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The King-Kings is one of the Superbosses in Xenoblade Chronicles 3. Check out where to find The King-Kings, how to beat it, and the best party setup against this boss!
List of Contents
The King-Kings Lv. 102 | |
---|---|
Region | Cadensia |
Location | Cadensia Region, Full — Erythia Sea, Demihuman Gutter |
Type | Terrestrial Life |
The King-Kings is located on the southeastern part of Erythia Sea. From the Swordmarch dock, sail to the east while hugging the cliffs until you reach a shore. Follow the path southeast, swarming with lv.95+ monsters, until you reach Demihuman Gutter. You can find the superboss duo on their thrones on the other side of the cavern.
The King-Kings Boss Guide |
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King Krawkin's main role is to provide support for Conqueror Deepwan and summon lv100 backup enemies. Conqueror Deepwan dishes out more damage than the other and can also use an Art that will inflict Target Lock to your entire team, forcing them to attack Conqueror Deepwan, so let's just give it what it wants.
Focus all your attacks on Conqueror Deepwan and take it out as fast as you can. You can try starting a combo with Noah's Glitter Stream followed by a Topple then a Launch. Keep it on this state and maximize the time it's immobilized before doing a Smash at the last second (assuming you equipped a Smash Art on Noah).
Conqueror Deepwan's attacks will hurt a lot and can easily wipe out your team when it is in enragred mode. With a Troubadour on your team and other allies with Way Home in their Master Arts, you can frequently complete a Burst combo (Break > Topple > Daze > Burst) to quell its rage and return its stats to normal.
As soon as you fill up the gauge, initiate a Chain Attack and plan your orders well to rack up damage multipliers. Interlinks and Ouroboros Orders are disabled for this fight, so use each Chain Attack wisely. Keep canceling Arts, performing role actions, and completing combos so you can use Chain Attacks more frequently.
You can also use Chain Attacks as an opportunity to heal your entire team or revive downed allies with Nia's Chain Order.
If you have downed allies, it would be better to wait for your Healers to revive them before starting a Chain Attack. The more party members available during Chain Attacks, the more orders you can complete and the stronger each attack will get due to the increasing multipliers.
Noah
Incursor |
Master Arts | Class Arts |
---|---|---|
Cross Impact
Fatal Bite
Shadow Eye
|
Aerial Slash
Glitter Stream
Mystic Vision
|
|
Master Skills | Gems | |
Take control of Noah as an Incursor to be the team's main attacker. Try to use all your Arts through canceling so you can fill up the Chain Attack gauge faster. Start with Cross Impact to gain Power Charge and then cancel it to your other Arts, preferably a side Fatal Bite.
Don't forget to use your buff skills to increase your damage output, especially Shadow Eye if you start drawing more aggro.
Try to start a combo by going around the sides and using Glitter Stream to inflict Break. Since it's an Agnian Art, it can be easily recharged by the Steady Striker gem. You can also increase Noah's critical rate and attack damage by attacking either bosses while in a Launched state.
Member/Class | Role |
---|---|
Mio
|
・Main Burst combo finisher with Way Home ・Provides Fast Recharge to teammates with Ring o' Roses ・Increases team accuracy and evasion with the Swiftsong skill |
Eunie
|
・Vital Bullet is useful for when the boss performs a powerful AoE attack while other healing Arts are on cooldown |
Taion
|
・Draw more aggro with Taunt Pulse ・Provide additional defense to allies with Electro Field |
Lanz
|
・Can switch aggro with your Lost Vanguard ・Deals decent damage ・Launch target with Soaring Tempest |
Sena
|
・Helps your Incursor in dealing damage ・Inflict Topple with Starfall ・Reduces the boss' Block Rate with the Essence of Ether Skill |
Nia
|
・Can be both a Healer and a damage dealer ・Heroic Chain reactivates all other allies if used to complete an order |
You're going to need to have your Healers revive allies faster and with more health if you're against powerful foes like superbosses. Give both Mio and Eunie Lifegiving Expertise X and Soothing Breath X so they can get your team back up faster.
Be sure that your team can complete Burst (Break > Topple > Daze > Burst) combos using their Class Arts and Master Arts.
The Troubadour's Way Home Art is the only Master Art with the Burst effect that you can use if you follow this party setup, but you can also use Mio's Dominion Flower unique Talent Art or Taion's Lurking Spider Ouroboros Art for completing Burst combos.
If you already Burst the boss from its enraged state, you would want to keep the target in a Launched state for as long as possible by not equipping Smash Arts (like the Lost Vanguard's Mighty Beat). This is to maximize the damage that you can deal while either of the duo is immobilized, especially since the Incursor class gains damage buffs against Launched enemies.
All Superboss Locations and How to Beat
Superboss Guides | |
---|---|
Kilocorn Grandeps | Perilwing Ryuho |
The King-Kings | Dreadwyrm Nizoont |
Levialord Empireo | Seraphic Ceratinia |
The King-Kings Boss Guide
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