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This is a guide to clearing the Infernal and Lunatic maps for Jorge: Traveling Peddler in Fire Emblem Heroes (FEH). To see strategy for defeating Jorge: Traveling Peddler, enemy information, as well as the best units and party to use, read on!
Table of Contents
Obtainable Unit | Jorge |
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Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 08/19/2020-08/27/2020 |
Infernal | Lunatic |
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A Bow Cavalier | HP 55 |
Atk 53 |
Spd 28 |
Def 27 |
Res 25 |
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B Sword Flier | HP 52 |
Atk 48 |
Spd 38 |
Def 26 |
Res 39 |
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Iceberg
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C Jorge | HP 72 |
Atk 54 |
Spd 30 |
Def 38 |
Res 32 |
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Ignis
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D Cleric | HP 46 |
Atk 47 |
Spd 34 |
Def 27 |
Res 42 |
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Physic+
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E Green Flier | HP 46 |
Atk 52 |
Spd 46 |
Def 12 |
Res 30 |
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F Red Thief | HP 54 |
Atk 46 |
Spd 45 |
Def 18 |
Res 37 |
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Moonbow
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A Bow Cavalier | HP 48 |
Atk 49 |
Spd 25 |
Def 24 |
Res 23 |
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B Sword Flier | HP 44 |
Atk 45 |
Spd 35 |
Def 23 |
Res 36 |
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Iceberg
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C Jorge | HP 63 |
Atk 50 |
Spd 27 |
Def 35 |
Res 29 |
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Ignis
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D Green Flier | HP 40 |
Atk 49 |
Spd 42 |
Def 11 |
Res 27 |
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E Red Thief | HP 46 |
Atk 43 |
Spd 41 |
Def 17 |
Res 34 |
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Moonbow
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The enemy units on this map won't move until your units enter their danger zone.
You can bait the Red Thief and the Green Flier by using a bulky unit to take them out at the start of the enemy phase.
Place them in the area indicated in the above illustration to keep them just in range of those two enemy units and none of the others on the map.
The Red Thief has The Cleaner+, which grants them more Atk the more bonuses there are on their target.
This means that visible combat buffs will actually be a disadvantage, such as the buffs granted by Peony's Gentle Dream assist skill.
If you're baiting them, use stance skills such as Sturdy Stance 3 or Bracing Stance 3. Their Sacred Seal versions will also work.
You can also have your dancer or support units pack Drive Def 2 or Drive Res 2 to buff them further.
Jorge has Special cooldown charge 1 at the start of the Infernal version of the map, which means that your unit will be taking a lot of damage if he initiates combat because he will trigger Ignis.
Defeat him during the player phase so he can't take advantage of his Special. You may need the aid of a dancer to grant your unit another action to take him down.
Spendthirt Bow+ will grant Atk+7 to the Bow Cavalier and inflict Atk-7 to their opponet during combat.
As much as possible, do not let them initiate combat on your unit unless you're baiting them with a tanky unit, as they will also inflict Special cooldown charge+2, which slows down your unit's Special trigger.
Unit Name | |
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Legendary Leif | Colorless Bow Cavalry Weapon allows him to attack twice. Special allows him to take an additional action. |
Ninja Lyn | Colorless Dagger Flier Weapon allows her to attack twice. Duo Skill grants her another action. |
Klein | Colorless Infantry Bow Weapon allows him to attack twice Effective against flying units. |
Gordin | Colorless Infantry Bow Weapon allows him to attack twice Effective against flying units. |
Unit Name | |
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Legendary Ike | Sword Infantry His Special heals him. Easy to obtain unit. |
Sothis | Red Infantry Breath Her Special heals her. Her Special can be charged easily due to her kit and heals her. |
Fjorm | Lance Infantry Her Special reduces damage from ranged units. Easy to obtain unit. |
New Year Alfonse | Blue Infantry Tome His Special can be charged easily. His weapon prevents follow-up attacks from enemy units. |
Brave Edelgard | Axe Armored Strong stats and skills all around. |
Winter Sothis | Green Armored Breath Her Special can be charged easily due to her kit and heals her. |
Fallen Tiki (Young) | Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
Caineghis | Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Unit Name | |
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Reginn | Sword Cavalry Can move after attacking or using an assist skill. Powerful exclusive Special. |
Altina | Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Ophelia | Blue Infantry Tome Her Special is easy to charge and can hit multiple units. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Nino | Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
Pirate Tibarn | Colorless Beast Flier Guaranteed follow-up attack with his weapon. Can move 3 spaces when he transforms. |
Unit Name | |
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Flying Olivia | Sword Flier Grants buffs to ally that she dances. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
Legendary Ike | Peony | Anna | Reginn |
This is for the quest where you need to defeat Jorge with Anna.
Have Legendary Ike tank first, then use Reginn to defeat the other enemy units! Leave Jorge solely for Anna and use Peony to give her another action and crucial buffs.
Legendary Ike | Peony | Jorge | Reginn |
This is for the quest where you need to defeat Jorge with...Jorge!
The same strategy from above works but instead of using Anna, you're using Jorge instead!
Legendary Ike | Azura (Young) | Jorge | Sothe |
This is for the quest where you need to defeat Jorge with an all infantry team.
As we can't use Peony to give buffs to Legendary Ike, we decided to use Young Azura as she has Torrent Dance 3 native to her kit to boost Ike's Res, and gave her the Earth Dance 3 Sacred Seal to boost his Def.
Sothe fulfills Reginn's previous role as a high firepower attacker, while we went with Jorge to go defeat himself again.
Legendary Ike | Peony | Reginn | Young Minerva |
This is the clear for the Infernal version of the map.
Legendary Ike takes a backseat here by being the bait that manipulates the enemy AI.
Reginn does most of the heavy lifting here, with Young Minerva swooping in to land the finishing blow on Jorge!
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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