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Arknights: Endfield

List of All Gloves Gear

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This is a list of all the Gloves-type Gear in Arknights: Endfield. Check out all the Gloves Gear pieces here, including their rarity, level, stats, and set effects!

All Gloves Gear in Arknights: Endfield

List of Gloves Gear

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Gear Rarity Level Defense and Substats Gear Set Set Effect
Basic GauntletsBasic Gauntlets White 10 Defense: 6
Strength: 11
Agility: 7
HP: 77
Basic Gear Pack No 3-pc Set Effect
Basic GlovesBasic Gloves White 10 Defense: 6
Intellect: 11
Will: 7
HP: 77
Basic Gear Pack No 3-pc Set Effect
Miner GauntletsMiner Gauntlets Green 20 Defense: 12
Strength: 20
Agility: 13
HP: 11%
Miner α Gear Pack No 3-pc Set Effect
Miner GlovesMiner Gloves Green 20 Defense: 12
Intellect: 20
Will: 13
HP: 11%
Miner α Gear Pack No 3-pc Set Effect
Miner FistsMiner Fists Green 28 Defense: 16
Agility: 18
Will: 28
HP: 15%
Miner α Gear Pack No 3-pc Set Effect
Miner WristsMiner Wrists Green 28 Defense: 16
Strength: 18
Agility: 28
HP: 15%
Miner α Gear Pack No 3-pc Set Effect
Miner Gloves T1Miner Gloves T1 Blue 36 Defense: 21
Agility: 24
Intellect: 36
HP : 19.0%
Miner β Gear Pack No 3-pc Set Effect
Miner Gauntlets T1Miner Gauntlets T1 Blue 36 Defense: 21
Strength: 26
Will: 24
Attack: 9.5%
Miner β Gear Pack No 3-pc Set Effect
Roving MSGR FistsRoving MSGR Fists Blue 36 Defense: 21
Strength: 22
Agility: 33
Physical DMG Bonus: 9.7%
Roving MSGR Bonus Stat: Wearer's Agility +50
Set Effect: When the wearer's HP is above 80%, Physical DMG +20%
Armored MSGR GlovesArmored MSGR Gloves Blue 36 Defense: 21
Strength: 33
Will: 22
Final DMG Reduction: 8.0%
Armored MSGR Bonus Stat: Wearer's Strength +50
Set Effect: When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
Mordvolt Resistant GlovesMordvolt Resistant Gloves Blue 36 Defense: 21
Intellect: 22
Will: 33
Treatment Bonus: 8.8%
Mordvolt Resistant Bonus Stat: Wearer's Will +50
Set Effect: When the wearer's HP is below 50%, Treatment Effect +30%.
Mordvolt Insulation GlovesMordvolt Insulation Gloves Blue 36 Defense: 21
Intellect: 33
Will: 22
Arts DMG Dealt Bonus: 9.2%
Mordvolt Insulation Bonus Stat: Wearer's Intellect +50
Set Effect: When the wearer's HP is above 80%, Arts DMG +20%.
AIC Tactical GlovesAIC Tactical Gloves Green 28 Defense: 16
Agility: 23
Intellect: 23
Combo Skill DMG Bonus: 13.50%
AIC Light Bonus Stat: Wearer's HP +500
Set Effect: When the wearer defeats an enemy, ATK +20 for 5s.
AIC GauntletsAIC Gauntlets Green 28 Defense: 16
Strength: 23
Will: 23
Final DMG Reduction: 6.30%
AIC Heavy Bonus Stat: Wearer's HP +500
Set Effect: When the wearer defeats an enemy, restore 100 HP. Effect trigger cooldown: 5s.
Catastrophe GlovesCatastrophe Gloves Purple 50 Defense: 30
Intellect: 30
Will: 46
Arts Intensity: 24.50%
Catastrophe Bonus Stat: Wearer's Ultimate Gain Efficiency +20%.
Set Effect: At the start of battle, the wearer immediately recovers 50 SP.
Miner Gloves T2Miner Gloves T2 Purple 50 Defense: 30
Agility: 32
Intellect: 49
Attack: 13%
Miner γ Gear Pack No 3-pc Set Effect
Miner Fists T1Miner Fists T1 Purple 50 Defense: 30
Intellect: 32
Will: 49
Ultimate Gain Efficiency: 15.50%
Miner γ Gear Pack No 3-pc Set Effect
Armored MSGR Gloves T2Armored MSGR Gloves T2 Purple 50 Defense: 30
Strength: 46
Agility: 30
Combo Skill DMG Bonus: 24.50%
Armored MSGR Bonus Stat: Wearer's Strength +50
Set Effect: When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
Armored MSGR Gloves T1Armored MSGR Gloves T1 Purple 50 Defense: 30
Strength: 46
Agility: 30
Attack: 12.30%
Armored MSGR Bonus Stat: Wearer's Strength +50
Set Effect: When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
Roving MSGR Fists T1Roving MSGR Fists T1 Purple 50 Defense: 30
Strength: 30
Agility: 46
Attack: 12.30%
Roving MSGR Bonus Stat: Wearer's Agility +50
Set Effect: When the wearer's HP is above 80%, Physical DMG +20%
Mordvolt Insulation Gloves T1Mordvolt Insulation Gloves T1 Purple 50 Defense: 30
Strength: 30
Intellect: 46
Attack: 12.30%
Mordvolt Insulation Bonus Stat: Wearer's Intellect +50
Set Effect: When the wearer's HP is above 80%, Arts DMG +20%.
Mordvolt Resistant Gloves T1Mordvolt Resistant Gloves T1 Purple 50 Defense: 30
Agility: 30
Will: 46
Attack: 12.30%
Mordvolt Resistant Bonus Stat: Wearer's Will +50
Set Effect: When the wearer's HP is below 50%, Treatment Effect +30%.
Aburrey GauntletsAburrey Gauntlets Purple 50 Defense: 30
Strength: 46
Agility: 30
DMG Bonus vs. Staggered: 24.50%
Aburrey's Legacy Bonus Stat: Wearer's Skill DMG +24%
Set Effect: When the wearer casts a battle skill, combo skill, or ultimate, gain ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
Swordmancer TAC FistsSwordmancer TAC Fists Gold 70 Defense: 42
Strength: 43
Agility: 65
Ultimate DMG Bonus: 43.1%
Swordmancer Bonus Stat: Wearer's Stagger Efficiency Bonus +20%
Set Effect: After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.
Swordmancer TAC GauntletsSwordmancer TAC Gauntlets Gold 70 Defense: 42
Strength: 65
Will: 43
Physical DMG Bonus: 19.2%
Swordmancer Bonus Stat: Wearer's Stagger Efficiency Bonus +20%
Set Effect: After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.
LYNX GlovesLYNX Gloves Gold 70 Defense: 42
Strength: 65
Will: 43
Ultimate Gain Efficiency: 20.5%
LYNX Bonus Stat: Wearer's HP Treatment Efficiency +20%
Set Effect: After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
MI Security GlovesMI Security Gloves Gold 70 Defense: 42
Strength: 43
Agility: 65
Battle Skill DMG Bonus: 34.5%
MI Security Bonus Stat: Wearer's Critical Rate +5%
Set Effect: After the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
MI Security Hands PPEMI Security Hands PPE Gold 70 Defense: 42
Agility: 43
Intellect: 65
Basic Attack DMG Bonus: 23%
MI Security Bonus Stat: Wearer's Critical Rate +5%
Set Effect: After the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
MI Security Hands PPE T1MI Security Hands PPE T1 Gold 70 Defense: 42
Intellect: 65
Will: 43
Critical Rate: 8.6%
MI Security Bonus Stat: Wearer's Critical Rate +5%
Set Effect: After the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Type 50 Yinglung GlovesType 50 Yinglung Gloves Gold 70 Defense: 42
Agility: 65
Intellect: 43
Combo Skill DMG Bonus: 34.5%
Type 50 Yinglung Bonus Stat: Wearer's ATK +15%
Set Effect: When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Type 50 Yinglung Gloves T1Type 50 Yinglung Gloves T1 Gold 70 Defense: 42
Agility: 43
Will: 65
Combo Skill DMG Bonus: 34.5%
Type 50 Yinglung Bonus Stat: Wearer's ATK +15%
Set Effect: When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Tide Surge GauntletsTide Surge Gauntlets Gold 70 Defense: 42
Strength: 65
Will: 43
Cryo and Electric DMG: 19.2%
Tide Surge Bonus Stat: Wearer's Arts Intensity +24
Set Effect: After the wearer applies 2 or more stacks of Arts Infliction on the enemy, the wearer gains Arts DMG Dealt +35% for 15s. This effect cannot stack.
Eternal Xiranite GlovesEternal Xiranite Gloves Gold 70 Defense: 42
Strength: 43
Intellect: 65
Ultimate Gain Efficiency: 20.5%
Eternal Xiranite Bonus Stat: Wearer's HP +1000
Set Effect: After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Eternal Xiranite Gloves T1Eternal Xiranite Gloves T1 Gold 70 Defense: 42
Intellect: 65
Will: 43
Ultimate Gain Efficiency: 20.5%
Eternal Xiranite Bonus Stat: Wearer's HP +1000
Set Effect: After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Hot Work GauntletsHot Work Gauntlets Gold 70 Defense: 42
Strength: 43
Intellect: 65
Heat and Nature DMG Dealt Bonus: 19.2%
Hot Work Bonus Stat: Wearer's Arts Intensity +30
Set Effect: After the wearer applies Combustion, Heat DMG +50% for 10s. After the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Hot Work Gauntlets T1Hot Work Gauntlets T1 Gold 70 Defense: 42
Intellect: 43
Will: 65
Heat and Nature DMG Dealt Bonus: 19.2%
Hot Work Bonus Stat: Wearer's Arts Intensity +30
Set Effect: After the wearer applies Combustion, Heat DMG +50% for 10s. After the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Frontiers Blight RES GlovesFrontiers Blight RES Gloves Gold 70 Defense: 42
Agility: 65
Intellect: 43
Battle Skill DMG Bonus: 34.5%
Frontiers Bonus Stat: Wearer's Combo Skill Cooldown Reduction +15%.
Set Effect: After the wearer recovers SP with a skill, the team gains DMG +16% for 15s. This effect cannot stack.
Aethertech GlovesAethertech Gloves Gold 70 Defense: 42
Strength: 43
Agility: 65
Arts Intensity: 34
Aethertech Bonus Stat: Wearer's ATK +8%
Set Effect: After the wearer applies Vulnerability, the wearer gains Physical DMG +8% for 15s. This effect can reach 4 stacks. If the target already has 4 stack(s) of Vulnerability, the wearer gains an additional Physical DMG +16% for 10s. This effect cannot stack.
Pulser Labs GlovesPulser Labs Gloves Gold 70 Defense: 42
Intellect: 43
Will: 65
Cryo and Electric DMG Dealt Bonus: 19.2%
Pulser Labs Bonus Stat: Wearer's Arts Intensity +30
Set Effect: After the wearer applies Electrification, Electric DMG +50% for 10s. After the wearer applies Solidification, Cryo DMG +50% for 10s. The aforementioned effects cannot stack.

Arknights: Endfield Related Guides

Arknights Endfield - Gear Partial

List of All Gear and Set Effects

Gear and Gear Set Guides

List of Gear Guides
Best Gear and Gear Sets for Each Character -

All Gear by Rarity

List of Gear Rarities
White Green
Blue Purple
Gold -

List of Gear Sets

All Gear Sets
AIC Heavy LYNX MI Security
Type 50 Yinglung Tide Surge Eternal Xiranite
Hot Work Frontiers Pulser Labs
Bonekrusha Aethertech AIC Light
Armored MSGR Roving MSGR Mordvolt Insulation
Mordvolt Resistant Aburrey's Legacy Catastrophe
Swordmancer

List of Non-Set Gear Pieces

All Non-Set Gear Pieces
Basic ArmorBasic Armor Basic PPEBasic PPE Basic GauntletsBasic Gauntlets
Basic GlovesBasic Gloves Miner GauntletsMiner Gauntlets Miner GlovesMiner Gloves
Emergency CommEmergency Comm Emergency Compression CoreEmergency Compression Core Miner ArmorMiner Armor
Miner OverallsMiner Overalls Miner CleansuitMiner Cleansuit Miner VestMiner Vest
Prototype Heavy ArmorPrototype Heavy Armor Prototype Heavy Armor T1Prototype Heavy Armor T1 Miner FistsMiner Fists
Miner WristsMiner Wrists Miner Gloves T1Miner Gloves T1 Miner Gauntlets T1Miner Gauntlets T1
Miner TurbineMiner Turbine Miner Driver WheelMiner Driver Wheel Miner Compression CoreMiner Compression Core
Miner CommMiner Comm Miner Armor T1Miner Armor T1 Miner Overalls T1Miner Overalls T1
Miner Gloves T2Miner Gloves T2 Miner Fists T1Miner Fists T1 Redeemer TagRedeemer Tag
Redeemer Tag T1Redeemer Tag T1 Redeemer SealRedeemer Seal Redeemer Seal T1Redeemer Seal T1

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