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This is a ranking page for the hero Roy - Blazing Lion from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Roy.
Heroes With the Same Name | |
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Legendary Roy
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List of Contents
Legendary Heroes - Fae: Childlike Dragon Featured Heroes | |||
---|---|---|---|
Legendary Roy [9.0/10] |
Mirabilis [9.0/10] |
Nyx [8.5/10] |
Nifl [9.0/10] |
Ullr [9.0/10] |
Legendary Fae [9.0/10] |
Hel [9.0/10] |
Triandra [9.0/10] |
Charlotte [9.0/10] |
Duma [8.5/10] |
Legendary Alm [9.0/10] |
Mila [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・A Fire-Type Legendary Hero ・Exclusive weapon allows him to counterattack at any range ・Stats increase when there is an adjacent ally |
Might: 16 Range: 1 Effective against dragon foes. Unit can counterattack regardless of foe’s range. |
Cooldown Count = 4 Boosts Atk by 50%. |
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit’s stats. Calculates each stat bonus independently. |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). If unit's HP ≤ 75% and unit's attack triggers Special, deals +5 damage when Special triggers. |
At start of turn, if unit is within 2 spaces of any allies other than beast or dragon allies, grants Atk/Spd+6 to unit and those allies for 1 turn. Grants bonus to unit's Atk/Spd/Def/Res during combat = highest bonus on allies other than beast or dragon allies within 2 spaces. Calculates each stat bonus independently. Reduces damage from foe's first attack during combat by X% (X = total value of bonuses on the 3 allies other than beast or dragon allies with the highest bonus totals within 2 spaces; max. 40). |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★☆☆☆ | |
Atk (26) | ★★★★☆ | |
Spd (10) | ★★★★★ | |
Def (8) | ★★★☆☆ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for L!Roy are +Spd and -HP. A higher Spd stat allows L!Roy to prevent follow-up attacks and gain even more follow-up attacks of his own. L!Roy can greatly increase both his Atk and Spd through skills, but a +Spd IV helps him avoid follow-up attacks from speedier foes whenever the said buffs are not applied. However, if you're counting on Roy's already high Spd to pull through, a +Atk IV for extra damage per attack is a good option as well.
While a -HP bane will give him -4 to the stat, his defensive stats are in a relatively good spot, so -HP is the best option.
We recommend a +Atk IV when merging L!Roy to 10. At 10 merges, L!Roy's Spd stat will reach 42,, which is more than enough to gain follow-up attacks on most foes, espeically when his Passives are added in. Instead, focus on maxing the damage output with a +Atk boon.
HOT | |
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Spurn 4
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This build stacks damage reduction together with the healing from Atk/Spd Finish 4 to ensure Legendary Roy survives combat.
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Moonbow
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-
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Spurn 3
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-
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This is a budget build for Legendary Roy with minimal Skill Inheritance. Stacking Bonus Doubler improves his in-combat stats while Spurn and Human Virtue II provide stacking damage reduction.
Exclusive Weapon Effect from Refining (Special Effect Type) | |
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SP: 400 | |
Might: 16 Range: 1 HP: 3 Effective against dragon foes. Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. :500 :200 |
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The Special refine of Dragonbind provides bonus stats, Special acceleration, and neutralizes Guard effects.
This allows Legendary Roy to trigger his Special skill more often!
Neutral Stats at Lv. 40 (5★) | ||
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169 | ||
HP |
39 |
Rank: 778/1171 |
Atk |
34 |
Rank: 836/1171 |
Spd |
38 |
Rank: 399/1171 |
Def |
32 |
Rank: 383/1171 |
Res |
26 |
Rank: 596/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 44 | 55 | 43 | 36 | 30 | 208 | Lv.40 +10 | 44 | 39 | 43 | 36 | 30 | 192 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 46 | 38 | 42 | 36 | 30 | 192 |
+Atk Lv.40 +10 | 43 | 41 | 42 | 36 | 30 | 192 |
+Spd Lv.40 +10 | 43 | 38 | 45 | 36 | 30 | 192 |
+Def Lv.40 +10 | 43 | 38 | 42 | 39 | 30 | 192 |
+Res Lv.40 +10 | 43 | 38 | 42 | 36 | 33 | 192 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 39 | 50 | 38 | 32 | 26 | 185 |
5★ Lv.40 | 39 | 34 | 38 | 32 | 26 | 169 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 26 | 10 | 8 | 4 | 65 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 43 | 41 | 37 | 26 | 187 | |
42 | 43 | 41 | 35 | 26 | 187 | |
40 | 41 | 43 | 32 | 27 | 183 | |
40 | 42 | 42 | 32 | 26 | 182 | |
44 | 37 | 43 | 33 | 25 | 182 | |
42 | 38 | 35 | 37 | 20 | 172 | |
44 | 35 | 36 | 36 | 21 | 172 | |
Legendary Roy
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39 | 34 | 38 | 32 | 26 | 169 |
44 | 32 | 39 | 29 | 24 | 168 | |
40 | 36 | 38 | 34 | 20 | 168 | |
38 | 33 | 39 | 29 | 24 | 163 | |
40 | 34 | 36 | 32 | 21 | 163 | |
41 | 32 | 37 | 31 | 22 | 163 | |
42 | 35 | 40 | 23 | 22 | 162 |
Note: Stats bonuses from skills are not taken into account.
L!Roy is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 | Pair Up | ||
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Pair Up and Eff. | Atk+2 | Spd+3 | Def+4 | Res+4 |
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Legendary Roy is a Fire-Type Legendary Hero, and when summoned, you will receive a Fire Blessing. During Fire Season, allies who appear in a team alongside L!Roy will gain HP+3 when they have been given a Fire Blessing. Additionally, L!Roy's stats are treated as 175, so you are matched up with more powerful teams in the Arena.
Dragonbind is not only powerful against dragons, but it also has the effect of Distant Counter built-in, allowing him to counterattack opponents regardless of range. This frees up his A Slot to equip another useful skill instead, such as his native Bonus Doubler.
When refined, Dragonbind provides bonus stats, Special acceleration, and neutralizes effects that slow down his Special cooldown charges. While these effects aren't exactly gamebreaking, they are all useful enough to be relevant during battle.
Bonus Doubler 3 effectively doubles the effects of L!Roy's buffs whenever in combat. For example, if Fortify Def 3 is active on him, it would normally grant him +4 Def. If L!Roy enters combat with Bonus Doubler 3 equipped, this value is doubled, giving him +8 Def instead.
Legendary Roy's Human Virtue II grants a visible Atk/Spd+6 bonus to himself and any non-beast, non-dragon allies within 2 spaces at the start of each turn.
It also grants Atk/Spd/Def/Res bonuses to Legendary Roy in-combat equal to the highest bonus on non-beast, non-dragon allies within 2 spaces during combat (each stat calculated independently), and reduces damage from foe's first attack by a percentage based on similar bonuses.
L!Roy has a mediocre Res stat, sitting at 26 Res at Lv. 40. If L!Roy is attacked by a magic unit, there is a high possibility that he will be taken out. Always be mindful of L!Roy's positioning in relation to the enemies who pose a threat to him in the enemy phase. Pay extra attention to blue magic users who can take him out at one turn such as Reindhardt.
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Roy - Blazing Lion only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Roy - Blazing Lion if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Effective against dragon foes. Unit can counterattack regardless of foe’s range. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 4) Boosts Atk by 50%. | 5★ |
Skill Name | Effect | Learned At |
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Grants bonus to Atk/Spd/Def/Res during combat = 50% of current bonus on each of unit’s stats. Calculates each stat bonus independently. | 5★ | |
Grants bonus to Atk/Spd/Def/Res during combat = 75% of current bonus on each of unit’s stats. Calculates each stat bonus independently. | 5★ | |
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit’s stats. Calculates each stat bonus independently. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 2 (max 20%). If unit's HP ≤ 25% and unit's attack triggers Special, deals +5 damage when Special triggers. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 3 (max 30%). If unit's HP ≤ 50% and unit's attack triggers Special, deals +5 damage when Special triggers. | 5★ | |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats x 4 (max 40%). If unit's HP ≤ 75% and unit's attack triggers Special, deals +5 damage when Special triggers. | 5★ | |
At the start of every fourth turn, restores 10 HP. | 5★ | |
At the start of every third turn, restores 10 HP. | 5★ | |
At the start of every second turn, restores 10 HP. | 5★ | |
At start of turn, if unit is adjacent to any allies that are not beast or dragon allies, grants Atk/Spd+6 to unit and those allies for 1 turn. | 5★ | |
At start of turn, if unit is within 2 spaces of any allies other than beast or dragon allies, grants Atk/Spd+6 to unit and those allies for 1 turn. Grants bonus to unit's Atk/Spd/Def/Res during combat = highest bonus on allies other than beast or dragon allies within 2 spaces. Calculates each stat bonus independently. Reduces damage from foe's first attack during combat by X% (X = total value of bonuses on the 3 allies other than beast or dragon allies with the highest bonus totals within 2 spaces; max. 40). | 5★ |
Value of Skills | ★★★★★ |
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L!Roy can be used to inherit the skill Bonus Doubler 3. However, L!Roy is a powerful fire-type legendary hero. We recommend training and building around him instead.
Legendary Roy is a limited time Hero who can be pulled from a Legendary Hero Summoning event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Ray Chase |
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Illustrator | Meka |
Appears In |
Special Triggered Quotes are voice lines that play upon activating a Special attack.
Everyone’s counting on me! I refuse to lose! How about this! I will never back down! |
Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.
Because I won the war against Bern, people think of me as a great Hero. I think of it a little differently... A truly great Hero is one who can build a world where people can live completely free of care. A Hero is wise as well. There’s so much to understand about the world, the citizens, and even the dragons. It’s so much more complex than just being good with a sword. Coming to this world and getting to speak with so many Heroes—and also getting to know you—has inspired me. I want to learn even more from you. We can work together to shape the world. I’m counting on you! |
Heroes from Legendary Heroes - Fae: Childlike Dragon | |||
---|---|---|---|
Legendary Roy [9.0/10] |
Mirabilis [9.0/10] |
Nyx [8.5/10] |
Nifl [9.0/10] |
Ullr [9.0/10] |
Legendary Fae [9.0/10] |
Hel [9.0/10] |
Triandra [9.0/10] |
Charlotte [9.0/10] |
Duma [8.5/10] |
Legendary Alm [9.0/10] |
Mila [9.0/10] |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
Legendary Roy Builds and Best IVs
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