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This is a team building tool for Arknights: Endfield. This tool helps you create an optimal party based on each character's kit and needs.
| Helpful Tools | ||
|---|---|---|
| Tier List Maker | Team Builder | Weapon Essence Checker |
List of Contents

Click on any slot and add a character onto the tool. The menu will show the character's Element, Class, and tags that summarize the character's kit.
![]() Gold Highlight |
Most Recommended These characters synergize the most with the Operators currently in the team. |
![]() Gray Highlight |
Recommended These characters can provide what the team can benefit from, but not necessary to enable the Operators' kits. |
![]() No Highlight |
Not Recommended These characters offer little synergy to Operators currently in the team. |
| Roles | Blocker, Crush DPS, Cryo DPS, Cryo Infliction Support, Cryo Support, Electric DPS, Electric Support, Heat DPS, Heat Infliction Support, Heat Support, Physical DPS, Vulnerable Support |
|---|---|
| Status | Arts Infliction, Breach, Combustion, Corrosion, Crush, Cryo Infliction, Electric Infliction, Electrification, Heat Infliction, Knock Down, Lift, Nature Infliction, Physical Status, Shatter, Solidification, Vulnerable, Stagger |
| Buffs | Arts Amp, Cryo Amp, Electric Amp, Fervent Morale, Heat Amp, Link, Nature Amp, Protection, Shield |
| Debuffs | Arts Susceptibility, Electric Susceptibility, Focus, Heat Susceptibility, Physical Susceptibility, Slow, Weaken |
| Ability | Auxiliary Crystal, Combo Skill, Final Strike, HP Treatment, Originium Crystals, SP Recovery |
| DPS | Plays as a carry in their respective team. |
|---|---|
| Support | Supports the team with buffs and debuffs. |
| Infliction Support | Supports the team by supplying Infliction stacks. |
| Vulnerable Support | Supports the team by supplying Vulnerable stacks. |
| Blocker | Can receive enemy hits. Used as a flag for characters that require getting hit to trigger their Combo Skill. |
| Arts Infliction | Infliction that can be applied by the character. |
|---|---|
| Arts Reaction | Arts reaction that a character can forcibly apply. |
| Vulnerable | Can apply a stack of Vulnerable. |
| Physical Status | Can apply a Physical Status. |
| Amp, Link, etc. | Buffs present in a character's kit. |
|---|---|
| Susceptibility, Slow, etc. | Debuffs present in a character's kit. |
| Auxiliary Crystal | Can create an Auxiliary Crystal. Currently exclusive to Xaihi. |
|---|---|
| Originium Crystal | Can create Originium Crystals. Currently exclusive to Endmin. |
| Final Strike | Can perform a Final Strike. Used as a flag for characters that require Final Strike to trigger their Combo Skill. |
| Combo Skill | Can perform a Combo Skill. Used as a flag for characters that require another Combo Skill to trigger their own. |
| HP Treatment | Characters that can restore HP. |
| SP Recovery | Characters that can restore SP. |

Arknights: Endfield Wiki Front
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When you place your operator in your team (1,2,3,4), is the order matter ? I mean except the main DPS of course.