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Arknights: Endfield

OD Project: Infra-Station I Mission Guide

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Arknights Endfield - OD Project - Infra-Station I

OD Project - Infra-Station I is an Exploration Mission found in in Arknights: Endfield 1.0. Learn how to unlock this mission, build the ziplines, rescue the crew members, and receive all its rewards in this guide!

How to Unlock OD Project - Infra-Station I

Complete Outpost Infra-Station

Outpost Infra-Station

To unlock OD Project: Infra-Station I, you must first complete the Outpost Infra-Station Exploration Mission, where you'll be helping Soth and his crew recover from disaster by gathering more supplies, as well as helping wounded camp members, and rescuing Karja.

Outpost Infra-Station Mission Guide

OD Project - Infra-Station I Walkthrough

  1. Read the Messages
  2. Go to the Marked Location
  3. Defeat the Landbreakers
  4. Keep Looking for Noffman
  5. Create a Zipline Route Near the Injured
  6. Ride the Zipline and Receive the Injured

Read the Messages of the Temporary Infra-Station Comms Group

To start the mission, press V to check your Messages. You will receive a concerning message from Da Pan, who says that Noffman and his SAR crew members have not returned yet to the camp site.

Go to the Marked Location and See Where Noffman Went

Open your Maps, and select the TP Point between Originium Science Park and the Research Center. The marker is just south of the Research Center, which will lead you to Noffman.

Defeat the Landbreakers

Defeat the Landbreakers
Upon arriving at the building, you will come across a few Landbreakers along the way. Engage in battle and defeat them all to continue. When you've defeated them, the team will interrogate a dying Landbreaker about the UWST Equipment.

Keep Looking for Noffman

Keep Looking For Noffman

Find Noffman by following the marker, before approaching him and his injured team. There, they talk about heading back to the camp at once to avoid further peril.

Create a Zipline Route Near the Injured and Power It Up

Create a Zipline Route Near the Injured

After Da Pan mentions that the Endfield team has Ziplines, you must now make the unit to cross over the chasm. Zipline Towers can be used to travel across the map with ease and can be unlocked via the AIC Plan System.

Recover the Injured People

How to Build Zipline
1
Move towards the marker, where you will see the cliff and the chasm below. This is where you'll place the Zipline Tower.
2
Open your backpack and choose the Zipline Tower.
3
After selecting the Zipline Tower, place the facility in the specified area and click to confirm its position. This will establish your starting point to your destination.
4
Go to your inventory again and select the Electric Pylon and place it next to the Zipline Tower. Doing this will infuse the Zipline with a power source.
5
Move towards the Relay Tower and start its transmission. This will give you a tether, which you will now attach to the Electric Pylon.
6
Attach the tether to the Electric Pylon. This will automatically power the Zipline for functional use.
7
After you're done on the cliffside, open your Maps and select the AIC Facility at the Infra-Station. There, you will find the marker, which you will place your second Zipline Tower on.
8
Repeat the process by placing a Zipline Tower and an Electric Pylon beside each other.
9
If you are short on distance, place another Electric Pylon nearby, just enough to close the gap. With the same process in mind, these Pylons need a power source.
10
Attach the Pylon's tether to another Pylon within the proximity of the AIC Facility. Doing this will automatically power your second Zipline Tower.

How to Build and Use Ziplines

Ride the Zipline and Receive the Injured

Ride the Zipline and Receive the Injured

When you're done fixing the second Zipline, approach it and press the Latch to Zipline Facility button, which will carry you over to the other side of the terrain.

Arriving there will trigger a conversation that will indicate the recovery of the injured crew members, thus completing the mission and increasing the level of the Infra-Station.

Outpost Management and Level Guide

OD Project - Infra-Station I Quest Rewards

Total Item Rewards

Total Quest Rewards

By completing this mission, you will also receive 200 Operational EXP.

OD Project - Infra-Station I Quest Information

OD Project - Infra-Station I Quest Details

Mission Type Exploration Mission
Quest Line Path of Ascension
Chapter Chapter 1 - Process 3
Location Valley IV, Originium Science Park

OD Project - Infra-Station I is a Exploration Mission that's located in Originium Science Park. The mission will unlock after you have completed Outpost Infra-Station. Finishing it will also allow you to proceed to OD Project - Infra-Station II.

Arknights: Endfield Related Guides

Arknights Endfield Missions

List of All Missions

List of All Exploration Missions

All Exploration Missions
Repair Story OD Project - Infra-Station I Farming Toils
Beyond the Worlds' Expanse I Etchspace Salvage Base Revisited [Finale]
Depot Node I Depot Node II Outpost Infra-Station
Dusty Old Files Elevated Rescue Dijiang Upgrade and Maintenance I
Beyond the Worlds' Expanse II In For a Penny, In For a Pound Defense Construction
A Brewing Storm - The Hub Alluvial Cleaning Where Art Thou My Love
Produce Industrial Explosives Explosive Rescue OD Project: Refugee Camp I
OD Project: Infra-Station II Dispatch Reboot Had to Be Done
Savior of Bots Tripod Central Restart Area Stock Redistribution I
Restart Area Stock Redistribution II AIC Steward Dijiang Upgrade and Maintenance II
OD Project - Refugee Camp II

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