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★ Exclusive: Endfield's Connection to Arknights
★ Ver. 1.1: Release Date | Livestream | Maintenance
★ Tangtang (Build | Banner) | Rossi (Build | Banner)
★ Best Builds: Yvonne | Last Rite | Laevatain
★ Hot: Essence Tool | Blueprint | Best Dijiang Setup

Here is our list of all the patch notes and version updates for Arknights: Endfield. See the latest patch notes and version updates, as well as the previous version updates and patch notes along with their update history.
List of Contents
| Version 1.1 Release Date | |
|---|---|
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|
| Phase 1 |
Mar. 12, 2026 at 12:00 PM (UTC+8) Mar. 11, 2026 at 11:00 PM (UTC-5) |
| Phase 2 |
Mar. 29, 2026 at 12:00 PM (Server Time) |
The latest version update of Arknights: Endfield, Version 1.1, was released last March 12, 2026, (UTC +8), across all servers.
This version update features the debut banners of Tangtang and Rossi, as well as the launch patch for the newest area of Wuling, the Qingbo Stockade.
Several other updates such as new missions, new AIC Factory features, among others, were also featured in Version 1.1.

Version 1.1 Release Date and Banners
| Version 1.1 Guides | |
|---|---|
| 1.1 Release Date | 1.1 Livestream |
| All Redeem Codes | All Patch Notes |
| Preload Date and Time | All News and Updates |
| 1.1 Characters | |
Tangtang (6★) (Phase 1 - Rate-Up) |
Rossi (6★) (Phase 2 - Rate-Up) |
| 1.1 Weapons | |
Brigand’s Calling (6★) (Phase 1 - Rate-Up) |
Lupine Scarlet (6★) (Phase 2 - Rate-Up) |
Home Longing (6★) (Protocol Pass) |
Glorious Memory (6★) (Protocol Pass) |
| 1.1 Banners | |
Tangtang Banner (Phase 1) |
Rossi Banner (Phase 2) |
Budding Anew Issue (Phase 1) |
Scarlet Pearl Issue (Phase 2) |
| 1.1 Quests | |
Twas One River That Gave Us Drink Main Mission |
The Red Knight (Rossi) Operator Side Mission |
| 1.1 New Area | |
Qingbo Stockade |
|
| 1.1 Events | |
Supply: Exploration Day |
Cleanse and Rinse |
Survival Training |
Tangtang Sign-In Event |
Rossi Sign-In Event |
Quietly Flows the Spring |
Version 1.2 is expected to be released on April 17, 2026 (UTC +8), after Rossi's Headhunting Banner.
We will update you on the next version update as soon as possible!
Arknights: Endfield underwent a massive update to apply numerous bug fixes to the game. Optimizations, bug fixes and adjustments were all made along with the release of Version 1.1.
The maintenance was done on March 12, 2026, and ran from 6:00 AM to 12:00 AM UTC+8. Players received 900 Oroberyl after the maintenance period was over, and an additional 900 Oroberyl for the optimizations and bug fixes.
| Version 1.1 New Updates |
|---|
| [New Stories] ・Main Missions ┗ Available up to [Chapter II Process III: 'Twas One River That Gave Us Drink] ・Exploration Missions ┗ [OD Project: Sky King Flats II], [Call from the Blight] ・Side Missions ┗ [Seekers of the Lost Treasure I], [Seekers of the Lost Treasure II], [Seekers of the Lost Treasure III], [Patron of the Spring I], [Patron of the Spring II], [Patron of the Spring III] |
| [New Characters] ・ 6★ Cryo Caster – Tangtang ┣ Weapon Type: Handcannon ┗ Availability: March 12 - March 29, 2026 ・ 6★ Physical Guard– Rossi ┣ Weapon Type: Sword ┗Availability: March 29 - April 17, 2026 |
| [New Weapons] ・ 6★ Handcannon – Brigand's Calling ┗ Availability: 2026/03/12 - After 3 Headhunting Banners ・ 6★ Handcannon – Home Longing ┗ Availability: Originium Supply Protocol Pass: Dark Currents ・ 6★ Sword – Lupine Scarlet ┗ Availability: 2026/03/29 - After 3 Headhunting Banners ・ 6★ Sword – Glorious Memory ┗ Availability: Originium Supply Protocol Pass: Dark Currents |
| Version 1.1 New Events |
| ・Beginner's Chartered Tribute Permanent Activity ┣Availability: After Version 1.1 release ┗ Event Details: Complete specific Main Missions for a total of [Chartered Headhunting Permit] x10. ・[Gently Flows Qingbo] Sign-In Event ┣ Availability: After Version 1.1 release - 2026/03/29 11:59 (server time) ┗ Details: Sign in for a total of 7 days to earn rewards like [Gently Flows Qingbo HH Permit]×5. ・Quietly Flows the Spring Guide Event ┣ Availability: After Version 1.1 release - 2026/04/02 04:00 (server time) ┗ Details: Complete exploration missions to earn event rewards. ・Supply: Exploration Day Supply Event ┣ Availability: 2026/03/19 12:00 – 2026/04/02 04:00 (server time) ┗ Details: Complete supply tasks to earn event rewards. ・The Red Knight Rossi Narrative Event ┣ Availability: 2026/03/29 12:00 (server time) – Before next version update ┗ Details: Complete the Operator Side Mission [The Red Knight] to acquire rewards. ・Cleanse and Rinse Fun & Games Event ┣ Availability: 2026/03/29 12:00 – 2026/04/19 04:00 (server time) ┗ Details: Complete clean-up missions to earn event rewards. ・Survival Training Challenge Event ┣ Availability: 2026/04/09 12:00 -2026/04/30 04:00 (server time) ┗ Details: Complete challenge stages to earn event rewards. |
| Version 1.1 Event and Gameplay Updates | ・Umbral Monument Update ┣ Availability: 2026/03/26 (Server Time) ┗ Details: Searing Scars and Monumental Etching: Scorch Marks added ・Delver of the Cryptic Update ┣ Availability: 2026/03/29 (Server Time) ┗ Details: Grotto Survey Spatial Set added ・Etchspace Salvage Update ┣ Availability: After Version 1.1 release ┗ Details: Aberrant Zone 4 added, with operation metric milestones. |
| Version 1.1 AIC Updates | [WULING AIC II] is available. ・New AIC Plans: [Forge Expansion II], [Hydro Mining], [Conduits], [Water Treatment], [Liquid Refining], [AF1 Armor Fragger], [Deluge Tower]. ・New facilities: [Hydro Mining Rig], [Conduit Inlet], [Conduit Outlet], [AF1 Armor Fragger], [Deluge Tower]. ・New mining spot for Cuprium Ore. ・New [Simulations] and related system blueprints. ・Regional Development Level cap for Wuling is increased. ・The level caps for Stock Redistribution, Depot Node, and Environment Monitoring are increased. ・AIC Steward unlocks more upgrade options. ・Outpost level cap for [Sky King Flats Construction Site] is increased; new tradable goods also available. ・[Valley Multi-Line Engraving Kit] is unlocked after upgrading Stock Redistribution of [Valley IV - Origin Lodespring] to Level 4. |
| Version 1.1 Adjustments | ・Adjusted the skill description text for 6★ operator Yvonne's ultimate. This adjustment does not affect the skill's actual effects. ・Updated the name of the Chinese voice talent for the 4★ operator Antal. ・Updated the name of the 4★ weapon Contingent Measure to Prominent Edge. ・Adjusted the profile descriptions of certain weapons. ・Adjusted the text descriptions for certain tactical effects; this does not affect their actual effects. ・Adjusted descriptions of certain text in the [Operational Manual], [Pass Missions], [Missions], and [Database]. ・Adjusted and optimized certain missions in the [Weekly Routine]. |
| Version 1.1 Optimizations | AIC Factory ・You can directly remove shared facilities left by others from the map screen. ・UI styles for shared ziplines and your own ziplines have been differentiated. ・When mounted on a zipline facility before moving, a mini-map will now be added to the top-left corner. ・Wire disconnection distance for Relay Towers increased from 90 to 100 meters. ・Wire disconnection distance for Electric Pylons has been increased from 40 to 50 meters. ・Extended the maximum visible range in top view mode, making it easier to monitor large-scale production lines. ・On PC, you can now set the [ESC] key to exit top view mode. ・PC can now multiple selected facilities simultaneously by holding the left mouse button. ・In controller mode, you can now directly press and hold the corresponding button to move the selected facility. ・You can construct facilities anywhere on the map using your materials; no need to return to [Core AIC Area]. ・If a facility is restricted while being placed, the prompt text will more clearly explain the specific reason. ・Added [Fluids for Spraying] option to [Quick Stash Filters]; when unchecked, using [Quick Stash] will not move containers with sprayable liquids to the regional depot. ・Further optimized and expanded some guidance content related to the AIC Factory. Combat System ・After the controlled operator performs a single dive attack, following up with a basic attack within a short time will not reset the basic attack sequence. ・Optimized dodging and collision behavior for non-controlled operators during automatic actions. ・Adjusted the attack warning effects for certain Advanced, Elite, Alpha, and Boss enemies to make them easier to see and less likely to be blocked by other effects. ・When challenging Protocol Spaces, team members will enter combat with full HP and full Ultimate Energy. You can reset the challenge any time, and your team's status will reset as well. ・After leaving Protocol Spaces, the team's status will automatically revert to what it was before entering. ・During any operator's ultimate animation, if you tap and hold where the basic attack button was, basic attack will continue after the animation ends. ・Optimized the additional attack and combat disengagement distance of the enemy [Quillbeast] in [Wuling - Hulu Cave]. Missions ・Optimized the story skip feature so certain dialogue can be skipped immediately when triggered. ・Added a [New Area] tag to some missions that unlock new exploration areas. ・Optimized the mission flow for defeating quillbeasts in the main mission Chapter II Process I: Arrival at Wuling. ・Players who have completed the side mission Invisible Glyphs: Investigation but have not obtained the collectible [Piece of Scrap Paper] can return to the area where it is located to find and collect it. Events & Gameplay ・Optimized mission guidance and gameplay experience for certain stages in Delver of the Cryptic. ・Optimized the screen transition logic when talking to the NPC in Etchspace Salvage. System ・Essences will be displayed in order of their number of weapon adaptation stats when [Infusing Essence]. ・Essences to be consumed during Essence Etching that are marked as Abandoned will be displayed first, while equipped and locked essences will be displayed later. ・Optimized default sorting when selecting gear for artificing and gear to consume during Gear Artificing. ・Weapon skill details can now be viewed from the Weapon Potential and Essence screens. ・The remaining quantity of rare gatherables will now be shown directly on the map. ・Markers have been added for mineral beds in the current area that are either not connected to a mining rig or not being mined properly. ・Items not collected in time, including [Rare Plants], [Rare Minerals], and certain materials in [Protocol Spaces], will be automatically sent to the Mail Cache. ・Optimized the time operators wait in place after being summoned at the Dijiang Operator Contact Panel. ・Optimized the red dot notification logic for certain systems. |
| Version 1.1 Bug Fixes | Combat ・Fixed an issue where Laevatain's dashing during the additional attack of her enhanced battle skill would cause abnormal Melting Flame stack counts. ・Fixed an issue where defeating enemies affected by Heat Infliction with the additional attack from Laevatain's's enhanced battle skill would cause abnormal Melting Flame stack counts. ・Fixed an issue where, under specific circumstances, casting a battle skill with the 6★ operator Laevatain's just before her ultimate ended would cause her ultimate to end prematurely. ・Fixed an issue where Yvonne could not perform a finisher on enemies under specific circumstances. ・Fixed an issue where Last Rite's combo skill could not freeze enemies under specific circumstances. ・Fixed an issue where Ember's performance became abnormal when taking multi-hit attacks while casting her battle skill under specific circumstances. ・Fixed an issue where Ember could lose her target during her third basic attack sequence under specific circumstances. ・Fixed an issue where Da Pan's ultimate and combo skills could lose their target under specific circumstances. ・Fixed an issue where the effect of Avywenna's potential [Carrot and Sharp Stick] did not match its description. After the fix, the actual effect is now consistent with the potential description. ・Fixed an issue where the potential Doubling Down] of [Avywenna was incorrectly activated under certain conditions. After the fix, it now functions consistently with the potential's description. ・Fixed an issue where the enemy Rhodagn would abnormally stop moving in combat under certain circumstances. ・Fixed an issue with abnormal item drops from the enemy Elite Raider. ・Fixed an issue where the enemy Tidewalker's related stats and skill effects were abnormal. ・Fixed an issue where damage numbers displayed abnormally when the Swordmancer gear set effect was triggered. ・Fixed an issue where the controlled operator could not move after exiting Protocol Space following a failed attempt under certain circumstances. ・Fixed an issue where effects applied by an operator on other operators were not properly cleared when the operator left the team under certain conditions. ・Fixed an issue where operators suffering Combustion would take abnormal Heat DMG under certain circumstances. ・Fixed the issue where some enemies displayed abnormal special effects when taking damage. ・Fixed an issue where teammates were unable to use skills under specific circumstances. Missions ・Fixed an issue where the guidance display for some [Missions] and [Protocol Spaces] was abnormal under specific circumstances. ・Fixed an issue where certain actions caused abnormal visual display during the main mission [Process: Cold Start]. ・Fixed an issue where certain actions prevented progression of the main mission Chapter I Process IV: Building an Outpost. ・Fixed an issue where certain actions prevented the waterwheel from being reactivated in the main mission [Chapter II Process I: Destination Wuling]. ・Fixed an issue where the objective Search for a way out of the grove] in the main mission [Chapter II Process I: Arrival at Wuling could not be completed properly under specific circumstances. ・Fixed an issue where certain actions could cause abnormal tracking in the side mission Ode to the Oak I. ・Fixed an issue where the side mission Deep Management Post Rescue could not continue after completing the objective [Blast away the obstacle] under specific conditions. ・Fixed an issue where the commission [Daily: Friend of Bots] displayed an incorrect status under specific circumstances. AIC Factory ・Fixed an issue where the pre-connection statuses of [Xiranite Relays] displayed incorrectly under specific circumstances. ・Fixed an issue where tracking devices displayed abnormally under specific circumstances. System ・Fixed an issue where some screens in [Protocol Space], [Friends], [Path of Glory], [Settings], [Production Formulas], and [Operational Manual] displayed abnormally under specific circumstances. ・Fixed an issue where submission progress displayed abnormally when submitting Aurylene in the [Wuling] region after exceeding the submission limit. This issue did not affect the actual amount of Aurylene submitted. After the fix, any Aurylene exceeding the submission limit will be retained instead of being submitted. ・Fixed an issue where entering certain special characters in a friend's remark name allowed the character limit to be exceeded. ・Fixed an issue where players could not properly perform Production Assist in friends' [Guest Terminal - Growth Chamber] under certain circumstances. ・Fixed an issue where map markers were not automatically displayed on the correct layer under certain circumstances. ・Fixed an issue where some text displayed incorrectly on the Protocol Space Final Rewards screen. ・Fixed an issue where the mini-map displayed abnormally under specific circumstances. ・Fixed an issue where custom marker tags could not be deleted after being created at specific locations. ・Fixed an issue where clicking the [Track] button in the mission screen did not display the mission's correct map location under specific circumstances. ・Fixed an issue where map markers displayed abnormally under specific circumstances. Others ・Fixed an issue where, under specific circumstances, certain operators' voice lines, animations, models, special effects, facial expressions, etc., displayed abnormally. ・Fixed an issue where the special effects and models of certain weapons would display incorrectly under specific circumstances. ・Fixed an issue where the map's fog did not dissipate properly under certain conditions. ・Fixed an issue where certain puzzle mechanics in scenes could malfunction under specific conditions. ・Fixed an issue where some storage crates in scenes could still not be opened after defeating enemies under certain circumstances. ・Fixed an issue where some devices running Android 14 could experience unexpected game crashes when using certain in-game features. ・Fixed an issue where Android devices equipped with Dimensity 9300/9400/9500 chips could experience flickering black screens in certain combat scenarios. ・Fixed an issue where some Android devices running specific system versions experienced stuttering in certain scenes in the [Wuling] area. ・Fixed an issue where text displayed incorrectly in some languages. ・Fixed an issue where item information displayed incorrectly in the [Supply Crate] when playing on PlayStation® devices. ・Fixed an issue where the filter feature in Baker was not working properly. ・Fixed an issue where certain actions could improperly reveal snapshots of currently locked operators. |
| [February 12, 2026 Updates and Fixes] • Fixed an issue where a "Feature is unusable right now" notification would appear when challenging the [Umbral Monument] stage again through certain actions. • Fixed an issue where the character's status could become abnormal after exiting the [Umbral Monument] stage. • Fixed an issue where using specific Android devices to play the game could result in occasional stuttering if pipes were transporting liquids. • Fixed an issue where performing specific actions to switch the 6-star operator [Laevatain] to a non-controlled state during her ultimate, and then casting her battle skill, could lead to abnormal combat performance. • Fixed an issue where specific actions could cause the Protocol Automation-Core and Xiranite Relay to abnormally switch to an unpowered state while they were supposed to be powered. • Fixed an issue where using a controller to perform [Gear Artificing] through specific actions could occasionally cause the game to freeze. • Fixed an issue where certain options were displayed redundantly when filtering in the [Control Nexus]. • Fixed an issue where some dialogue participant filter categories were displayed incorrectly in Baker. • Lowered the interruption resistance and knock back distance of the common enemy [Bonekrusher Vanguard] while its shield is raised. The [Bonekrusher Vanguard] can now be controlled by Physical Statuses or Solidification (which disables its shield defense) and is affected by pull effects. |
| [February 8, 2026 Updates and Fixes] • Added a feature to Reset All Performance & Graphics Settings on PC. • Fixed an issue where the [Visit Log] screen would display an incorrect number of visitors under certain circumstances. • Fixed an issue where the area of effect of the [Endministrator's] ultimate would become abnormally small under certain circumstances. • Fixed an issue where certain actions would occasionally prevent players from starting an Energy Alluvium challenge normally. • Fixed an issue where under certain conditions collision detection was abnormal in some areas. Optimized the text descriptions for certain in-game languages. |
| [February 6, 2026 Updates and Fixes] • Fixed an issue where mail attachments could not be properly claimed due to insufficient Backpack space. • Fixed an issue where the SP Recovery effect triggered by Final Strike was incorrectly applied to certain operators. • Optimized the text descriptions for certain in-game languages. |
| [January 30, 2026 Updates and Fixes] ・ Optimized the completion and reward claiming process for [Simulation]. If you have already mastered the AIC Plan content within a simulation, you can now click the "Complete SIM" button to finish the session and claim both first-clear and bonus rewards instantly. In future versions, engraved medals will be awarded based on the total number of fully experienced and completed [Simulation] sessions. All current and post-update completion records will be counted. Please stay tuned to official announcements for details. ・Reduced the HP of certain enemies between Level 10 and Level 50. ・Reduced the damage resistance of certain enemies in the [Wuling] region. ・Reduced the Attack of the Boss [Marble Agglemoirai] while in its awake status. ・Optimized the prompt information on the Endministrator name input screen when using a controller on PC. ・Optimized certain sound effects and voice-over performances. ・Optimized the animation performance of certain NPCs. ・Fixed an issue where where opening multiple Exchange Crates-o-Surprise [M] in Protocol Pass: Awaken granted only one reward. All affected Endministrators shall receive compensation with a matching quantity of items. The compensation mail will be delivered soon, so please be patient. ・Fixed an issue where, under specific circumstances, the main mission [Chapter I Process I: Valley Reboot] could not proceed due to an anomaly in the guidance of power transmission with Relay Towers. ・Fixed an issue where, under specific circumstances, the main mission [Chapter I Process I: Secure Sanctuary] could not proceed after defeating the Landbreaker(s). ・Fixed an issue where, under specific circumstances, the main mission [Chapter I Process I: Fort Showdown] prevented players from traveling to the Valley Fort. ・Fixed an issue where, under specific circumstances, the mission "Go to the shaft leading to the Power Plateau" in the main mission [Chapter I Process III: Cradle of the Ages] could not be completed normally. ・Fixed an issue where, under specific circumstances, the mission "Defeat the quillbeasts" in the main mission [Chapter II Process I: Arrival at Wuling] could not be completed normally. ・Fixed an issue where, under specific circumstances, the mission "Go to the shaft leading to the Power Plateau" in the main mission [Chapter I Process III: Cradle of the Ages] could not be completed normally. ・Fixed an issue where, under specific circumstances, the third waterwheel could not be restarted in the main mission [Chapter II Process I: Destination Wuling]. ・Fixed an issue where, under specific circumstances, the main mission [Chapter II Process II: The Surging Tide] could not proceed because the Wuling AIC Plan could not be viewed. ・Fixed an issue where, under specific circumstances, the crane lifter in the scene failed to move with the sliding block after interacting with the Crane Lifter Terminal in the side mission [Fix the Super Crane]. ・Fixed an issue where, under specific circumstances, the robot in the mission scene would still display "SOS" after completing the side mission [A Robot's Dream]. ・Fixed an issue where, under specific circumstances, the dialogue in the exploration mission [OD Project: Reconstruction HQ II] could not proceed normally. ・Fixed an issue where, under specific circumstances, the mission "Follow Eric and find the Phonograph" in the Exploration Mission [Morale Booster] could not be completed normally. ・Fixed an issue where, under specific circumstances, the dialogue in the exploration mission [OD Project: Reconstruction HQ II] could not proceed normally. ・Fixed an issue where, under specific circumstances, the progress for repairing the hydrocubes in the exploration mission [Silent Grove: The Beginning] was abnormal. ・Fixed an issue where, under specific circumstances, under specific circumstances, the note on the ground could not be viewed in the exploration mission [Silent Grove: The Beginning] ・Fixed an issue where, under specific circumstances, the side mission [Echoes of Then] could not be completed during the narrative event [Let Fire Consume the Ashen Past]. ・Fixed an issue where, under specific circumstances, the enhanced special effects for the Operator [Laevatain] would display abnormally after casting her ultimate. ・Fixed an issue where, under specific circumstances, the game camera would behave abnormally after the Operator [Yvonne] defeated an enemy while her ultimate was active. ・Fixed an issue where where the skill description text for the 6-star Weapon [Grand Vision] displayed abnormally; this fix does not affect the actual effects of the weapon skill. ・Fixed an issue where, under specific circumstances, the screen would behave abnormally when selecting a cultivation subject in the Dijiang Growth Chamber. ・Fixed an issue where, under specific circumstances, the maintenance digits displayed on a [Shared Facility] would appear abnormally after placement. ・Fixed an issue where, under specific circumstances, the [Yield Overview] screen could not be opened with the [Simulation]. ・Fixed an issue where, under specific circumstances, the landing point of the Bounce Device was abnormal. ・Fixed an issue where operators could abnormally place facilities while performing a dive attack. ・Fixed an issue where, in some map scenes, smoke special effects would display abnormally and fail to disappear. ・Fixed an issue where, under specific circumstances, the screen could occasionally become unresponsive when the in-game reward interface popped up after purchasing items via the Payment Center webpage. ・Fixed an issue where some text errors occurred. |
| [January 28, 2026 Errors & Bug Fixes] ・ Fixed an issue where operators cannot be leveled up normally under certain circumstances. |
| [January 27, 2026 Errors & Bug Fixes] ・ Fixed an issue where the mission consisting of restarting the waterwheel could not be completed under certain circumstances during the main mission [Chapter II Process I: Destination Wuling] ・Fixed an issue where the mission could not be completed after clearing the Aggeloi blocking the path during the main mission [Chapter II Process I: Stumbling Into Qingbo Stockade] under certain circumstances. ・Fixed an issue where talking to NPC [Noffman] during the mission [OD Project: Infra-Station II] could result in an abnormal black screen, preventing the mission from being completed under certain circumstances. ・Fixed an issue where the screen could occasionally become unresponsive when the Monthly Pass rewards screen popped up under certain circumstances. ・Fixed an issue where players could not correctly enter the combat area when required to defeat Aggeloi during the main mission [Chapter I Process I: Break the Siege] under certain circumstances. ・Optimized the text descriptions for certain in-game languages. |
| [January 25, 2026 Errors & Bug Fixes] ・ Optimized the visual presentation of certain story cutscenes featuring NPC [Chen Qianyu] during the main mission [Chapter II Process I: Stumbling Into Qingbo Stockade]. ・Fixed an issue in the narrative event [Let Fire Consume the Ashen Past] where enemies would spawn in abnormal locations under certain circumstances, preventing players from progressing through the mission. ・Fixed an issue on PlayStation®5 devices where the "Only for multiplayer games with PlayStation™5 Network users setting would reset to Off after restarting the game. ・Fixed an issue where the text content of [Memo Beacons] would abnormally fail to display under certain circumstances. ・Fixed an issue where Operator [Laevatain]'s talent descriptions displayed incorrectly when the text language was set to Korean. This is a text-only fix and does not affect the actual in-game effects. ・Fixed an issue where the camera angle could become abnormal after defeating enemies during [Yvonne]'s ultimate duration under certain circumstances. ・Fixed an issue where AIC Mode would function abnormally under certain circumstances when using specific display monitors. ・Added new on-screen prompts for various interfaces when playing on PC using a controller. ・Fixed an issue where in-game audio/voice-overs would abnormally disappear under certain circumstances. ・Fixed an issue where share facilities were not properly hidden in some story dialogues. ・Fixed an issue where industrial facilities overlapped with operator spawn points in certain scenes, causing operators to become stuck. |
| [January 23, 2026 Errors & Bug Fixes] ・ Fixed an issue in the [Weekly Routine] event where the progress bar for the mission "Traverse 1000 meters with ziplines" incorrectly displayed as (1/1) before the mission was completed. ・ Fixed an issue on mobile devices where button text would display incorrectly on the Share screen while a controller was connected. ・ Fixed an issue where the Important Item Acquired notification box would abnormally overlap with other UI Interfaces under certain circumstances. ・ Fixed an issue where [Laevatain]'s battle skill effect at 4 stacks of Melting Flame could be abnormally interrupted by certain attacks during her ultimate's duration. ・ Fixed an issue in the Wuling area where the mineral purity of certain beds was displayed incorrectly. ・ Fixed an issue where power lines for the [Xiranite Relay] would display incorrectly in certain scenes. ・ Fixed an issue where the red-dot notification for Friend Requests would disappear under certain circumstances. ・ Fixed an issue where the tutorial for placing Electric Pylons during the main mission [Chapter I Process I: Rally and Unite] could not be completed under certain circumstances. ・ Fixed an issue where the end times were displayed incorrectly for Arsenal Exchange weapons. |
Version 1.1 |
Start: 03/12/2026 (UTC +8) End: 04/17/2026 Details: 1.1 Livestream Summary |
Version 1.0 |
Start: 01/22/2026 (UTC+8) End: 03/12/2026 (UTC+8) Details: Livestream Summary |

With the release of Version 1.1, the next version for Arknights: Endfield has yet to be known!
However, based on the duration of Versions 1.0 and 1.1, one can surmise that an entire patch in Arknights: Endfield lasts for approximately 6-7 weeks.
We will update you on the next patch's update as soon as possible!

Version 1.1 Patch Notes
Updated 3/29/2026
See the full summary for Version 1.1 here!
Version 1.1 Maintenance
Updated 3/12/2026
See the maintenance schedule of Version 1.1 here!
Version 1.1 Pre-Load
Updated 3/11/2026
See how to pre-download Version 1.1 on different platforms here!
Version 1.1 Livestream Details
Updated 3/29/2026
See the details to the Version 1.1 Livestream here!
Beginner's Chartered Tribute
Updated 3/6/2026
See how to complete Beginner's Chartered Tribute to claim 10 Chartered HH Permits here!
Free 6-Star Character Selector
Updated 2/5/2026
See how to get and use the free character selector and the best character to get here!
All Patch Notes
Updated 3/29/2026
Latest patch notes of the game available here!
All Available Regions
Updated 3/16/2026
New regional updates for the game can be viewed here!
All Patch Notes

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