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All Arknights: Endfield blueprints and blueprint codes. See a list of optimal AIC factory setups for progression and all materials here!
| AIC (Base-Building) Guides | ||
|---|---|---|
| Best Blueprints | Increase Power | Sub-Pac Locations |
| V-IV Early Factory | V-IV Mid Factory | V-IV Late Factory |
| Wuling Early Factory | - | - |
List of Contents
Here are blueprint codes for some of the most efficient AIC factory layouts for each stage of the game. Feel free to share your own blueprints in the comments for a chance to get featured!
Tip: Hover or tap the blueprint name for a quick overview on the the factory setup.
| Blueprints List | |
|---|---|
![]() Infinite Seed-Planter Loop Infinite Seed-Planter Loop This layout will accept any plant from now until the endgame, especially Buckflower in the early stages up to Sandleaf in the Valley-IV endgame. Simply put plant (atleast 5 for a stable run) in the middle Seed-Picking Unit to start the loop.
Asia: Copied
|
![]() Manifold Powerplant Manifold Powerplant A single PAC output will always work efficiently when used in tandem with 4 Thermal Banks regardless of what fuel you use. If you're managing space, try to use a straight manifold layout but note that this will require a bit of ramping up. To circumvent this, fill the two farthest Banks with their fuel manually so the manifold starts backing up.
Asia: Copied
|
![]() Load Balanced Powerplant Load Balanced Powerplant A single PAC output will always work efficiently when used in tandem with 4 Thermal Banks regardless of what fuel you chose to use. If you care more about passive efficiency, you might want to consider load balancing the fuel inputs across the 4 banks so all of them will work at the same time.
Asia: Copied
|
![]() Amethyst Part Simple Farm Amethyst Part Simple Farm An important blueprint to maintain passively as you will need some for creating Ziplines and Batteries. Make sure to keep one running in the background, if you have enough Amethyst to spare. A pretty straightforward build but easily scalable.
Asia: Copied
|
![]() Amethyst Component Factory Amethyst Component Factory Used to passively get Amethyst Components for early game gears, so you can easily take on any enemies in the story. Replace with a Ferrium Component in the midgame.
Asia: Copied
|
![]() Efficient Amethyst Bottle Efficient Amethyst Bottle This efficient Amethyst Bottle production requires two inputs of Amethyst Fibers from two Refining Units. If you don't have additional PAC slots available, you can opt to just use 1 Refining Unit but at half the efficiency.
Asia: Copied
|
![]() Buck Capsule C Line Buck Capsule C Line This blueprint is helpful in the early game, both for healing Operators and selling for Valley-IV Stock Bills. Create multiples if your resources can still handle it.
Asia: Copied
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The early game for Endfield focuses more on producing Amethyst for gear and Buck Capsule C for healing and trading. This is also where a lot of tutorial happens so try to listen properly!
| Blueprints List | |
|---|---|
![]() Buck Capsule B Line Buck Capsule B Line A direct upgrade to the Buck Capsule C Line that can provide both healing to Operators, as well as generate Valley IV Stock Bills when sold. Create multiple if your resources can handle it.
Asia: Copied
Copied
|
![]() Ferrium Component Line Ferrium Component Line Used to passively get Ferrium Components for mid game gears, providing additional stats and protection as the game ramps up. Repalce with Cryston Components in the late game.
Asia: Copied
Copied
|
![]() Modular Infinite Farm Loop Modular Infinite Farm Loop An upgraded version of the Infinite Seed-Planter Loop that incorporates the Protocol Stash to create a compact loop that does not need to be connected to a PAC in any way. This blueprint is modular, and can be copied and built with ease.
Asia: Copied
Copied
|
![]() Industrial Explosive Farm Industrial Explosive Farm A production line designed to create Industrial Explosives for your exploration needs. It is not meant to be a permanent fixture on your AICs, and can be easily added or removed as needed.
Asia: Copied
Copied
|
![]() LC Valley Battery Line LC Valley Battery Line Creates LC Valley Batteries, which can be used to provide additional power to your AICs via Thermal Banks. Can also be sold for Valley IV Stock bills.
Asia: Copied
Copied
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The mid-game is where it gets pretty serious, as more recipes are unlocked with the addition of Ferrium. As usual, Ferrium Components and the upgraded Buck Capsule B is your goal here.
| Blueprints List | |
|---|---|
![]() Sandleaf Powder Line Sandleaf Powder Line While this production line seems simple, it is the backbone of your production lines, as most of the late-game Valley IV items need it.
Asia: Copied
|
![]() Packed Origocrust Line Packed Origocrust Line Part of the Cryston Component Line. You will need to feed two of these into a single Gearing Unit to prevent any idling or clogging.
Asia: Copied
|
![]() Cryston Fiber Line Cryston Fiber Line Part of the Cryston Component Line. You will need to feed two of these into a single Gearing Unit to prevent any idling or clogging.
Asia: Copied
|
![]() Cryston Component Line Cryston Component Line An important blueprint for creating Cryston Components, which can be used to craft the late-game gear in Valley IV. Requires two Packed Origocrust inputs and two Cryston Fiber inputs to create Components without idling or clogging.
Asia: Copied
|
![]() Ground Buckflower Powder Line Ground Buckflower Powder Line Part of the Buck Capsule A Line. You will need to feed two of these into a single Filling Unit to prevent any idling or clogging.
Asia: Copied
Copied
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![]() Steel Bottle Line Steel Bottle Line Part of the Buck Capsule A Line. You will need to feed two of these into a single Filling Unit to prevent any idling or clogging.
Asia: Copied
Copied
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![]() Buck Capsule A Line Buck Capsule A Line A direct upgrade to the Buck Capsule B Line that can provide both healing to Operators, as well as generate Valley IV Stock Bills when sold. Create multiple if your resources can handle it.
Asia: Copied
Copied
|
![]() SC Valley Battery Line SC Valley Battery Line A direct upgrade to the LC Valley Battery, the SC Valley Battery can provide even more power when used in Thermal Banks. Can also be sold for Valley IV Stock bills.
Asia: Copied
Copied
|
![]() HC Valley Battery Line HC Valley Battery Line The HC Valley Battery Line produces the best regional battery for Valley IV. This can either be sold for Stock Bills, or fed to Thermal Banks for power. Thermal Banks can be placed in the lower-left area of the blueprint to maximize space.
Asia: Copied
|
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For the late game, it is important to finalize your factory in Valley IV as this is basically your preparation before going to Wuling. Make sure your production of the top products in Valley IV like Cryston Components and Buck Capsule A are stable! We also suggest going around the map to get all mining nodes as both of the products above require lots of resources to make.
| Blueprints List | |
|---|---|
![]() Stabilized Carbon Line Stabilized Carbon Line Stabilized Carbon is the key ingredient when producing Xiranite, so setting this up in your Wuling AICs is a must.
Asia: Copied
|
![]() Xiranite Production Line Xiranite Production Line Xinarite is an important Wuling material not only because of its use in the LC Wuling Battery, but also as a major ingredient for the Xinarite Component, which are used to craft L70 Gold Rarity gear.
Asia: Copied
Copied
|
![]() Dense Originium Powder Line Dense Originium Powder Line Dense Originium Powder is an important component for high-rarity batteries, specifically the HC Valley Battery and LC Wuling Battery.
Asia: Copied
|
![]() LC Wuling Battery Line LC Wuling Battery Line The LC Wuling Battery is your main power source while in Wuling, as its simple recipe can provide more power than any of your Valley IV alternatives.
Asia: Copied
Copied
|
![]() Yazhen Syringe C Line Yazhen Syringe C Line Yazhen Syringe C is not only useful as a healing item, but also as a means to get Wuling Stock Bills. The Yazhen input can be swapped with Jincao to make Jincao Drink instead.
Asia: Copied
|
![]() Wuling Plant Loop Wuling Plant Loop A modified version of the Infinite Seed-Planter Loop that takes into account the water requirement of Wuling plants, as well as the different yield and usage numbers of the seed and plant compared to those from Valley IV.
Asia: Copied
Copied
|
![]() Half Capacity Xiranite Component Half Capacity Xiranite Component A Xiranite Component production line working at half capacity due to the current Forge of the Sky restriction. Capable of producing enough Xiranite Components for one set of gear roughly every hour.
Asia: Copied
|
|
When you move to Wuling, you will be greeted with a new material called Xiranite. The new fluid mechanics is also introduced, opening up a new avenue for experimentation for all avid factory builders.
| Product | Blueprint |
|---|---|
| All Possible Seeding Plants (Universal Blueprint) |
![]() Infinite Seed-Planter Loop This layout will accept any plant from now until the endgame, especially Buckflower in the early stages up to Sandleaf in the Valley-IV endgame. Simply put plant (atleast 5 for a stable run) in the middle Seed-Picking Unit to start the loop. Asia: Copied
|
| All Possible Seeding Plants (Universal Blueprint) |
![]() Modular Infinite Farm Loop An upgraded version of the Infinite Seed-Planter Loop that incorporates the Protocol Stash to create a compact loop that does not need to be connected to a PAC in any way. This blueprint is modular, and can be copied and built with ease. Asia: Copied
Copied
|
| Power Generation (Universal Blueprint) |
![]() Manifold Powerplant A single PAC output will always work efficiently when used in tandem with 4 Thermal Banks regardless of what fuel you use. If you're managing space, try to use a straight manifold layout but note that this will require a bit of ramping up. To circumvent this, fill the two farthest Banks with their fuel manually so the manifold starts backing up. Asia: Copied
|
| Power Generation (Universal Blueprint) |
![]() Load Balanced Powerplant A single PAC output will always work efficiently when used in tandem with 4 Thermal Banks regardless of what fuel you chose to use. If you care more about passive efficiency, you might want to consider load balancing the fuel inputs across the 4 banks so all of them will work at the same time. Asia: Copied
|
|
(Valley IV) |
![]() Amethyst Part Simple Farm An important blueprint to maintain passively as you will need some for creating Ziplines and Batteries. Make sure to keep one running in the background, if you have enough Amethyst to spare. A pretty straightforward build but easily scalable. Asia: Copied
|
|
(Valley IV) |
![]() Sandleaf Powder Line While this production line seems simple, it is the backbone of your production lines, as most of the late-game Valley IV items need it. Asia: Copied
|
|
(Valley IV) |
![]() Ferrium Component Line Used to passively get Ferrium Components for mid game gears, providing additional stats and protection as the game ramps up. Repalce with Cryston Components in the late game. Asia: Copied
Copied
|
|
(Valley IV) |
![]() Cryston Fiber Line Part of the Cryston Component Line. You will need to feed two of these into a single Gearing Unit to prevent any idling or clogging. Asia: Copied
|
|
(Valley IV) |
![]() Packed Origocrust Line Part of the Cryston Component Line. You will need to feed two of these into a single Gearing Unit to prevent any idling or clogging. Asia: Copied
|
|
(Valley IV) |
![]() Industrial Explosive Farm A production line designed to create Industrial Explosives for your exploration needs. It is not meant to be a permanent fixture on your AICs, and can be easily added or removed as needed. Asia: Copied
Copied
|
|
(Valley IV) |
![]() Amethyst Component Factory Used to passively get Amethyst Components for early game gears, so you can easily take on any enemies in the story. Replace with a Ferrium Component in the midgame. Asia: Copied
|
|
(Valley IV) |
![]() Efficient Amethyst Bottle This efficient Amethyst Bottle production requires two inputs of Amethyst Fibers from two Refining Units. If you don't have additional PAC slots available, you can opt to just use 1 Refining Unit but at half the efficiency. Asia: Copied
|
|
(Valley IV) |
![]() Cryston Component Line An important blueprint for creating Cryston Components, which can be used to craft the late-game gear in Valley IV. Requires two Packed Origocrust inputs and two Cryston Fiber inputs to create Components without idling or clogging. Asia: Copied
|
|
(Valley IV) |
![]() Buck Capsule B Line A direct upgrade to the Buck Capsule C Line that can provide both healing to Operators, as well as generate Valley IV Stock Bills when sold. Create multiple if your resources can handle it. Asia: Copied
Copied
|
|
(Valley IV) |
![]() LC Valley Battery Line Creates LC Valley Batteries, which can be used to provide additional power to your AICs via Thermal Banks. Can also be sold for Valley IV Stock bills. Asia: Copied
Copied
|
|
(Valley IV) |
![]() Buck Capsule C Line This blueprint is helpful in the early game, both for healing Operators and selling for Valley-IV Stock Bills. Create multiples if your resources can still handle it. Asia: Copied
|
|
(Valley IV) |
![]() Ground Buckflower Powder Line Part of the Buck Capsule A Line. You will need to feed two of these into a single Filling Unit to prevent any idling or clogging. Asia: Copied
Copied
|
|
(Valley IV) |
![]() Steel Bottle Line Part of the Buck Capsule A Line. You will need to feed two of these into a single Filling Unit to prevent any idling or clogging. Asia: Copied
Copied
|
|
(Valley IV) |
![]() Buck Capsule A Line A direct upgrade to the Buck Capsule B Line that can provide both healing to Operators, as well as generate Valley IV Stock Bills when sold. Create multiple if your resources can handle it. Asia: Copied
Copied
|
|
(Valley IV) |
![]() HC Valley Battery Line The HC Valley Battery Line produces the best regional battery for Valley IV. This can either be sold for Stock Bills, or fed to Thermal Banks for power. Thermal Banks can be placed in the lower-left area of the blueprint to maximize space. Asia: Copied
|
|
(Valley IV) |
![]() SC Valley Battery Line A direct upgrade to the LC Valley Battery, the SC Valley Battery can provide even more power when used in Thermal Banks. Can also be sold for Valley IV Stock bills. Asia: Copied
Copied
|
| Wuling Seeding Plants (Wuling) |
![]() Wuling Plant Loop A modified version of the Infinite Seed-Planter Loop that takes into account the water requirement of Wuling plants, as well as the different yield and usage numbers of the seed and plant compared to those from Valley IV. Asia: Copied
Copied
|
|
(Wuling) |
![]() Stabilized Carbon Line Stabilized Carbon is the key ingredient when producing Xiranite, so setting this up in your Wuling AICs is a must. Asia: Copied
|
|
(Wuling) |
![]() Dense Originium Powder Line Dense Originium Powder is an important component for high-rarity batteries, specifically the HC Valley Battery and LC Wuling Battery. Asia: Copied
|
|
(Wuling) |
![]() Xiranite Production Line Xinarite is an important Wuling material not only because of its use in the LC Wuling Battery, but also as a major ingredient for the Xinarite Component, which are used to craft L70 Gold Rarity gear. Asia: Copied
Copied
|
|
(Wuling) |
![]() Yazhen Syringe C Line Yazhen Syringe C is not only useful as a healing item, but also as a means to get Wuling Stock Bills. The Yazhen input can be swapped with Jincao to make Jincao Drink instead. Asia: Copied
|
|
(Wuling) |
![]() LC Wuling Battery Line The LC Wuling Battery is your main power source while in Wuling, as its simple recipe can provide more power than any of your Valley IV alternatives. Asia: Copied
Copied
|
|
(Wuling) |
![]() Half Capacity Xiranite Component A Xiranite Component production line working at half capacity due to the current Forge of the Sky restriction. Capable of producing enough Xiranite Components for one set of gear roughly every hour. Asia: Copied
|
Arknights: Endfield blueprints are factory layouts for producing various materials needed to progress the game. You can import blueprint codes to easily recreate the most efficient AIC setups, and you can create and share your own blueprints to help other players out!
Here's how you can find the feature to make and share blueprints, but we also have a full guide if you need more help.
| 1 | ![]() Highlight a part of your AIC Factory. |
|---|---|
| 2 | ![]() Save the highlighted setup as a blueprint |
| 3 | ![]() Edit name, tags, icon setups, and description |
| 4 | ![]() Submit for review after saving the blueprint |
You can use Blueprints codes to import factory layouts in Arknights: Endfield. To import a blueprint, look for a code for your preferred layout and paste it into AIC's Blueprint Menu. Here's a step-by-step guide:
Note of the region that your account is in, as codes are region-locked and will only work within the same server.

Teleport to any AIC Area available to you and open the blueprints menu. This would depend on where you are playing Arknights: Endfield, but it is usually F1 for PC players. There is a button map available in the lower right section of the screen if you need help with access.

Once inside the Blueprints Menu, go to Import Blueprint, which is usually found in the lower right side of the screen. This will open up a dialogue box for your blueprint code.

Finally, double-check if you have received the correct blueprint in the summary page. Hit Save to Shared Blueprints if you're satisfied with what you see.

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For the early game infinite seed I made it for NA code: EFO01eE7l5u3Uo4AoAi8