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Arknights: Endfield

List of All Armor Gear

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This is a list of all the Armor-type Gear in Arknights: Endfield. Check out all the Armor Gear pieces here, including their rarity, level, stats, and set effects!

All Armor Gear in Arknights: Endfield

List of Armor Gear

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Gear Rarity Level Defense and Substats Gear Set Set Effect
Basic ArmorBasic Armor White 10 Defense: 8
Strength: 15
Agility: 10
HP: 46
Basic Gear Pack No 3-pc Set Effect
Basic PPEBasic PPE White 10 Defense: 8
Intellect: 15
Will: 10
HP: 46
Basic Gear Pack No 3-pc Set Effect
Miner CleansuitMiner Cleansuit Green 28 Defense: 22
Agility: 25
Will: 37
HP: 9.0%
Miner α Gear Pack No 3-pc Set Effect
Miner VestMiner Vest Green 28 Defense: 22
Agility: 27
Intellect: 25
HP: 9.0%
Miner α Gear Pack No 3-pc Set Effect
Prototype Heavy ArmorPrototype Heavy Armor Green 28 Defense: 22
Strength: 37
Intellect: 25
Attack: 11
Miner α Gear Pack No 3-pc Set Effect
Prototype Heavy Armor T1Prototype Heavy Armor T1 Green 28 Defense: 22
Agility: 37
Will: 25
Attack: 11
Miner α Gear Pack No 3-pc Set Effect
Roving MSGR JacketRoving MSGR Jacket Blue 36 Defense: 28
Agility: 44
Intellect: 29
Attack: 16
Roving MSGR Bonus Stat: Wearer's Agility +50
Set Effect: When the wearer's HP is above 80%, Physical DMG +20%
Armored MSGR JacketArmored MSGR Jacket Blue 36 Defense: 28
Strength: 44
Agility: 29
HP: 10.5%
Armored MSGR Bonus Stat: Wearer's Strength +50
Set Effect: When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
Mordvolt Resistant VestMordvolt Resistant Vest Blue 36 Defense: 28
Agility: 29
Will: 44
HP: 10.5%
Mordvolt Resistant Bonus Stat: Wearer's Will +50
Set Effect: When the wearer's HP is below 50%, Treatment Effect +30%.
Mordvolt Insulation VestMordvolt Insulation Vest Blue 36 Defense: 28
Strength: 29
Intellect: 44
Attack: 16
Mordvolt Insulation Bonus Stat: Wearer's Intellect +50
Set Effect: When the wearer's HP is above 80%, Arts DMG +20%.
Aburrey Heavy ArmorAburrey Heavy Armor Purple 50 Defense: 40
Strength: 61
Agility: 41
All Skill DMG: 9.8%
Aburrey's Legacy Bonus Stat: Wearer's Skill DMG +24%
Set Effect: When the wearer casts a battle skill, combo skill, or ultimate, gain ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
Aburrey Heavy Armor T1Aburrey Heavy Armor T1 Purple 50 Defense: 40
Strength: 41
Agility: 61
Combo Skill DMG Bonus: 14.7%
Aburrey's Legacy Bonus Stat: Wearer's Skill DMG +24%
Set Effect: When the wearer casts a battle skill, combo skill, or ultimate, gain ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
Aburrey Light ArmorAburrey Light Armor Purple 50 Defense: 40
Strength: 41
Intellect: 61
Ultimate Gain Efficiency: 8.8%
Aburrey's Legacy Bonus Stat: Wearer's Skill DMG +24%
Set Effect: When the wearer casts a battle skill, combo skill, or ultimate, gain ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
Aburrey Light Armor T1Aburrey Light Armor T1 Purple 50 Defense: 40
Agility: 41
Will: 61
Battle Skill DMG Bonus: 14.7%
Aburrey's Legacy Bonus Stat: Wearer's Skill DMG +24%
Set Effect: When the wearer casts a battle skill, combo skill, or ultimate, gain ATK +5% for 15s. The buff from each of the three skill types is unique and does not stack with itself.
Catastrophe Heavy ArmorCatastrophe Heavy Armor Purple 50 Defense: 40
Strength: 61
Intellect: 41
Ultimate DMG Bonus: 18.4%
Catastrophe Bonus Stat: Wearer's Ultimate Gain Efficiency +20%.
Set Effect: At the start of battle, the wearer immediately recovers 50 SP.
Catastrophe Heavy Armor T1Catastrophe Heavy Armor T1 Purple 50 Defense: 40
Strength: 61
Will: 41
Ultimate Gain Efficiency: 8.8%
Catastrophe Bonus Stat: Wearer's Ultimate Gain Efficiency +20%.
Set Effect: At the start of battle, the wearer immediately recovers 50 SP.
Armored MSGR Jacket T1Armored MSGR Jacket T1 Purple 50 Defense: 40
Strength: 61
Will: 41
HP: 14.7%
Armored MSGR Bonus Stat: Wearer's Strength +50
Set Effect: When the wearer's HP is below 50%, the wearer gains 30% DMG Reduction against all types of DMG.
Roving MSGR Jacket T1Roving MSGR Jacket T1 Purple 50 Defense: 40
Agility: 61
Intellect: 41
HP: 14.7%
Roving MSGR Bonus Stat: Wearer's Agility +50
Set Effect: When the wearer's HP is above 80%, Physical DMG +20%
Mordvolt Insulation Vest T2Mordvolt Insulation Vest T2 Purple 50 Defense: 40
Intellect: 61
Will: 41
HP: 14.7%
Mordvolt Insulation Bonus Stat: Wearer's Intellect +50
Set Effect: When the wearer's HP is above 80%, Arts DMG +20%.
Mordvolt Insulation Vest T1Mordvolt Insulation Vest T1 Purple 50 Defense: 40
Agility: 41
Intellect: 61
Basic Attack DMG Bonus: 9.8%
Mordvolt Insulation Bonus Stat: Wearer's Intellect +50
Set Effect: When the wearer's HP is above 80%, Arts DMG +20%.
Mordvolt Resistant Vest T1Mordvolt Resistant Vest T1 Purple 50 Defense: 40
Intellect: 41
Will: 61
HP: 14.7%
Mordvolt Resistant Bonus Stat: Wearer's Will +50
Set Effect: When the wearer's HP is below 50%, Treatment Effect +30%.
AIC Light ArmorAIC Light Armor Green 28 Defense: 22
Intellect: 30
Will: 30
Battle Skill DMG Bonus: 8.10%
AIC Light Bonus Stat: Wearer's HP +500
Set Effect: When the wearer defeats an enemy, ATK +20 for 5s.
AIC Heavy ArmorAIC Heavy Armor Green 28 Defense: 22
Strength: 30
Agility: 30
Final DMG Reduction: 3.90%
AIC Heavy Bonus Stat: Wearer's HP +500
Set Effect: When the wearer defeats an enemy, restore 100 HP. Effect trigger cooldown: 5s.
Miner ArmorMiner Armor Green 20 Defense: 16
Strength: 27
Intellect: 18
HP: 125
Miner α Gear Pack No 3-pc Set Effect
Miner OverallsMiner Overalls Green 20 Defense: 16
Intellect: 27
Will: 18
HP: 125
Miner α Gear Pack No 3-pc Set Effect
Miner Armor T1Miner Armor T1 Purple 50 Defense: 40
Strength: 65
Will: 43
Critical Rate: 3.90%
Miner γ Gear Pack No 3-pc Set Effect
Miner Overalls T1Miner Overalls T1 Purple 50 Defense: 40
Agility: 43
Intellect: 65
Attack: 7.80%
Miner γ Gear Pack No 3-pc Set Effect
Swordmancer Heavy ArmorSwordmancer Heavy Armor Gold 70 Defense: 56
Strength: 58
Agility: 87
Arts Intensity: 20
Swordmancer Bonus Stat: Wearer's Stagger Efficiency Bonus +20%
Set Effect: After the wearer applies a Physical Status, the wearer also performs 1 hit that deals 250% ATK of Physical DMG and [10 Stagger]. Effect trigger cooldown: 15s.
LYNX CuirassLYNX Cuirass Gold 70 Defense: 56
Intellect: 58
Will: 87
Treatment Bonus: 10.4%
LYNX Bonus Stat: Wearer's HP Treatment Efficiency +20%
Set Effect: After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
LYNX Heavy ArmorLYNX Heavy Armor Gold 70 Defense: 56
Strength: 87
Will: 58
Treatment Bonus: 10.4%
LYNX Bonus Stat: Wearer's HP Treatment Efficiency +20%
Set Effect: After the wearer gives HP treatment to an allied target, that target also gains 15% DMG Reduction against all types of DMG for 10s. If the said treatment exceeds the target's Max HP, the target gains 30% DMG Reduction against all types of DMG. The aforementioned effects cannot stack.
MI Security ArmorMI Security Armor Gold 70 Defense: 56
Strength: 58
Agility: 87
Arts Intensity: 20
MI Security Bonus Stat: Wearer's Critical Rate +5%
Set Effect: After the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
MI Security OverallsMI Security Overalls Gold 70 Defense: 56
Agility: 58
Intellect: 87
Basic Attack DMG Bonus: 13.8%
MI Security Bonus Stat: Wearer's Critical Rate +5%
Set Effect: After the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
MI Security Overalls T1MI Security Overalls T1 Gold 70 Defense: 56
Intellect: 87
Will: 58
Critical Rate: 5.2%
MI Security Bonus Stat: Wearer's Critical Rate +5%
Set Effect: After the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
MI Security Overalls T2MI Security Overalls T2 Gold 70 Defense: 56
Agility: 58
Will: 87
Battle Skill DMG Bonus: 20.7%
MI Security Bonus Stat: Wearer's Critical Rate +5%
Set Effect: After the wearer scores a critical hit, gain ATK +5% for 5s. This effect can reach 5 stacks. At max stacks, grant an additional Critical Rate +5%. This effect cannot stack.
Type 50 Yinglung Light ArmorType 50 Yinglung Light Armor Gold 70 Defense: 56
Strength: 58
Will: 87
All Skill DMG Dealt Bonus: 13.8%
Type 50 Yinglung Bonus Stat: Wearer's ATK +15%
Set Effect: When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Type 50 Yinglung Heavy ArmorType 50 Yinglung Heavy Armor Gold 70 Defense: 56
Strength: 87
Will: 58
Physical DMG Bonus: 11.5%
Type 50 Yinglung Bonus Stat: Wearer's ATK +15%
Set Effect: When any operator in the team casts a battle skill, the wearer gains 1 stack of Yinglung's Edge that gives DMG +20% to the wearer's next combo skill. Yinglung's Edge can stack 3 time(s).
Tide Fall Light ArmorTide Fall Light Armor Gold 70 Defense: 56
Strength: 58
Intellect: 87
Ultimate Gain Efficiency: 12.3%
Tide Surge Bonus Stat: Wearer's Arts Intensity +24
Set Effect: After the wearer applies 2 or more stacks of Arts Infliction on the enemy, the wearer gains Arts DMG Dealt +35% for 15s. This effect cannot stack.
Eternal Xiranite ArmorEternal Xiranite Armor Gold 70 Defense: 56
Intellect: 58
Will: 87
Arts Intensity: 20
Eternal Xiranite Bonus Stat: Wearer's HP +1000
Set Effect: After the wearer applies Amp, Protected, Susceptibility, or Weakened, other teammates also gain DMG Dealt +16% for 15s. This effect cannot stack.
Hot Work ExoskeletonHot Work Exoskeleton Gold 70 Defense: 56
Strength: 87
Agility: 58
Heat and Nature DMG Dealt Bonus: 11.5%
Hot Work Bonus Stat: Wearer's Arts Intensity +30
Set Effect: After the wearer applies Combustion, Heat DMG +50% for 10s. After the wearer applies Corrosion, Nature DMG +50% for 10s. The aforementioned effects cannot stack.
Frontiers ArmorFrontiers Armor Gold 70 Defense: 56
Strength: 87
Intellect: 58
Ultimate DMG Bonus: 25.9%
Frontiers Bonus Stat: Wearer's Combo Skill Cooldown Reduction +15%.
Set Effect: After the wearer recovers SP with a skill, the team gains DMG +16% for 15s. This effect cannot stack.
Frontiers Armor T1Frontiers Armor T1 Gold 70 Defense: 56
Strength: 87
Agility: 58
Battle Skill DMG Bonus: 20.70%
Frontiers Bonus Stat: Wearer's Combo Skill Cooldown Reduction +15%.
Set Effect: After the wearer recovers SP with a skill, the team gains DMG +16% for 15s. This effect cannot stack.
Frontiers Armor T2Frontiers Armor T2 Gold 70 Defense: 56
Agility: 87
Intellect: 58
Battle Skill DMG Bonus: 20.70%
Frontiers Bonus Stat: Wearer's Combo Skill Cooldown Reduction +15%.
Set Effect: After the wearer recovers SP with a skill, the team gains DMG +16% for 15s. This effect cannot stack.
Frontiers Armor T3Frontiers Armor T3 Gold 70 Defense: 56
Agility: 87
Intellect: 58
Secondary Attribute: 10.4%
Frontiers Bonus Stat: Wearer's Combo Skill Cooldown Reduction +15%.
Set Effect: After the wearer recovers SP with a skill, the team gains DMG +16% for 15s. This effect cannot stack.
Aethertech PlatingAethertech Plating Gold 70 Defense: 56
Strength: 87
Will: 58
DMG Bonus vs. Staggered: 20.7%
Aethertech Bonus Stat: Wearer's ATK +8%
Set Effect: After the wearer applies Vulnerability, the wearer gains Physical DMG +8% for 15s. This effect can reach 4 stacks. If the target already has 4 stack(s) of Vulnerability, the wearer gains an additional Physical DMG +16% for 10s. This effect cannot stack.
Bonekrusha Heavy ArmorBonekrusha Heavy Armor Gold 70 Defense: 56
Agility: 87
Intellect: 58
Ultimate Gain Efficiency: 12.30%
Bonekrusha Bonus Stat: Wearer's ATK +15%
Set Effect: When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants the wearer's next battle skill DMG +30%. Bonekrushing Smash can stack 2 time(s).
Bonekrusha Heavy Armor T1Bonekrusha Heavy Armor T1 Gold 70 Defense: 56
Strength: 58
Agility: 87
Combo Skill DMG Bonus: 20.70%
Bonekrusha Bonus Stat: Wearer's ATK +15%
Set Effect: When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants the wearer's next battle skill DMG +30%. Bonekrushing Smash can stack 2 time(s).
Bonekrusha PonchoBonekrusha Poncho Gold 70 Defense: 56
Strength: 58
Will: 87
Combo Skill DMG Bonus: 20.70%
Bonekrusha Bonus Stat: Wearer's ATK +15%
Set Effect: When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants the wearer's next battle skill DMG +30%. Bonekrushing Smash can stack 2 time(s).
Bonekrusha Poncho T1Bonekrusha Poncho T1 Gold 70 Defense: 56
Agility: 58
Will: 87
Ultimate Gain Efficiency: 12.3%%
Bonekrusha Bonus Stat: Wearer's ATK +15%
Set Effect: When the wearer casts a combo skill, gain 1 stack of Bonekrushing Smash that grants the wearer's next battle skill DMG +30%. Bonekrushing Smash can stack 2 time(s).
Pulser Labs Disruptor SuitPulser Labs Disruptor Suit Gold 70 Defense: 56
Intellect: 87
Will: 58
Arts Intensity: 20
Pulser Labs Bonus Stat: Wearer's Arts Intensity +30
Set Effect: After the wearer applies Electrification, Electric DMG +50% for 10s. After the wearer applies Solidification, Cryo DMG +50% for 10s. The aforementioned effects cannot stack.

Arknights: Endfield Related Guides

Arknights Endfield - Gear Partial

List of All Gear and Set Effects

Gear and Gear Set Guides

List of Gear Guides
Best Gear and Gear Sets for Each Character -

All Gear by Rarity

List of Gear Rarities
White Green
Blue Purple
Gold -

List of Gear Sets

All Gear Sets
AIC Heavy LYNX MI Security
Type 50 Yinglung Tide Surge Eternal Xiranite
Hot Work Frontiers Pulser Labs
Bonekrusha Aethertech AIC Light
Armored MSGR Roving MSGR Mordvolt Insulation
Mordvolt Resistant Aburrey's Legacy Catastrophe
Swordmancer

List of Non-Set Gear Pieces

All Non-Set Gear Pieces
Basic ArmorBasic Armor Basic PPEBasic PPE Basic GauntletsBasic Gauntlets
Basic GlovesBasic Gloves Miner GauntletsMiner Gauntlets Miner GlovesMiner Gloves
Emergency CommEmergency Comm Emergency Compression CoreEmergency Compression Core Miner ArmorMiner Armor
Miner OverallsMiner Overalls Miner CleansuitMiner Cleansuit Miner VestMiner Vest
Prototype Heavy ArmorPrototype Heavy Armor Prototype Heavy Armor T1Prototype Heavy Armor T1 Miner FistsMiner Fists
Miner WristsMiner Wrists Miner Gloves T1Miner Gloves T1 Miner Gauntlets T1Miner Gauntlets T1
Miner TurbineMiner Turbine Miner Driver WheelMiner Driver Wheel Miner Compression CoreMiner Compression Core
Miner CommMiner Comm Miner Armor T1Miner Armor T1 Miner Overalls T1Miner Overalls T1
Miner Gloves T2Miner Gloves T2 Miner Fists T1Miner Fists T1 Redeemer TagRedeemer Tag
Redeemer Tag T1Redeemer Tag T1 Redeemer SealRedeemer Seal Redeemer Seal T1Redeemer Seal T1

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