Fire Emblem Heroes (FEH)

Fallen Tiki Builds and Best IVs

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This is a ranking page for the hero Tiki - Torpid Dragon from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fallen Tiki (Young).

Heroes With the Same Name
Tiki - Torpid Dragon Icon Fallen Tiki (Young)

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Ares IconAres
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[8.5/10]
Fallen Tiki (Young) IconFallen Tiki (Young)
[9.0/10]

Fallen Tiki (Young) Rating and Basic Information

FEH Fallen Tiki (Young) Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Tiki - Torpid Dragon: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Can counterattack from any range
・Gains a significant buff when HP drops to 80%
・Her exclusive skill allows her to move an additional space

Fallen Tiki (Young) Skills at 5★


Might: 16  Range: 1
Effective against dragon foes. Unit can counterattack regardless of foe’s range. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.

Cooldown Count = 4
Boosts damage dealt by 80% of unit’s Def.

If unit’s HP ≤ 80% at start of combat, grants Atk/Spd +7 during combat.

At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. )

At start of turn, if unit is adjacent to only dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit and unit can move 1 extra space. (That turn only. Does not stack.)

Fallen Tiki (Young) Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (17) Normal HP ★★☆☆☆
Atk (26) No Attack IV ★★★★☆
Spd (10) No Spd IV ★★★☆☆
Def (4) Def Bane ★★★★☆
Res (6) Res Bane ★★★★★

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd/-HP

Fallen Tiki's best IVs are +Spd and -Hp. Despite being an armored unit, F! Tiki has a great speed stat, but quicker infantry and flying units can often gain a follow-up attack on her. In order for her to take less follow-up attacks from foes with higher Spd stats, +Spd is the ideal boon.

+Res is also a very good boon to have. While her base Def is quite high, her Res is somewhat lacking, so a boon here can increase her defensive capability and increase her versatility. Regarding banes, any of them are fine, but avoid a -Res bane, as it will signigicantly lower her utility, as her Res stat will decrease by 4. -HP is the safest option for a flaw.

Fallen Tiki (Young) Best Builds

Mega Tank Fallen Tiki (Young)

HOT
Assist Skill IconPivot
Special Skill IconNoontime
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build strengthens F! Tiki's capability as an enemy phase unit. Tiki's defensive stats are already rather strong, but Bracing Stance 3 boosts her stats and will also inflict the Guard effect on enemy units. Slick Fighter gives her a guaranteed follow-up attack and will also nullify any penalties on her, allowing her to not worry about Solitary Dream being used against her. Steady Breath further boosts her defenses and also gives her Special cooldown. Noontime is a great Special as it gives her sustain.

Budget Fallen Tiki (Young)

Assist Skill IconPivot
Special Skill IconIgnis
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This is a low investment build for F! Tiki. Tiki's base build is already quite powerful, so all she needs is an assist and a sacred seal to be ready for battle. When a foe initiates combat, Tiki can counterattack and strike twice through a follow-up attack, meaning she can easily wipe out foes with low defensive capability.

Source Heroes for All Skills

Fallen Tiki (Young) Best Weapon Refine

Effect of Fallen Tiki (Young)'s Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: 3
Effective against dragon foes. Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res during combat = 4 + current bonus on each of unit's stats (calculates each stat bonus independently), and also, if 【Bonus】 if active on unit, the following will occur based on who initiated combat: if unit initiated, unit makes a guaranteed follow-up attack; if foe initiated, foe cannot make a follow-up attack.
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Razing Breath

Refine Razing Breath grants stat bonuses and a Bonus Doubler effect, and a conditional effect depending on who initiates combat - either a guaranteed follow-up attack, or follow-up negation.

While refined Razing Breath may be lackluster compared to some other Distant Counter weapon refines (we're looking at you, Caineghis), it is still Fallen Tiki (Young)'s best option.

Fallen Tiki (Young) Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
180
HP
HP 45 45
Rank: 90/1089
Atk
Atk 36 36
Rank: 480/1089
Spd
Spd 34 34
Rank: 491/1089
Def
Def 37 37
Rank: 110/1089
Res
Res 28 28
Rank: 379/1089

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 50 57 39 41 32 219
Lv.40 +10 50 41 39 41 32 203

HP Atk Spd Def Res Total
+HP
Lv.40 +10
52 40 38 41 32 203
+Atk
Lv.40 +10
49 43 38 41 32 203
+Spd
Lv.40 +10
49 40 41 41 32 203
+Def
Lv.40 +10
49 40 38 44 32 203
+Res
Lv.40 +10
49 40 38 41 35 203

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 45 52 34 37 28 196
5★ Lv.40 45 36 34 37 28 180

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 17 26 10 4 6 63

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
50 47 16 48 45 206
42 40 46 37 40 205
40 41 46 30 41 198
43 41 44 35 33 196
42 42 26 40 45 195
46 43 18 40 43 190
46 43 21 43 37 190
40 44 16 42 46 188
38 42 31 35 37 183
40 44 18 38 43 183
41 38 40 34 29 182
Fallen Tiki (Young) Icon Fallen Tiki (Young)
45 36 34 37 28 180
40 43 26 41 30 180
40 38 25 40 35 178
39 38 43 28 26 174
48 40 21 34 31 174
43 35 37 31 27 173
41 37 17 40 37 172
40 32 35 30 25 162

Note: Stats bonuses from skills are not taken into account.

Fallen Tiki (Young) Roles, Strengths, and Weaknesses

Fallen Tiki (Young) Roles

Tiki - Torpid Dragon Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic Attack ImageClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Fallen Tiki is a non-ranged (Range = 1) magic attacker. Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat. As a colorless unit, she will generally take and receive damage regardless of the weapon triangle.

Fallen Tiki Strengths

Powerful exclusive weapon is effective on dragons and can counterattack at any range

F! Tiki's exclusive weapon skill Razing Breath will let her counterattack a foe regardless of range. On top of being able to take down ranged foes who try and attack from a distance, the skill is also effective on dragons, meaning that she can go toe to toe with powerful Arena/Aether Raid units like Legendary Tiki or Idunn.

Large bonus to offensive stats when HP is below 80%

F! Tiki's default A skill Brazen Atk/Spd will give her Atk/Spd+7 when her HP gets below 80%. This gives her a significant boost in offensive capability, meaning that when a foe initiates combat and triggers this skill, she can deal a ton of damage and turn the tables when counterattacking.

Can slow down a foe's special cooldown while speeding her own up

F! Tiki has the armor-type only skill Special Fighter 3, which grants Special cooldown +1 to Tiki and simultaneously inflicts Special cooldown -1 on the foe in combat. The merit of this skill is the ability to speed up her special activation time while slowing down that of the opponent, allowing her to shut down powerful specials from foes such as Legendary Alm.

Can move further when not adjacent to any allies

F! Tikie's Exclusive C skill Solitary Dream gives her +4 to all stats when she is adjacent to only dragon allies or not adjacent to any ally, and in addition, allows her to move an extra space. Low mobility is the primary drawback to armor type units, and since armored units are unaffected by forrest terrain, this skill actually gives her better mobility than infantry units when active.

Fallen Tiki Weaknesses

Struggles against foes with armor or dragon effective weapons

F! Tiki is an armored dragon hero, so naturally she needs to avoid foes that have weapons that are effective on these types of units to avoid getting one-shotted. Be on the lookout for units like Micaiah and Legendary Alm, and stay out of their reach at all cost.

Fallen Tiki Team and Counters

Teammates for Fallen Tiki

Halloween Myrrh IconHalloween Myrrh Idunn IconIdunn Flying Olivia IconFlying Olivia Celica IconCelica
Alm IconAlm Legendary Marth IconLegendary Marth Ninian IconNinian Ophelia IconOphelia
Legendary Azura IconLegendary Azura Legendary Tiki (Young) IconLegendary Tiki (Young) Myrrh IconMyrrh Nino IconNino

Manaketes who can fill a support role

The effects of F! Tiki's C skill give her a buff and additionally mobility when she is solo or only adjacent to other dragons, so pairing her with other dragons will safely allow this skill to always be active. In particular, a unit like Ninian that can provide support and grant bonuses while refreshing Tiki's movement action allows her to wreak havoc on her foes, so this type of unit is extremely reliable as a teammate for F! Tiki.

Units who can reliably take down other powerful foes

F! Tiki has a sizeable base Def stat of 37, but her base Res of 28 leaves a bit to be desired. A very powerful magic attacker, particularly one with a weapon that is effective on dragons/armor, can deal lethal damage to Tiki, so having a teammate like Ophelia or Nino to take this type of foe down in her stead will increase the team's viability.

Fallen Tiki Counters

Idunn IconIdunn Legendary Marth IconLegendary Marth Micaiah IconMicaiah Legendary Julia IconLegendary Julia
Est IconEst Thrasir IconThrasir Cherche IconCherche Julia IconJulia
Legendary Alm IconLegendary Alm Fallen Tiki (Young) IconFallen Tiki (Young)

Heroes with weapons that are effective on F! Tiki

F! Tiki is an armored dragon hero, so she can be taken out by powerful units with weapons effective on this type of unit. Units like Legendary Marth and other dragon slayers in particular can spell a terrible fate for Fallen Tiki.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Tiki - Torpid Dragon Only Appears as a 5 Star Hero!

Tiki - Torpid Dragon only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Tiki - Torpid Dragon if a 4 Star version is released!

Unlock Potential Tier List

Fallen Tiki (Young) - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Effective against dragon foes. Unit can counterattack regardless of foe’s range. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. 5★

Passives

Skill Name Effect Learned At
If unit’s HP ≤ 80% at start of combat, grants Atk/Spd +3 during combat. 5★
If unit’s HP ≤ 80% at start of combat, grants Atk/Spd +5 during combat. 5★
If unit’s HP ≤ 80% at start of combat, grants Atk/Spd +7 during combat. 5★
At start of combat, if unit’s HP ≥ 90%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Des not stack. ) 5★
At start of combat, if unit’s HP ≥ 70%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) 5★
At start of combat, if unit’s HP ≥ 50%, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack. ) 5★
At start of turn, if unit is adjacent to only dragon allies or if unit is not adjacent to any ally, grants Atk/Spd/Def/Res+4 to unit and unit can move 1 extra space. (That turn only. Does not stack.) 5★

Fallen Tiki (Young) as a Source Hero

Fallen Tiki (Young) Avatar

Value of Skills ★★★★★

Fallen Tiki can be used to inherit Brazen Atk/Spd 3 or Special Fighter 3. However, Fallen Tiki is a very powerful hero that can provide lots of utility for your lineups. Please think carefully before fodderring her off.

How to Get Fallen Tiki (Young) / Illustrations / Voice Actor / Quotes

How to Get Fallen Tiki (Young)

Obtain Through Regular Summon

Fallen Tiki (Young) is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Mela Lee
Illustrator lack
Appears In

Illustration

FEH: Related Guides

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Fallen Tiki (Young) IconFallen Tiki (Young)
[9.0/10]

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