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This is a guide to clearing the Infernal and Lunatic maps for Cornelia: Saint Consumed in Fire Emblem Heroes (FEH). To see strategy for defeating Cornelia: Saint Consumed, enemy information, as well as the best units and party to use, read on!
Table of Contents
Obtainable Unit | Cornelia |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 04/18/2023 - 04/27/2023 |
Infernal | Lunatic |
---|---|
A Cornelia | HP 67 |
Atk 65 |
Spd 25 |
Def 29 |
Res 47 |
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:
Miracle
|
:-
:-
|
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B Bow Fighter | HP 65 |
Atk 53 |
Spd 37 |
Def 40 |
Res 24 |
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:-
:
Ignis
|
:
Fury 3
:-
:-
|
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C Sword Fighter | HP 68 |
Atk 52 |
Spd 37 |
Def 36 |
Res 24 |
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:-
:
Moonbow
|
:
Spurn 3
:-
:-
|
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D Blue Manakete | HP 67 |
Atk 58 |
Spd 36 |
Def 45 |
Res 28 |
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:-
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:-
:-
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E Axe Cavalier | HP 57 |
Atk 45 |
Spd 22 |
Def 31 |
Res 33 |
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:-
:
Luna
|
:-
:-
|
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F Thief | HP 56 |
Atk 46 |
Spd 47 |
Def 18 |
Res 37 |
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:-
|
:-
:-
|
Reinforcements 1 Lance Knight | HP 81 | Atk 58 | Spd 17 | Def 51 | Res 21 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Bonfire | :- :- | ||||||||||
Reinforcements 1 Red Mage | HP 54 | Atk 49 | Spd 38 | Def 22 | Res 36 | ||||||
:- : Iceberg | :- :- | ||||||||||
Reinforcements 1 Axe Fighter | HP 68 | Atk 50 | Spd 40 | Def 36 | Res 24 | ||||||
:- | : C Feud 3 :- :- |
Reinforcements 2 Axe Cavalier | HP 60 | Atk 51 | Spd 27 | Def 31 | Res 33 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Glimmer | :- :- | ||||||||||
Reinforcements 2 Green Cavalier | HP 47 | Atk 51 | Spd 28 | Def 17 | Res 37 | ||||||
:- | :- :- |
A Cornelia | HP 58 |
Atk 60 |
Spd 23 |
Def 26 |
Res 43 |
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---|---|---|---|---|---|---|---|---|---|---|---|
:
Miracle
|
:-
:-
|
||||||||||
B Bow Fighter | HP 55 |
Atk 50 |
Spd 34 |
Def 34 |
Res 22 |
||||||
:-
:
Ignis
|
:
Fury 3
:-
:-
|
||||||||||
C Blue Manakete | HP 54 |
Atk 52 |
Spd 33 |
Def 36 |
Res 25 |
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:-
|
:-
:-
|
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D Axe Cavalier | HP 49 |
Atk 42 |
Spd 19 |
Def 28 |
Res 30 |
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:-
:
Luna
|
:-
:-
|
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E Thief | HP 46 |
Atk 43 |
Spd 41 |
Def 17 |
Res 34 |
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:-
|
:-
:-
|
Reinforcements 1 Lance Knight | HP 66 | Atk 54 | Spd 16 | Def 43 | Res 19 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Bonfire | :- :- | ||||||||||
Reinforcements 1 Red Mage | HP 44 | Atk 46 | Spd 35 | Def 20 | Res 30 | ||||||
:- : Iceberg | :- :- | ||||||||||
Reinforcements 1 Axe Fighter | HP 55 | Atk 47 | Spd 34 | Def 33 | Res 22 | ||||||
:- | : C Feud 3 :- :- |
Reinforcements 2 Axe Cavalier | HP 49 | Atk 48 | Spd 24 | Def 28 | Res 30 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- : Glimmer | :- :- | ||||||||||
Reinforcements 2 Green Cavalier | HP 39 | Atk 47 | Spd 25 | Def 17 | Res 34 | ||||||
:- | :- :- |
This map has no refresher enemies, and multiple foes are close to each other. This is a great map for player phase strategies like Galeforce or Hit and Run.
Cornelia's Asclepius applies various penalties onto your units who are adjacent to other units; the most important of which is the Flash status. A player phase strategy does not care about this penalty and allows for easier clears.
Using units that can grant themselves additional actions, you can pick off an enemy and then retreat to safety. Ensure you have a unit that can defeat the Blue Manakete in one round, as she has Atk/Spd Bulwark 3 to prevent your units from advancing past her.
Ranged units and melee cavalry units can reach Blue Manakete right away, allowing you to defeat her on the first turn. A ranged cavalry unit can also reach her, the Sword Fighter, and the Thief through the right side on the first turn.
Ninja duo units like Ninja Corrin (F) and Ninja Laegjarn are perfect for this map, as they can defeat an enemy and use their Duo Skill to either retreat or attack again. Ninja Corrin (F) gets a special mention for being a cavalry tome unit, which can reach further with her longer threat range.
If you cannot defeat all the enemies on the first turn, bring a melee unit to block off the Axe Cavalry unit by standing in its path. He will not be able to go past your unit and the two walls covering him.
With the lack of powerful enemies and refresher units on this map, a tanking strategy is a great method to achieve victory. However, Cornelia's Asclepius will apply the Flash status if you do not position your units properly.
Ensure that none of your units are adjacent to each other in order to avoid receiving penalties. If using Savior skills, keep each unit 2 spaces away from each other to trigger Savior and avoid Asclepius's effects.
If you have Ascended Fjorm, we highly advise bringing her into this map. Her Nifl's Bite neutralizes the Flash status and defeats all the ranged enemies on this map upon retaliation.
Alternatively, if you have Elimine, bring her and keep her on the same column as Cornelia to apply 【False Start】 and prevent Asclepius from triggering.
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Legendary Veronica | Red Tome Cavalry Enclosing Dark has great offensive power, prevents foe's counterattacks, and can follow-up before a foe's first attack. Enclosure has a short cooldown and disables non-Special damage reduction. |
Reginn | Sword Cavalry Pre-charged Seiðr Shell allows her to deal high damage on her first attack. Has Canto from turn 1-4 due to her weapon, letting her hit and run. |
Brave Chrom | Lance Cavalry Accelerated Special trigger and cooldown lets him charge up his Special quickly. A Fate Changed! allows a Reposition effect while retaining his action. |
Ótr | Axe Cavalry Pre-charged Brutal Shell allows him to deal high damage on his first attack. Has Canto from turn 1-4 due to his weapon, letting him hit and run. |
Ninja Laegjarn | Blue Bow Flying Great nuking power with Flamefrost Bow. Duo Skill grants another action post-combat. |
Ninja Corrin (F) | Green Tome Cavalry Great nuking power with Ninjutsu Scrolls. S/R Far Trace 3 allows retreat after combat. Duo Skill grants another action post-combat. |
Ninja Lyn | Colorless Dagger Flying Great nuking power with Tailwind Shuriken. Duo Skill grants another action post-combat. |
Legendary Leif | Colorless Bow Cavalry Njörun's Zeal II grants another action post-combat. |
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Brave Hector | Lance Armored Can retaliate at any distance. Weapon refine is loaded with effects that vastly improve his offense and defense. Can neutralize penalties inflicted on him. |
Ascended Idunn | Blue Breath Armored Guaranteed follow-up attack. Weapon is comparable to Brave Hector's refined Maltet. Can neutralize penalties inflicted on her. |
Ascended Fjorm | Axe Armored Can retaliate at any distance. Nifl's Bite negates effects that prevent counterattacks such as Flash+ and various other sweep effects. Can neutralize penalties inflicted on her. |
Arden | Sword Armored A great budget option for this map. Arden's Blade attacks twice and can easily defeat most enemies in one combat. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions |
Flayn | Staff Flying Grants damage reduction and healing |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies during combat |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat |
Seiðr | Green Tome Cavalry Future-Focused can forcefully end a foe's turn, allowing you to play around the strongest foe. |
New Year Peony | Green Tome Flying Gentle Dream provides stat and mobility bonuses. |
Peony | Blue Tome Flying Gentle Dream provides stat and mobility bonuses. |
Legendary Azura | Blue Tome Flying Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses. |
Hatari Azura | Green Tome Cavalry Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses. S/R Far Trace 3 allows retreat after combat or using Gray Waves. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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