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This is a ranking page for the hero Myrrh - Spooky Monster from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Halloween Myrrh.
Heroes With the Same Name | |
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Halloween Myrrh
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List of Contents
Mythic Heroes - Yune Featured Heroes | |||
---|---|---|---|
Brave Celica [8.5/10] |
Halloween Myrrh [8.0/10] |
Legendary Ryoma [9.0/10] |
Legendary Lucina [9.0/10] |
Ophelia [8.5/10] |
Legendary Azura [9.5/10] |
Halloween Kagero [7.5/10] |
Lewyn [8.5/10] |
Yune [9.0/10] |
Eir [8.5/10] |
Brave Lyn [8.5/10] |
Halloween Mia [8.0/10] |
Overall Rating | 8.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・An armored red breath user ・Gains a guaranteed follow-up attack when her Def is greater than the foe's Def+5 ・Can make a follow-up attack when the foe initiates combat as well |
Might: 16 Range: 1 Grants Def +3. If unit initiates combat and unit’s Def ≧ foe’s Def +5, unit makes a guaranteed follow-up attack. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res. |
Cooldown Count = 3 Boosts damage dealt by 50% of unit’s Def. |
Grants Def/Res +2. |
If unit’s HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) |
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) |
Stat | Superboon/Superbane | IV Recommendation |
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HP (20) | ★★☆☆☆ | |
Atk (24) | ★★★★★ | |
Spd (4) | ★★☆☆☆ | |
Def (10) | ★★★★★ | |
Res (8) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
H!Myrrh's best IVs are +Def and -Spd. The effects of Spirit Breath rely on her having a high Def stat, so any raise in this stat would greatly benefit her. Her Spd is a rather useless stat as she depends on her Def and Spirit Breath to guarantee follow-up attacks, so it is safe to take Spd as a bane.
We recommend a +Atk IV when merging H!Myrrh to 10. With +10 merges, H!Myrrh will reach 44 Def, so it would be wise to increase the damage output of Spirit Breath instead.
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Noontime
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This is a budget build using Halloween Myrrh's base kit to function as a defensive unit. Atk Smoke 3's visible debuff stacks with the Atk penalties provided by refined Spirit Breath.
HOT | |
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This build uses Near Save to protect allies from melee attacks and boosts Atk/Def as much as possible to retaliate with a hard hitting Armored Blaze.
HOT | |
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This build utilizes Halloween Myrrh's weapon refine. Distant Counter ensures she can counter attack from any range and Special Fighter 4 provides sustain through healing and nerfing Deep Wounds.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit is within 3 spaces of an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 70%. (For standard weapons, "follow-up attack" means the second strike. For weapons that grant "unit attacks twice," it means the third and fourth strikes.) :500 :200 |
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Since she gains damage reduction against follow-up attacks on top of the guaranteed follow-up attack, you can say her weakness of low Spd gets completely patched once she acquires this upgrade.
Neutral Stats at Lv. 40 (5★) | ||
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179 | ||
HP |
46 |
Rank: 71/1171 |
Atk |
38 |
Rank: 510/1171 |
Spd |
23 |
Rank: 1002/1171 |
Def |
40 |
Rank: 92/1171 |
Res |
32 |
Rank: 307/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 51 | 59 | 27 | 49 | 39 | 225 | Lv.40 +10 | 51 | 43 | 27 | 44 | 37 | 202 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 53 | 42 | 27 | 44 | 36 | 202 |
+Atk Lv.40 +10 | 50 | 46 | 27 | 44 | 36 | 203 |
+Spd Lv.40 +10 | 50 | 42 | 31 | 44 | 36 | 203 |
+Def Lv.40 +10 | 50 | 42 | 27 | 47 | 36 | 202 |
+Res Lv.40 +10 | 50 | 42 | 27 | 44 | 39 | 202 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 46 | 54 | 23 | 45 | 34 | 202 |
5★ Lv.40 | 46 | 38 | 23 | 40 | 32 | 179 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 20 | 24 | 4 | 10 | 8 | 66 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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49 | 48 | 17 | 45 | 48 | 207 | |
47 | 46 | 19 | 40 | 43 | 195 | |
46 | 37 | 26 | 37 | 38 | 184 | |
45 | 45 | 14 | 41 | 39 | 184 | |
Halloween Myrrh
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46 | 38 | 23 | 40 | 32 | 179 |
45 | 35 | 26 | 39 | 34 | 179 |
Note: Stats bonuses from skills are not taken into account.
H!Myrrh is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Since H!Myrrh is both an armored and a dragonstone user, she can receive type and movement-exclusive buffs such as Ward Armor and Fortify Dragons that further increase her Def stat. She is also able to learn powerful Breath skills and Distant Counter.
Spirit Breath guarantees follow-up attacks for H!Myrrh if her Def ≧ foe’s Def +5. This allows H!Myrrh to be a follow-up attack threat while stacking physical bulk. In addition, Spirit Breath calculates damage using the lower of the foes Res or Def. This means H!Myrrh can expose units that have imbalanced defense stats like Sanaki, who would otherwise shrug off H!Myrrh's attacks if not for this effect.
Upon refinement, Spirit Breath also grants Halloween Myrrh with a 70% damage reduction against follow-up attacks. Combined with her guaranteed follow-up attacks, you do not need to worry about Myrrh's low Spd that much anymore! Check out the full effects of Spirit breath's Special Effect Refine in the Best Weapon Refine section
Provided that H!Myrrh's HP is at least 50%, she will make guaranteed follow-up attacks, and is granted special cooldown charge +1 per attack whenever the enemy attacks her. It is similar to the effect of Quick Riposte.
Vengeful Fighter 3 combined with H!Myrrh's kit makes her a decent enemy phase unit. Make sure to pair her up with a healer for you to always meet the trigger condition.
If H!Myrrh is adjacent to other armored units, H!Myrrh and the said units can move 1 extra space for that turn. It is somewhat pretty easy to trigger and it greatly improves the mobility of all armored allies. It is an essential skill for an all armor team.
Myrrh takes 1.5x damage from dragon-effective weapons like Falchion, and one blow from this type of weapon is sure to take her down. She is also weak to weapons that are effective against armored units such as Armorslayer+. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Myrrh - Spooky Monster only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Myrrh - Spooky Monster if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Grants Def +3. If unit initiates combat and unit’s Def ≧ foe’s Def +5, unit makes a guaranteed follow-up attack. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 5★ | |
(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. | 5★ |
Skill Name | Effect | Learned At |
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Grants Def + 1. | 5★ | |
Grants Def/Res +1. | 5★ | |
Grants Def/Res +2. | 5★ | |
If unit’s HP ≥ 90% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit’s HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit’s HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does not stack. ) | 5★ | |
If unit has 100% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ | |
If unit has ≥ 50% HP and an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ | |
If unit has an adjacent armored ally at start of turn, unit and any such allies can move 1 extra space. (That turn only, does not stack. ) | 5★ |
Value of Skills | ★★★★★ |
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H!Myrrh can be used to inherit the skill Vengeful Fighter 3. However, H!Myrrh is a powerful unit. We recommend training and investing in her instead of fodderring her off.
Halloween Myrrh is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Erica Lindbeck |
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Illustrator | Amagaitaro (アマガイタロー) |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
I’ve got a trick for you! Trick or treat! Boo! Candy Grudge! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
I’ve been alive for so long...but this is the first time I’ve experienced such a fun festival. Everyone’s laughing and dancing. They’re all handing out candy… And, well, there are some scary monsters wandering around, but still, I’m having so much fun! Even though I think all the people I’ve met here will be gone in a thousand years… I won’t forget any of them. Even after a thousand years...and then another thousand! I’ll remember this festival and the time I spent with everyone. Trick or treat! I’d never even heard this phrase before coming here, but it’ll remind me of all the fun I had. |
Heroes from Mythic Heroes - Yune | |||
---|---|---|---|
Brave Celica [8.5/10] |
Halloween Myrrh [8.0/10] |
Legendary Ryoma [9.0/10] |
Legendary Lucina [9.0/10] |
Ophelia [8.5/10] |
Legendary Azura [9.5/10] |
Halloween Kagero [7.5/10] |
Lewyn [8.5/10] |
Yune [9.0/10] |
Eir [8.5/10] |
Brave Lyn [8.5/10] |
Halloween Mia [8.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Halloween Myrrh Builds and Best IVs
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