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This is a ranking page for the hero Corrin - Starry Seer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Halloween Corrin (F).
Heroes With the Same Name | |
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Halloween Corrin (F)
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List of Contents
Special Heroes - Divine Harvest Featured Heroes | |||
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Halloween Duma [9.0/10] |
Halloween Corrin (F) [9.5/10] |
Halloween Corrin (M) [9.0/10] |
Halloween Naga [8.5/10] |
Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・ Weapon skill pre-charges Special skill, accelerates Special charges to unit and slows down Special charges of foe, and grants flat damage reduction. ・ Exclusive Special grants damage reduction and boosts damage for next attack. |
Might: 16 Range: 1 Accelerates Special trigger (cooldown count-1). At the start of turn 1, if foe's attack can trigger Special, grants Special cooldown count-2. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat, grants Special cooldown charge +1 to unit per unit's attack and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and reduces damage dealt to unit by 8 when foe's attack triggers Special. (Excludes Miracle.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
Cooldown Count = 3 Reduces damage from foe's attacks by 30%. After triggering, boosts damage for unit's next attack by 30% of unit's Atk. (Boost resets at the end of combat.) |
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
Reduces damage from foe's first attack during combat by 25%. If unit's Atk > foe's Res, unit's first attack deals damage = 25% of unit's Atk minus foe's Res during combat. |
Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (16) | ★★★☆☆ | |
Atk (12) | ★★★★★ | |
Spd (12) | ★★★★★ | |
Def (3) | ★★★☆☆ | |
Res (4) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Halloween Corrin (F) are +Spd and -Res. Her Spd is the highest in the entire game at base 45, and boosting it improves her matchups against all the speedy units in the metagame.
Her Res is average at base 30 and reducing it should not affect most of her matchups. It is a safe bane to take.
We recommend +Spd when merging Halloween Corrin (F) up to +10 for similar reasons above.
HOT | |
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Halloween Corrin (F)'s base kit is already good to go, even for Arena scoring purposes. Simply add the appropriate assist skill (movement for general use, and a 400 SP Rally for Arena) and she's good to go.
HOT | |
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Halloween Corrin (F) makes great use of the Distant Counter (D) Sacred Seal due to her Negating Fang aiding her defensive capabilities. It also has the highest scoring among all Sacred Seals, making her into an amazing Arena score unit.
Neutral Stats at Lv. 40 (5★) | ||
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193 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
42 |
Rank: 279/1171 |
Spd |
45 |
Rank: 119/1171 |
Def |
36 |
Rank: 204/1171 |
Res |
30 |
Rank: 387/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 63 | 50 | 40 | 34 | 232 | Lv.40 +10 | 45 | 47 | 50 | 40 | 34 | 216 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 46 | 49 | 40 | 34 | 216 |
+Atk Lv.40 +10 | 44 | 50 | 49 | 40 | 34 | 217 |
+Spd Lv.40 +10 | 44 | 46 | 52 | 40 | 34 | 216 |
+Def Lv.40 +10 | 44 | 46 | 49 | 43 | 34 | 216 |
+Res Lv.40 +10 | 44 | 46 | 49 | 40 | 37 | 216 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 58 | 45 | 36 | 30 | 209 |
5★ Lv.40 | 40 | 42 | 45 | 36 | 30 | 193 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 16 | 28 | 12 | 3 | 4 | 63 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
42 | 43 | 44 | 36 | 31 | 196 | |
45 | 43 | 26 | 43 | 38 | 195 | |
37 | 43 | 46 | 27 | 40 | 193 | |
37 | 43 | 45 | 27 | 41 | 193 | |
Halloween Corrin (F)
|
40 | 42 | 45 | 36 | 30 | 193 |
40 | 42 | 28 | 37 | 41 | 188 | |
40 | 36 | 42 | 31 | 34 | 183 | |
40 | 39 | 25 | 42 | 36 | 182 | |
45 | 34 | 35 | 37 | 29 | 180 | |
40 | 42 | 18 | 37 | 40 | 177 | |
39 | 39 | 42 | 32 | 25 | 177 | |
42 | 38 | 38 | 33 | 26 | 177 | |
39 | 36 | 41 | 27 | 30 | 173 | |
42 | 35 | 35 | 31 | 24 | 167 | |
40 | 31 | 33 | 31 | 29 | 164 | |
45 | 34 | 27 | 30 | 27 | 163 | |
37 | 30 | 36 | 33 | 26 | 162 | |
41 | 27 | 34 | 34 | 21 | 157 |
Note: Stats bonuses from skills are not taken into account.
Halloween Corrin (F) is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Halloween Corrin (F) has been a widely requested unit, and IS doesn't disappoint with her skillset.
Her Moonlight Stone is an incredible defensive weapon that can pre-charge defensive Specials, accelerates her Special charges, inflicts Guard onto her foe during combat, grants Atk/Spd/Def/Res+5 during combat, and reduces damage dealt to her by 8.
This damage reduction is true damage reduction; 8 damage will be removed from attacks dealt to Halloween Corrin (F) no matter what. This is also applied after percentage-based reduction Specials like her Negating Fang occur.
Speeaking of Negating Fang, Halloween Corrin (F) also carries this exclusive Special skill like her Legendary counterpart.
This Special reduces damage dealt by her foe's attack by 30%, and then boosts her next attack by 30% of her Atk.
With the help of Moonlight Stone, Negating Fang is immediately pre-charged on turn one. This effect is quite powerful, as it ensures that Halloween Corrin (F) can survive her first combat.
Halloween Corrin (F) also has a stacked base kit with all maximum scoring skills. Her Atk/Spd Finish 4 is a new introduction to the game, continuing the Finish skill line after Brave Tiki (Adult)'s Atk/Res Finish 4.
She also has a very rare 300 SP B skill in Dragon's Wrath 4, and the incredibly versatile Joint Drive Atk as well.
For usage in the Arena, summoners only need to equip her with an Assist skill, and she is ready to go.
Halloween Corrin (F) takes 1.5x damage from dragon-effective weapons like Sealed Falchion or Divine Mist, and one blow from this type of weapon is sure to take her down. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Corrin - Starry Seer only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Corrin - Starry Seer if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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6 | 1 | No Effect | 5★ | |
8 | 1 | No Effect | 5★ | |
11 | 1 | No Effect | 5★ | |
16 | 1 | Accelerates Special trigger (cooldown count-1). At the start of turn 1, if foe's attack can trigger Special, grants Special cooldown count-2. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat, grants Special cooldown charge +1 to unit per unit's attack and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and reduces damage dealt to unit by 8 when foe's attack triggers Special. (Excludes Miracle.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 4) Boosts Atk by 30%. | 5★ | |
(Cooldown Count = 4) Boosts Atk by 50%. | 5★ | |
(Cooldown Count = 3) Reduces damage from foe's attacks by 30%. After triggering, boosts damage for unit's next attack by 30% of unit's Atk. (Boost resets at the end of combat.) | 5★ |
Skill Name | Effect | Learned At |
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If unit is within 3 spaces of an ally, grants Atk/Spd+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 5★ | |
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 5★ | |
If foe initiates combat, reduces damage from foe's first attack by 10% during combat, and also, if unit's Atk > foe's Res, unit's first attack deals damage = 10% of unit's Atk minus foe's Res during combat. | 5★ | |
If foe initiates combat, reduces damage from foe's first attack by 15% during combat, and also, if unit's Atk > foe's Res, unit's first attack deals damage = 15% of unit's Atk minus foe's Res during combat. | 5★ | |
If foe initiates combat, reduces damage from foe's first attack by 20% during combat, and also, if unit's Atk > foe's Res, unit's first attack deals damage = 20% of unit's Atk minus foe's Res during combat. | 5★ | |
Reduces damage from foe's first attack during combat by 25%. If unit's Atk > foe's Res, unit's first attack deals damage = 25% of unit's Atk minus foe's Res during combat. | 5★ | |
Grants adjacent allies Atk +2 during combat. | 5★ | |
Grants allies within 2 spaces Atk +2 during combat. | 5★ | |
Grants allies within 2 spaces Atk +3 during combat. | 5★ | |
Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat. | 5★ |
Value of Skills | ★★★★★ |
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Halloween Corrin (F) has Atk/Spd Finish 4, Dragon's Wrath 4, and Joint Drive Atk as valuable inheritance options.
All of her skills are very valuable and quite rare. However, Atk/Spd Finish 4 is only found on Halloween Corrin (F) as of October 2022. Think carefully before using her as inheritance fodder.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Halloween Corrin (F) is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Marcella Lentz-Pope |
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Illustrator | Yoshiro Ambe |
Appears In |
Heroes from Special Heroes - Divine Harvest | |||
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Halloween Duma [9.0/10] |
Halloween Corrin (F) [9.5/10] |
Halloween Corrin (M) [9.0/10] |
Halloween Naga [8.5/10] |
▶︎Return to the Blue Heroes Page
Close-Range | Ranged |
---|---|
Lance | Blue Tome |
Blue Breath | Blue Dagger |
Blue Beast | Blue Bow |
Halloween Corrin (F) Builds and Best IVs
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