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This is a guide to clearing the Abyssal and Infernal maps for Xander: Paragon Knight in Fire Emblem Heroes (FEH). To see strategy for defeating Xander: Paragon Knight, enemy information, as well as the best units and party to use, read on!
Table of Contents
Obtainable Unit | Xander |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Abyssal Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 05/02/2017-05/08/2017 |
Infernal | Abyssal |
---|---|
A Xander | HP 70 |
Atk 51 |
Spd 27 |
Def 42 |
Res 19 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
:
Aegis
|
:
Guard 3
:-
:-
|
||||||||||
B Green Cavalier | HP 46 |
Atk 51 |
Spd 28 |
Def 19 |
Res 38 |
||||||
:-
:
Glacies
|
:-
:-
|
||||||||||
C Cleric | HP 52 |
Atk 41 |
Spd 33 |
Def 26 |
Res 39 |
||||||
:
Gravity+
:
Recover+
|
:
HP/Spd 2
:-
:-
|
||||||||||
D Green Mage | HP 52 |
Atk 50 |
Spd 38 |
Def 25 |
Res 34 |
||||||
:-
:
Glimmer
|
:
Fury 3
:-
:-
|
||||||||||
E Lance Fighter | HP 61 |
Atk 48 |
Spd 34 |
Def 33 |
Res 25 |
||||||
:
Swap
:
Ignis
|
:-
:-
|
||||||||||
F Sword Fighter | HP 61 |
Atk 48 |
Spd 34 |
Def 33 |
Res 25 |
||||||
:-
:
Ignis
|
:-
:-
|
A Xander | HP 85 |
Atk 58 |
Spd 33 |
Def 49 |
Res 24 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:-
:
Aegis
|
:
Guard 3
:-
|
||||||||||
B Green Cavalier | HP 69 |
Atk 54 |
Spd 30 |
Def 20 |
Res 41 |
||||||
:-
:
Glacies
|
:-
|
||||||||||
C Cleric | HP 74 |
Atk 43 |
Spd 35 |
Def 28 |
Res 42 |
||||||
:
Gravity+
:
Recover+
|
:
HP/Spd 2
:-
|
||||||||||
D Green Mage | HP 75 |
Atk 54 |
Spd 43 |
Def 27 |
Res 36 |
||||||
:-
:
Glimmer
|
:
Fury 3
:-
|
||||||||||
E Lance Fighter | HP 86 |
Atk 51 |
Spd 37 |
Def 35 |
Res 31 |
||||||
:
Swap
:
Ignis
|
:-
|
||||||||||
F Sword Fighter | HP 86 |
Atk 51 |
Spd 43 |
Def 35 |
Res 27 |
||||||
:-
:
Ignis
|
:
Speed +3
:-
|
Xander possesses Aegis, which will reduce damage done to him. Water Boost 3 will also boost his Res, making taking him out with magic a little difficult.
When battling Xander, it's recommended to use cavalry-effective weapons like Ridersbane+ or Keen Blárwolf+.
You can also opt to use Swordbreaker 3.
One effective team to use is using a unit to serve as a tank, 2 units that use magic, and one dancer.
Have your tank take damage while your magic users will take out the enemy units.
You can use a unit with magic damage to take out the Sword Fighter, as it has high firepower and will become a nuisance to your team.
However, you will be in range of the Green Mage and Green Cavalier, so make sure whoever you used to take out the Sword Fighter has high Res.
The Lance Fighter also has high firepower, so try to take them out quickly as well.
You can use Triangle Adept 3 to take it out, but keep in mind you will be in range of the Cleric packing Gravity+.
Unit Name | |
---|---|
Legendary Ike | Sword Infantry His Special heals him. Easy to obtain unit. |
Sothis | Red Infantry Breath Her Special heals her. Her Special can be charged easily due to her kit and heals her. |
Fjorm | Lance Infantry Her Special reduces damage from ranged units. Easy to obtain unit. |
Brave Hector | Lance Armored Guaranteed follow-up attack. High firepower. |
Brave Edelgard | Axe Armored Strong stats and skills all around. |
Winter Sothis | Green Armored Breath Her Special can be charged easily due to her kit and heals her. |
Fallen Tiki (Young) | Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
Caineghis | Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Unit Name | |
---|---|
Reginn | Sword Cavalry Can move after attacking or using an assist skill. Powerful exclusive Special. |
Altina | Sword Flier Can attack twice with her weapon and counterattack regardless of range. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Ophelia | Blue Infantry Tome Her Special is easy to charge and can hit multiple units. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Nino | Green Infantry Tome Blade weapon with high firepower. Easy to obtain unit. |
Pirate Tibarn | Colorless Beast Flier Guaranteed follow-up attack with his weapon. Can move 3 spaces when he transforms. |
Unit Name | |
---|---|
Masquerade Sigurd | Red Cavalry Tome Can move 3 spaces. High firepower unit. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
Brave Dimitri | Peony | Eir | Reinhardt |
Merges seen in the video should not matter much, though AI behavior may be different depending on your stats and builds.
Reinhardt is here as with Brave Dimitri to work together to clear the map, with Peony providing much needed combat buffs due to the amount of debuffs present.
Dimitri can tank most of the units, though he will need to be careful of the Green Mage as it could potentially defeat him.
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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