★ DLC Expansion Pass Wave 2 out now!
┗ New Hero: Ino | New Class: Noponic Champion
┗ New Mode: Challenge Battles | New Outfits: Swimsuits
★ List of All Hero Quests | List of All Ascension Quests
┗ Ino's Hero Quest: Champion of the Nopon
★ Best Hero Tier List | Best Arts | Best Classes
Each Class has a certain set of Skills to buff up attacks and enhance gameplay. Read on to learn more about each Class' Skill set, as well as their effects, and more!
List of Contents
List of Skills by Roles | ||
---|---|---|
Attacker Skills | Defender Skills | Healer Skills |
Skill | Class | Effect |
---|---|---|
Accelerating Attacks | Soulhacker | Boosts damage dealt by 25% when using an Art while Quick Move is active. |
Accelerator Organ | Soulhacker | 5% chance for own attack to become a guaranteed hit and to evade enemy attacks during it. |
Action Reaction | Soulhacker | Boosts all Arts recharge by 30% when hit by a combo reaction. |
Adriot Blade | Incursor | Boosts damage dealt by 4% when landing a critical hit (up to a maximum of 150%). |
Air Body | Soulhacker | Boosts Agility by 10%. |
Amazing Growth | Soulhacker | Boosts damage dealt based on the amount of battle time elapsed. |
Anti-Erosion System | Machine Assassin | Grants 30% resistance to all debuffs.
(Mastered at Lv. 15) |
Apothecary's Wisdom | Soulhacker | Boosts amount of HP healed from using healing Arts by 20%. |
Aquatic Warrior | Soulhacker | Boosts damage dealt by 30% when in the water. |
Attack Heal | Soulhacker | Heals self when auto-attack hits, to a maximum of 100% of Healing Power. |
Attack Mastery | Soulhacker | Boosts damage dealt for each Soulhacker Art or Skill learned. |
Awakilling | Soulhacker | After own revival, deal 60% more damage and take 20% less damage for a fixed time. |
Balanced Soul | Soulhacker | Changes role to Healer, giving a balanced set of abilities. |
Bangsplosion | Yumsmith | Boosts field dissolution damage by 100%. |
Battle Fever | Soulhacker | 80% chance to grant Awakening and Critical Rate Up on enemy defeat. |
Beast Mode | Seraph | Grants Awakening when damage taken exceeds 45% or more of Max HP. |
Berserker Mindset | Soulhacker | Deal 30% more damage but take 15% more damage. |
Blasting Stomp | Soulhacker | When activating Quick Move, deals 100% of Attack as damage to any enemies within 5m. |
Breath of an Era | Soulhacker | Boosts recharge speed by 20% when in the water. |
Bullet Symphony | Full Metal Jaguar | Each attack that hits boosts damage dealt by 10% (max. 255%). Missing cancels the boost. |
Capable Hands | Flash Fencer | Fills Talent Art recharge gauge by 60% at start of battle.
(Mastered at Lv. 15) |
Celestial Conqueror | Soulhacker | Boosts damage dealt by 20% when HP is at 100%. |
Chaos Chain | Machine Assassin | Debuffing an enemy boosts damage dealt by 20% (up to a maximum of 150%) |
Counter Puncher | Soulhacker | Adds 6% chance to grant Power Charge when evading. |
Covert Attack | Swordfighter | Reduces aggro generated from attacks by 20%.
(Mastered at Lv. 15) |
Creeping Predator | Soulhacker | Boosts damage dealt when attacking from behind by 15%. |
Critical Strike | Flash Fencer | Increases critical hit damage bonus by 30 percentage points.
(Mastered at Lv. 5) |
Cursed Edge | Machine Assassin | Boosts damage dealt by 50% when attacking a debuffed enemy.
(Mastered at Lv. 5) |
Cypher Edge | Swordfighter | Boosts Critical Rate by 10%.
(Mastered at Lv. 5) |
Damage Share | Soulhacker | When low on HP, a random ally takes damage you recieve. The damage is boosted by 25%. |
Dangerous Claws | Soulhacker | Increase Critical Rate by 10 percentage points and critical hit damage by 30 percentage points. |
Debuff Counter | Soulhacker | Shortens duration of debuffs on self by 30%. |
Deeply Tactical | Soulhacker | At start of Chain Attack, increase TP by 5. |
Defense Mastery | Soulhacker | Reduces damage taken for each Soulhacker Art or Skill learned. |
Defense Time | Soulhacker | Reduces damage taken by 10% when recharge for all Arts is depleted. |
Deflector Plate | Soulhacker | When blocking, adds 10% chance to reflect attack. (Absorbed attacks cannot be reflected.) |
Dodge Acceleration | Soulhacker | Adds 6% chance to grant Fast Recharge when evading. |
Dodge Soul | Soulhacker | Changes role to Defender, giving specialization in evading attacks. |
Drain Guard | Soulhacker | On blocking, boosts recharge of one Art at random by 6%. |
Dual-Horn Pressure | Soulhacker | Accrues Aggro every second. |
Dynamite Spirit | Ogre | Boosts damage dealt by 20% when HP is at 90% or higher.
(Mastered at Lv. 15) |
Eagle Rush | Soulhacker | Chain auto-attacks increase attack speed. Auto-attack interval is also shortened. |
Elemental Boost | Royal Summoner | Damage dealt when unleashing Elements is increased by 20%. (Maximum is 400%) |
Emergency Turbo | Soulhacker | Boosts healing Arts recharge speed by 30% when an ally is at low HP. |
Emperor of Violence | Soulhacker | Boosts Attack by 10%. |
Energy Efficiency | Soulhacker | Reduces healing Art effects by 30% but makes recharge 30% faster. |
Essence of Ether | Royal Summoner | Boosts allies attack by 20%, and lowers enemy Guard Rate by 5%. (The effect cannot be stacked)
(Mastered at Lv. 5) |
Evasion Expertise | Stalker | 30% chance to evade ranged attacks.
(Mastered at Lv. 5) |
Excessive Armor | Soulhacker | Adds 30% chance to block enemy combo reactions. |
Exoshell | Soulhacker | Reduces damage taken by 5% per enemy defeated (max. 20%). |
Eye for Weak Points | Incursor | Each successful attack boosts Critical Rate by 1% of inital value (up to a maximum of 100%).
(Mastered at Lv. 15) |
Feline Righting Reflex | Martial Artist | Ignore Blowdown and Launch by somersaulting. Also has 60% chance to grant Attack Up.
(Mastered at Lv. 5) |
Fiery Morale | Soulhacker | Heal 50% of all allies' HP when defeating an enemy. |
Fighting Instinct | Flash Fencer | Boosts damage dealt by 25% when using a Talent Art (up to a maximum of 200%). |
Fighting Prowess | Ogre | Boosts damage dealt by physical Arts by 30%.
(Mastered at Lv. 5) |
First Move Wins | Flash Fencer | Boosts damage dealt by 30% for the first 30 seconds of battle. |
Flashing Punch | Martial Artist | Chain auto-attacks increase attack speed. Auto-attack interval is also shortened. |
Floating Kill | Incursor | Boosts Critical Rate by 60% when attacking a launched enemy. |
Fortified Ether Guard | Royal Summoner | Boosts Ether Defense by 10%.
(Mastered at Lv. 15) |
Frenzied Combo | Martial Artist | On critical hit, recharge Art used by 20%.
(Mastered at Lv. 15) |
Fury Smash | Ogre | Increases reaction success rate by 10 percentage points. |
Got the Guts | Seraph | Attack increases by 60% when HP drops to 80% or below. |
Grace of the Land | Soulhacker | Reduces damage taken by allies in a fixed radius by 20%. |
Greatest Warrior | Seraph | Boosts damage by 25% for each enemy in battle. (Maximum is 200%)
(Mastered at Lv. 5) |
Heal Soul | Soulhacker | Changes role to Healer, giving high Healing Power to support allies. |
Healing Mastery | Soulhacker | Boosts amount of HP healed for each Soulhacker Art or Skill learned. |
Heavy Armor | Soulhacker | Increase Physical Defense and Ether Defense by 5 percentage points. |
Here Shall I Stand | Royal Summoner | Boosts Element Damage by 60% and Element buffs by 30%. |
Hot Soul | Soulhacker | 50% chance to survive a KO with 1 HP and five seconds of invincibility (once per battle, does not stack). |
In Cold Blood | Stalker | Boosts damage dealt by 75% when attacking an enemy suffering from Bleed. |
Inspirit | Swordfighter | Boosts damage dealt by 60% when fighting a unique or boss monster. |
Instant Charge | Soulhacker | Own Arts gain 60% recharge when an ally is incapacitated. |
Insult to Injury | Ogre | Boosts damage dealt when attacking toppled enemies by 60%. |
Just a Moment | Soulhacker | Restores 3% of HP when a buff is applied. |
Large-Scale Shock | Soulhacker | Extends area of effect of attack Arts which have one by 50%. |
Magic Transmutation | Soulhacker | Boosts damage dealt by 60% when afflicted with a debuff. |
Mano a Mano Evasion | Soulhacker | Boosts evasion rate by 10% when attacked by targeted enemy. |
Megashout | Soulhacker | 60% chance to inflict Target Lock on enemies whenever an ally's HP becomes critical. Has cooldown. |
Mimic Technique | Soulhacker | Reduces aggro on self by 60% when an ally is incapacitated. |
Monarch's Heart | Soulhacker | Boosts maximum HP by 10%. |
Natural Guard | Soulhacker | Boosts Block Rate by 20%. |
Needle Shell | Soulhacker | When blocking, deals 100% of Attack damage to enemy, drawing aggro. |
Nimbleness Itself | Soulhacker | Boosts evasion by 20% while Quick Move is active. |
Non-Stop Barrage | Soulhacker | Grants 60% resistance to combos and reactions while Art is active. |
One with the Land | Soulhacker | Boosts recharge speed by 20% when on land. |
Phantom Strike | Machine Assassin | Adds 60% chance for attack to be unblockable. |
Physical Absorber | Soulhacker | When blocking, adds 15% chance to abosrb a physical attack. |
Positional Attacker | Soulhacker | Increases the no. of positional arts that can be set to the Arts Palette by 1. |
Positioning Pro | Full Metal Jaguar | Increases the no. of positional arts that can be set to the Arts Palette by 1.
(Mastered at Lv. 5) |
Power Pick-Me-Up | Soulhacker | Boosts damage dealt by 30% after receiving no damage for a set time. |
Power Soul | Soulhacker | Changes role to Attacker, giving high attack, but low accuracy. |
Precision Shot | Full Metal Jaguar | Boosts the accuracy of auto-attacks by 100%. |
Preppy-Preppy Link! | Yumsmith | Fills Chain Attack gauge slightly on Art execution |
Queen of Mercy | Soulhacker | Boosts Healing by 10%. |
Queenly Pride | Soulhacker | Grants a small increase to damage dealt the more enemies target you (up to a maximum of 300%). |
Recharge Cheer | Soulhacker | 10% chance to keep recharge when using Art. |
Reckless Attack | Soulhacker | Boosts damage dealt by 25% but reduces max HP by half. |
Reserve Life | Soulhacker | Restores 30% of HP when at low HP. Has cooldown. |
Revenge Impetus | Soulhacker | Applies Target Lock to all enemies upon own revival. Has cooldown. |
Royal Aide | Soulhacker | Boosts ally revival speed for each incapacitated ally. |
Royal Charisma | Soulhacker | Extends duration of Break, Topple, Launch, Daze whenever Art hits. |
Sacrificial Heal | Soulhacker | Heal 60% of all allies' HP when incapacitated. |
Sandsmoke | Soulhacker | Reduced aggro toward self by 2% when auto-attack hits. |
Sappy-Sappy Drain! | Yumsmith | Increase success rate of debuff effects by 15 percentage points.
(Mastered at Lv. 5) |
Scattered Healing | Soulhacker | 25% chance to heal nearby allies upon taking damage, using 100% of Healing Power. |
Sense of Danger | Soulhacker | 75% chance to grant 4 random buff(s) when an ally is incapacitated. |
Serene Heart | Stalker | Reduces aggro generated from attacks by 25%. |
Sharp Eye | Swordfighter | Boosts Dexterity by 10%. |
Shock Shot | Full Metal Jaguar | Boosts damage against enemies performing Arts by 60%
(Mastered at Lv. 15) |
Sixth Sense | Full Metal Jaguar | Boosts accuracy against enemies performing Arts by 60%. |
Slicey-Dicey! | Yumsmith | Boosts field damage dealt by 100%.
(Mastered at Lv. 15) |
Soul Hack | Soulhacker | When defeating a unique monster, gain a Skill or Art.
(Mastered at Lv. 10) |
Spiritual Absorber | Soulhacker | When blocking, adds 15% chance to abosrb a ether attack. |
Storms and Stress | Martial Artist | Each time you perform a cancel, boosts damage dealt by 10%. |
Strength Support | Soulhacker | Boosts power of buff effects issued by self by 25%. |
Strike Shirker | Soulhacker | Boosts evasion by 30% while Art is active. |
Strike Soul | Soulhacker | Changes role to Attacker, giving an excellent balance of accuracy and evasion. |
Super Explosion | Soulhacker | Deals 1000% of Attack in damage to nearby enemies when incapacitated. |
Supercharged | Soulhacker | Boosts damage dealt for each Art that's currently fully recharged. |
Surprise Attack | Soulhacker | Boosts damage against enemies performing Arts by 30% |
Swift Death | Stalker | Deals 50% more damage against enemies who are at 30% HP or less.
(Mastered at Lv. 15) |
Systematic Defense | Soulhacker | Boosts recharge speed by 36% when non-Defenders are targeted. |
Tactical Eye | Soulhacker | Boosts damage by 10% for every enemy in battle (max. 200%) |
Terran Warrior | Soulhacker | Boosts damage dealt by 30% when on land. |
Tough Soul | Soulhacker | Changes role to Defender, granting high HP value to take enemy attacks. |
Ultranull Shield | Soulhacker | When blocking, adds 3% chance to reduce damage to 0. |
Underworld Rage | Soulhacker | Boosts damage dealt by 60% each time an ally is incapacitated (to a maximum of 200%). |
Universal Annihilation | Seraph | Boosts damage to Toppled and Launched targets by 50%.
(Mastered at Lv. 15) |
Vigilance | Incursor | Boosts Critial Rate of auto-attacks by 50%.
(Mastered at Lv. 5) |
Wild Tendencies | Soulhacker | Grants 30% resistance to all debuffs. |
Wolf Spirit | Soulhacker | Own auto-attack rate increases for each ally with the same role as self. |
Skill | Class | Effect |
---|---|---|
Aggravator | Heavy Guard | Accrues Aggro every second. |
Com an' Get Me! | Lost Vanguard | When blocking, deals 100% of Attack damage to enemy drawing aggro.
(Mastered at Lv. 15) |
Defensive Soul | Heavy Guard | Boosts Physical Defense by 10%.
(Mastered at Lv. 5) |
Ether's Sanctuary | Zephyr | Boosts Ether Defense by 10%. |
Goading Attack | Lone Exile | Boosts aggro generated from dealing damage by 30%. |
I'll Defend You | Zephyr | 8% chance to prevent attacks on allies within a fixed radius. |
I'll Help | Guardian Commander | Take attacks for nearby allies with low HP. Damage taken is reduced by 15%. |
I'll Protect You | Heavy Guard | Reduces damage taken by allies in a fixed radius by 20%. |
Maniac | Lone Exile | Boosts damage dealt when attacking higher-level enemies by 30%.
(Mastered at Lv. 15) |
Mind for Guarding | Guardian Commander | Increase damage reduction rate when blocking by 10 percentage points.
(Mastered at Lv. 15) |
Nanomachine Repair | Noponic Champion | Adds 25% chance to restore HP by 6% when evading.
(Mastered at Lv. 5) |
Natural Selection | Lone Exile | Reduced damage taken by 20% when HP is at 30% or lower.
(Mastered at Lv. 5) |
Never Again! | Lost Vanguard | Grants 10% chance to absorb attack dealt to allies within range. |
Now That's Tactics! | Lost Vanguard | At start of Chain Attack, increase TP by 5.
(Mastered at Lv. 5) |
Overclock | Noponic Champion | Boosts recharge rate by 10% each time the character is incapacitated.
(Mastered at Lv. 10) |
Protector's Pride | Guardian Commander | Boost recharge speed by 30% when non-Defenders are targeted.
(Mastered at Lv. 5) |
Returning the Favor | Lone Exile | When nearby ally is attacked deal 100% of attack in damage to enemy. |
Soldier's Potential | Guardian Commander | When HP is at 30% or lower, restore 0.6% HP each second. |
Split-Second Counter | Zephyr | Deals 100% of Attack damage when you evade an attack.
(Mastered at Lv. 5) |
Stay Right There | Lost Vanguard | When taking damage, 10% chance to inflict Knockback on assailant. |
Stormy Gale | Zephyr | Boosts Agility by 10%.
(Mastered at Lv. 15) |
Tenacious Blocker | Heavy Guard | Boosts Block Rate by 30% when HP is at 30% or lower.
(Mastered at Lv. 15) |
Tit for Tat | Noponic Champion | Whenever an ally in a fixed radius is attacked, boosts recharge of one Art at random by 10%. |
Velocity Gear | Noponic Champion | All Arts except Talent Art gain 6% recharge when evading. |
Skill | Class | Effect |
---|---|---|
Abundant Oceans | Lifesage | Reduces damage to allies by 10%, increases Healing by 10%. (The effect does not stack.)
(Mastered at Lv. 15) |
All About Support | Signifer | Increases the no. of Field Arts that can be set to the Arts Palette by 1.
(Mastered at Lv. 5) |
Antibody System | War Medic | Shortens duration of debuffs on self by 30%.
(Mastered at Lv. 15) |
Brightest Star | Signifer | Boosts damage dealt by 40% when HP is at 90% or higher. |
Cheer Up, Everyone | Signifer | Restore nearby allies' HP on Art executrion. Amount is equal to 30% of user's Healing. |
Dance of Barrages | Troubadour | 10% chance to keep recharge when using Art.
(Mastered at Lv. 5) |
Dance of Life | Troubadour | Own Arts gain 60% recharge when an ally is incapacitated. |
Endsong | Troubadour | Recharges all allies' Arts by 60% when incapacitated. |
Enhanced Cellular Stimulus | Lifesage | 30% percent chance on hit to deal 100% of Healing Power as defense-bypassing damage.
(Mastered at Lv. 5) |
Eternal Curse | Tactician | Extends duration timers of debuffs applied to enemies by 30%. |
Eternal Formation | Medic Gunner | Increases field effect duration by 30%.
(Mastered at Lv. 15) |
Ethereal Ability | Tactician | Boosts damage dealt by ether Arts by 30%.
(Mastered at Lv. 5) |
Healing License | War Medic | Boosts amount of HP healed from using healing Arts by 20%.
(Mastered at Lv. 5) |
I've Got Your Backs | Signifer | Extends duration of buff effects issued by 30%. |
Inevitable Evitability | Tactician | 6% chance to evade enemy attack.
(Mastered at Lv. 15) |
Instant Regen+ | Lifesage | 25% chance to heal using 60% of Healing Power upon taking damage |
Life-Saving Fists | Thaumaturge | Heals self when auto-attack hits, to a maximum of 100% of Healing Power.
(Mastered at Lv. 15) |
Medical Mind | Medic Gunner | Boosts amount of HP healed from using healing Arts by 20%. |
Ninja Healer | Medic Gunner | Reduces aggro generated from healing Arts by 30%.
(Mastered at Lv. 5) |
Preemption Gambit | Strategos | 60% chance to grant all allies Attack Up on a preemptive attack.
(Mastered at Lv. 15) |
Prowess Gambit | Strategos | Buffing an ally boosts damage dealt by 20% (up to a maximum of 200%). |
Qinggong | Thaumaturge | Boosts evasion by 25% while moving |
Recovery Engine | War Medic | Removing debuffs boosts own Healing Power by 30% (up to a maximum of 150%). |
Rescue License | War Medic | Increases HP restored when reviving an ally by 20%. |
Sapping Gambit | Strategos | Extends duration timers of debuffs applied to enemies by 30%. |
Shieldrender | Tactician | Adds 60% chance for attack to be unblockable. |
Speedy Recovery | Medic Gunner | Boosts speed of ally revival by 20% and raises Healing by 5. |
Steadfast Feelings | Lifesage | Restore nearby allies' HP when Art hits, equal to 30% of user's Healing |
Strengthening Gambit | Strategos | Extends duration of buff effects issued by 30%.
(Mastered at Lv. 5) |
Swiftsong | Troubadour | Boosts all allies' accuracy and evasion by 10%. Does not stack.
(Mastered at Lv. 15) |
Ultimate Qigong | Thaumaturge | Ignores 30% of enemy's physical defense when landing a hit.
(Mastered at Lv. 5) |
We Can Do Better | Signifer | Restores 3% of HP when a buff is applied.
(Mastered at Lv. 15) |
Wheel of Rebirth | Thaumaturge | Heals all allies using 500% of Healing Power when executing a Burst. |
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