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Walk in the Park is a Main Mission in the Path of Ascension quest series of Arknights: Endfield. Check out how to unlock this mission, its walkthrough, and all its rewards in this guide!
| Previous Mission | Next Mission |
|---|---|
| Park Way Party | Mystery in the Building |
List of Contents
| Mission Type | Main Mission |
|---|---|
| Quest Line | Path of Ascension |
| Chapter | Chapter 1 - Process 3 |
| Location | Valley IV, Originium Science Park |
Walk in the Park is the fourth quest under the Path of Ascension mission series. This quest is under Chapter 1 - Process 3 of the main story and is located in Originium Science Park.

Walk in the Park is immediately unlocked after completing the Park Way Party quest and has no level restrictions.

After entering the gate, go to the right and fight off the Landbreakers. Continue following the road from that point.

Approach and defeat the Landbreakers outside the building. The voice in the broadcast has been helping you defeat these Landbreakers.

Take the lift down and enter the room to the left. Keep following the path until you see the Defense Lasers. Avoid getting hit by the lasers. As you step outside, you see multiple crew members hiding from Landbreakers. Continue pushing forward by opening a door and following the path.

After following the path, you enter another room with Defense Lasers. Avoid the Defense Lasers and call the lift after getting to the end of the room.

Approach the Protocom Signal Tower to connect Tata and clear the Blight Cores, but the process overloads Tata. You receive a call from Yvonne after detecting the Tata's signal.

Attack the Blight Core at the stairs to the left of the Signal Tower. Pass through and use the Scan to reveal the Blight Core that blocks the door to Yvonne's lab.

Enter the door and defeat the Anomalous Landbreakers. Yvonne communicates that you would need to go to the second floor. The mission ends and immediately starts the next mission.
| Total Quest Rewards |
T-Creds x6350 |
Protoprism x9 |
Origeometry x2 |
|---|---|---|
Arms INSP Kit x15 |
||
You can also get 400 Operational EXP for completing the quest.

| Prologue | |
|---|---|
| Process: Awakening | |
| Chapter I: Process I - The Broken Lands | |
| Break the Siege | Valley Reboot |
| Rally and Unite | Westward into the Vale |
| Secure Sanctuary | Building an Outpost |
| Through the Haze | Fort Showdown |
| Chapter I: Process II - The Turbid Heavens | |
| Paving the Way | Work Preparation |
| Maintenance Progress | - |
| Chapter I: Process III - Path of Ascension | |
| The Mission Continues | Cross the Science Park |
| Park Way Party | Walk in the Park |
| Mystery in the Building | Down the Hill |
| Shattered Veins | Lodespring Crossing |
| Cradle of Ages | Eve of Battle |
| Chapter I: Process IV - Smoking Embers | |
| Entering the Endgame | Counterstrike Brewing |
| Scaldings of Utjug | Frontline Rush |
| Undying Cinders | Temporary Peace |
| Mysterious Signal | Conference of the Four |
| Work Preparation | - |
| Chapter II: Process I - Lost in the Marsh | |
| Arrival at Wuling | Stumbling Into Qingbo Stockade |
| Destination Wuling | - |
| Chapter II: Process II - The Way of Water | |
| A Glance of Astonishment | A Breeze Away |
| Of Grace and Gentle Might | - |
Walk in the Park Main Mission Guide

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