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This is a guide to clearing the Infernal and Lunatic maps for Ludveck: Rebellious Duke in Fire Emblem Heroes (FEH). To see strategy for defeating Ludveck: Rebellious Duke, enemy information, as well as the best units and party to use, read on!
Table of Contents
Obtainable Unit | Ludveck |
---|---|
Recommended Level | Lv.40 |
Difficulty | Infernal Lunatic Hard |
Conditions | Condition 1: All 4 units must survive. Condition 2: You cannot use Light's Blessing |
Dates Active | 02/18/2023 - 02/24/2023 |
Infernal | Lunatic |
---|---|
A Axe Cavalier | HP 57 |
Atk 57 |
Spd 32 |
Def 26 |
Res 28 |
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C Feud 3
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:-
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B Lance Fighter | HP 68 |
Atk 57 |
Spd 37 |
Def 41 |
Res 19 |
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Bonfire
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:-
:-
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C Sword Fighter | HP 68 |
Atk 50 |
Spd 40 |
Def 36 |
Res 24 |
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:-
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Moonbow
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:-
:-
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D Green bow | HP 65 |
Atk 50 |
Spd 34 |
Def 37 |
Res 21 |
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:-
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E Ludveck | HP 78 |
Atk 64 |
Spd 35 |
Def 49 |
Res 31 |
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Ignis
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:-
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F Blue Mage | HP 54 |
Atk 48 |
Spd 40 |
Def 22 |
Res 33 |
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:
Blárowl+
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Iceberg
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:-
:-
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Reinforcements 1 Red Cavalier | HP 47 | Atk 51 | Spd 28 | Def 18 | Res 37 | ||||||
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:- | :- :- | ||||||||||
Reinforcements 1 Lance Knight | HP 81 | Atk 58 | Spd 17 | Def 51 | Res 21 | ||||||
:- : Aegis | :- :- |
Reinforcements 2 Thief | HP 56 | Atk 47 | Spd 45 | Def 18 | Res 37 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- | :- :- | ||||||||||
Reinforcements 2 Bow Flier | HP 50 | Atk 49 | Spd 40 | Def 16 | Res 28 | ||||||
:- : Luna | :- :- | ||||||||||
Reinforcements 2 Sword Cavalier | HP 62 | Atk 51 | Spd 27 | Def 31 | Res 37 | ||||||
:- :- |
A Lance Fighter | HP 55 |
Atk 52 |
Spd 34 |
Def 38 |
Res 17 |
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:-
:
Bonfire
|
:-
:-
|
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B Sword Fighter | HP 55 |
Atk 47 |
Spd 34 |
Def 33 |
Res 22 |
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:-
:
Moonbow
|
:-
:-
|
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C Green bow | HP 55 |
Atk 47 |
Spd 31 |
Def 31 |
Res 19 |
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:-
|
:-
:-
|
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D Ludveck | HP 69 |
Atk 60 |
Spd 32 |
Def 45 |
Res 28 |
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:-
:
Ignis
|
:-
:-
|
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E Blue Mage | HP 44 |
Atk 44 |
Spd 35 |
Def 20 |
Res 30 |
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:
Blárowl+
:-
:
Iceberg
|
:-
:-
|
Reinforcements 1 Red Cavalier | HP 39 | Atk 47 | Spd 25 | Def 17 | Res 34 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- | :- :- | ||||||||||
Reinforcements 1 Lance Knight | HP 66 | Atk 54 | Spd 16 | Def 43 | Res 19 | ||||||
:- : Aegis | :- :- |
Reinforcements 2 Thief | HP 46 | Atk 43 | Spd 41 | Def 17 | Res 34 | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
:- | :- :- | ||||||||||
Reinforcements 2 Bow Flier | HP 43 | Atk 46 | Spd 36 | Def 14 | Res 25 | ||||||
:- : Luna | :- :- | ||||||||||
Reinforcements 2 Sword Cavalier | HP 49 | Atk 48 | Spd 24 | Def 28 | Res 30 | ||||||
:- :- |
This map has no refresher enemies, and multiple foes are close to each other. This is a great map for player phase strategies like Galeforce or Hit and Run.
Using units that can grant themselves additional actions, you can pick off an enemy and then retreat to safety.
Both Ludveck and the Lance Knight have limited mobility as armored units, only moving 1 space per turn. Take advange of this by attacking the other foes and retreating to safety afterwards, keeping out of the armored units range.
Ninja duo units like Ninja Corrin (F) and Ninja Laegjarn are perfect for this map, as they can defeat an enemy and use their Duo Skill to either retreat or attack again. Ninja Corrin (F) gets a special mention for being a cavalry tome unit, which can reach further with her longer threat range and attack Ludveck's weaker Res stat.
With the lack of powerful enemies and refresher units on this map, a tanking strategy is a great strategy to achieve victory. A tanking strategy also neutralizes the effects of Ludveck's A/D Near Save 3 and Vengeful Fighter 3, allowing you to safely absorb his attacks and knockout on the return hits.
Bait out the enemy team on either the left or right side of the map while staying just out of range of the other side.
On the next turn, defeat the closest foes and use the pillars on the center of the map as choke points in order to funnel enemies onto your tank units and defeat them one at a time.
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Legendary Veronica | Red Tome Cavalry Enclosing Dark has great offensive power, prevents foe's counterattacks, and can follow-up before a foe's first attack. Enclosure has a short cooldown and disables non-Special damage reduction. |
Reginn | Sword Cavalry Pre-charged Seiðr Shell allows her to deal high damage on her first attack. Has Canto from turn 1-4 due to her weapon, letting her hit and run. |
Brave Chrom | Lance Cavalry Accelerated Special trigger and cooldown lets him charge up his Special quickly. A Fate Changed! allows a Reposition effect while retaining his action. |
Ótr | Axe Cavalry Pre-charged Brutal Shell allows him to deal high damage on his first attack. Has Canto from turn 1-4 due to his weapon, letting him hit and run. |
Ninja Laegjarn | Blue Bow Flying Great nuking power with Flamefrost Bow. Duo Skill grants another action post-combat. |
Ninja Corrin (F) | Green Tome Cavalry Great nuking power with Ninjutsu Scrolls. S/R Far Trace 3 allows retreat after combat. Duo Skill grants another action post-combat. |
Ninja Lyn | Colorless Dagger Flying Great nuking power with Tailwind Shuriken. Duo Skill grants another action post-combat. |
Legendary Leif | Colorless Bow Cavalry Njörun's Zeal II grants another action post-combat. |
Unit Name | |
---|---|
Summer Edelgard | Sword Armored Regal Sunshade attacks twice and can easily defeat most enemies in one combat. Raging Storm can grant an extra action post-combat. |
Brave Hector | Lance Armored Can retaliate at any distance. Weapon refine is loaded with effects that vastly improve his offense and defense. Can neutralize penalties inflicted on him. |
Ascended Idunn | Blue Breath Armored Guaranteed follow-up attack. Weapon is comparable to Brave Hector's refined Maltet. Can neutralize penalties inflicted on her. |
Ascended Fjorm | Axe Armored Can retaliate at any distance. Nifl's Bite negates effects that prevent counterattacks such as Flash+ and various other sweep effects. Can neutralize penalties inflicted on her. |
Arden | Sword Armored A great budget option for this map. Arden's Blade attacks twice and can easily defeat most enemies in one combat. |
Unit Name | |
---|---|
Elimine | Staff Flying Grants damage reduction and can shut down "At start of turn" effects of foes in cardinal directions |
Flayn | Staff Flying Grants damage reduction and healing |
Brave Lucina | Lance Infantry Grants bonus stats and Special acceleration to nearby allies during combat |
Corrin (M) | Sword Infantry Grants bonus stats to his Ally Support during combat |
Summer Hilda | Staff Flying Grants Atk+6 and Special acceleration to nearby allies during combat |
Seiðr | Green Tome Cavalry Future-Focused can forcefully end a foe's turn, allowing you to play around the strongest foe. |
New Year Peony | Green Tome Flying Gentle Dream provides stat and mobility bonuses. |
Peony | Blue Tome Flying Gentle Dream provides stat and mobility bonuses. |
Legendary Azura | Blue Tome Flying Prayer Wheel and Gray Waves II combine to grant an ally stat and mobility bonuses. |
Hatari Azura | Green Tome Cavalry Dancing Flames and Gray Waves combine to grant an ally stat and mobility bonuses. S/R Far Trace 3 allows retreat after combat or using Gray Waves. |
List of All Dancers | Heroes with Refresher Skills
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