Palworld

Sickly Passive Skill and Effect

Sickly is a Passive Skill added in the Sakurajima Summer update that Pals can learn in Palworld! See Sickly's effects, stats, and how to get it in this guide.

Sickly Effects and Stats

Skill
Sickly
Tier Positive Effect Negative Effect
Palworld - Negative Tier One Tier -1
- Max Stamina -25% (This effect is only valid for rideable pals.)

Added in Sakurajima Summer Update

Palworld - Sakurajima Summer Update

This Passive Skill was added in the Sakurajima Summer update of Palworld! The update introduces a slew of content inspired by the Japanese aesthetic.

The Sakurajima Summer update includes more Pals and equipment, along with additional features such as new dungeons and the well-awaited PVP combat!
Sakurajima Summer Update

How to Get Sickly

Capture Pals to Check for Sickly

Palworld - Keep Catching Pals
Each Pal can have up to 4 random Passive Skills, and these will only be revealed by catching them.

To get your hands on a “perfect” Pal, You need to catch multiple copies of it.

List of Passive Skills

Inherit Sickly by Breeding

Palworld - Breeding Pals
Offspring Pals also have a chance of inheriting the Passive Skills their Parents have through Breeding.

Do note that inheriting Passive Skills is random, and can also be a time-consuming process.

How to Chain Breed Passive Skills

Catch Pals in Sakurajima Update

Sickly is one of the newly introduced passive skills in the Sakurajima Summer update. You can get this skill as you capture Pals after downloading the update.
Sakurajima Summer Update

Palworld Related Guides

Palworld - Skills Banner.png

List of All Skills

All Skill Types

All Skill Types
Partner Skills Active Skills Passive Skills

Best Skills per Type

All Skill Types
Best Partner Skills Best Active Skills Best Passive Skills

Skill Related Guides

List of Tier -1 Passive Skills

Coward Unstable Downtrodden
Glutton Clumsy Mercy Hit
Sickly Shabby Easygoing

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