Fire Emblem Heroes (FEH)

Fallen Corrin (M) Builds and Best IVs

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This is a ranking page for the hero Corrin - Bloodbound Beast from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Fallen Corrin (M).

Heroes With the Same Name
Corrin - Bloodbound Beast Icon Fallen Corrin (M)

Fallen Corrin (M) Rating and Basic Information

FEH Fallen Corrin (M) Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Corrin - Bloodbound Beast: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Gains a significant bonus when there are no adjacent allies
・Can nullify enemy guaranteed follow-ups and skills that prevent his own follow-up attacks
・Can buff his own Spd and Def

Fallen Corrin (M) Skills at 5★


Might: 16  Range: 1
Grants Spd+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit; 0 allies grants +5; 1 grants +3; 2 grants +1; ≥ 3 allies grants +0.) If the number of allies within 2 spaces is ≤ 1, inflicts Special cooldown charge-1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Cooldown Count = 2
Boosts damage dealt by 50%.

If unit is not adjacent to an ally, grants Atk/Spd +7 during combat.

Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack.

At start of turn, if unit is not adjacent to an ally, grants Spd/Def +6 to unit for 1 turn.

Fallen Corrin (M) Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) Normal HP ★★☆☆☆
Atk (24) Attack Boon ★★★★★
Spd (11) Spd Boon ★★★★☆
Def (5) No Def IV ★★★☆☆
Res (4) Res Bane ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk/-HP

The best IVs for Fallen Corrin (M) are +Atk and -HP. A higher Atk stat allows him to add to his already high damage output. This allows him to one shot many of his foes. HP is much lower in priority, making it a good choice for a bane.

+Atk for a +10 Merge

We recommend a +Atk IV when merging Fallen Corrin (M) to 10. With a +Atk IV, Corrin's Atk can reach 62 at 10 merges, which is extremely high. If you prefer to change your A skill to Distant Counter, you can use a +Spd Corrin as a base instead.

Fallen Corrin (M) Best Builds

Budget Fallen Corrin (M)

Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This budget build uses easily accessible skills to utilize Fallen Corrin as a speedy manakete unit.

Omnitank Fallen Corrin (M)

HOT
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build uses premium skills to make Fallen Corrin (M) excel on the battlefield as a speedy omnitank manakete.

Source Heroes for All Skills

Fallen Corrin (M) Best Weapon Refine

Effect of Fallen Corrin (M)'s Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 16 Range: 1 HP: 3
Grants Spd+3. Grants Atk/Spd/Def/Res+X (calculates X based on number of allies adjacent to unit: if 0 allies, X = 11; if 1 ally, X = 9; if 2 allies, X = 7; if 3 allies, X = 5, and if allies ≥ 4, X = 4) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Restores 7 HP to unit after combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn, if number of allies adjacent to unit ≤ 2, grants Atk/Spd+6,【Dodge】, and "neutralizes foe's bonuses during combat" to unit for 1 turn. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Brutal Breath

Refined Brutal Breath grants an additional Atk/Spd+6, 【Dodge】, and neutralizes foe's bonuses during combat to Corrin. Additionally, if his foe initiates combat or is relatively healthy, Brutal Breath grants an additional Atk/Spd/Def/Res+4 and bonus damage equal to 20% of Corrin's Spd.

This refine is better than any of his other options and is worth running.

Fallen Corrin (M) Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
177
HP
HP 42 42
Rank: 263/1184
Atk
Atk 38 38
Rank: 510/1184
Spd
Spd 38 38
Rank: 399/1184
Def
Def 33 33
Rank: 346/1184
Res
Res 26 26
Rank: 596/1184

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 47 59 46 37 30 219
Lv.40 +10 47 43 43 37 30 200

HP Atk Spd Def Res Total
+HP
Lv.40 +10
49 42 42 37 30 200
+Atk
Lv.40 +10
46 46 42 37 30 201
+Spd
Lv.40 +10
46 42 46 37 30 201
+Def
Lv.40 +10
46 42 42 40 30 200
+Res
Lv.40 +10
46 42 42 37 33 200

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 42 54 41 33 26 196
5★ Lv.40 42 38 38 33 26 177

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 24 11 5 4 62

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 43 46 30 45 204
42 43 44 36 31 196
45 43 26 43 38 195
37 43 46 27 40 193
37 43 45 27 41 193
40 42 45 36 30 193
40 42 28 37 41 188
40 36 42 31 34 183
40 39 25 42 36 182
45 34 35 37 29 180
40 42 18 37 40 177
39 39 42 32 25 177
Fallen Corrin (M) Icon Fallen Corrin (M)
42 38 38 33 26 177
39 36 41 27 30 173
42 35 35 31 24 167
40 31 33 31 29 164
45 34 27 30 27 163
37 30 36 33 26 162
41 27 34 34 21 157

Note: Stats bonuses from skills are not taken into account.

Fallen Corrin (M) Roles, Strengths, and Weaknesses

Fallen Corrin (M) Roles

Corrin - Bloodbound Beast Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic Attack ImageClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Fallen Corrin (M) is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.

Fallen Corrin (M) Strengths

Powerful Solo Unit

Corrin Solo Brutal Breath Fire Emblem Heroes FEH.png

Fallen Corrin (M) gets a lot of buffs from his skills when he is not adjacent to any allies. He can get a total of +12 Spd, +18 Def +11 Res +5 Atk if the said condition is met. That is quite the buff, and its easy to activate, so make sure to integrate this trigger condition whenever playing with Fallen Corrin (M) on your team!

Refining Brutal Breath grants an additional Atk/Spd+6, 【Dodge】, and neutralizes foe's bonuses during combat to Corrin. Additionally, if his foe initiates combat or is relatively healthy, Brutal Breath grants an additional Atk/Spd/Def/Res+4 and bonus damage equal to 20% of Corrin's Spd.

Null Follow-up Prevents Enemy Follow-up Attacks and Ensures Corrin's Follow-up Attacks

Null Follow Up 3 neutralizes effects that guarantee enemy follow-up attacks on Corrin and effects that prevent Corrin from executing follow-up attacks. This makes Corrin a great counter for units like Tibarn and those with Bold Fighter or Wary Fighter.

Fallen Corrin (M) Weaknesses

Weak to Dragon Effective Weapons

Fallen Corrin (M) takes 1.5x damage from dragon-effective weapons like Falchion, and one blow from this type of weapon is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Corrin - Bloodbound Beast Only Appears as a 5 Star Hero!

Corrin - Bloodbound Beast only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Corrin - Bloodbound Beast if a 4 Star version is released!

Unlock Potential Tier List

Fallen Corrin (M) - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
11 1 No Effect 5★
16 1 Grants Spd+3. Grants Atk/Spd/Def/Res+X during combat. (Calculates X based on number of allies within 2 spaces of unit; 0 allies grants +5; 1 grants +3; 2 grants +1; ≥ 3 allies grants +0.) If the number of allies within 2 spaces is ≤ 1, inflicts Special cooldown charge-1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Boosts damage dealt by 50%. 5★
(Cooldown Count = 2) Boosts damage dealt by 50%. 5★

Passives

Skill Name Effect Learned At
If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. 5★
If unit is not adjacent to an ally, grants Atk/Spd +7 during combat. 5★
At start of combat, if unit’s HP  = 100%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
At start of combat, if unit’s HP ≥ 50%, disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
Disables foe’s skills that guarantee foe’s follow-up attack and foe’s skills that prevent unit’s follow-up attack. 5★
At start of turn, if unit is not adjacent to an ally, grants Spd/Def +2 to unit for 1 turn. 5★
At start of turn, if unit is not adjacent to an ally, grants Spd/Def +4 to unit for 1 turn. 5★
At start of turn, if unit is not adjacent to an ally, grants Spd/Def +6 to unit for 1 turn. 5★

Fallen Corrin (M) as a Source Hero

Fallen Corrin (M) Avatar

Value of Skills ★★★★★

Inherting Atk/Spd Solo 4, Rouse Spd/Def 3, or Null Follow-up 3

Fallen Corrin (M) can be used to inherit the skills Null Follow-Up 3, Atk Spd Solo 4 and Rouse Spd/Def 3. While these are all great skills for any unit, Fallen Corrin (M) is a good unit in his own right, so we recommend training and building around him instead.

How to Get Fallen Corrin (M) / Illustrations / Voice Actor / Quotes

How to Get Fallen Corrin (M)

Obtain Through Regular Summon

Fallen Corrin (M) is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Cam Clarke
Illustrator argon
Appears In

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