★ DLC Expansion Pass Wave 2 out now!
┗ New Hero: Ino | New Class: Noponic Champion
┗ New Mode: Challenge Battles | New Outfits: Swimsuits
★ List of All Hero Quests | List of All Ascension Quests
┗ Ino's Hero Quest: Champion of the Nopon
★ Best Hero Tier List | Best Arts | Best Classes
Royal Summoner is a type of Attacker class in Xenoblade Chronicles 3 and is the default class of Melia. Read on to learn more about the class, including its best arts, skills, characters, accessories, and gems, as well as find out how to unlock the class.
List of Contents
Class | Role | Default Character | |
---|---|---|---|
Royal Summoner | Attacker | Melia | |
Attack | Defense | Health | Support |
A | C | S | A |
Description | |||
A fearsome Attacker combining dynamic elemental attacks with reliable support. |
Noah | Mio | Eunie |
---|---|---|
S | D | B |
Taion | Lanz | Sena |
C | A | A |
Class Rating is the speed at which each character ranks up an individual class, so the lower their Class Rating, the slower it takes for them to rank up the class.
After completing the main story, return to Castle, 1st Floor in the Keves Castle Region and head north for a quest related event. Melia will join your party and unlock the Royal Summoner class.
How to Recruit Melia and Hero Rating
Recommended Characters | |
---|---|
Noah | Taion |
Noah benefits from greatly from channging to a Royal Summoner, due to his initial class being an Attacker type as well as being the Class Inheritor. Although Taion's intial class type is Healer, this allows him to use the royal Summoner's Ether-based attacks to great effect.
Art | Attack Type | AoE | Base Effect |
---|---|---|---|
Starfall | Ether Attack | One Target | None |
Elemental Discharge | Ether Attack | One Target | Boosts elemental damage by 50%. |
Summon Element | Ether Attack | AOE around User | None |
Using Summon Element and Elemental Discharge in tandem will be the main means for dealing damage with the Royal Summoner, increasing your overall attack as the battle progresses by summoning and discharging Elements. The high damage output from Starfall is further enhanced by its ability to Topple enemies.
Art | Base Effect | Class Rank |
---|---|---|
Overfall | Ether Def. Down |
Rank 10 |
Maximum Voltage | Unblockable / Atk. Up |
Rank 10 |
Glitter Stream | Side Break |
Rank 10 |
Glitter Stream adds Break to the list of debuffs that a Royal summoner can inflict, while Maximum Voltage makes it harder for enemies to avoid taking high damage. As many of the Royal Summoner's Arts are Ether-based, lowering the Ether Defense of enemies with Overfall is very helpful to have.
Element Genesis is the best Talent Art for the class and we do not recommend replacing it with a different Talent Art. |
Skill | Effect | Class Rank |
---|---|---|
Cypher Edge | Boosts Critical Rate by 10%. |
Rank 5 |
Ethereal Ability | Boosts damage dealt by ether Arts by 30%. |
Rank 5 |
Now That's Tactics! | At start of Chain Attack, increase TP by 5. |
Rank 5 |
Ethereal Ability is particularly useful due to the Royal Summoner having mostly Ether-type attacks. Since Royal Summoners have decent Critical Rate, increasing it further with Cypher Edge can increase their damage output.
Now That's Tactics! makes them more effective during Chain Attacks, and increases the boost they receive when attacking first in a chain.
Skill | Effect | Class Rank |
---|---|---|
Covert Attack | Reduces aggro generated from attacks by 20%. |
Rank 15 |
Dynamite Spirit | Boosts damage dealt by 20% when HP is at 90% or higher. |
Rank 15 |
Once you have access to a few Rank 15 Master Arts, it is best to replace some of those above with Covert Attack and Dynamite Spirit to reduce aggro and boost your damage.
Master Arts are charged before battle | Reduced aggro when auto-atacking | Increased Attack |
---|---|---|
Wind Bracelet | Gold Necklace | Silver Belt |
Since a Royal Summoner's effectiveness requires time, equipping items that allow you to use your Master Arts as soon as possible is very helpful. Aggro reduction from auto-attacks allows you to summon and discharge Elements without pressure from enemies.
Redcued aggro when using Arts | Increases Dexterity | Increases Attack |
---|---|---|
Disperse Bloodlust | Accurate Grace | Steelcleaver |
Reducing aggro when using arts is important for staying healthy when using Arts, while increased Dexterity and Attack will make their attacks more powerful and accurate.
Base Art Information | ||||
---|---|---|---|---|
Element Genesis | Area of Effect | AOE around User | Power Multiplier | 750% |
Buff/ Debuff | - | Reaction | None | |
Recharge Type | Role Action Recharge | Recharge Gauge | 4 | |
Effect | Boosts damage by discharging all elementals on Art execution. |
Base Art Information | ||||
---|---|---|---|---|
Power Effect | Area of Effect | Self | Power Multiplier | 0% |
Buff/ Debuff | - | Reaction | None | |
Recharge Type | Time Recharge | Recharge Gauge | 50s | |
Effect | Boosts damage dealt by 80% and damage taken by 40%. | |||
Starfall | Area of Effect | One Target | Power Multiplier | 300% |
Buff/ Debuff | - | Reaction | Topple | |
Recharge Type | Time Recharge | Recharge Gauge | 30s | |
Effect | None | |||
Shadow Stitch | Area of Effect | One Target | Power Multiplier | 200% |
Buff/ Debuff | Bind | Reaction | None | |
Recharge Type | Time Recharge | Recharge Gauge | 35s | |
Effect | Inflicts Bind when Art hits enemy rear. | |||
Elemental Discharge | Area of Effect | One Target | Power Multiplier | 200% |
Buff/ Debuff | - | Reaction | None | |
Recharge Type | Time Recharge | Recharge Gauge | 16s | |
Effect | Boosts elemental damage by 50%. | |||
Summon Element | Area of Effect | AOE around User | Power Multiplier | 120% |
Buff/ Debuff | - | Reaction | None | |
Recharge Type | Time Recharge | Recharge Gauge | 30s | |
Effect | None |
Art | Rank Mastered |
---|---|
Summon Element | 1 |
Elemental Discharge | 10 |
Base Art Information | ||||
---|---|---|---|---|
Starlight Kick | Area of Effect | One Target | Power Multiplier | 360% |
Buff/ Debuff | - | Reaction | Topple | |
Recharge Type | Time Recharge | Recharge Gauge | 26s | |
Effect | None |
Arts Guide: List of All Arts and Effects
Skill | Base Effect |
---|---|
Here Shall I Stand | Boosts Element Damage by 60% and Element buffs by 30%. |
Fortified Ether Guard | Boosts Ether Defense by 10%. |
Essence of Ether | Boosts allies attack by 20%, and lowers enemy Guard Rate by 5%. (The effect cannot be stacked) |
Elemental Boost | Damage dealt when unleashing Elements is increased by 20%. (Maximum is 400%) |
Skill | Rank Mastered |
---|---|
Essence of Ether | 5 |
Fortified Ether Guard | 15 |
List of Attacker Classes | ||
---|---|---|
Swordfighter | Ogre | Flash Fencer |
Yumsmith | Full Metal Jaguar | Stalker |
Incursor | Soulhacker | Martial Artist |
Seraph | Machine Assassin | Royal Summoner |
List of Defender Classes | ||
---|---|---|
Zephyr | Heavy Guard | Guardian Commander |
Lone Exile | Lost Vanguard | Noponic Champion |
List of Healer Classes | ||
---|---|---|
Medic Gunner | Tactician | War Medic |
Thaumaturge | Strategos | Signifer |
Troubadour | Lifesage | - |
Royal Summoner Class Guide: Best Arts and Skills
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Fortified Ether Guard and Essence of Ether are mixed up here, Essence of Ether is the level 15 Master Skill, Fortified Ether Guard is the level 5 Master Skill.