FF7 Rebirth

How to Get the Spare Change Materia

This is a guide on how to get the Spare Change Materia in Final Fantasy 7 Rebirth (FF7 Rebirth). Read on to know more information about the Spare Change Materia including all methods on how to get Spare Change, AP requirement per level, and its effects.

How to Get the Spare Change Materia

Near the crooked tree after exiting the cave in Nibleheim

Map View World View

The Spare Change in chapter 1 can be found near a tree after exiting the cave leading to the Mako reactor in Nibleheim. Take note that the Spare Change Materia obtained during this chapter is only usable during this chapter.

Bought from Chadley

Chadley Region Data Point Price
Meridian Ocean 5 Data Points

The Spare Change Materia can be bought from Chadley. You can find Chadley among various regions. Note that all region stores from Chadley is accessible as long as you can talk to Chadley and peruse his materia stock. However, to obtain the data points for the store, you'll need to complete Combat Assignments from the same region.

Requirements to Buy Meridian Ocean Materia

Aside from the standard Data Point cost to buy the Materia from Chadley, you'll also need to complete several steps to unlock the said Materia which are the following step:

Requirements
・Get all Protorelics from all region (obtained from Phenomenon Intels)
・Complete all Divine Intels in all regions (Shrines)
・Get all Summon Materia that's obtainable from the Combat Simulator
・Go to the Gilgamesh Island
・Complete Phenomenon Intel 2,3, and 4
・Defeat Gilgamesh (Phenomenon Intel 1)

Once you have completed the necessary steps, the Meridian Ocean Region Materia development becomes available from Chadley.

Spare Change Materia Effect and AP per Level

Basic Information

Materia Information
Allows you to consume gil to damage enemies with Spare Change. The more gil you throw, the more damage you will deal to your targets. Spare Change
Type Command
Effect Allows you to consume gil to damage enemies with Spare Change. The more gil you throw, the more damage you will deal to your targets.

Spare Change Effects per Level

Level Abilities AP to Next Level Ability Effects
★1 Use Spare Change Max Spare Change: Throw 1,000 - 10,000 Gil, hitting five times for each thousand for 20-30 damage per hit.

Spare Change Materia Stats

Max HP - Max MP -
Attack - Defense -
Magic Attack - Magic Defense -
Strength - Magic -
Vitality - Spirit -
Speed - Luck -

FF7 Rebirth Related Guides

FF7 Rebirth - Materia

List of All Materia

All Materia by Type

All Materia Types
Magic MateriaMagic Command MateriaCommand Support MateriaSupport Complete MateriaComplete Summon MateriaSummon

Materia Guides

Other Materia Guides
Best Materia and Materia Combinations -

All Command Materia

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Spare Change Assess Steal
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