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Arknights: Endfield

Ember Best Builds and Weapons

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Arknights Endfield Ember

Here are Ember's best builds, weapons, and gears in Arknights: Endfield!

Ember Character Guides
Ember BuildsBuilds Ember GuideCharacter Info Ember TeamsTeams

Ember Rating and Stats

Ember Overview

Arknights Endfield Ember Portrait
Ember
Rarity Class
Star6-Star Arknights Endfield Defender Icon Defender
Element Weapon
Arknights Endfield Heat Icon Heat Arknights Endfield Greatsword Icon Greatsword
Main Att. Sec. Att.
Arknights Endfield Strength Icon Strength Arknights Endfield Will Icon Will

All Stats and Explanation

Rating: B-Tier

Overall Tier Reroll Tier
B A

Ember is a Heat Sustain character that provides shields and healing for her team. She can also apply Vulnerability, which is a core mechanic for Physical teams.

She's able to inflict bonus stagger damage when she casts her Battle Skill at the same time she gets hit, and can also be used for multiple team comps. Overall, she is a character focused on tanking and giving your team survivability.

How Would You Rate Ember?

SS 109
Votes
S 6
Votes
A 22
Votes
B 28
Votes
C 11
Votes

Stats

HP ATK STR AGI INT WIL
Lv. 1 500 30 21 9 8 13

Ember Builds

Ember's best builds focus on increasing her utility as a Sustain unit. Ember wants Strength, HP, and HP Treatment Efficiency to increase her shield durability and HP restoration.

Ember Best Team Comps

Best Sustain Build (Endgame)

Best Weapon Essence Priority
ThunderbergeThunderberge
1. Medicant
2. HP Boost
3. Strength Boost
Best Gears
LYNX Heavy ArmorLYNX Heavy Armor LYNX GlovesLYNX Gloves
LYNX Aegis InjectorLYNX Aegis Injector Eternal Xiranite Power CoreEternal Xiranite Power Core

Ember's best build features the Lynx set for the HP Treatment Efficiency and all-type DMG reduction to allies.

Ember's best weapon is Thunderberge, a weapon that provides shields after using her Combo Skill.

Best Early Game Build

Best Weapon Essence Priority
Former FineryFormer Finery
1. Efficacy
2. HP Boost
3. Will Boost
Best Gears
Armored MSGR Jacket T1Armored MSGR Jacket T1 Armored MSGR GlovesArmored MSGR Gloves
Armored MSGR FlashlightArmored MSGR Flashlight Armored MSGR FlashlightArmored MSGR Flashlight

Ember's early game build is the Armored MSGR set for the Strength stat and DMG reduction. Former Finery is Ember's strongest free-to-play weapon since it provides HP, Will, and HP restoration, which can help the team survive longer.

All Arknights: Endfield Builds

Ember's Best Weapons

Rank Best Weapons Essence Priority
1st ThunderbergeThunderberge
1. Medicant
2. HP Boost
3. Strength Boost
2nd Former FineryFormer Finery
1. Efficacy
2. HP Boost
3. Will Boost
3rd Finishing CallFinishing Call
1. Medicant
2. HP Boost
3. Strength Boost
Early Game QuencherQuencher
1. HP Boost
2. Will Boost
3. Crusher

Best Weapons Tier List

Thunderberge

ThunderbergeThunderberge Rarity
ATK (Lv. 90) 495
Weapon Skills (Max)
Strength Boost (L):
Strength +156

HP Boost (L):
Max HP +78.0%

Medicant: Eye of Talos:
Shield applied +67.2%
After the wielder's combo skill provides HP treatment, the controlled operator gains an additional (19.6% x Wielder's Max HP) Shield for 15s.
Effect only triggers once every 15s.

Ember's signature weapon, Thunderberge, is her best weapon when played as a support. It provides a massive boost to her Strength, HP, and Shield amount, while enabling her to apply Shields via Combo Skill.

Thunderberge grants the best synergy for Ember and is her best-in-slot, significantly boosting her ability as a sustain.

Thunderberge Essence Priority for Ember

  1. Medicant
  2. HP Boost
  3. Strength Boost

For Thunderberge's Essences, prioritize etching the Medicant skill first to increase the shielding applied by the weapon. Etch the HP Boost next due to the rarity of HP% buffs, followed by her Strength to further boost her base HP.

Former Finery

Former FineryFormer Finery Rarity
ATK (Lv. 90) 495
Weapon Skills (Max)
Will Boost (L):
Will +156

HP Boost (L):
Max HP +78.0%

Efficacy: Mincing Therapy:
Treatment Efficiency +28.0%
After a Protected operator takes DMG, the wielder restores the said operator's HP by (235 + Will x 1.96)
Effect only triggers once every 15s.

Former Finery is Ember's next best weapon option, obtainable via the New Horizons Weapon Supply selector. This weapon boosts her healing with its Efficacy skill, in addition to boosting her Shield amount with HP Boost.

While great, note that Ember can only apply Protection to herself, limiting the Efficacy skill's target to herself. However, her allies can still enjoy higher healing from her Combo Skill due to its Will Boost and Treatment Efficiency bonuses.

Former Finery Essence Priority for Ember

  1. Efficacy
  2. HP Boost
  3. Will Boost

For Former Finery's Essences, prioritize its Efficacy skill first to increase her healing, followed by her HP Boost to increase her shields and the scarcity of HP% buffs. Level her Will Boost last, as her gear options stack Will through their stat increases.

Finishing Call

Finishing CallFinishing Call Rarity
ATK (Lv. 90) 411
Weapon Skills (Max)
Strength Boost (M):
Strength +124

HP Boost (M):
Max HP +62.4%

Medicant: Glory of Knighthood:
Secondary Attribute +14.0%
Combo skill HP treatment effect +56.0%

Ember's best F2P weapon option is the Finishing Call, available for free in the pre-registration event.

Finishing Call increases Ember's Strength attribute and max HP for her shields, with its Medicant skill boosting her Will attribute and healing from her Combo Skill.

Finishing Call Essence Priority for Ember

  1. Medicant
  2. HP Boost
  3. Strength Boost

For Finishing Call's Essences, prioritize etching the Medicant skill first for the healing, followed by the HP Boost to increase Ember's shields.

Quencher

QuencherQuencher Rarity
ATK (Lv. 90) 341
Weapon Skills (Max)
Will Boost (S):
Will +93

HP Boost (S):
Max HP +46.8%

Crusher: Honed into Legion:
When the wielder performs a Final Strike on the enemy, ATK +33.6% for 10s.
Effects of the same name cannot stack.

For players lacking in other options. Quencher can be a decent weapon until higher rarity options have been obtained. This weapon can be obtained from treasure chests found throughout Talos-II.

Quencher can increase Ember's HP stat and Will attribute, boosting her healing and shields.

Quencher Essence Priority for Ember

  1. HP Boost
  2. Will Boost
  3. Crusher

For Quencher's Essences, etch the HP Boost due to the scarcity of HP% sources to increase her shields. Add levels to the Will Boost next for the slight increase in healing, and either level it last or leave the Crusher unupgraded as the ATK stat does not benefit Ember's support capability.

Ember's Best Gear

Best Endgame Gear Set for Ember

Best Armor Best Gloves
LYNX Heavy ArmorLYNX Heavy Armor LYNX GlovesLYNX Gloves
Best Kit I Best Kit II
LYNX Aegis InjectorLYNX Aegis Injector Eternal Xiranite Power CoreEternal Xiranite Power Core
Gear Set
LYNX:
Wearer's HP Treatment Efficiency +20%
After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.

Ember's best gear set is the LYNX set since it provides HP Treatment Efficiency and DMG reduction, which is what she needs as a sustain unit. Eternal Xiranite Power Core will be her off-set gear to charge Ember's Ultimate faster.

Best Early Gear Set for Ember

Best Armor Best Gloves
Armored MSGR Jacket T1Armored MSGR Jacket T1 Armored MSGR GlovesArmored MSGR Gloves
Best Kit I Best Kit II
Armored MSGR FlashlightArmored MSGR Flashlight Armored MSGR FlashlightArmored MSGR Flashlight
Gear Set
Armored MSGR:
Wearer's Strength +50
When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.

Ember's best early game gear is the Armored MSGR set. This gear set helps boost Ember's Strength, which increases her Base HP. This also provides Ember some DMG reduction against all DMG types.

Best Gear and Gear Sets for Each Character

Ember Gameplay Guide

Ember's role is to provide sustain through the Combo Skill's healing and the shields from her Ultimate. Ember's Battle Skill and Combo Skill can inflict Knock Down for Vulnerability stacks as well, allowing her to play as a sustain slot in Physical teams.

Ember can support the team by performing the following:

Inflict Knock Down with Battle Skill

Ember's Battle Skill lets her attack and inflict Knock Down on enemies, which can apply Vulnerability.

Provide Healing with Combo Skill

Ember's Combo Skill can be triggered when the controlled operator gets hit by the enemy. When unleashed, Ember's Combo Skill deals damage and inflicts Knock Down while also providing healing to the controlled operator.

Ember's healing can be improved when she has more Will stats.

Grant Shields with Ultimate

Ember's Ultimate will deal Heat DMG to enemies while also providing a shield to all party members based on her Max HP.

Ember's Skills and Talent Priority

Skills Priority

Priority Skill Explanation
1 Combo Skill Prioritize leveling the Combo Skill, as it increases Ember's HP Recovery based on her Will.
2 Ultimate Upgrade Ember's Ultimate to increase shield durability based on a portion of her HP.
3 Battle Skill Upgrading Ember's Battle Skill will only increase the damage. You can save this for last or skip upgrading this.
4 Basic Attack You can skip Ember's Basic Attack since her role is to provide Sustain, not deal damage.

Talents Priority

Priority Talent Explanation
1 Inflamed for the Assault Unlock and upgrade this Talent to increase Ember's Interruption, which decreases the damage dealt to her and makes her less likely to get interrupted from enemy attacks.
2 Pay the Ferric Price Ember gains an ATK buff after receiving damage from enemies. This is optional to upgrade since Ember doesn't deal a lot of damage.

Ember Potential Priority

Recommended Potentials

Recommendation
P1 Nomadic Fort - ★★☆☆☆
Potential 1 boosts Ember's own survivability, boosting the Protection effect and allowing it to persist for a short time after hitting an enemy. Decent to have but not a necessity to get, as her primarily role is to sustain the team and apply Vulnerable.
P2 Absolute Zero Armament - ★☆☆☆☆
Potential 2 offer small stat bonuses that are already saturated by Ember's build options. Not recommended to aim for.
P3 Indomitable Front - ★★★★★
Potential 3 improves Ember's sustaining ability, able to target another Operator at half the effect. This not only allows her to
P4 Undying Embers - ★★★☆☆
Potential 4 lowers Ember's Ultimate cost, allowing a more frequent access to her Ultimate. Not necessarily game changing, but a decent potential to have.
P5 The Steel Oath - ★★★★☆
Potential 5 further boosts Ember's supporting capability by increasing her shield while granting a small ATK buff. Overall a great potential, but not a necessity as Operators already saturate on ATK% from attribute bonuses.

Arknights: Endfield Related Guides

Arknights Endfield Characters Partial

List of All Characters

Other Character Guides

Other Character Lists
Upcoming Characters Returning Characters
Free Characters All Voice Actors
List of Factions -

Character List By Type

Characters by Rarity
★★★★★★
6-Stars
★★★★★
5-Stars
★★★★
4-Stars
Characters by Gender
Pogranichnik IconMale Characters Arknights Endfield  Laevatein IconFemale Characters
Characters by Element
Physical IconPhysical Heat IconHeat Cryo IconCryo
Electric IconElectric Nature IconNature
Characters by Role
Vanguard IconVanguard Striker IconStriker Arknights Endfield Guard IconGuard
Arknights Endfield Defender IconDefender Arknights Endfield Caster IconCaster Arknights Endfield Supporter IconSupporter
Characters by Weapon
Sword IconSword Greatsword IconGreatsword Polearm IconPolearm
Handcannon IconHandcannon Arts Unit IconArts Unit

All Playable Characters (Operators)

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Endministrator
(Build | Teams)
Arknights Endfield Pogranichnik
Pogranichnik
(Build | Teams)
Arknights Endfield Last Rite
Last Rite
Overview
(Build | Teams)
Arknights Endfield Ember
Ember
Overview
(Build | Teams)
Arknights Endfield Ardelia
Ardelia
(Build | Teams)
Arknights Endfield Gilberta
Gilberta
(Build | Teams)
Arknights Endfield Lifeng
Lifeng
(Build | Teams)
Arknights Endfield Yvonne
Yvonne
(Build | Teams)
Arknights Endfield Laevatain
Laevatain
(Build | Teams)
Arknights Endfield Perlica
Perlica
(Build | Teams)
Arknights Endfield Alesh
Alesh
(Build | Teams)
Arknights Endfield Arclight
Arclight
(Build | Teams)
Arknights Endfield Snowshine
Snowshine
(Build | Teams)
Arknights Endfield Xaihi
Xaihi
(Build | Teams)
Arknights Endfield Avywenna
Avywenna
(Build | Teams)
Arknights Endfield Da Pan
Da Pan
(Build | Teams)
Arknights Endfield Wulfgard
Wulfgard
(Build | Teams)
Arknights Endfield Chen Qianyu
Chen Qianyu
(Build | Teams)
Arknights Endfield Antal
Antal
(Build | Teams)
Arknights Endfield Fluorite
Fluorite
(Build | Teams)
Arknights Endfield Estella
Estella
(Build | Teams)
Arknights Endfield Catcher
Catcher
(Build | Teams)
Arknights Endfield Akekuri
Akekuri
(Build | Teams)

All Upcoming Characters (Operators)

Arknights Endfield TangtangTangtang Arknights Endfield RossiRossi Arknights Endfield Mi FuMi Fu
Arknights Endfield Zhuang FangyiZhuang Fangyi

Comment

2 Anonymous Anonymous 4 days

Excuse me, but the LYNX Aegis Injector is supposed to have a defense of 32, but mine shows a defense of 21.

1 Anonymous Anonymous 5 days

Why give her Mordvolt Wrench T1 for early game? That kit doesn't help her at all

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