FF7 Rebirth

Ifrit Summon and How to Get

This is a guide on how to get the Ifrit Materia in Final Fantasy 7 Rebirth (FF7 Rebirth). Read on to know more information about the Ifrit Materia including all methods on how to get Ifrit, AP requirement per level, and its effects.

How to Get the Ifrit Materia

Starter Materia for Red XIII

Ifrit is one of the three starting summons that the party starts with. This is initially equipped to Red XIII.

Ifrit Materia Info and Abilities

Basic Information

Ifrit Summoning Materia
Type
Allows you to summon IfritSummon
Effect Allows you to summon Ifrit
Summon Size Medium
Req. Atb required atb.png

Ifrit Abilities and Ultimate

Ultimate Attack Hellfire
Deals a massive amount of fire magic damage.
Ability 1 Crimson Dive (1 ATB)
Leap high into the air and bring fiery doom to an enemy from above.
Ability 2 Radiant Plume (2 ATB)
Call forth fires from below to consume an enemy and others in the vicinity.

Ifrit Materia Stats

Max HP - Max MP -
Attack - Defense -
Magic Attack - Magic Defense -
Strength - Magic -
Vitality - Spirit -
Speed - Luck -

FF7 Rebirth Related Guides

FF7 Rebirth - Materia

List of All Materia

All Materia by Type

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Magic MateriaMagic Command MateriaCommand Support MateriaSupport Complete MateriaComplete Summon MateriaSummon

Materia Guides

Other Materia Guides
Best Materia and Materia Combinations -

All Summon Materia

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Magic Pot Chocobo and Moogle Ifrit
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