FF7 Rebirth

How to Get the Gambler Materia

This is a guide on how to get the Gambler Materia in Final Fantasy 7 Rebirth (FF7 Rebirth). Read on to know more information about the Gambler Materia including all methods on how to get Gambler, AP requirement per level, and its effects.

How to Get the Gambler Materia

Finish Can't Stop Won't Stop Side Quest

The Gambler Materia is one of the rewards that you can do from the Sidequest “Can't Stop Won't Stop” side quest during chapter 12.

Gambler Materia Effect and AP per Level

Basic Information

Materia Information
Allows you to use an ability or spell from the party Gambler
Type Command
Effect Allows you to use an ability or spell from the party's equipped materia at random with Gamble. Spells cast with Gamble will consume MP.

Gambler Effects per Level

Level Abilities AP to Next Level Ability Effects
★1 Use Gamble TBA
Currently Under Construction
★2 Use Gamble. Reduce MP cost of spells by 25% TBA
Currently Under Construction
★3 Use Gamble. Reduce MP cost of spells by 50% Max
Currently Under Construction

Gambler Materia Stats

Max HP - Max MP -
Attack - Defense -
Magic Attack - Magic Defense -
Strength - Magic -
Vitality - Spirit -
Speed - Luck -

FF7 Rebirth Related Guides

FF7 Rebirth - Materia

List of All Materia

All Materia by Type

All Materia Types
Magic MateriaMagic Command MateriaCommand Support MateriaSupport Complete MateriaComplete Summon MateriaSummon

Materia Guides

Other Materia Guides
Best Materia and Materia Combinations -

All Command Materia

Related Materias
Spare Change Assess Steal
Chakra Prayer Morph
Limit Siphon Enemy Skill Item Economizer
ATB Boost Jump Darkside
Gambler

Author

    Walkthrough Menu

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