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Navigator is a 6-star Handcannon in Arknights: Endfield. See the best characters for Navigator, its stats, skills, upgrade materials, and how to get Navigator here!
List of Contents
| Navigator Base Stats and Info | |
|---|---|
![]() |
|
| Type | |
| Rarity | |
| Base ATK | 490 |
| Weapon Skills |
• Intellect Boost (L)
Intellect Boost (L) Intellect +156
• Cryo DMG Boost (L)
Cryo DMG Boost (L) Cryo DMG Dealt +43.3%
• Infliction: Lone and Distant Sail
Infliction: Lone and Distant Sail Critical Rate +9.8% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +9.8%, and Critical Rate +5.6% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| Ranking |
|
|---|
| Weapon Skill | Initial Lv. | |
|---|---|---|
| Potential 1 | Infliction: Lone and Distant Sail | 2 |
| Potential 2 | Infliction: Lone and Distant Sail | 3 |
| Potential 3 | Infliction: Lone and Distant Sail | 4 |
| Potential 4 | Infliction: Lone and Distant Sail | 5 |
| Potential 5 | Infliction: Lone and Distant Sail | 6 |
| Other Characters |
Yvonne
|
Fluorite
|
|---|
Although Navigator is not the best weapon for the characters listed above, they will still benefit from Navigator when equipped.
Navigator can be obtained in the Weapon Supply: Awakening, obtained after reaching level 40 in Protocol Pass with the Originium Supply tier active.
| List of Weapon Selectors |
Weapon Supply - Awakening
|
|---|
Navigator is part of the pool of the weapon selectors listed above!
| Rank | Effect |
|---|---|
| 1 | Intellect +20 |
| 2 | Intellect +36 |
| 3 | Intellect +52 |
| 4 | Intellect +68 |
| 5 | Intellect +84 |
| 6 | Intellect +100 |
| 7 | Intellect +116 |
| 8 | Intellect +132 |
| 9 | Intellect +156 |
| Rank | Effect |
|---|---|
| 1 | Cryo DMG Dealt +5.6% |
| 2 | Cryo DMG Dealt +10.0% |
| 3 | Cryo DMG Dealt +14.4% |
| 4 | Cryo DMG Dealt +18.9% |
| 5 | Cryo DMG Dealt +23.3% |
| 6 | Cryo DMG Dealt +27.8% |
| 7 | Cryo DMG Dealt +32.2% |
| 8 | Cryo DMG Dealt +36.7% |
| 9 | Cryo DMG Dealt +43.3% |
| Rank | Effect |
|---|---|
| 1 | Critical Rate +3.5% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +3.5%, and Critical Rate +2.0% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 2 | Critical Rate +4.2% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +4.2%, and Critical Rate +2.4% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 3 | Critical Rate +4.9% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +4.9%, and Critical Rate +2.8% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 4 | Critical Rate +5.6% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +5.6%, and Critical Rate +3.2% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 5 | Critical Rate +6.3% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +6.3%, and Critical Rate +3.6% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 6 | Critical Rate +7.0% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +7.05%, and Critical Rate +4.0% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 7 | Critical Rate +7.7% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +7.7%, and Critical Rate +4.4% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 8 | Critical Rate +8.4% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +8.4%, and Critical Rate +4.8% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| 9 | Critical Rate +9.8% When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +9.8%, and Critical Rate +5.6% for 15s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack. Effect only triggers once every 20s. |
| Materials Needed | Total |
|---|---|
| x23 | |
| x3 | |
|
|
x5 |
| x50 | |
|
|
x5 |
| D96 Steel Sample 4 | x16 |
| Wulingstone | x8 |
|
|
x125,700 |
| Tuning Stage | Required Materials |
|---|---|
| Stage 1 20 → 40 | |
| Stage 2 40 → 60 | |
| Stage 3 60 → 80 | |
| Stage 4 80 → 90 | D96 Steel Sample 4 x16 Wulingstone x8 |

| Weapons by Type | |||||
|---|---|---|---|---|---|
Swords |
Great Swords |
Polearms |
|||
Handcannons |
Arts Units |
||||
| Weapons by Rarity | |||||
| Miscellaneous Weapon Guides | |
|---|---|
| Best Weapons Tier List | Best Weapon for Each Character |
| How to Get Weapons | - |
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|
Clannibal
|
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|
Wedge
|
OBJ Velocitous
|
Opus: The Living
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Rational Farewell
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Howling Guard
|
Long Road
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Peco 5
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