Learn about the best abilities in Final Fantasy 7 Rebirth (FF7 Rebirth) per character. Know about each ability's ranking, strengths, weaknesses, and how to use them.
Party and Build Guides | |
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Best Character Builds | Best Party Compositions |
Character Tier List | Best Abilities |
List of Contents
Character | |
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Cloud | |
Ability | Ranking and Explanation |
Triple Slash | Ranking: ★★★
・Strong attack with a wide range and tracking that homes in and hits up to 3 enemies. ・Can be used as a gap closer when far away from a target. ・Can also reach airborne enemies. |
Focused Thrust | Ranking: ★★★
・High stagger potential. ・Useful against bosses or spongy enemies. ・Great gap closer through thrust movement, but not from too far away. Weapon: |
Prime Mode | Ranking: ★★★
・Recommended if you like using Punisher Mode. ・Hold the attack button while in Prime Mode for a slow but powerful combo. ・Has a very long duration, so it's safe to activate at the start of the battle. Weapon: |
Infinity's End | Ranking: ★★★
・Long windup animation, but deals massive damage. ・Only use while enemy is Staggered, as moving enemies can dodge the attack easily. Weapon: |
Counterstance | Ranking: ★★★
・Nullifies damage if used right before an attack hits. ・Immediately counters an attack received while Counterstance is active. ・Deals heavy damage on successful counter. Weapon: |
Aerial Onslaught | Ranking: ★★★
・Deals heavy damage, but can only be used in midair ・Best against multiple enemies as it covers a wide area. ・Very high stagger damage. ・Unlocked through the Folio Skill Tree at party level 8. |
Firebolt Blade | Ranking: ★★☆
・Exploits lightning and fire weaknesses. Lightning damage will apply first before fire. ・Can juggle a target, keeping the enemy suspended from doing any moves. ・Can track an airborne enemy. Weapon: |
Braver | Ranking: ★★☆
・Simple-to-use burst damage. Ability damage is stronger when airborne. ・Should be timed carefully when there are openings due to a slow startup. |
Disorder | Ranking: ★★☆
・Switches Cloud's modes while attacking. ・Good to use after slow skills such as Braver for counters and defense. Weapon: |
Blade Burst | Ranking: ★★☆
・Sends three waves that deal magic damage. ・Each cast can only hit enemies once, so using it against a large enemy at point blank has the same effect as hitting it from a distance. Weapon: |
Character | |
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Aerith | |
Ability | Ranking and Explanation |
Radiant Ward | Ranking: ★★★
・Turns Aerith into a reliable damage dealer, easier to build ATB due to her faster attacks. ・Transforms Aerith's basic projectile attacks into lasers, increasing damage and firing rate. ・Anyone casting a spell within the ward is invincible for the duration of the casting. Weapon: |
Arcane Ward | Ranking: ★★★
・Highly useful when used for casting strong attack spells. ・Spells casted by you or your party members within the ward are casted twice. ・The 2nd cast has reduced damage but costs cheaper MP and uses no ATB. Weapon: |
ATB Ward | Ranking: ★★★
・Provides your allies ATB whenever ATB charges are spent inside the ward. ・Can be cast on allies instead to give Aerith ATB boosts. ・Works well with ATB Boost materia. Weapon: |
Transcendence | Ranking: ★★★
・Charging only starts after the first cast, up to charge level 2. ・On second cast, deals heavy damage on a single target depending on the charge level. ・Unlocked through the Folio Skill Tree at party level 8. |
Soul Drain | Ranking: ★★☆
・Restores MP depending on Aerith's maximum MP. ・Useful in battles where you cannot restore MP with items (such as Combat Simulators). |
Chrono Aegis | Ranking: ★★☆
・Temporarily freezes enemies that are about to physically strike Aerith. Good defensive option especially when surronded by regular mobs. ・Lackluster in strong singular fights or boss battles. Weapon: |
Ray of Judgment | Ranking: ★★☆
・Increases stagger damage multiplier by 20%. ・Long casting time and attack animation makes it difficult to use. Weapon: |
Sorcerous Storm | Ranking: ★☆☆
・Magic AoE attack useful for when there are nearby enemies. Combo with Aerith's Ward Shift to get to a surrounded party member quick and unleash this ability. ・Does burst damage. However, Spells are often the better alternative. |
Lustrous Shield | Ranking: ★☆☆
・Created magical shield blocks out projectiles and damage those that come in close. ・Mostly used as a defensive option and finds use against trigger-happy enemies. Weapon: |
Noble Sacrifice | Ranking: ★☆☆
・Aerith sacrifices herself to revive, fully heal, and cleanse all allies. ・Should only be used as last resort or if you can use Raise or Arise on Aerith right after. Weapon: |
Aerith Best Builds and Weapons
Character | |
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Tifa | |
Ability | Ranking and Explanation |
Unbridled Strength | Ranking: ★★★
・Strengthens Tifa's attacks and her unique combo moves such as Whirling Uppercut. ・Essential skill for building up Tifa's stagger potential and damage during combos. |
Unfettered Fury | Ranking: ★★★
・Adds magic damage to your basic attacks and increase the stagger they add. ・Changes Tifa's unique abilities to deal more damage and stagger, but lower stagger multiplier bonus. ・Use when staggering an enemy, then switch back to Unbridled Strength upon stagger. Weapon: |
True Strike | Ranking: ★★★
・Quick strike that increases the stagger damage multiplier by 30%. ・Best used after Rise and Fall and Omnistrike as these also fills the ATB gauge. Weapon: |
Trinity Strike | Ranking: ★★★
・Deals massive damage if you get the timing of button taps correctly. ・Press the attack button when a "diamond" appears during the animation to increase its damage. ・Unlocked through the Folio Skill Tree at party level 8. |
Focused Strike | Ranking: ★★☆
・Tifa does an initial backflip dodge move before following up with a strike. ・Increase in ATB gauge if Tifa evades an attack during the backflip. ・Deals high stagger damage. |
Reverse Gale | Ranking: ★★☆
・Deals wind damage, giving way to exploiting enemies weak to the wind element. ・Useful for dragging down flying enemies. Weapon: |
Overpower | Ranking: ★★☆
・Tifa's go-top pressure tool in flinching enemies. ・Weak enemies' attacks will be interrupted easily, making it a potential crowd control move in weak mobs. Weapon: |
Divekick | Ranking: ★★☆
・High power move burst damage move. ・Needs to be used strategically due to its slow startup. Weapon: |
Starshower | Ranking: ★★☆
・Increases the power of the next ability used by about 150%. ・Has a short windup time so the attack itself might miss if the target moves. Weapon: |
Chi Trap | Ranking: ★☆☆
・Can stunlock smaller enemies by juggling them in midair ・Not recommended against moving enemies as it only deals continuous damage where it's placed ・Suitable only if Tifa is using a magic attack build Weapon: |
Character | |
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Barret | |
Ability | Ranking and Explanation |
Focused Shot | Ranking: ★★★
・High stagger potential, making it useful for bosses. ・Uses up all ATB to unleash a powerful charged shot at the target. Weapon: |
Turbulent Spirit | Ranking: ★★★
・Temporarily increases ATB charge rate. ・Can only be used once per battle, but the effect allows Barret to spam abilities during its duration. Weapon: |
Lifeblood Cannon | Ranking: ★★★
・Deals massive damage, so it's recommended against staggered enemies. ・The HP cost of this ability makes it a risky move, so be sure to have a healer on standby. ・Unlocked through the Folio Skill Tree at party level 8. |
Steelskin | Ranking: ★★☆
・Tanks damage and reduces interruptions from attacks. ・Good for when you have drawn aggression from enemies with ranged attacks. |
Maximum Fury | Ranking: ★★☆
・Good all-around skill for sustained fire and damage. ・Will switch targets midfire when the first target has been defeated. ・Damage depends on how much ATB is used (will use any available amount). |
Bonus Round | Ranking: ★★☆
・Augments Barret's normal attacks with increased stagger potential. ・Good to use if you are fighting mainly with normal attacks. Weapon: |
Lifesaver | Ranking: ★★☆
・Useful when Barret has high HP. He will take damage in place of other party members. ・Best to pair with damage mitigation coming from something like Steelskin. Weapon: |
Charging Uppercut | Ranking: ★☆☆
・High damage, but requires Barret to get close to the target. ・Long windup animation and can often miss. Weapon: |
Point Blank | Ranking: ★★☆
・A powerful close-range attack that pushes enemies away. ・Won't work unless the target is close to Barret. Weapon: |
Smackdown | Ranking: ★☆☆
・Launches surrounding enemies into the air. ・Useful only if Barret is drawing a lot of aggro. Weapon: |
Barret Best Builds and Weapons
Character | |
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Red XIII | |
Ability | Ranking and Explanation |
Sentinel Stance | Ranking: ★★★
・Important skill for building up Red XIII's Vengeance Mode gauge fast. ・Reduced damage taken and a quicker Vengeance gauge buildup from blocking during the stance. ・Stance can be ended with a strong counterstrike from .
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Stardust Ray | Ranking: ★★★
・Strong AoE attack good for dealing with multiple enemies close together. ・Suitable for crowd control when facing weak or low-health enemies. ・Uses 2 ATB gauges. Weapon: |
Supernal Fervor | Ranking: ★★★
・Casts Haste on all allies. ・Can only be activated in Vengeance Mode and costs 2 ATB charges. ・Doesn't require a full Vengeance Mode gauge, so you can simply fill the Vengeance Mode gauge a bit then trigger it to cast the ability after gaining 2 ATB charges. Weapon: |
Retaliation | Ranking: ★★★
・Deals massive damage if Red XIII is hit while in this stance. ・Costs 2 ATB charges and ends Vengeance Mode upon use, so make sure to use it at the right moment. ・Unlocked through the Folio Skill Tree at party level 8. |
Chilling Roar | Ranking: ★★☆
・Automatically react with ice attacks when hit by an enemy. ・Vengeance Gauge increases when retaliating with ice attacks. ・Long effect duration and recommended for use during an attack opening. Weapon: |
Sidewinder | Ranking: ★★☆
・Quick and easy to use. ・Red XIII attacks while jumping into the air. ・Can hit midair enemies. |
Crescent Claw | Ranking: ★★☆
・Swipes at the front for 3 times. ・Range and damage dealt is increased through Vengeance Mode. ・Consumes the Vengeance Mode gauge upon use. Weapon: |
Reaper Touch | Ranking: ★★☆
・Deals increased damage the lower Red XIII's HP is. ・It is not recommended to continue fighting at low HP just to boost this ability's damage. Weapon: |
Watcher's Respite | Ranking: ★☆☆
・Consumes the entire Vengeance Mode gauge to heal allies. ・Not recommended as a healing ability as Red XIII's playstle revolves mainly on Vengeance Mode. Weapon: |
Watcher's Spirit | Ranking: ★☆☆
・Consumes the entire Vengeance Mode gauge to increase allies' ATB gauges. ・Although the effect is not instant, Supernal Fervor is a better alternative for this ability. ・Should only be used in emergenct situations where allies badly need ATB charges. Weapon: |
Red XIII Best Builds and Weapons
Character | |
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Yuffie | |
Ability | Ranking and Explanation |
Elemental Ninjutsu | Ranking: ★★★
・Adds elemental damage to Yuffie's ninjutsu attacks, allowing her to exploit enemies' elemental weaknesses. ・Switch attributes with the D-pad via the command list. Weapon: |
Art of War | Ranking: ★★★
・An attack ability that causes Yuffie's next attacks to deal increased damage. ・Upgrades to Supreme Art of War on successive uses. |
Blindside | Ranking: ★★★
・Allows Yuffie to attack even when she is immobilized, bound, or knocked down. ・Relatively high damage. Weapon: |
Doppelganger | Ranking: ★★★
・Summons a clone that follows up Yuffie's attacks and abilities. ・The clone only deals about 20% of Yuffie's damage, however. Weapon: |
Banishment | Ranking: ★★★
・Damage increases the more ATB charges are consumed through other commands. Can be upgraded up to Banishment III. ・A very powerful attack ability that is best used on staggered enemies. ・Shares the same gauge with Purification. Weapon: |
Brumal Form | Ranking: ★★☆
・Strong evasion ability that grants Yuffie an ATB gauge increase when successfully dodging an attack with it. ・Yuffie has a large invincibility window when using this ability. |
Windstorm | Ranking: ★★☆
・AoE and crowd control attack that reaches nearby enemies surrounding Yuffie. ・Best when used for weaker enemy mobs and catching enemies together. Weapon: |
Shooting Star | Ranking: ★★☆
・Sends the shuriken flying across the battlefield to deal damage. ・Retrieving the shuriken instantly ends the ability, so it should only be used when attacking with Ninjutsu. Weapon: |
Purification | Ranking: ★★☆
・Absorbed HP and MP increases the more ATB charges are consumed through other commands. Can be upgraded up to Purification III. ・Banishment is a better use for their gauge, unless Yuffie really needs HP and/or MP. Weapon: |
Storm's Fury | Ranking: ★★☆
・Yuffie's most powerful attack ability, but needs 3 ATB charges to use. ・The 3 ATB charge requirement can only be achieved through United Refocus Synergy Ability or by wearing the Corsair's Compass. ・Unlocked through the Folio Skill Tree at party level 8. |
Yuffie Voice Actor and How to Unlock
Character | |
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Cait Sith | |
Ability | Ranking and Explanation |
Let's Ride | Ranking: ★★★
・Essential for Cait Sith since it allows him to do some serious damage while also having some crowd control. ・You can dismount from Moogle by dodging. |
Moogle Knuckle | Ranking: ★★★
・Easy to use ability that deals stagger damage bonus. ・Attacks are chained and will launch a small enemy on midair with an uppercut. Weapon: |
Lady Luck | Ranking: ★★★
・Easy to use ability that buffs Luck (critical rate) for all allies., ・Best used for increasing critical damage done. ・Best used at the start of battle. Weapon: |
Roll o' the Dice | Ranking: ★★☆
・Each dice side gives a specific effect, with 1, 3, 5, and 6 being the most beneficial. Side facing can be influenced by terrain or bouncing off characters/enemies. ・Sides 5 and 6 have the best support effects for the party, providing temporary health regen or immunity to physical damage respectively. ・Demanding for ATB due to effect being largely based on luck. Weapon: |
Fortune Telling | Ranking: ★★☆
・Easy to use and deals either a large or small amount of damage. ・Becomes a lunge when riding on Moogle, making it a good gap closer. Weapon: |
Moogle Mine | Ranking: ★★☆
・Releases mines around the area that explodes enemies when stepped on. ・Easy to use due to its wide range, and best to use around groups of enemies. ・Strategy is required for good mine placement. Weapon: |
Moogle Magic | Ranking: ★★☆
・Attack depends on the equipped Summon. ・Cooldown increases with each use. ・Getting summon attacks out early can be good, but summon attack timings may differ. Weapon: |
Lucky Slots | Ranking: ★★☆
・Effect is based on the slots result. ・Requires you to have three matching reels for it to have a useful effect. ・Cait will be vulnerable while playing the slots, so be careful when using this ability! ・Unlocked through the Folio Skill Tree at party level 8. |
Dodge and Dive | Ranking: ★☆☆
・A situational ability for evading dangerous attacks especially unblockable attacks. ・Best used in emergencies since it costs ATB. ・ATB gauge increases upon a successful dodge. |
Moogle Kaboom | Ranking: ★☆☆
・Dismounting from Moogle will cause him to explode. ・Best used in combination with Dodge and Dive. ・You will also be damaged by the explosion. Weapon: |
Cait Sith Best Builds and Weapons
Character Guides | |
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Characters Tier List | Best Builds |
Best Party Compositions | Best Abilities |
Best Abilities for Each Character
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