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This is a guide to clearing the Infernal and Lunatic maps for Naesala: Sky's Shadow in Fire Emblem Heroes (FEH). To see strategy for defeating Naesala: Sky's Shadow, enemy information, as well as the best units and party to use, read on!
Table of Contents
Obtainable Unit | Naesala |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 01/12/2019-01/20/2019 |
Infernal | Lunatic |
---|---|
A Naesala | HP 63 |
Atk 49 |
Spd 45 |
Def 27 |
Res 32 |
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Guard 3
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:-
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B Lance Cavalier | HP 57 |
Atk 45 |
Spd 22 |
Def 28 |
Res 33 |
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Miracle
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:-
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C Green Flier | HP 46 |
Atk 42 |
Spd 41 |
Def 17 |
Res 35 |
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:
Iceberg
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:-
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D Red Fáfnir | HP 54 |
Atk 43 |
Spd 39 |
Def 35 |
Res 30 |
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:-
:
Moonbow
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:-
:-
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E Blue Manakete | HP 61 |
Atk 48 |
Spd 33 |
Def 32 |
Res 31 |
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:-
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:-
:-
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F Sword Cavalier | HP 57 |
Atk 53 |
Spd 30 |
Def 31 |
Res 36 |
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:
Wo Dao+
:
Noontime
|
:
Fury 3
:-
:-
|
A Naesala | HP 54 |
Atk 46 |
Spd 41 |
Def 24 |
Res 29 |
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:-
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:
Guard 3
:-
:-
|
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B Green Flier | HP 40 |
Atk 39 |
Spd 37 |
Def 16 |
Res 32 |
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:-
:
Iceberg
|
:-
:-
|
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C Red Fáfnir | HP 46 |
Atk 40 |
Spd 36 |
Def 32 |
Res 27 |
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:-
:
Moonbow
|
:-
:-
|
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D Blue Manakete | HP 52 |
Atk 45 |
Spd 30 |
Def 29 |
Res 28 |
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:-
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:-
:-
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E Sword Cavalier | HP 49 |
Atk 50 |
Spd 27 |
Def 28 |
Res 33 |
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:
Wo Dao+
:
Noontime
|
:
Fury 3
:-
:-
|
There are 2 other flying units in the Infernal version of the map.
With Naesala having Flier Guidance 3, these units will be able to warp to any adjacent space to him and pull off surprise attacks!
Be mindful of how your units are positioned.
The units on the map will not move unless your own units enter the danger zone or attacks them.
You can make use of units with Canto to perform hit and run strategies and and retreat to safety to make the enemy team funnel themselves towards yours.
Unit Name | |
---|---|
Brave Hector | Lance Armored Guaranteed follow-up attack Weapon refine makes him immune to armor-effective weapons. |
Brave Edelgard | Axe Armored High mobility for an armored unit. High stats all around. |
Fallen Edelgard | Colorless Armored Beast Can move and attack several times per turn. Can heal herself after combat. |
Fallen Tiki (Young) | Colorless Armored Breath Armored unit that can move 2 spaces. Her Special can be charged easily. |
Caineghis | Colorless Armored Beast Can make a guaranteed follow-up attack Nullifies buffs from ranged units. |
Unit Name | |
---|---|
Tibarn | Red Beast Flier Can make a guaranteed follow-up attack Can move 3 spaces when he transforms. |
Reginn | Sword Cavalry Has Canto from turn 1-4 due to her weapon, letting her hit and run. |
Reinhardt | Blue Cavalry Tome Can attack twice with his weapon. Easy to obtain unit. |
Legendary Lilina | Red Cavalry Tome Has an AoE Special that deals adaptive damage. Has Hardy Bearing in her weapon. |
Legendary Celica | Green Infantry Tome Very high firepower that can double because of her high spd. |
Legendary Leif | Colorless Cavalry Bow Special allows him to gain another action. |
Ninja Lyn | Colorless Dagger Flier Weapon allows her to attack twice Duo skill allows her to take another action. |
Unit Name | |
---|---|
Flying Olivia | Sword Flier Grants buffs to ally that she dances. |
Peony | Blue Tome Flier Her skills grants powerful buffs. Her kit provides good mobility. |
Legendary Azura | Blue Tome Flier Extreme strong refresher skill Grants flying and infantry allies +1 movement space when she uses her Sing skill. |
Reyson | Green Beast Flier Can move 3 spaces when he transforms. Easy to obtain unit. |
List of All Dancers | Heroes with Refresher Skills
Let us know about your party and how you cleared the maps in the comments below, via a picture of your team and their skills.
If you have uploaded the walkthrough video on Twitter etc., please enter the URL as well!
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