FF7 Rebirth

All New Gameplay Features and Changes

FF7 Rebirth - All New Gameplay Features and Changes

Synergy Skills, mountable Chocobos, and more new gameplay features and changes were added for Final Fantasy 7 Rebirth (FF7 Rebirth). Check out the game's new features, exploration mechanics, and content changes!

FF7 Rebirth New Gameplay Features

New Gameplay Features in FF7 Rebirth









Synergy Skills and Abilities

FF7 Rebirth - Barret and Yuffie Synergy Ability

In addition to the commands and abilities you can use in combat, party members can now use Synergy Skills in battles. These are quick commands two members can perform that cost no ATB charge.

These are different from the Synergy Abilities that require "Synergy charges" on both participating party members to use. Synergy Abilities are more powerful moves and has a dedicated attack animation similar to Limit Breaks.

Synergy Moves
Synergy Skills Synergy Abilities

Folio Skill Trees

Combat capabilities of characters can now be improved through Folio Skill Trees. These skill trees contain skill cores that unlock Synergy Abilities, Synergy Skills, stat boosts, and even each character's Lv3 Limit Breaks!

You can activate skill cores using SP obtained from Manuscripts.

Folio Skill Trees Guide

Revenge Gauge for Red XIII

FF7 Rebirth - playable Red XIII

Another new gameplay feature tied to combat is the playable Red XIII! But what makes him different from the other characters?

In Rebirth, Red XIII will have a Vengeance Gauge separate from his ATB Gauge that, after activating, improves his combat performance and unlocks other abilities.

The Vengeance Gauge fills by blocking attacks or by using Counterspin, which can be triggered by attacking right after getting hit.

Aerial Combos Added

You can now launch enemies airborne and continue punishing them in midair! Melee characters can now attack and perform combos in midair using basic attacks and abilities.

Some abilities even have additional effects when used in midair!

Chocobo Mounts

FF7 Rebirth - Mountain and Sky Chocobos

With large areas and maps added, the party will need new means of transport for smooth exploration. Aside from being means of fast travel, Chocobos can now be used as mounts to explore the wild areas!

Each region has a different type of Chocobo, such as Mountain Chocobos that can scale cliffs and Sky Chocobos that can glide. Make sure to utilize their unique capabilities to fully explore even the hidden parts of the region!

Chocobo Locations in All Regions

Customize Your Chocobos!

FF7 Rebirth - Chocobo customization

You can even change the appearance of your Chocobos by changing its equipped helmet, breastplate, and greaves! These are purely cosmetic when in the field, but will give various buffs when equipped in Chocobo Races!

List of All Chocobo Gear

Exploring on Vehicles

FF7 Rebirth - Exploring with the Buggy vehicle

A Buggy will also be available when exploring one of the regions in the game. The party can also ride the Tiny Bronco to move from one region to another and even sail the Meridian Sea!

New Summons

FF7 Rebirth - Alexander

More Summons like Alexander, Titan, and Phoenix are added to aid you in battle! Like in Remake, these are obtained through Chadley's Combat Simulator.

You can battle them at their full power, but you can also opt to weaken them first by finding Sanctuaries in each region for an easier fight and acquisition!

All Summons and How to Get Them

World Intel

The expansive map is filled with activities to complete that will help you progress smoothly in the story! Work with Chadley in looking into these World Intel and unlock various side content!

World Intel Description
FF7 Rebirth - Towers IconTowers Reveals the location of nearby World Intel and clears the map fog around it when activated.
FF7 Rebirth - Protorelics IconProtorelics Unlocks minigames that reward you with a piece of a legendary swordsman's armor.
FF7 Rebirth - Divine Intel IconDivine Intel Weakens the region's summon in the Combat Simulator and increases their power when obtained and used in a battle.
FF7 Rebirth - Fiend Intel IconFiend Intel Fight rare and stronger variants of field enemies.
FF7 Rebirth - Lifespring IconLifesprings Unlocks Excavation Intel and Classified Intel in the region.
FF7 Rebirth - Excavation Intel IconExcavation Contains Transmuter Chips your chocobos can locate and dig to unlock more craftable items.
FF7 Rebirth - Classified Intel IconClassified Intel Challenge the most powerful field enemy in the region.
FF7 Rebirth - Moogle Intel IconMoogle Intel Round up all the escape moogles and unlock more items in the Moogle Emporium.

World Intel Guide and Rewards

Item Crafting

FF7 Rebirth - Craftsmanship

Materials you pick up while exploring can be used to craft Consumables, Armor, and Accessories!

Crafting EXP will be given when crafting an item for the first time. Increasing your Craftsmanship level to unlock more crafting recipes!

All Crafting Recipes

New and Revamped Minigames

The Chocobo Race and other minigames from the original FF7 have been included in Rebirth! Players can take a break first from all the battling by checking out the attractions and playing minigames at the Gold Saucer!

New gameplay mechanics were implemented on these side content to make your visit more enjoyable.

All FF7 Rebirth Minigames
FF7 Rebirth - Piano MinigamePiano Minigame FF7 Rebirth - QueenQueen's Blood FF7 Rebirth - Hustle de ChocoboHustle de Chocobo
FF7 Rebirth - Moogle MischiefMoogle Mischief FF7 Rebirth - Dolphin ShowDolphin Show FF7 Rebirth - Fort CondoFort Condor
FF7 Rebirth - Junon ParadeJunon Parade FF7 Rebirth - JumpfrogJumpfrog FF7 Rebirth - Pirate’s RampagePirate’s Rampage
FF7 Rebirth - Run WildRun Wild FF7 Rebirth - QueenCard Carnival FF7 Rebirth - Cactuar CaperCactuar Caper
FF7 Rebirth - Wheelie RendezvousWheelie Rendezvous FF7 Rebirth - Royal ConcertRoyal Concert FF7 Rebirth - Crunch-OffCrunch-Off
FF7 Rebirth - Minecart AdventureMinecart Adventure FF7 Rebirth - Chocobo RaceChocobo Races FF7 Rebirth - Galactic SaviorsGalactic Saviors
FF7 Rebirth - G-BikeG-Bike Minigame FF7 Rebirth - Desert RushDesert Rush FF7 Rebirth - 3D Brawler3D Brawler
FF7 Rebirth - Musclehead ColosseumMusclehead Colosseum FF7 Rebirth - QueenGold Saucer Queen's Blood Challenges FF7 Rebirth - Cactuar CrushCactuar Crush
FF7 Rebirth - Glide de ChocoboGlide de Chocobo FF7 Rebirth - Gears and GambitsGears and Gambits

List of All Available Minigames and Locations

Changes from FF7 Remake

Semi-Open World

FF7 Rebirth - exploring with chocobos

A "returning feature" from the original, as FF7 Remake's linear story locks you in areas available in the chapter and out of the rest.

There also wasn't a way to go back for the contents that you missed outside the Chapter Selection available in the post-game.

FF7 Rebirth is semi-open world, in a sense that you won't be able to go anywhere you want at the beginning, but the explorable areas will expand as you progress the story.

This allows you to revisit previously unlocked areas even after completing the associated main objectives. You can even see changes in some areas based on your progress!

Is FF7 Rebirth Open World?

FF7 Rebirth Related Guides

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