Fire Emblem Heroes (FEH)

Fallen Lloyd Infernal Guide and Recommended Team (Grand Hero Battle)

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This is a guide to clearing the Infernal and Lunatic maps for Lloyd: Vengeful Wolf in Fire Emblem Heroes (FEH). To see strategy for defeating Fallen Lloyd, enemy information, as well as the best units and party to use, read on!

Fallen Lloyd Strategy Overview

Obtainable Unit Lloyd - Vengeful Wolf ImageFallen Lloyd
Recommended Level Lv.40
Difficulty Infernal
Lunatic
Hard
Conditions Condition 1: All 4 units must survive.
Condition 2: You cannot use Light's Blessing
Dates Active 05/09/2024 - 05/15/2024

Initial Unit Placement

Infernal Lunatic

Infernal Enemy Information

A Red Mage IconRed Mage HP
54
Atk
50
Spd
38
Def
22
Res
33
Assist Skill Icon:-
Special Skill IconGlimmer
Sacred Seal Icon:-
B Troubadour IconTroubadour HP
41
Atk
46
Spd
23
Def
22
Res
45
Weapon Skill IconFlash+
Sacred Seal Icon:-
C Thief IconThief HP
56
Atk
46
Spd
45
Def
21
Res
37
Assist Skill Icon:-
Sacred Seal Icon:-
D Axe Fighter IconAxe Fighter HP
68
Atk
55
Spd
37
Def
45
Res
19
Assist Skill Icon:-
Sacred Seal Icon:-
E Lance Fighter IconLance Fighter HP
68
Atk
52
Spd
37
Def
36
Res
24
Assist Skill Icon:-
Special Skill IconMoonbow
Sacred Seal Icon:-
F Lloyd - Vengeful Wolf ImageFallen Lloyd HP
66
Atk
63
Spd
54
Def
34
Res
35
Assist Skill Icon:-
Passive Skill B IconRepel 4
Sacred Seal Icon:-

Lunatic Enemy Information

A Troubadour IconTroubadour HP
36
Atk
43
Spd
21
Def
20
Res
41
Weapon Skill IconFlash+
Sacred Seal Icon:-
B Thief IconThief HP
46
Atk
40
Spd
41
Def
17
Res
34
Assist Skill Icon:-
Sacred Seal Icon:-
C Axe Fighter IconAxe Fighter HP
55
Atk
52
Spd
34
Def
38
Res
17
Assist Skill Icon:-
Sacred Seal Icon:-
D Lance Fighter IconLance Fighter HP
55
Atk
47
Spd
34
Def
33
Res
22
Assist Skill Icon:-
Special Skill IconMoonbow
Sacred Seal Icon:-
E Lloyd - Vengeful Wolf ImageFallen Lloyd HP
57
Atk
59
Spd
49
Def
31
Res
32
Assist Skill Icon:-
Passive Skill B IconRepel 4
Sacred Seal Icon:-

Damage Calculator Tool

Fallen Lloyd Strategy

Use Player Phase Strategies

This map has no refresher enemies and no enemies with movement assists, making it the ideal situation for a Hit and Run composition.

The enemies will not move until you either initiate into them, or you step into their threat range. This gives you ample time to set up your units prior to your assault.

After you position your units, use a ranged unit that can either pierce through damage reduction or outspeed Fallen Lloyd (to negate Repel 4) to defeat Fallen Lloyd. Once he is defeated, use refresher assists and movement assists to get your units away from the danger area.

The enemy units will then advance, but be unable to reach your units. You can then pick them off one at a time until the map is completed.

Tank Strategies are also viable

Tank strategies are also viable on this map as there are no enemy units that are too threatening. Fallen Lloyd himself may pose a threat, but he can be left alone for a while until all the other generic enemies are defeated.

The enemies will not move until you either initiate into them, or you step into their threat range. This gives you ample time to set up your units for the key turn.

If you have a strong tank unit that neutralizes effects that prevent their counterattacks, such as Emblem Ike, Winter Byleth (M), or a tank with Null C-Disrupt, you can use that unit and have them tank the right side of the map. They will shrug off the Troubadour's Flash+ staff and defeat the entire right side. Fallen Lloyd may survive if your tank unit lacks power, but that isn't a huge concern.

On the following turns, simply position your tank and supports so that they are baiting in 1-2 enemies at a time, to keep them healthy and maximize their chances of survival. Repeat until the map is cleared.

If you do not have one of those tank units, you can still utilize an enemy phase strategy. Bait in the enemies on the left side of the map instead and allow Fallen Lloyd and the right side to approach.

Bring an offensive unit that can either pierce through damage reduction or outspeed Fallen Lloyd (to negate Repel 4) to defeat him, and then the rest of the map will be a breeze.

Best Units for Lloyd

Player Phase Units

Unit Name
Edelgard - Snowfall Future ImageWinter Edelgard Lance Armored
Black Yule Lance creates 【Divine Vein (Flame)】 tiles, grants Special cooldown charges pre-combat, and cuts the effectiveness of enemy damage reduction skills.
Raging Tempest grants mobility and one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Edelgard - Sun Empresses ImageSummer Edelgard Sword Armored
Regal Sunshade's brave effect can quickly eliminate enemies.
Raging Storm can grant one additional action after combat.
Inheriting Galeforce can grant a third action per turn.
Sanaki - Dawnsworn Ninja ImageNinja Sanaki Red Tome Cavalry
Great nuking power with Radiant Scrolls.
Flared Mirror creates Divine Veins that hinder movement for enemy ranged units and deal pre-combat damage to foes when they enter combat.
Duo Skill grants another action post-combat.
Corrin (F) - Nightfall Ninja Act ImageNinja Corrin (F) Green Tome Cavalry
Ninjutsu Scrolls' brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Laegjarn - Flame and Frost ImageNinja Laegjarn Blue Bow Flying
Flamefrost Bow's brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Lyn - Ninja-Friend Duo ImageNinja Lyn Colorless Dagger Flying
Tailwind Shuriken's brave effect can quickly defeat enemies.
Duo Skill grants herself an additional action.
Chrom - Fell Exalt ImageFallen Chrom Sword Cavalry
Arcane Devourer grants bonus Special charges and Special cooldown acceleration, allowing an easy Galeforce trigger.
Fate Unchanged... allows repositioning an ally to safety and using the extra action for Fallen Chrom to retreat to safety himself.
Chrom - Fated Honor ImageBrave Chrom Lance Cavalry
Geirdriful grants bonus Special charges and Special cooldown acceleration, allowing an easy Galeforce trigger.
A Fate Changed! allows repositioning an ally to safety and using the extra action for Brave Chrom to retreat to safety himself.
Gullveig - Seer Beyond Time ImageBrave Gullveig Blue Tome Flying
Gold Unwinding grants herself an additional action after combat.
Flared Sparrow leaves behind 【Divine Vein (Flame)】 terrain, softening up enemies for future engagements.
Eirika - Pledged Restorer ImageBrave Eirika Lance Cavalry
Moonlight Bangle grants Canto for mobility.
Binding Reginleif allows her to defeat her foes in one round.
Reginn - Bearing Hope ImageReginn Sword Cavalry
Lyngheiðr grants Canto for mobility.
Seiðr Shell+ is pre-charged and can defeat an enemy quickly.

Tank Units

Unit Name
Ike - Of Radiance ImageEmblem Ike Sword Infantry
Emblem Ragnell neutralizes multiple penalties that affect his combat.
Laguz Friend 4 provides strong damage reduction.
Great Aether provides extra damage reduction and sustain to keep him healthy throughout multiple combats.
Byleth - Frosty Professors ImageWinter Byleth (M) Sword Armored
Holy Yule Blade decays foe's Specials and grants multiple stat bonuses.
Supreme Heaven deals bonus damage against dragons and beasts and also grants additional damage reduction.
Corrin - Silent Bloodline ImageBrave Corrin (F) Colorless Breath Armored
Multiple damage reduction effects and the 【Divine Vein (Stone)】 effect paired with high Spd allow her to survive multiple engagements.
Hector - Brave Warrior ImageBrave Hector Lance Armored
Guaranteed follow-up attack
Weapon refine makes him a very powerful tank.
Idunn - Divine Demon ImageAscended Idunn Blue Breath Armored
Guaranteed follow-up attack.
Weapon is comparable to Brave Hector's refined Maltet.
Can neutralize penalties inflicted on her.
Tiki - NagaTiki (Adult) Red Breath Infantry
A budget option that can fulfill the tank role to bait on turn one. A red unit is used here to help mitigate damage from the right side of the map, as she will not have color disadvantage against all the enemies on that side.
Nowi - Eternal Youth ImageNowi Blue Breath Infantry
A budget option that can fulfill the tank role to bait on turn one. A blue unit is used here to help mitigate damage from the left side of the map, as she will not have color disadvantage against all the enemies on that side.

Support Units

Unit Name
Elimine - Scouring Saint ImageElimine Staff Flying
Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions.
Flayn - Silly Kitty-Cat ImageHalloween Flayn Staff Cavalry
Kitty-Cat Parasol grants Special cooldown charges, 30% damage reduction, and "neutralizes foe's bonuses to Atk" to nearby allies and can double as an offensive unit with high Atk and a guaranteed follow-up attack.
Flayn - Playing Innocent ImageFlayn Staff Flying
Grants damage reduction and healing.
Lucina - Brave Princess ImageBrave Lucina Lance Infantry
Grants bonus stats and Special acceleration to nearby allies during combat.
Corrin - Fateful Prince ImageCorrin (M) Sword Infantry
A budget support that grants bonus stats to his Ally Support during combat.
Hilda - DeerSummer Hilda Staff Flying
Grants Atk+6 and Special acceleration to nearby allies during combat.
Seiðr - Goddess of Hope ImageSeiðr Green Tome Cavalry
Future-Focused can forcefully end a foe's turn, allowing you to play around the strongest foe.

Recommended Dancer Units

Peony - Álfar Dream Duo ImageNew Year Peony Green Tome Flying
Gentle Dream provides stat and mobility bonuses.
Duo Skill grants an adjacent ally an extra action.
Peony - Sweet Dream ImagePeony Blue Tome Flying
Gentle Dream+ provides stat and mobility bonuses.
Azura - Vallite Songstress ImageLegendary Azura Blue Tome Flying
Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses.
Azura - Hatari Duet ImageHatari Azura Green Tome Cavalry
Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses.
S/R Far Trace 3 allows retreat after combat or using Gray Waves.

List of All Dancers | Heroes with Refresher Skills

User Submitted Units / Parties for Fallen Lloyd

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