FF7 Rebirth

Custom Valkyrie Hard Mode Guide

FF7 Rebirth - Custom Valkyrie Hard Mode Guide

Custom Valkyrie is a boss in Chapter 7: Those Left Behind of Final Fantasy 7 Rebirth (FF7 Rebirth). Learn how to beat Custom Valkyrie on Hard Mode and normal difficulties, its weaknesses and resistances, and a list of its moves and attack patterns in this guide!

Custom Valkyrie Weaknesses and Stats

Stats

Custom Valkyrie Image
Easy Normal Hard
HP 25217 36024 129749

Weakness and Resistances

Weaknesses Lesser Resistances Greater Resistances
Lightning Icon Lightning
Wind Icon Wind
Stop Icon Stop
None
Absorbed Elements Immunities
None
Proportional Damage Icon Proportional Damage
Berserk Icon Berserk
Slow Icon Slow
Poison Icon Poison
Silence Icon Silence
Stop Icon Stop
Stone Icon Stone
Petrify Icon Petrify
Morphable Items Icon Morphable Items

Changes When Staggered

Weakness / Effective Resistance
Lightning Icon Lightning
Wind Icon Wind
None

How to Pressure Custom Valkyrie

Deal Enough Damage Using Lighting or Wind Attacks

CheckmarkDeal enough Lightning or Wind damage.

CheckmarkEasier to Pressure during Cooling Protocol.

Custom Valkyrie can be Pressured if you deal enough elemental weakness damage to it. You can do this by using Lightning or Wind spells when attacking the boss. Equip Lightning and Wind Materia to gain access to both spell types on one character.

During the fight, Custom Valkyrie will occasionally go into Cooling Protocol, disabling it for a short period of time. Hitting it with Lightning or Wind attacks during Cooling Protocol will instantly Pressure it.

How to Pressure and Stagger Enemies

Custom Valkyrie Best Party and Builds

Notice Table IconNotice from Game8 This section is for players who are playing on Easy and Normal difficulties. To check out the best builds and tips for Hard Mode, jump to our Hard Mode Guide section, below!

Fixed Party Setup

Available Characters and Roles
FF7 Rebirth - Cloud Cloud ・Can be used as the active character if Aerith has no ATB charges to spare for Lightning casts.
・Best utilized to generate ATB charges for Lightning casts throughout the fight.
FF7 Rebirth - Aerith Aerith ・Can generate decent ATB so long as you have Radiant Ward unlocked from the Empress's Scepter.
・Can dodge attacks using Ward Shift but blocking is usually better.
Arcane Ward offers amazing utility for spellcasting.
FF7 Rebirth - Red XIII Red XIII ・Best used as a support character for the party since melee is tricky against the flying Custom Valkyrie.

Best Materia to Use

Materia Effect
Lightning and Wind Image Lightning and Wind ・Allows the user to cast both Lightning and Wind spells. Can be linked to a Level Boost to unlock stronger versions of the spells it can cast.
・Best equipped on Aerith since she has the highest Magic stat.
・Can be replaced with Lightning if you don't have this Materia yet.
Steadfast Block Image Steadfast Block ・Gain ATB faster with each block. Reduces damage taken while blocking, allowing you to tank moves like Aileron Roll.
・Can be equipped on all characters, as even uncontrolled characters block attacks.
HP Up  Image HP Up ・Increase the HP of a character. Maxes out at +30% HP if multiple are equipped.
・Can be equipped on all characters.
Healing Image Healing ・Heal a single ally in battle.
・Best equipped on Cloud or Aerith.
Linked MagicElemental and Fire ・When linked and placed in your armor slot, the character will halve, prevent, or absorb Fire depending on the Elemental Materia's level.
・Can be obtained in Chapter 4 via Chadley's Combat Simulator.
Prayer Image Prayer ・Heal all allies in battle at the cost of 2 ATB.
・Best equipped on the character that can generate ATB quickly.
Item Economizer Image Item Economizer ・Automatically use items without consuming ATB after performing a number of actions.
・Best equipped on Red XIII.
Phoenix Image Phoenix ・Best equipped on Aerith to raise her Magic stat.
・All abilities cater towards survival (e.g., Arise, Reraise, and Rebirth Flame), making the fight easier for new players.
Titan Image Titan ・Equipped to raise the Defense stats of the character. Best used on Cloud or Red XIII.

How to Beat Custom Valkyrie

Custom Valkyrie Boss Fight Tips






Use Lightning to Deal Damage and Pressure the Boss

Custom Valkyrie is weak against Lightning and Wind. However, since Wind spells have a short delay before hitting the target, it's better to use Lightning since its hits are much more accurate.

Use attacks that can inflict Lightning to deal a lot of damage to it. Remember, only damage that exploits its elemental weakness will count towards its Pressure condition.

Attack during Cooling Protocol

FF7 Rebirth - Cooling Protocol

After unleashing numerous attacks, Custom Valkyrie will overheat and use Cooling Protocol to recover. While it's immobile, unleash Lightning or Wind attacks to exploit its weakness, Pressuring the boss in the process.

Avoid Burning Spots on the Ground

Most of Custom Valkyrie's fire attacks leave burning spots on the ground that inflict damage when you step on them. Avoid them as much as possible to preserve your characters' HP.

If you managed to grab the Elemental Materia back in Junon, you can link it to Fire and equip it to one of your character's armor slots. This allows you to halve, prevent, or absorb Fire damage depending on the Elemental Materia's level.

Evade the Particle Cannon at All Costs

FF7 Rebirth - Modified Particle Cannon

Custom Valkyrie will start using its Modified Particle Cannon once you deal enough damage to push it into Phase 2. This attack can one-shot any of your party members, so make sure to dodge it whenever it appears.

To easily dodge the attack, switch over to Red XIII and get close to the boss. Spam side dodges until it finishes firing the Modified Particle Cannon (usually 3 shots total).

Block or Dodge Aileron Roll

FF7 Rebirth - Aileron Roll

Aileron Roll is another attack from Custom Valkyrie that can delete more than half of your character's HP if not dodged or blocked. You will have enough time to change direction or block it once the attack pops up on its head!

Move Away from its Antipersonnel Gas

FF7 Rebirth - Antipersonnel Gas

The Antipersonnel Gas will put your characters to sleep on hit. Make sure to avoid getting hit by it by moving away once you see the attack prompt on its head.

You can equip your characters with Headband to make them immune to sleep. This accessory is available in the Vending Machine you find before the boss fight.

Defend Against Rotary Cannons Using Red XIII

FF7 Rebirth - Rotary Cannons

Red XIII can build up his Vengeance gauge fast by blocking the Rotary Cannon's attack. If you can use his Sentinel Stance on time, it will fill his Vengeance gauge to almost full and avoid getting damaged.

Custom Valkyrie Hard Mode Guide

Custom Valkyrie Hard Mode Tips
★ Best Hard Mode Builds for Custom Valkyrie ★




Custom Valkyrie Best Hard Mode Builds

Notice Table IconNotice from Game8 The builds featured in this Hard Mode section are at Weapon Levels 7~8. If you find that you don't have enough Materia slots to complete the setup, consider getting all the possible Manuscripts on Normal, first.
Aerith
Cloud
Red XIII
FF7 Rebirth - Aerith Aerith
DPS / Main Spellcaster
Weapon Armor
Plumose Rod Cetran Bracer
Accessory Summon Materia
Circlet Phoenix
Weapon Materia Armor Materia
Weapon Skills
Max HP +200Max HP +200
Enduring WardEnduring Ward
Ward Shift MasteryWard Shift Mastery
Enhanced Magic GuardEnhanced Magic Guard
FF7 Rebirth - Cloud Cloud
Sub DPS / Support
Weapon Armor
Igneous Saber Cetran Armlet
Accessory Summon Materia
Supernatural Wristguards Odin
Weapon Materia Armor Materia
Weapon Skills
Altruistic Buff UpAltruistic Buff Up
Max HP +200Max HP +200
Enhanced Magic GuardEnhanced Magic Guard
Unrelenting PunisherUnrelenting Punisher
FF7 Rebirth - Red XIII Red XIII
Support
Weapon Armor
Brisingamen Hades Armlet
Accessory Summon Materia
Enhanced Psychic's Charm Kujata
Weapon Materia Armor Materia
Weapon Skills
Vengeance Gauge Charge Rate UpVengeance Gauge Charge Rate Up
MP Recovery Rate UpMP Recovery Rate Up
Max MP +3Max MP +3
Max MP +3Max MP +3

Set Up Aerith's Wards to Start the Fight

FF7 Rebirth - Radiant and Arcane Ward

Since Cloud and Red XIII are melee fighters, hitting Custom Valkyrie and generating ATB will be tricky. So, for this fight, we'll be using Aerith as our primary character. To begin, set up a Radiant Ward and Arcane Ward at the start of the fight.

To get enough ATB for the wards, generate 1 ATB (via basic attacks), then use ATB Boost (L1 + R1) to double it to 2 charges. Once the wards up, your next ATB charge will be spent on Transcendence, after which you build back up to 2 ATB in order to cast Thundaga.

Use Cloud to Constantly Apply a Magnified Haste

FF7 Rebirth - Cloud Casting Magnified Haste

Since Aerith struggles to build up ATB charges without Radiant Ward active, you can speed up the process by having Cloud cast a Magnified Haste spell at the start of battle courtesy of his First Strike Materia.

After the first caste of Haste, any succeeding Magnified Haste casts of the fight will be left to Red XIII. Cloud should only cast another Magnified Haste if Red XIII does not have the required ATB charges to re-cast the buff.

Use Elemental and Fire Materia to Heal Up

FF7 Rebirth - Use Fire Damage to Heal

This fight hinges on Aerith and Cloud being able to deal damage without having to spend their ATB charges on heals. For this reason, we equip both their armor pieces with a linked Elemental and Fire Materia.

During the fight, this allows you to heal each time Custom Valkyrie uses Flame Jet or Firewheel. As an added bonus, these moves conjure fire trails that you can stand on for constant healing.

Use Thundaga and Transcendence II for Damage

FF7 Rebirth - Thundaga and Transcendence 2 Damage

Your damage will come in the form of Thundagas (courtesy of Cloud and Aerith), as well as the occasional Transcendence II that Aerith can fire off during fight. During Phase 2, shift to exclusively using Thundaga on both since it deals the most damage with Arcane Ward active.

Remember, the key to the fight is ATB generation and pumping out as much damage as possible. Do not wait around for Cooling Protocol before making your move. Keep casting Thundaga as soon as you get 2 ATB on either Cloud or Aerith.

Block Aileron Roll to Avoid Getting One-Shot

Aside from the deadly Modified Particle Cannon in Phase 2, the only other move you really have to watch out for is Aileron Roll. Since Aerith is relatively squishy even with a maxed out HP Up, make sure you block when Custom Valkyrie uses this move to avoid getting one-shot.

Steadfast Block helps you tank the damage while also giving you a bit of ATB. Fortunately, Aileron Roll cannot target the same character twice. After Aerith gets hit, you should be relatively safe to heal up using the flames conjured by Custom Valkyrie.

Use Red XIII to Dodge the Modified Particle Cannon

When Custom Valkyrie starts using its Modified Particle Cannon, you'll know you're in Phase 2. Given Aerith's rather sluggish dodge animation, it's best to switch over to Red XIII immediately and use him to dodge the rest of the cannon blasts.

To dodge the attacks, get close to Custom Valkyrie as Red XIII and start spamming side dodges until it fires off 3 Modified Particle Cannon blasts. After the third, switch back to Cloud and Aerith to resume ATB generation and Thundaga casts.

Radiant Ward Can Help You Nullify Damage in a Pinch

If you find yourself caught out of position during Modified Particle Cannon, simply cast a spell while standing on top of Radiant Ward before switching to a different character. This ensures that the spellcaster takes 0 damage and that Custom Valkyrie switches targets soon after.

Custom Valkyrie Rewards and Details

Rewards

Custom Valkyrie Rewards
Easy/Normal Hard Mode
1050 EXP
50 Party EXP
10 AP
1050 Gil
6500 EXP
30 AP
3250 Gil
The Art of Sword Play Vol. XI
Items Dropped Rare Items Dropped
None
None
Stealable Items Morphable Items
None
None

Basic Information and Details

Custom Valkyrie
Location Chapter Unlocked
Mt. Corel Chapter 7
Species Movement
Mechanical Flying
Details
The modified version of the Valkyrie, a high-speed aerial weapon manufactured by Shinra's Advanced Weaponry Division. It has been newly equipped with flamethrowers, allowing it to transform the battlefield into a sea of flames.
Inflicting enough damage by exploiting its elemental weakness will pressure it. While it is using Cooling Protocol, it will become easier to pressure.

FF7 Rebirth Related Guides

FF7 Rebirth - List of All Bosses

Boss Fight Guide and List of All Bosses

Story Bosses

All Major Story Bosses
Chapter 1 Materia Guardian
Chapter 2 Midgardsormr
Chapter 3 Rude and Elena
Mythril Golem
Chapter 4 Terror of the Deep
Roche
Chapter 5 Jenova Emergent
Chapter 6 Grasptropod
Chapter 7 Custom Valkyrie
Gigatrice
Chapter 8 Dyne
Anuran Suppressor
Chapter 9 Specimen H1024
Crimson Mare Mk. II
Chapter 10 Gi Nattak
Chapter 11 Diabolic Variant
Yin and Yang
Forgotten Specimen
Galian Beast
Roche
Chapter 12 Abzu
Rude and Elena
Rufus
Chapter 13 Red Dragon
Ironclad
Reno and Rude
Tseng and Elena
Moss-Grown Adamantoise
Demon Gate
Chapter 14 Jenova Lifeclinger
Sephiroth Reborn

Optional Bosses

Grasslands
Summon Titan
Classified Intel Quetzalcoatl
Side Quests White Terror
Junon
Summon Phoenix
Classified Intel Mindflayer
Side Quests White Mousse
Hell Rider II
Sandstorm Drake
Corel
Summon Alexander
Classified Intel Tonberry King
Side Quests Dark Claw
Joker
Minigame Test 0
Gongaga
Summon Kujata
Classified Intel Great Malboro
Side Quests Levridon
Mastodon
Gorgon Mane
Gigantoad
Cosmo Canyon
Summon Bahamut Arisen
Classified Intel Jabberwock
Side Quests Irasceros
Gigaworm
Nibel
Summon Odin
Classified Intel King Zu
Side Quests Queen Bee
Dranabarga
Meridian Ocean
Gilgamesh's Island Gilgamesh
Titan and Bahamut Arisen
Phoenix and Kujata
Alexander and Odin
Pirate King's Treasure Ogre Raider
Brineborn Demon
Hueyacoatl
Sea Dragon

Author

    Walkthrough Menu

    news questionnaire

    All rights reserved