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This is a guide to clearing the Infernal and Lunatic maps for Matthis: Brother to Lena in Fire Emblem Heroes (FEH). To see strategy for defeating Matthis: Brother to Lena, enemy information, as well as the best units and party to use, read on!
Table of Contents
Obtainable Unit | Matthis |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 11/19/2022-11/25/2022 |
Infernal | Lunatic |
---|---|
A Green Cavalier | HP 45 |
Atk 54 |
Spd 32 |
Def 22 |
Res 41 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:
Iceberg
|
:
Fury 4
:-
:-
|
||||||||||
B Thief | HP 56 |
Atk 54 |
Spd 52 |
Def 13 |
Res 32 |
||||||
:-
:
Glimmer
|
:-
:-
|
||||||||||
C Red Cavalier | HP 47 |
Atk 51 |
Spd 28 |
Def 18 |
Res 37 |
||||||
:-
:
Glacies
|
:-
:-
|
||||||||||
D Axe Cavalier | HP 57 |
Atk 50 |
Spd 22 |
Def 36 |
Res 28 |
||||||
:-
:
Luna
|
:-
:-
|
||||||||||
E Cleric | HP 46 |
Atk 43 |
Spd 34 |
Def 25 |
Res 42 |
||||||
:
Gravity+
:
Recover+
|
:-
:-
|
||||||||||
F Matthis | HP 71 |
Atk 61 |
Spd 35 |
Def 46 |
Res 28 |
||||||
:-
|
:-
:-
|
A Green Cavalier | HP 39 |
Atk 50 |
Spd 28 |
Def 20 |
Res 37 |
||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:
Iceberg
|
:
Fury 3
:-
:-
|
||||||||||
B Thief | HP 46 |
Atk 43 |
Spd 46 |
Def 12 |
Res 29 |
||||||
:-
:
Glimmer
|
:-
:-
|
||||||||||
C Red Cavalier | HP 49 |
Atk 47 |
Spd 19 |
Def 33 |
Res 25 |
||||||
:-
:
Glacies
|
:-
:-
|
||||||||||
D Axe Cavalier | HP 49 |
Atk 47 |
Spd 19 |
Def 33 |
Res 25 |
||||||
:-
:
Luna
|
:-
:-
|
||||||||||
E Matthis | HP 62 |
Atk 57 |
Spd 32 |
Def 42 |
Res 25 |
||||||
:-
|
:-
:-
|
With the lack of powerful enemies and refresher units on this map, a tanking strategy is the best strategy to achieve victory.
Use the left bridge as a choke point by parking your preferred tank unit there, and place support allies nearby but still out of range of the enemy ranged units.
If your tank has a Far Save skill, you can place the support allies adjacent to him/her; they will be protected by Savior.
With the amount of debuff skills and Vulture-type weapons on this map, it is ideal that your tank unit can either neutralize penalties, or reverse them using Unity skills or similar.
This map has no reinforcements, no refresher enemies, and all of the foes are close to each other. This is a great map for player phase strategies like Galeforce or Hit and Run.
Using units that can grant themselves additional actions, you can pick off an enemy and then retreat to safety.
Ninja duo units like Ninja Corrin (F) and Ninja Laegjarn are perfect for this map, as they can defeat an enemy and use their Duo Skill to either retreat or attack again.
For this strategy, separate your team into two sections: one to deal with the left side, and the other to deal with the right side.
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Reginn | Sword Cavalry Pre-charged Seiðr Shell allows her to deal high damage on her first attack. Has Canto from turn 1-4 due to her weapon, letting her hit and run. |
Brave Eirika | Lance Cavalry Great tankbuster unit with Canto. Can be obtained for free with CYL5 free summon. |
Brave Chrom | Lance Cavalry Accelerated Special trigger and cooldown lets him charge up his Special quickly. A Fate Changed! allows a Reposition effect while retaining his action. |
Ótr | Axe Cavalry Pre-charged Brutal Shell allows him to deal high damage on his first attack. Has Canto from turn 1-4 due to his weapon, letting him hit and run. |
Ninja Laegjarn | Blue Bow Flying Great nuking power with Flamefrost Bow. Duo Skill grants another action post-combat. |
Ninja Corrin (F) | Green Tome Cavalry Great nuking power with Ninjutsu Scrolls. S/R Far Trace 3 allows retreat after combat. Duo Skill grants another action post-combat. |
Ninja Lyn | Colorless Dagger Flying Great nuking power with Tailwind Shuriken. Duo Skill grants another action post-combat. |
Legendary Leif | Colorless Bow Cavalry Njörun's Zeal grants another action post-combat. |
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Brave Hector | Lance Armored Can retaliate at any distance. Weapon refine is loaded with effects that vastly improve his offense and defense. Can neutralize penalties inflicted on him. |
Ascended Idunn | Blue Breath Armored Guaranteed follow-up attack. Weapon is comparable to Brave Hector's refined Maltet. Can neutralize penalties inflicted on her. |
Ascended Fjorm | Axe Armored Can retaliate at any distance. Nifl's Bite negates effects that prevent counterattacks such as Flash+ and various other sweep effects. Can neutralize penalties inflicted on her. |
Arden | Sword Armored A great budget option for this map. Arden's Blade attacks twice and can easily defeat most enemies in one combat. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions |
Flayn | Staff Flying Grants damage reduction and healing |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies during combat |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat |
New Year Peony | Green Tome Flying Gentle Dream provides stat and mobility bonuses. |
Peony | Blue Tome Flying Gentle Dream provides stat and mobility bonuses. |
Legendary Azura | Blue Tome Flying Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses. |
Hatari Azura | Green Tome Cavalry Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses. S/R Far Trace 3 allows retreat after combat or using Gray Waves. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
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