Rank: 170/1173 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 60 | 30 | 46 | 40 | 221 | Lv.40 +10 | 45 | 44 | 30 | 46 | 40 | 205 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 43 | 29 | 46 | 40 | 205 |
+Atk Lv.40 +10 | 44 | 47 | 29 | 46 | 40 | 206 |
+Spd Lv.40 +10 | 44 | 43 | 33 | 46 | 40 | 206 |
+Def Lv.40 +10 | 44 | 43 | 29 | 49 | 40 | 205 |
+Res Lv.40 +10 | 44 | 43 | 29 | 46 | 44 | 206 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 55 | 25 | 42 | 36 | 198 |
5★ Lv.40 | 40 | 39 | 25 | 42 | 36 | 182 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 25 | 6 | 5 | 6 | 60 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
42 | 43 | 44 | 36 | 31 | 196 | |
45 | 43 | 26 | 43 | 38 | 195 | |
37 | 43 | 46 | 27 | 40 | 193 | |
37 | 43 | 45 | 27 | 41 | 193 | |
40 | 42 | 45 | 36 | 30 | 193 | |
40 | 42 | 28 | 37 | 41 | 188 | |
40 | 36 | 42 | 31 | 34 | 183 | |
Legendary Myrrh
|
40 | 39 | 25 | 42 | 36 | 182 |
45 | 34 | 35 | 37 | 29 | 180 | |
40 | 42 | 18 | 37 | 40 | 177 | |
39 | 39 | 42 | 32 | 25 | 177 | |
42 | 38 | 38 | 33 | 26 | 177 | |
39 | 36 | 41 | 27 | 30 | 173 | |
42 | 35 | 35 | 31 | 24 | 167 | |
40 | 31 | 33 | 31 | 29 | 164 | |
45 | 34 | 27 | 30 | 27 | 163 | |
37 | 30 | 36 | 33 | 26 | 162 | |
41 | 27 | 34 | 34 | 21 | 157 |
Note: Stats bonuses from skills are not taken into account.
Legendary Myrrh is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Legendary Myrrh's Godly Breath has multiple effects that swing combat in her favor, both in player phase and in enemy phase.
Below is a summary of these effects:
Condition(s) | Effect |
---|---|
Always | Accelerates Special trigger. |
Legendary Myrrh initiates combat OR Legendary Myrrh is within 2 spaces of an ally |
Inflicts Atk/Spd/Def/Res-5 on foe during combat. |
Legendary Myrrh initiates combat OR Legendary Myrrh is within 2 spaces of an ally |
Grants 30% damage reduction from both attacks and area-of-effect Specials. |
Legendary Myrrh initiates combat OR Legendary Myrrh is within 2 spaces of an ally |
Legendary Myrrh makes a guaranteed follow-up attack. |
Foe's Range = 2 | Calculates damage using the lower of foe's Def or Res. |
Legendary Myrrh's exclusive C skill Darkling Guardian grants her bonuses that greatly aid her survivability at the start of turn, assuming she is within 2 spaces of an ally.
This skill grants Def/Res+6, prevents foes from making a follow-up attack, and grants 【Warp Bubble】 which prevents foes from warping to spaces within 4 spaces of Legendary Myrrh using skills like Wings of Mercy or Escape Route.
Warp Bubble is quite similar to Gatekeeper's Detailed Report, only without the Obstruct effects.
As a flying unit, Legendary Myrrh takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Legendary Myrrh takes 1.5x damage from dragon-effective weapons like Sealed Falchion or Divine Mist, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Myrrh - Guardian Dragon only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Myrrh - Guardian Dragon if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat, reduces damage from attacks during combat and from area-of-effect Specials by 30%, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit is adjacent to an ally, grants Def/Res+3 during combat. | 5★ | |
If unit is adjacent to an ally, grants Def/Res+4 during combat. | 5★ | |
If unit is adjacent to an ally, grants Def/Res+5 during combat. | 5★ | |
If unit is within 2 spaces of an ally, grants Def/Res+5 and bonus to Def/Res during combat = current penalty on each of those stats x 2 (Example: If unit has -7 penalty to Def, grants Def+19, for a net bonus of Def+12.) Calculates each stat bonus independently. | 5★ | |
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 2 (max 20%). | 5★ | |
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 3 (max 30%). | 5★ | |
If unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). | 5★ | |
At start of turn, if unit is within 2 spaces of an ally, grants Def/Res+6, "foe cannot make a follow-up attack," and 【Warp Bubble】 to unit for one turn. 【Warp Bubble】 Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.) |
5★ |
Value of Skills | ★★★★★ |
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Legendary Myrrh provides Def/Res Unity and Dragon Wall 3 as valuable skills for inheritance.
Def/Res Unity is only available on Legendary Myrrh as of May 2022.
By inheriting Def/Res Bond 3 first, you can use one copy of Legendary Myrrh to acquire both of these skills at the same time.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Legendary Myrrh is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Event Name | Focus |
---|---|
Double Mythic Heroes: Níðhöggr & Læraðr Mythic Heroes Summon |
Legendary Myrrh
Starts:11/28/2024 Ends:12/13/2024 |
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Erica Lindbeck |
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Illustrator | Essual |
Appears In |
Heroes from Mythic Heroes - Double Mythic Heroes: Níðhöggr & Læraðr | |||
---|---|---|---|
Kvasir [9.0/10] |
Legendary Shez (M) [9.5/10] |
Níðhöggr [9.5/10] |
Legendary Myrrh [9.0/10] |
Legendary Shez (F) [9.5/10] |
Ascended Amelia [9.0/10] |
Legendary Ninian [9.5/10] |
Legendary Alear (F) [9.5/10] |
Legendary Camilla [9.5/10] |
Mythic Loki [9.5/10] |
Rearmed Sothe [9.0/10] |
Læraðr [9.5/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Legendary Myrrh Builds and Best IVs
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