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Arknights: Endfield

Exemplar Weapon Stats and Best Characters

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Exemplar is a 6-star Greatsword in Arknights: Endfield. See Exemplar's stats and weapon skills, its best characters, upgrade materials, and how to get Exemplar here!

Exemplar Stats and Effects

Exemplar Weapon Overview

Exemplar Base Stats and Info
Arknights Endfield - Exemplar
Type
Rarity
Base ATK 500
Weapon Skills
Main Attribute Boost (L)
Attack Boost (L)
Suppression: Stacked Hew

Exemplar Tier List Ranking

Ranking S

Best Weapons Tier List

Exemplar Potentials

Weapon Skill Initial Lv.
Potential 1 Suppression: Stacked Hew 2
Potential 2 Suppression: Stacked Hew 3
Potential 3 Suppression: Stacked Hew 4
Potential 4 Suppression: Stacked Hew 5
Potential 5 Suppression: Stacked Hew 6

How to Get Exemplar

Pulled From Arsenal Issue Banners

Arknights Endfield - Express Delivery Issue
Express Delivery Issue
(Upcoming)
Arknights Endfield - Standard Banner
Solid Ice Issue
Arknights Endfield - Far Expedition Issue
Far Expedition Issue
Arknights Endfield - Rising Mount Issue
Rising Mount Issue

Exemplar can be obtained by pulling it from the Arsenal Issue banners listed above!

Arsenal Exchange Weapon Banner

Obtain From Weapon Selectors

List of Weapon Selectors
Endfield - Curated Weapon Supply Curated Weapon Supply Endfield - Arms OC Arms OC

Exemplar is part of the pool of the weapon selectors listed above!

All Weapon Selector Guides

Exemplar Best Characters

All Best Characters

Best Characters for Exemplar
Endfield Da Pan Da Pan

For the characters listed above, Exemplar is hands-down the best weapon to equip.

Best Weapons Tier List

Exemplar Weapon Skills

Main Attribute Boost (L)

Rank Effect
1
Main Attribute +17
2
Main Attribute +30
3
Main Attribute +44
4
Main Attribute +57
5
Main Attribute +71
6
Main Attribute +85
7
Main Attribute +98
8
Main Atribute +112
9
Main Attribute +132

Attack Boost (L)

Rank Effect
1
Attack +5.0%
2
Attack +9.0%
3
Attack +13.0%
4
Attack +17.0%
5
Attack +21.0%
6
Attack +25.0%
7
Attack +29.0%
8
Attack +33.0%
9
Attack +39.0%

Suppression: Stacked Hew

Rank Effect
1
Physical DMG Dealt +10.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +10.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
2
Physical DMG Dealt +12.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +12.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
3
Physical DMG Dealt +14.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +14.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
4
Physical DMG Dealt +16.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +16.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
5
Physical DMG Dealt +18.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +18.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
6
Physical DMG Dealt +20.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +20.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
7
Physical DMG Dealt +22.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +22.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
8
Physical DMG Dealt +24.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +24.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
9
Physical DMG Dealt +28.0%
When the wielder's battle skill hits an enemy, the wielder gains Physical DMG Dealt +28.0% for 30s.
Max stacks for the same name: 3. Duration of each stack is counted separately. Effect only triggers once every 0.1s.

Exemplar Upgrade Materials

Total Tuning Materials

Arknights Endfield - Attention Attention! This table shows the total materials needed to get to level 80! Stay tuned for updates!
Materials Needed Total
x23
Kalkonyx Kalkonyx
x3
Auronyx Auronyx
x5
x20
Umbronyx Umbronyx
x5
T-Creds T-Creds
x35,700

Tuning Stage Required Materials
Stage 1
20 → 40
T-Creds T-Creds x2,200
Stage 2
40 → 60
Auronyx Auronyx x5
T-Creds T-Creds x8,500
Stage 3
60 → 80
Umbronyx Umbronyx x5
T-Creds T-Creds x25,000
Stage 4
80 → 90
TBD

Arknights: Endfield Related Guides

Arknights Endfield Weapons

List of All Weapons

Weapon Lists by Type

Weapons by Type
Arknights Endfield - SwordSwords Arknights Endfield - Great SwordGreat Swords Arknights Endfield - PolearmsPolearms
Arknights Endfield - HandcannonsHandcannons Arknights Endfield - Arts UnitsArts Units
Weapons by Rarity

Other Weapon Guides

Miscellaneous Weapon Guides
Best Weapons Tier List Best Weapon for Each Character
How to Get Weapons -

All Greatsword Type Weapons

Arknights Endfield - ExemplarExemplar Arknights Endfield - Former FineryFormer Finery Arknights Endfield - KhravenggerKhravengger
Arknights Endfield - Sundered PrinceSundered Prince Arknights Endfield - ThunderbergeThunderberge Arknights Endfield - Ancient CanalAncient Canal
Arknights Endfield - Finishing CallFinishing Call Arknights Endfield - OBJ Heavy BurdenOBJ Heavy Burden Arknights Endfield - Seeker of Dark LungSeeker of Dark Lung
Arknights Endfield - Industry 0.1Industry 0.1 Arknights Endfield - QuencherQuencher Arknights Endfield - Darhoff 7Darhoff 7

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